Auriot
Humanoide
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
Permite colocar hasta 9 trampas adicionales a la vez
Las trampas no pueden ser dañadas durante +30 segundos después de ser lanzadas
Las minas no pueden ser dañadas durante +30 segundos después de ser lanzadas
kill traps mines and totems on death [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
corpse cannot be destroyed [1]
SpectreN
Tagsaura_bearer, Lanzador de hechizos, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon
Vida
600%
Energy Shield From Life
33%
Armaduras
+33%
Evasión
+33%
Ailment Threshold
600%
Resistencia
40 40 40 25
Damage
216%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 10
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
200%
Model Size
115%
Type
PerandusMapBoss2
Metadata
PerandusGuardMapBoss2IvoryTemple
Nivel
68
Vida
836,078
Armaduras
38,291
Evasión
6,303
Escudo de energía
2,022
Damage
919
Daño de hechizos
1,372
Precisión
290
Attack Time
1.005
Experiencia
112,805
Ailment Threshold
526,729
Chill
1,666
Shock
1,666
Brittle
9,423
Scorch
1,666
Sap
4,602
PerandusIceTrap
Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
Trampa de hielo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Lanza una trampa que provoca una serie de explosiones de runas heladas al activarse y que inflige daño de hielo a todos los enemigos alcanzados por las explosiones.
Inflige de 1027 a 1540 de daño de hielo
La trampa dura +15 segundos
El radio base es de 1.8 metros
El radio secundario base es de 0.9 metros
El radio terciario base es de 0.6 metros
active skill area of effect radius +% final [-15]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
PerandusSmokeMine
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Mina de humo
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 7 seg
Lanza una mina que te transportará a ella cuando sea detonada. Cubre tanto tu huida como tu llegada con una nube de humo que ciega a los enemigos, y te otorga una bonificación temporal de velocidad de movimiento. Comparte su tiempo de recarga con otras habilidades de Traslación.
La Mina dura 30 segundos
La duración base es de 4 segundos
La bonificación otorga velocidad de movimiento aumentada un 40%
active skill area of effect radius +% final [-45]
base skill is mined [1]
PerandusFireTrapCluster
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Trampa de fuego
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
La trampa dura +30 segundos
Inflige 1057 de daño de fuego base por segundo
La duración base es de 5 segundos
Inflige de 507.4 a 761 de daño de fuego
Lanza hasta 4 trampas adicionales
Las trampas se lanzan de forma aleatoria alrededor de la ubicación objetivo
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [1]
PerandusPurity
Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
Pureza de los elementos
Tiempo de lanzamiento: 1.2 seg
Tiempo de recarga: 0.5 seg
Proyecta un aura que otorga resistencias elementales e inmunidad a los estados alterados elementales a ti y a tus aliados.
Tú y tus aliados cercanos ganan +15% a todas las resistencias elementales
active skill area of effect radius +% final [30]
PerandusWait
La duración base es de 0.25 segundos
PerandusIceBeacon
Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 4 seg
Inflige de 1732 a 2598 de daño de hielo
La duración base es de 2 segundos
active skill area of effect radius +% final [-40]
beacon placement radius [60]
firestorm avoid unwalkable terrain [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
number of beacons [10]
PerandusDualStrike
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
Golpe dual
Base Damage: 1459–2189
Probabilidad de golpe crítico: 5%
Attack Time: 1.5 seg
Ataca con las dos armas e inflige el daño de ambas en un solo golpe. Solo funciona si empuñas dos armas y no funciona con varitas.
Inflige un 40% menos de daño
Lisia con Cada Golpe
skill double hits when dual wielding [1]
PerandusMultiIceTrap
Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
Trampa de hielo
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 6 seg
Lanza una trampa que provoca una serie de explosiones de runas heladas al activarse y que inflige daño de hielo a todos los enemigos alcanzados por las explosiones.
Inflige de 1027 a 1540 de daño de hielo
La trampa dura +15 segundos
Lanza hasta 2 trampas adicionales
El radio base es de 1.8 metros
El radio secundario base es de 0.9 metros
El radio terciario base es de 0.6 metros
active skill area of effect radius +% final [-15]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
trap variation [4]
ExileDetonateMines
Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
Detonar minas
Tiempo de recarga: 5 seg
Detona una mina, lo que iniciará una secuencia de detonación que detonará otras minas a su alrededor.
La primera mina detona instantáneamente
Las minas tienen un 10% más de velocidad de detonación por cada mina previa en la secuencia de detonación

