來自品質的額外效果:
等級效果 /40
等級 | 需要等級 | 力量 | 敏捷 | 消耗 | 基本傷害 | 經驗值 |
---|---|---|---|---|---|---|
1 | 1 | 4 | 6 | 8 | 155.3% | 70 |
2 | 2 | 5 | 7 | 8 | 163.3% | 308 |
3 | 4 | 7 | 10 | 8 | 172.2% | 1,554 |
4 | 7 | 10 | 14 | 9 | 181.7% | 6,667 |
5 | 11 | 13 | 19 | 9 | 192.2% | 26,047 |
6 | 16 | 18 | 26 | 9 | 203.6% | 49,725 |
7 | 20 | 22 | 31 | 10 | 215.3% | 95,714 |
8 | 24 | 25 | 37 | 10 | 227.8% | 169,595 |
9 | 28 | 29 | 42 | 10 | 240.9% | 283,759 |
10 | 32 | 33 | 47 | 11 | 254.6% | 453,996 |
11 | 36 | 36 | 53 | 11 | 269.3% | 703,128 |
12 | 40 | 40 | 58 | 12 | 284.7% | 1,061,223 |
13 | 44 | 44 | 63 | 12 | 301% | 2,065,870 |
14 | 48 | 48 | 68 | 12 | 318.2% | 2,507,110 |
15 | 52 | 51 | 74 | 13 | 336.4% | 5,798,936 |
16 | 56 | 55 | 79 | 13 | 355.6% | 15,083,919 |
17 | 60 | 59 | 84 | 13 | 375.9% | 27,792,735 |
18 | 64 | 62 | 90 | 14 | 397.3% | 43,869,739 |
19 | 67 | 65 | 94 | 14 | 419.2% | 242,081,556 |
20 | 70 | 68 | 98 | 14 | 442.4% | |
21 | 72 | 15 | 466% | |||
22 | 74 | 15 | 490.9% | |||
23 | 76 | 15 | 517.1% | |||
24 | 78 | 15 | 544.8% | |||
25 | 80 | 15 | 573.9% | |||
26 | 82 | 15 | 604.5% | |||
27 | 84 | 16 | 636.8% | |||
28 | 86 | 16 | 670.7% | |||
29 | 88 | 16 | 706.6% | |||
30 | 90 | 16 | 744.2% | |||
31 | 91 | 16 | 802.3% | |||
32 | 92 | 16 | 823.6% | |||
33 | 93 | 16 | 845.6% | |||
34 | 94 | 17 | 868% | |||
35 | 95 | 17 | 891.2% | |||
36 | 96 | 17 | 914.9% | |||
37 | 97 | 17 | 939.3% | |||
38 | 98 | 17 | 964.2% | |||
39 | 99 | 17 | 989.9% | |||
40 | 100 | 17 | 1016.2% |
屬性 /10
雙持打擊
熔火冥獄 武器 /2
比重 | Desc |
---|---|
500 (T5) | 使用雙重打擊或雙持打擊對稀有和傳奇敵人擊殺之擊時,有 50% 機率獲得噬魂者 20 秒 |
1000 (T5) | 使用雙重打擊或雙持打擊對稀有和傳奇敵人擊殺之擊時,獲得噬魂者 20 秒 |
Patchnotes /14
Title | 描述 |
---|---|
Affliction | |
Settlers | |
20211028 版本 3.16.0 | |
20210729 版本 3.15.0 | |
20200623 版本 3.11.0 | |
20191218 版本 3.9.0 | |
20190614 3.7.0 | |
20190612 版本 3.7.0 | |
20190510 版本 3.6.4 | |
20181217 版本 3.5.0C | |
20181025 版本 3.4.3F | |
20160322 版本 2.2.1d | |
20150715 版本 2.0.0 | |
20141218 版本 1.3.0 |
來自品質的額外效果:
商城道具 /1
被輔助 /109
雙持打擊 怪物 /28
名字 | 詞綴 | 幽魂 |
---|---|---|
斷魂之刃克雷頓 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 怪物增加 250% 經驗值 增加 4500% 物品掉落稀有度 | Y |
克雷頓 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
白刃宗師 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
阿密歐斯.貝爾 | monster base type attack cast speed +% and damage -% final [33] | Y |
阿密歐斯.貝爾 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
伊亞拉茲 | 怪物增加 200% 經驗值 增加 % 物品掉落稀有度 所有火焰傷害擊中敵人造成點燃效果 monster base type attack cast speed +% and damage -% final [33] 行動速度不能被調整至低於 50% 基礎值 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
嫉妒之心 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 所有火焰傷害擊中敵人造成點燃效果 monster base type attack cast speed +% and damage -% final [33] 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
刺客維拉庫 | 所有火焰傷害擊中敵人造成點燃效果 monster base type attack cast speed +% and damage -% final [33] 增加 % 物品掉落稀有度 貧血時暴怒 貧血時增加 35% 傷害 貧血時增加 60% 攻擊速度 貧血時增加 60% 移動速度 貧血時增加 60% 施放速度 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] | Y |
刺客維拉庫 | 所有火焰傷害擊中敵人造成點燃效果 monster base type attack cast speed +% and damage -% final [33] 增加 % 物品掉落稀有度 貧血時暴怒 貧血時增加 35% 傷害 貧血時增加 60% 攻擊速度 貧血時增加 60% 移動速度 貧血時增加 60% 施放速度 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster is invasion boss [1] | Y |
