카즈 야라즈
악마
지역: 바알 사원 지도
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
항상 점화 유발
monster base type attack cast speed +% and damage -% final [33]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
항상 점화 유발
monster base type attack cast speed +% and damage -% final [33]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
K'aj Y'ara'az
Spectre | N |
---|---|
Area | 바알 사원 지도 |
Tags | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, non_unique_map_boss, not_dex, not_str, physical_affinity, red_blood, slashing_weapon |
생명력
226%
Energy Shield From Life
100%
Ailment Threshold
226%
저항
40 40 40 25
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
경험치
200%
Model Size
125%
Type
DemonBoss2Map
Metadata
DemonBoss2Map
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
83
생명력
5,727,183
방어도
92,477
회피
7,860
에너지 보호막
15,319
Damage
1,026
주문 피해
1,531
정확도
518
Attack Time
0.9045
경험치
144,452
Ailment Threshold
2,691,776
Chill
8,511
Shock
8,511
Brittle
48,153
Scorch
8,511
Sap
23,515
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 1629–2443
치명타 확률: 5%
Attack Time: 1.35 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireEnrage
Spell
시전 속도: 1 초
재사용 대기시간: 12 초
기본 지속시간 5초
공격 속도 50% 증가
이동 속도 50% 증가
물리 피해의 200%를 추가 화염 피해로 획득
maximum fire damage to return when hit [1113]
minimum fire damage to return when hit [742.1]
공격 속도 50% 증가
이동 속도 50% 증가
물리 피해의 200%를 추가 화염 피해로 획득
maximum fire damage to return when hit [1113]
minimum fire damage to return when hit [742.1]
MonsterDemonDualStrike
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
쌍수 타격
Base Damage: 1629–2443
치명타 확률: 5%
Attack Time: 1.35 초
양손의 무기로 한번에 공격하여 피해를 줍니다. 쌍수를 사용해야 하며 마법봉은 해당되지 않습니다.
주는 피해 53% 증폭
물리 피해 6% 증가
skill double hits when dual wielding [1]
물리 피해 6% 증가
skill double hits when dual wielding [1]
FireEnrageEnraged
Spell
시전 속도: 1 초
재사용 대기시간: 12 초
기본 지속시간 10초
공격 속도 50% 증가
이동 속도 75% 증가
물리 피해의 320%를 추가 화염 피해로 획득
maximum fire damage to return when hit [4452]
minimum fire damage to return when hit [3339]
공격 속도 50% 증가
이동 속도 75% 증가
물리 피해의 320%를 추가 화염 피해로 획득
maximum fire damage to return when hit [4452]
minimum fire damage to return when hit [3339]
Object Type
version 2 extends "Metadata/Monsters/DemonBosses/DemonBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/DemonBosses/DemonBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/DemonBoss2Map"] = { name = "K'aj Y'ara'az", life = 2.26, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MonsterDemonDualStrike", "Melee", "FireEnrage", "FireEnrageEnraged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonDualStrike"] = { name = "Dual Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_damage_+%_final", "skill_double_hits_when_dual_wielding", }, levels = { [1] = {6, 53, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrage"] = { name = "FireEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 5000, 50, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 5000, 50, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrageEnraged"] = { name = "FireEnrageEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 250, 10000, 75, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {1.2000000476837, 1.6000000238419, 320, 10000, 75, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
항상 점화 유발
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
카즈 야라즈
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
항상 점화 유발
monster base type attack cast speed +% and damage -% final [33]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
항상 점화 유발
monster base type attack cast speed +% and damage -% final [33]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
K'aj Y'ara'az
Spectre | N |
---|---|
Tags | demon, fire_affinity, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, red_blood, slashing_weapon, standalone_map_boss |
Packs |
생명력
226%
Energy Shield From Life
100%
Ailment Threshold
226%
저항
40 40 40 25
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
경험치
200%
Model Size
125%
Type
DemonBoss2Map
Metadata
DemonBoss2MapStandalone_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
314,923
방어도
28,790
회피
4,739
에너지 보호막
6,127
Damage
425
주문 피해
635
정확도
290
Attack Time
0.9045
경험치
112,805
Ailment Threshold
198,401
Chill
627
Shock
627
Brittle
3,549
Scorch
627
Sap
1,733
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 676–1014
치명타 확률: 5%
Attack Time: 1.35 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
FireEnrage
Spell
시전 속도: 1 초
재사용 대기시간: 12 초
기본 지속시간 5초
공격 속도 50% 증가
이동 속도 50% 증가
물리 피해의 100%를 추가 화염 피해로 획득
maximum fire damage to return when hit [674.1]
minimum fire damage to return when hit [449.4]
공격 속도 50% 증가
이동 속도 50% 증가
물리 피해의 100%를 추가 화염 피해로 획득
maximum fire damage to return when hit [674.1]
minimum fire damage to return when hit [449.4]
MonsterDemonDualStrike
Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
쌍수 타격
Base Damage: 676–1014
치명타 확률: 5%
Attack Time: 1.35 초
양손의 무기로 한번에 공격하여 피해를 줍니다. 쌍수를 사용해야 하며 마법봉은 해당되지 않습니다.