Object Type

version 2
extends "Metadata/Monsters/Perandus/PerandusLieutenant"

Transitionable
{
	
}

Object Type Codes

version 2
extends "Metadata/Monsters/Perandus/PerandusLieutenant"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Perandus/PerandusGuardMapBoss2IvoryTemple"] = {
    name = "Auriot",
    life = 6,
    energyShield = 0.33,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2.16,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 10,
    accuracy = 1,
    weaponType1 = "Dagger",
    weaponType2 = "Dagger",
    skillList = {
        "PerandusDualStrike",
        "PerandusPurity",
        "ExileDetonateMines",
        "PerandusFireTrapCluster",
        "PerandusSmokeMine",
        "PerandusIceBeacon",
        "PerandusWait",
        "PerandusIceTrap",
        "PerandusMultiIceTrap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusDualStrike"] = {
    name = "Dual Strike",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.DualWieldOnly] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ThresholdJewelArea] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "active_skill_damage_+%_final",
        "skill_double_hits_when_dual_wielding",
        "global_maim_on_hit",
    },
    levels = {
        [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusPurity"] = {
    name = "Purity of Elements",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Buff] = true,
        [SkillType.HasReservation] = true,
        [SkillType.TotemCastsAlone] = true,
        [SkillType.Totemable] = true,
        [SkillType.Aura] = true,
        [SkillType.Instant] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.CanHaveBlessing] = true,
        [SkillType.InstantNoRepeatWhenHeld] = true,
        [SkillType.InstantShiftAttackForLeftMouse] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "aura_skill_stat_descriptions",
    castTime = 1.2,
    baseFlags = {
        area = true,
        spell = true,
        aura = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_resist_all_elements_%",
        "active_skill_area_of_effect_radius_+%_final",
    },
    levels = {
        [1] = {15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["ExileDetonateMines"] = {
    name = "Detonate Mines",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine",
    },
    levels = {
        [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusFireTrapCluster"] = {
    name = "Fire Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "throw_traps_in_circle_radius",
        "base_skill_effect_duration",
        "trap_variation",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.10000000149012, 0.5, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.40000000596046, 0.60000002384186, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusSmokeMine"] = {
    name = "Smoke Mine",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Movement] = true,
        [SkillType.RemoteMined] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Travel] = true,
        [SkillType.HasReservation] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_mine_duration",
        "base_skill_effect_duration",
        "base_movement_velocity_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_remote_mine",
        "base_skill_is_mined",
    },
    levels = {
        [1] = {30000, 4000, 40, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusIceBeacon"] = {
    name = "PerandusIceBeacon",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "number_of_beacons",
        "beacon_placement_radius",
        "base_skill_effect_duration",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "firestorm_avoid_unwalkable_terrain",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 10, 60, 2000, -25, -40, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusWait"] = {
    name = "PerandusWait",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
    },
    levels = {
        [1] = {250, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusIceTrap"] = {
    name = "Ice Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_base_tertiary_area_of_effect_radius",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15000, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["PerandusMultiIceTrap"] = {
    name = "Ice Trap",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.Trapped] = true,
        [SkillType.Cold] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_trap_duration",
        "number_of_additional_traps_to_throw",
        "trap_variation",
        "active_skill_area_of_effect_radius_+%_final",
        "active_skill_base_area_of_effect_radius",
        "active_skill_base_secondary_area_of_effect_radius",
        "active_skill_base_tertiary_area_of_effect_radius",
        "is_area_damage",
        "base_skill_is_trapped",
        "is_trap",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 15000, 2, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
La rareza de los objetos arrojados está aumentada un 15000%
Los monstruos otorgan la experiencia aumentada un 100%
IdMonsterMapBoss
FamilyMonsterMapBoss
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Permite colocar hasta 9 trampas adicionales a la vez
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 Global
  • Las trampas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable30Sec
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 30000 Max: 30000 Global
  • traps invulnerable for duration ms Min: 30000 Max: 30000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • Auriot
    Humanoide
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    Permite colocar hasta 9 trampas adicionales a la vez
