炼狱之击
等级: (1–20)
消耗: 6 点魔力
伤害效用: (104–166)%
范围: 15
需求 等级 (12–70), (33–155) 力量
用武器攻击敌人,施加一个有层数的主减益效果,并对击中的其它敌人附加一个不带层数的次要减益效果。主减益效果叠满 6 层、自然消减或带有该效果的敌人被击败时被消除,对该敌人及周围其它敌人造成伤害。其它带有次要减益效果的敌人被击败时也会爆炸,对周围敌人造成伤害。爆炸造成的伤害无法被反射。限定剑类、斧类、锤类、短杖、长杖或是空手。
基础持续时间为 0.8
附加 (5–75)(8–113) 点火焰伤害
将物理伤害的 60% 转化为火焰伤害
爆炸造成的火焰伤害等同于灵柩最大生命的 6%
基础范围为 2.4
基础爆炸范围为 1.8
每层减益效果造成 66% 伤害

品质额外效果:
每层减益效果造成 +(0–10)% 伤害
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Infernal Blow
等级效果 /40
固定
消耗: 6
将物理伤害的 60% 转化为火焰伤害
基础持续时间为 0.8
爆炸造成的火焰伤害等同于灵柩最大生命的 6%
每层减益效果造成 66% 伤害
基础范围为 2.4
基础爆炸范围为 1.8
等级需求等级力量基本伤害附加 58 点火焰伤害经验值
11233104%5, 815,249
21539107.3%7, 1041,517
31948110.5%8, 1381,983
42356113.8%11, 16147,968
52764117.1%13, 19250,557
63173120.3%16, 24405,086
73581123.6%19, 28447,718
83888126.8%22, 32615,318
94194130.1%25, 37834,639
1044100133.4%28, 421,570,760
1147106136.6%32, 471,633,987
1250113139.9%36, 542,151,030
1353119143.2%40, 602,812,189
1456125146.4%45, 685,099,360
1559132149.7%51, 769,400,731
1662138152.9%56, 8515,273,366
1764142156.2%61, 9126,286,582
1866146159.5%65, 9862,890,590
1968151162.7%70, 105212,046,017
2070155166%75, 113
2172169.3%81, 122
2274172.5%87, 130
2376175.8%93, 140
2478179.1%100, 150
2580182.3%107, 160
2682185.6%114, 172
2784188.8%123, 184
2886192.1%131, 197
2988195.4%140, 210
3090198.6%150, 224
3191200.3%155, 232
3292201.9%160, 240
3393203.5%165, 248
3494205.2%171, 256
3595206.8%176, 265
3696208.4%182, 273
3797210.1%188, 282
3898211.7%194, 292
3999213.3%201, 301
40100214.9%207, 311
Attribute /11

炼狱之击

KeyValue
CostiLvl 1: 普通: 1x蜕变石
关键字命中, 召唤生物, 幽魂, 抗性
DropLevel 12
BaseType 炼狱之击
Class 技能宝石
武器单手剑, 细剑, 单手斧, 单手锤, 长杖, 双手剑, 双手斧, 双手锤, 短杖, , 战杖
TargetTypes地面, 敌人
Type攻击, 范围, 近战单一目标, 攻击可重复, 近战, 火焰, 持续时间
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemInfernalBlow
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
500 (T5)每 700 点护甲使破釜一击和炼狱之击造成的攻击伤害提高 1%
1000 (T5)每 450 点护甲使破釜一击和炼狱之击造成的攻击伤害提高 1%
炼狱之击
被击败后你会爆炸,根据生命上限值造成火焰伤害。若该减益效果带有层数,当该效果消失或到达 6 层后,会在你周围区域造成攻击伤害。
base_monster_will_be_deleted_on_death
Infernal Blow
Attribute /5