주는 피해 53% 증폭
물리 피해 6% 증가
skill double hits when dual wielding [1]
물리 피해 6% 증가
skill double hits when dual wielding [1]
FireEnrageEnraged
Spell
시전 속도: 1 초
재사용 대기시간: 12 초
기본 지속시간 10초
공격 속도 50% 증가
이동 속도 75% 증가
물리 피해의 250%를 추가 화염 피해로 획득
maximum fire damage to return when hit [2696]
minimum fire damage to return when hit [2022]
공격 속도 50% 증가
이동 속도 75% 증가
물리 피해의 250%를 추가 화염 피해로 획득
maximum fire damage to return when hit [2696]
minimum fire damage to return when hit [2022]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Actor { main_hand_unarmed_type = "One_Hand_Sword" off_hand_unarmed_type = "One_Hand_Sword" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Preload { preload_epk = "Metadata/Effects/Spells/monsters_effects/vaal_sacrifice/fire_enrage/fire_enrage_epk.epk" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/DemonBoss2MapStandalone_"] = { name = "K'aj Y'ara'az", life = 2.26, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "MonsterDemonDualStrike", "Melee", "FireEnrage", "FireEnrageEnraged", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MonsterDemonDualStrike"] = { name = "Dual Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.", skillTypes = { [SkillType.Attack] = true, [SkillType.DualWieldOnly] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ThresholdJewelArea] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "physical_damage_+%", "active_skill_damage_+%_final", "skill_double_hits_when_dual_wielding", }, levels = { [1] = {6, 53, levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrage"] = { name = "FireEnrage", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 5000, 50, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 200, 5000, 50, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireEnrageEnraged"] = { name = "FireEnrageEnraged", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "minimum_fire_damage_to_return_when_hit", "maximum_fire_damage_to_return_when_hit", "physical_damage_%_to_add_as_fire", "base_skill_effect_duration", "base_movement_velocity_+%", "attack_speed_+%", }, levels = { [1] = {1.2000000476837, 1.6000000238419, 250, 10000, 75, 50, levelRequirement = 70, statInterpolation = {3, 3, 1}, cost = { }, }, [2] = {1.2000000476837, 1.6000000238419, 320, 10000, 75, 50, levelRequirement = 80, statInterpolation = {3, 3, 1}, cost = { }, }, }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
항상 점화 유발
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
카즈 야라즈
악마
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
항상 점화 유발
monster base type attack cast speed +% and damage -% final [33]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
떨어지는 아이템 희귀도 15000% 증가
항상 점화 유발
monster base type attack cast speed +% and damage -% final [33]
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
K'aj Y'ara'az
Spectre | N |
---|---|
Tags | demon, elder_map_boss, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, large_height, medium_movement, non_attacking, not_dex, not_str, red_blood, slashing_weapon |
생명력
226%
Energy Shield From Life
100%
Ailment Threshold
226%
저항
40 40 40 25
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 11
Attack Time
1.35 Second
Damage Spread
±20%
경험치
200%
Model Size
125%
Type
DemonBoss2Map
Metadata
DemonBoss2MapElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/DemonBosses/DemonBoss2/DemonBoss2MapElder"] = { name = "K'aj Y'ara'az", life = 2.26, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1, damageSpread = 0.2, attackTime = 1.35, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { }, modList = { }, }
몬스터가 주는 경험치 100% 증가
떨어지는 아이템 희귀도 15000% 증가
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
항상 점화 유발
Id | MonsterChanceToIgniteDemonBoss2 |
---|---|
Family | MonsterChanceToIgnite |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | elemental fire ailment |
monster base type attack cast speed +% and damage -% final [33]
Id | MonsterSpeedAndDamageFixupComplete |
---|---|
Family | MonsterSpeedAndDamageFixup |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster_damage damage attack caster speed |
동작 속도가 기본 수치 50% 밑으로 내려가지 않음
Id | CannotBeSlowedBelowValueBosses |
---|---|
Family | CannotBeSlowedBelowValue |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.