    Las trampas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    corpse cannot be destroyed [1]
    SpectreN
    Tagsaura_bearer, Lanzador de hechizos, cold_affinity, fire_affinity, ghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, physical_affinity, slashing_weapon
    Vida
    600%
    Energy Shield From Life
    33%
    Armaduras
    +33%
    Evasión
    +33%
    Ailment Threshold
    600%
    Resistencia
    40 40 40 25
    Damage
    216%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    115%
    Type
    PerandusMapBoss2
    Metadata
    PerandusGuardMapBoss2IvoryTempleStandalone
    Nivel
    68
    Vida
    836,078
    Armaduras
    38,291
    Evasión
    6,303
    Escudo de energía
    2,022
    Damage
    919
    Daño de hechizos
    1,372
    Precisión
    290
    Attack Time
    1.005
    Experiencia
    112,805
    Ailment Threshold
    526,729
    Chill
    1,666
    Shock
    1,666
    Brittle
    9,423
    Scorch
    1,666
    Sap
    4,602
    PerandusIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Trampa de hielo
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 6 seg
    Lanza una trampa que provoca una serie de explosiones de runas heladas al activarse y que inflige daño de hielo a todos los enemigos alcanzados por las explosiones.
    Inflige de 1027 a 1540 de daño de hielo
    La trampa dura +15 segundos
    El radio base es de 1.8 metros
    El radio secundario base es de 0.9 metros
    El radio terciario base es de 0.6 metros
    active skill area of effect radius +% final [-15]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [4]
    PerandusSmokeMine
    Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
    Mina de humo
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 7 seg
    Lanza una mina que te transportará a ella cuando sea detonada. Cubre tanto tu huida como tu llegada con una nube de humo que ciega a los enemigos, y te otorga una bonificación temporal de velocidad de movimiento. Comparte su tiempo de recarga con otras habilidades de Traslación.
    La Mina dura 30 segundos
    La duración base es de 4 segundos
    La bonificación otorga velocidad de movimiento aumentada un 40%
    active skill area of effect radius +% final [-45]
    base skill is mined [1]
    PerandusFireTrapCluster
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    Trampa de fuego
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 6 seg
    Lanza una trampa que explota cuando se activa. La explosión inflige daño de fuego a los enemigos circundantes y deja un área de suelo incendiado que daña a los enemigos que caminen sobre ella.
    La trampa dura +30 segundos
    Inflige 1057 de daño de fuego base por segundo
    La duración base es de 5 segundos
    Inflige de 507.4 a 761 de daño de fuego
    Lanza hasta 4 trampas adicionales
    Las trampas se lanzan de forma aleatoria alrededor de la ubicación objetivo
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [1]
    PerandusPurity
    Spell, Area, Buff, HasReservation, TotemCastsAlone, Totemable, Aura, Instant, AreaSpell, CanHaveBlessing, InstantNoRepeatWhenHeld, InstantShiftAttackForLeftMouse, Cooldown
    Pureza de los elementos
    Tiempo de lanzamiento: 1.2 seg
    Tiempo de recarga: 0.5 seg
    Proyecta un aura que otorga resistencias elementales e inmunidad a los estados alterados elementales a ti y a tus aliados.
    Tú y tus aliados cercanos ganan +15% a todas las resistencias elementales
    active skill area of effect radius +% final [30]
    PerandusWait
    La duración base es de 0.25 segundos
    PerandusIceBeacon
    Spell, Damage, Area, Duration, Trappable, Mineable, Totemable, Triggerable, Multicastable, AreaSpell
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 4 seg
    Inflige de 1732 a 2598 de daño de hielo
    La duración base es de 2 segundos
    active skill area of effect radius +% final [-40]
    beacon placement radius [60]
    firestorm avoid unwalkable terrain [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    number of beacons [10]
    PerandusDualStrike
    Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
    Golpe dual
    Base Damage: 1459–2189
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.5 seg
    Ataca con las dos armas e inflige el daño de ambas en un solo golpe. Solo funciona si empuñas dos armas y no funciona con varitas.
    Inflige un 40% menos de daño
    Lisia con Cada Golpe
    skill double hits when dual wielding [1]
    PerandusMultiIceTrap
    Spell, Damage, Mineable, Area, Trapped, Cold, AreaSpell
    Trampa de hielo
    Probabilidad de golpe crítico: 5%
    Tiempo de lanzamiento: 1 seg
    Tiempo de recarga: 6 seg
    Lanza una trampa que provoca una serie de explosiones de runas heladas al activarse y que inflige daño de hielo a todos los enemigos alcanzados por las explosiones.
    Inflige de 1027 a 1540 de daño de hielo
    La trampa dura +15 segundos
    Lanza hasta 2 trampas adicionales
    El radio base es de 1.8 metros
    El radio secundario base es de 0.9 metros
    El radio terciario base es de 0.6 metros
    active skill area of effect radius +% final [-15]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    trap variation [4]
    ExileDetonateMines
    Spell, Trappable, Totemable, Triggerable, Instant, Cooldown
    Detonar minas
    Tiempo de recarga: 5 seg
    Detona una mina, lo que iniciará una secuencia de detonación que detonará otras minas a su alrededor.
    La primera mina detona instantáneamente
    Las minas tienen un 10% más de velocidad de detonación por cada mina previa en la secuencia de detonación

