嫉妒之心
惡魔
地區: 瓦爾密殿
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
所有火焰傷害擊中敵人造成點燃效果
monster base type attack cast speed +% and damage -% final [33]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
所有火焰傷害擊中敵人造成點燃效果
monster base type attack cast speed +% and damage -% final [33]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
K'aj Y'ara'az
幽魂 | N |
---|---|
地區 | 瓦爾密殿 |
標籤 | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
生命
226%
生命轉為護盾
100%
異常狀態臨界值
226%
抗性
40
40
40
25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
200%
Model Size
125%
類型
DemonBoss2Map
Metadata
DemonBoss2Map
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
83
生命
5,727,183
護甲
92,477
閃避
7,860
能量護盾
0
傷害
1,026
法術傷害
1,531
命中
0
攻擊間隔
0.9045
經驗值
144,452
異常狀態臨界值
2,691,776
冰緩
8,511
感電
8,511
易碎
48,153
焦灼
8,511
殘喘
23,515
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1629–2443
暴擊率: 5%
攻擊間隔: 1.35 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireEnrage
法術
施放時間: 1 秒
冷卻時間: 12 秒
+5 秒基礎持續時間
增加 50% 攻擊速度
增加 50% 移動速度
獲得等同 200% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [1113]
minimum fire damage to return when hit [742.1]
增加 50% 攻擊速度
增加 50% 移動速度
獲得等同 200% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [1113]
minimum fire damage to return when hit [742.1]
MonsterDemonDualStrike
攻擊, 雙持, 近戰單一目標, 攻擊可重複, 近戰, ThresholdJewelArea
雙持打擊
基本傷害: 1629–2443
暴擊率: 5%
攻擊間隔: 1.35 秒
使用兩把武器對目標同時進行攻擊並造成傷害。限定雙持(不包含法杖)。
造成 53% 更多傷害
增加 6% 物理傷害
skill double hits when dual wielding [1]
增加 6% 物理傷害
skill double hits when dual wielding [1]
FireEnrageEnraged
法術
施放時間: 1 秒
冷卻時間: 12 秒
+10 秒基礎持續時間
增加 50% 攻擊速度
增加 75% 移動速度
獲得等同 320% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [4452]
minimum fire damage to return when hit [3339]
增加 50% 攻擊速度
增加 75% 移動速度
獲得等同 320% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [4452]
minimum fire damage to return when hit [3339]
Object Type
version 2 extends "Metadata/Monsters/DemonBosses/DemonBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonBosses/DemonBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/DemonBoss2Map"] = { name = "K'aj Y'ara'az", life = 2.26, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MonsterDemonDualStrike", "Melee", "FireEnrage", "FireEnrageEnraged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonDualStrike"] = { name = "Dual Strike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_damage_+%_final", "skill_double_hits_when_dual_wielding", }, levels = { [1] = {6, 53, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrage"] = { name = "FireEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 5000, 50, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 5000, 50, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrageEnraged"] = { name = "FireEnrageEnraged", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 250, 10000, 75, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {1.2000000476837, 1.6000000238419, 320, 10000, 75, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
所有火焰傷害擊中敵人造成點燃效果
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
嫉妒之心
惡魔
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
所有火焰傷害擊中敵人造成點燃效果
monster base type attack cast speed +% and damage -% final [33]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
所有火焰傷害擊中敵人造成點燃效果
monster base type attack cast speed +% and damage -% final [33]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
K'aj Y'ara'az
幽魂 | N |
---|---|
標籤 | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Packs |
生命
226%
生命轉為護盾
100%
異常狀態臨界值
226%
抗性
40
40
40
25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
200%
Model Size
125%
類型
DemonBoss2Map
Metadata
DemonBoss2MapStandalone_
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
314,923
護甲
28,790
閃避
4,739
能量護盾
0
傷害
425
法術傷害
635
命中
0
攻擊間隔
0.9045
經驗值
112,805
異常狀態臨界值
198,401
冰緩
627
感電
627
易碎
3,549
焦灼
627
殘喘
1,733
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 676–1014
暴擊率: 5%
攻擊間隔: 1.35 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireEnrage
法術
施放時間: 1 秒
冷卻時間: 12 秒
+5 秒基礎持續時間
增加 50% 攻擊速度
增加 50% 移動速度
獲得等同 100% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [674.1]
minimum fire damage to return when hit [449.4]
增加 50% 攻擊速度
增加 50% 移動速度
獲得等同 100% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [674.1]
minimum fire damage to return when hit [449.4]
MonsterDemonDualStrike
攻擊, 雙持, 近戰單一目標, 攻擊可重複, 近戰, ThresholdJewelArea
雙持打擊
基本傷害: 676–1014
暴擊率: 5%
攻擊間隔: 1.35 秒
使用兩把武器對目標同時進行攻擊並造成傷害。限定雙持(不包含法杖)。
造成 53% 更多傷害
增加 6% 物理傷害
skill double hits when dual wielding [1]
增加 6% 物理傷害
skill double hits when dual wielding [1]
FireEnrageEnraged
法術
施放時間: 1 秒
冷卻時間: 12 秒
+10 秒基礎持續時間
增加 50% 攻擊速度
增加 75% 移動速度
獲得等同 250% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [2696]
minimum fire damage to return when hit [2022]
增加 50% 攻擊速度
增加 75% 移動速度
獲得等同 250% 物理傷害的額外火焰傷害
maximum fire damage to return when hit [2696]
minimum fire damage to return when hit [2022]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_enrage/fire_enrage_epk.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/DemonBoss2MapStandalone_"] = { name = "K'aj Y'ara'az", life = 2.26, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MonsterDemonDualStrike", "Melee", "FireEnrage", "FireEnrageEnraged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonDualStrike"] = { name = "Dual Strike", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_damage_+%_final", "skill_double_hits_when_dual_wielding", }, levels = { [1] = {6, 53, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrage"] = { name = "FireEnrage", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 5000, 50, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 5000, 50, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrageEnraged"] = { name = "FireEnrageEnraged", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 250, 10000, 75, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {1.2000000476837, 1.6000000238419, 320, 10000, 75, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
所有火焰傷害擊中敵人造成點燃效果
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
嫉妒之心
惡魔
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
所有火焰傷害擊中敵人造成點燃效果
monster base type attack cast speed +% and damage -% final [33]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
增加 15000% 物品掉落稀有度
所有火焰傷害擊中敵人造成點燃效果
monster base type attack cast speed +% and damage -% final [33]
行動速度不能被調整至低於 50% 基礎值
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
K'aj Y'ara'az
幽魂 | N |
---|---|
標籤 | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
生命
226%
生命轉為護盾
100%
異常狀態臨界值
226%
抗性
40
40
40
25
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.35 秒
傷害分佈
±20%
經驗值
200%
Model Size
125%
類型
DemonBoss2Map
Metadata
DemonBoss2MapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/DemonBoss2MapElder"] = { name = "K'aj Y'ara'az", life = 2.26, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { }, modList = { }, }
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
所有火焰傷害擊中敵人造成點燃效果
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
行動速度不能被調整至低於 50% 基礎值
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.