infernal_blow_new_debuff

KeyValue
关键字投射物, Chain, 护甲, 闪避值
BuffGroupsID-1
MaxStacks6
IsBuffDefinition1
BuffMergeModesID4
Codebase monster will be deleted on death
IsPublic0
IsLocal0
IsWeaponLocal0
IsProxied
IsParty0
IsVirtual0
IsScalable0
StatSemanticsBoolean
炼狱之击 怪物 /2 ⍟
名字词缀幽魂
哈奇·卡卢卡鲁monster base type attack cast speed +% and damage -% final [33]
40% 攻击伤害格挡率
被格挡的击中对你造成 20% 伤害
Y
红刃裂颅monster no map drops [1]
20% 攻击伤害格挡率
被格挡的击中对你造成 10% 伤害
cannot have affliction mods [1]
Y
商城 /1 ⍟
炼狱之击:冥渊
将炼狱之击变为冥渊效果
迷宫 附魔 helmet /8 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Infernal Blow Damage 1【炼狱之击】的伤害提高 25%75
终极帝王试炼Enchantment Infernal Blow Damage 2【炼狱之击】的伤害提高 40%75
无情帝王试炼Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 1【炼狱之击】提高等同 10% 物理伤害的火焰伤害75
终极帝王试炼Enchantment Infernal Blow Physical Damage Percent To Add As Fire Damage 2【炼狱之击】提高等同 15% 物理伤害的火焰伤害75
无情帝王试炼Enchantment Infernal Blow Area Of Effect 1【炼狱之击】范围扩大 16%75
终极帝王试炼Enchantment Infernal Blow Area Of Effect 2【炼狱之击】范围扩大 24%75
无情帝王试炼Enchantment Infernal Blow Increased Damage Per Stack 1【炼狱之击】的减益效果每层可额外造成 3% 伤害75
终极帝王试炼Enchantment Infernal Blow Increased Damage Per Stack 2【炼狱之击】的减益效果每层可额外造成 5% 伤害75
被辅助 /109 ⍟
图示名字
附加火焰伤害(辅)
快速攻击(辅)
附加冰霜伤害(辅)
额外命中(辅)
增大范围(辅)
附加闪电伤害(辅)
提高暴击几率(辅)
提高暴击伤害(辅)
击退(辅)
生命偷取(辅)
魔力偷取(辅)
附加混沌伤害(辅)
击晕(辅)
近战物理伤害(辅)
物品稀有度增幅(辅)
集中效应(辅)
持续时间延长(辅)
寒冰转烈焰(辅)
几率点燃(辅)
武器元素伤害(辅)
血怒(辅)
击中生命回复(辅)
元素扩散(辅)
终结(辅)
满血伤害(辅)
几率逃跑(辅)
致盲(辅)
火焰穿透(辅)
冰霜穿透(辅)
闪电穿透(辅)
元素穿透(辅)
多重打击(辅)
近战伤害扩散(辅)
暴击获得暴击球(辅)
增加燃烧伤害(辅)
蛊咒(辅)
暴击时施放(辅)
近战击败时施放(辅)
近战击晕获得耐力球(辅)
持续时间缩短(辅)
减少格挡几率(辅)
物理转闪电(辅)
护体(辅)
霜咬(辅)
急冻(辅)
闪电支配(辅)
毒化(辅)
虚空操纵(辅)
精准破坏(辅)
极速腐化(辅)
元素集中(辅)
点燃扩散(辅)
几率流血(辅)
低阶毒化(辅)
致命异常状态(辅)
腐蚀(辅)
效能(辅)
猛毒(辅)
瘫痪(辅)
献祭(辅)
异常爆发(辅)
残暴(辅)
无情(辅)
动量(辅)
先祖召唤(辅)
召唤幻影(辅)
凋零之触(辅)
彻骨(辅)
能量偷取(辅)
近战(辅)
震波(辅)
尖刺战杖
粉碎(辅)
怒火(辅)
夜刃(辅)
附加火焰伤害(强辅)
先祖召唤(强辅)
残暴(强辅)
增加燃烧伤害(强辅)
武器元素伤害(强辅)
火焰穿透(强辅)
近战物理伤害(强辅)
近战伤害扩散(强辅)
多重打击(强辅)
附加冰霜伤害(强辅)
暴击时施放(强辅)
冰霜穿透(强辅)
致命异常状态(强辅)
极速腐化(强辅)
虚空操纵(强辅)
附加混沌伤害(强辅)
附加闪电伤害(强辅)
精准破坏(强辅)
蛊咒【强辅】
元素集中(强辅)
增大范围(强辅)
闪电穿透(强辅)
异常爆发(强辅)
三位一体(辅)
血气(辅)
凌厉(辅)
斩首(辅)
过载(辅)
棱光魔爆(辅)
内伤(辅)
吞噬(辅)
凌虐(辅)
精准炽炎(辅)
无常(辅)

Community Wiki

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Infernal Blow

Infernal Blow is a melee attack skill that converts 60% of Physical Damage to Fire Damage, applying a special debuff to enemies. When the debuff reaches six charges, expires, or the enemy affected by the debuff dies, it releases an explosion that deals fire damage to nearby enemies. This skill requires a sword, axe, mace, staff or unarmed.

Skill functions and interactions

Damage conversion: Like all converted damage, the fire portion of Infernal Blow's damage will be modified by both fire damage increases and physical damage increases.

Duration: If the debuff caused by Infernal Blow is still active when the monster dies, it will explode even if Infernal Blow was not the killing blow. That makes this skill very effective with 近战伤害扩散辅助 or 先祖战吼.

Debuffs: When the attack made with Infernal Blow hits an enemy, it applies two debuffs: the first debuff can stack up to six times and creates an explosion that deals damage based on your weapon damage when it reaches full charges or when it expires. The second debuff causes the enemy to create an explosion that deals damage scaling with its maximum life when it dies.

Explosion: The corpse explosion deals fire secondary damage in an area and cannot be reflected. It is neither an attack nor a spell, so in particular it is not affected by modifiers to melee damage, weapon damage or spell damage, but is affected by Elemental Damage with Attack Skills. While in a party, the explosion ignores the increased life added for each player beyond the first and treats the monster's life as if you were solo.1

The charged debuff explosion deals the exact same damage types as the melee hit, plus area damage.2 Ruthless blows (残暴辅助) are calculated differently depending on how the charged debuff explosion was caused. If the debuff reaches 6 stacks, then the hit that applied the 6th stack determines whether or not the explosion is Ruthless. If the debuff expires for any other reason (such as the monster dying) then the hit that applied the 1st stack determines whether or not the explosion is Ruthless.3

Monster Types: Magic (blue named) and rare (yellow named) monsters, and unique monsters (orange named) can be exploded.

Area of effect modifiers will only apply to the explosion itself, not the melee attack.

References


  1. Mark_GGG (February 3, 2013 5:35 AM). "Devs and other GD people - Kripps Death a good thing". Path of Exile Forum. Retrieved August 2, 2013.
  1. Mark_GGG (Jun 6, 2018, 6:22:38 PM). "So I still don't understand the new mechanics of Infernal Blow at all... (Page 1)". Path of Exile Forum. Retrieved November 13, 2018.
  1. Mark_GGG (Jun 7, 2018, 5:47:47 PM). "So I still don't understand the new mechanics of Infernal Blow at all... (Page 2)". Path of Exile Forum. Retrieved November 13, 2018.

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