鬥牛犬魔 | monster grants frenzy charges to allies within distance on death [50] | Y |
狠毒獵犬 | display monster may inflict bleeding [1] | Y |
鋼嚼 | Y | |
食腐者葛納 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
深穴屠夫 | monster do not fracture [1] monster grants frenzy charges to allies within distance on death [50] | Y |
布琳洛特掃蕩者 | 50% 物理傷害轉換為閃電傷害 monster no map drops [1] cannot have affliction mods [1] | Y |
啞風野奔者 | 50% 物理傷害轉換為冰冷傷害 monster no map drops [1] cannot have affliction mods [1] | Y |
巨人殺手歐提莎 | 50% 物理傷害轉換為冰冷傷害 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
紅刃裂顱 | 50% 物理傷害轉換為火焰傷害 monster no map drops [1] cannot have affliction mods [1] | Y |
奧利歐特 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 同時最多可以放置 9 個額外陷阱 陷阱投擲後 +30 秒不會被傷害 地雷投擲後 +30 秒不會被傷害 kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
雕塑的 鬥牛犬魔 | monster no drops or experience [1] | Y |
斷魂之刃克雷頓 | 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
費爾羅坑穴獵犬 | Y | |
費爾羅鬥獵犬 | 增加 % 物品掉落稀有度 monster no map drops [1] | Y |
費爾羅肢解者 | 增加 % 物品掉落稀有度 monster no map drops [1] | Y |
凋落的鬥牛犬 | monster grants frenzy charges to allies within distance on death [50] | Y |
不完美劈砍幽魂 | Y | |
劈砍幽魂 | Y | |
完美劈砍幽魂 | Y |
Community Wiki
Dual Strike
Dual Strike is an attack skill. It attacks an enemy with both weapons with increased critical strike chance, and can only be used while dual wielding. It has more damage and critical strike chance against enemies at full life.
Skill Functions and Interactions
Dual Wielding: Most other melee skills will alternate weapons or only use the main hand while making dual wielding attacks.Dual Strike,Viper Strike, and Cleave are the only current exceptions. If the player's weapons have different critical strike chance or accuracy values, it is possible to critical or miss with one weapon, but not the other. Hollow Palm Technique does not allow the skill to work while unarmed.
On-hit Effects: Effects that typically occur when you hit an enemy will only apply for this skill once per use.
Version history
Version | Changes |
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3.16.0 |
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3.15.0 |
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3.11.0 |
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3.7.0 |
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3.4.0 |
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2.1.0 |
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2.0.0 |
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1.3.0 |
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1.0.2b |
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1.0.0 |
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0.9.12qq |
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0.9.12f |
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0.9.6 |
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0.9.3g |
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0.8.0 |
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