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Microtransactions/head/mark_of_the_phoenix.ao"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    BaseEvents 
    { 
        on_construction_complete = "AddEffectPack( Metadata/Effects/StatusAilments/monsters/GoldenSpectres.epk );"
    } 
    
    Life
    {
    	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/Perandus/key_chest_buff/key_buff.epk );"
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/Perandus/key_chest_buff/key_buff.epk );"
    }
    
    Preload
    {
    	preload_epk = "Metadata/Effects/StatusAilments/monsters/GoldenSpectres.epk"
    	preload_epk = "Metadata/Effects/Spells/monsters_effects/Perandus/key_chest_buff/key_buff.epk"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Perandus/PerandusGuardMapBoss2IvoryTempleStandalone"] = {
        name = "Auriot",
        life = 6,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
            "PerandusDualStrike",
            "PerandusPurity",
            "ExileDetonateMines",
            "PerandusFireTrapCluster",
            "PerandusSmokeMine",
            "PerandusIceBeacon",
            "PerandusWait",
            "PerandusIceTrap",
            "PerandusMultiIceTrap",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusDualStrike"] = {
        name = "Dual Strike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.DualWieldOnly] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "active_skill_damage_+%_final",
            "skill_double_hits_when_dual_wielding",
            "global_maim_on_hit",
        },
        levels = {
            [1] = {-40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusPurity"] = {
        name = "Purity of Elements",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Casts an aura that grants elemental resistances and elemental ailment immunity to you and your allies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Buff] = true,
            [SkillType.HasReservation] = true,
            [SkillType.TotemCastsAlone] = true,
            [SkillType.Totemable] = true,
            [SkillType.Aura] = true,
            [SkillType.Instant] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.CanHaveBlessing] = true,
            [SkillType.InstantNoRepeatWhenHeld] = true,
            [SkillType.InstantShiftAttackForLeftMouse] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "aura_skill_stat_descriptions",
        castTime = 1.2,
        baseFlags = {
            area = true,
            spell = true,
            aura = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_resist_all_elements_%",
            "active_skill_area_of_effect_radius_+%_final",
        },
        levels = {
            [1] = {15, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["ExileDetonateMines"] = {
        name = "Detonate Mines",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Detonates a Mine, starting a Detonation Sequence which will detonate other Mines around it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Instant] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "display_mine_deontation_mechanics_detonation_speed_+%_final_per_sequence_mine",
        },
        levels = {
            [1] = {10, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusFireTrapCluster"] = {
        name = "Fire Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "throw_traps_in_circle_radius",
            "base_skill_effect_duration",
            "trap_variation",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.10000000149012, 0.5, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
            [2] = {0.40000000596046, 0.60000002384186, 3, 30000, 4, 40, 5000, 1, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusSmokeMine"] = {
        name = "Smoke Mine",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Movement] = true,
            [SkillType.RemoteMined] = true,
            [SkillType.AreaSpell] = true,
            [SkillType.Travel] = true,
            [SkillType.HasReservation] = true,
            [SkillType.Blink] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "buff_skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_mine_duration",
            "base_skill_effect_duration",
            "base_movement_velocity_+%",
            "active_skill_area_of_effect_radius_+%_final",
            "is_remote_mine",
            "base_skill_is_mined",
        },
        levels = {
            [1] = {30000, 4000, 40, -45, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusIceBeacon"] = {
        name = "PerandusIceBeacon",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "number_of_beacons",
            "beacon_placement_radius",
            "base_skill_effect_duration",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_area_damage",
            "firestorm_avoid_unwalkable_terrain",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 10, 60, 2000, -25, -40, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusWait"] = {
        name = "PerandusWait",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
        },
        levels = {
            [1] = {250, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "trap_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15000, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["PerandusMultiIceTrap"] = {
        name = "Ice Trap",
        hidden = true,
        color = "2",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.Trapped] = true,
            [SkillType.Cold] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_cold_damage",
            "spell_maximum_base_cold_damage",
            "base_trap_duration",
            "number_of_additional_traps_to_throw",
            "trap_variation",
            "active_skill_area_of_effect_radius_+%_final",
            "active_skill_base_area_of_effect_radius",
            "active_skill_base_secondary_area_of_effect_radius",
            "active_skill_base_tertiary_area_of_effect_radius",
            "is_area_damage",
            "base_skill_is_trapped",
            "is_trap",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, 15000, 2, 4, -15, 18, 9, 6, critChance = 5, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Permite colocar hasta 9 trampas adicionales a la vez
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 Global
  • Las trampas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable30Sec
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 30000 Max: 30000 Global
  • traps invulnerable for duration ms Min: 30000 Max: 30000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • Auriot
    Humanoide
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    Permite colocar hasta 9 trampas adicionales a la vez
    Las trampas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    kill traps mines and totems on death [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    corpse cannot be destroyed [1]
    SpectreN
    Tagsghost_armour, has_dagger, has_dual_wield_melee, has_one_handed_melee, human, humanoid, medium_height, medium_movement, no_bloodlines, non_attacking, slashing_weapon
    Vida
    600%
    Energy Shield From Life
    33%
    Armaduras
    +33%
    Evasión
    +33%
    Ailment Threshold
    600%
    Resistencia
    40 40 40 25
    Damage
    216%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 10
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experiencia
    200%
    Model Size
    115%
    Type
    PerandusMapBoss2
    Metadata
    PerandusGuardMapBoss2IvoryTempleElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Perandus/PerandusGuardMapBoss2IvoryTempleElder"] = {
        name = "Auriot",
        life = 6,
        energyShield = 0.33,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2.16,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 10,
        accuracy = 1,
        weaponType1 = "Dagger",
        weaponType2 = "Dagger",
        skillList = {
        },
        modList = {
        },
    }
    
    La rareza de los objetos arrojados está aumentada un 15000%
    Los monstruos otorgan la experiencia aumentada un 100%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • Permite colocar hasta 9 trampas adicionales a la vez
    IdMaligaroIncreasedTrapsAllowed
    FamilyTrapsAllowed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • number of additional traps allowed Min: 9 Max: 9 Global
  • Las trampas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    Las minas no pueden ser dañadas durante +30 segundos después de ser lanzadas
    IdMonsterImplicitTrapsInvulnerable30Sec
    FamilyMonsterTrapsInvulnerable
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • mines invulnerable for duration ms Min: 30000 Max: 30000 Global
  • traps invulnerable for duration ms Min: 30000 Max: 30000 Global
  • kill traps mines and totems on death [1]
    IdMonsterKillTrapsMinesTotemsOnDeath
    FamilyMonsterKillTrapsMinesTotemsOnDeath
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • kill traps mines and totems on death Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • corpse cannot be destroyed [1]
    IdMonsterCorpseCannotBeDestroyed
    FamilyCorpseCannotBeDestroyed
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • corpse cannot be destroyed Min: 1 Max: 1 Global
  • Edit

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