來自品質的額外效果:
等級效果 /40
等級 | 需要等級 | 敏捷 | 消耗 | 基本傷害 | 經驗值 |
---|---|---|---|---|---|
1 | 10 | 29 | 5 | 177.3% | 9,569 |
2 | 13 | 35 | 5 | 185.3% | 28,189 |
3 | 17 | 43 | 6 | 194% | 59,146 |
4 | 21 | 52 | 6 | 203% | 111,192 |
5 | 25 | 60 | 6 | 212.5% | 193,800 |
6 | 29 | 69 | 6 | 222.4% | 320,280 |
7 | 33 | 77 | 6 | 232.7% | 359,090 |
8 | 36 | 83 | 7 | 243.2% | 498,508 |
9 | 39 | 90 | 7 | 254% | 682,057 |
10 | 42 | 96 | 7 | 265.4% | 921,777 |
11 | 45 | 102 | 7 | 277.3% | 1,727,879 |
12 | 48 | 109 | 7 | 289.6% | 1,791,769 |
13 | 51 | 115 | 7 | 302.5% | 2,353,679 |
14 | 54 | 121 | 8 | 316% | 3,070,912 |
15 | 57 | 127 | 8 | 330.1% | 9,095,466 |
16 | 60 | 134 | 8 | 344.7% | 16,039,890 |
17 | 63 | 140 | 8 | 360% | 29,817,117 |
18 | 66 | 146 | 8 | 376.1% | 62,895,056 |
19 | 68 | 151 | 8 | 392.1% | 212,051,599 |
20 | 70 | 155 | 8 | 408.9% | |
21 | 72 | 8 | 426.3% | ||
22 | 74 | 9 | 444.5% | ||
23 | 76 | 9 | 463.5% | ||
24 | 78 | 9 | 483.3% | ||
25 | 80 | 9 | 503.8% | ||
26 | 82 | 9 | 525.3% | ||
27 | 84 | 9 | 547.7% | ||
28 | 86 | 9 | 571% | ||
29 | 88 | 9 | 595.3% | ||
30 | 90 | 9 | 620.6% | ||
31 | 91 | 10 | 658.7% | ||
32 | 92 | 10 | 672.7% | ||
33 | 93 | 10 | 687% | ||
34 | 94 | 10 | 701.7% | ||
35 | 95 | 10 | 716.5% | ||
36 | 96 | 10 | 731.8% | ||
37 | 97 | 10 | 747.3% | ||
38 | 98 | 10 | 763.2% | ||
39 | 99 | 10 | 779.4% | ||
40 | 100 | 10 | 796% |
屬性 /12
閃現打擊
Key | Value |
---|---|
Cost | iLvl 1: 普通: 1x蛻變石 |
關鍵字 | 擊中, 增益 |
DropLevel | 10 |
BaseType | 閃現打擊 |
Class | 技能寶石 |
武器 | 爪, 匕首, 單手劍, 細劍, 單手斧, 單手錘, 長杖, 雙手劍, 雙手斧, 雙手錘, 權杖, 符紋匕首, 征戰長杖 |
TargetTypes | 地面, 敵人 |
Type | 攻擊, 近戰, 近戰單一目標, 攻擊可重複, 位移, 持續時間, 冷卻 |
BuffIcon | |
ItemType | Metadata/Items/Gems/SkillGemFlickerStrike |
ActiveSkillsCode | flicker_strike |
Reference | poe.ninja, Community Wiki |
熔火冥獄 武器 /1
比重 | Desc |
---|---|
500 (T5) | 閃現打擊和戒備打擊可以使用暴擊球無視冷卻,而不是狂怒或耐力球 |
Patchnotes /23
Title | 描述 |
---|---|
Affliction | |
Necropolis | |
Sanctum | |
Settlers | |
20240805 版本更新 3.25.0b | |
20211105 版本 3.16.0D | |
20210729 版本 3.15.0 | |
20201112 版本 3.12.4D | |
20200319 版本 3.10.0 | |
20191025 版本 3.8.2 | |
20190912 版本 3.8.0 | |
20190703 版本 3.7.3 | |
20190626 版本 3.7.2 | |
20190614 3.7.0 | |
20190612 版本 3.7.0 | |
20180306 版本 3.2.0 | |
20160919 版本 2.4.0 | |
20160316 版本 2.2.0 | |
20151217 版本 2.1.0 | |
20150715 版本 2.0.0 | |
20150305 版本 1.3.1c | |
20141223 版本 聖誕 | |
20141218 版本 1.3.0 |
來自品質的額外效果:
被輔助 /109
屬性 /5
flicker_strike_speed_boost
Key | Value |
---|---|
關鍵字 | 點燃 |
IsRemovable | 1 |
BuffGroupsID | 30 |
IsBuffDefinition | 1 |
BuffMergeModesID | 2 |
Base Movement Velocity +%
Code | base movement velocity +% |
---|---|
IsPublic | 1 |
IsLocal | 0 |
IsWeaponLocal | 0 |
IsProxied | |
IsParty | 0 |
IsVirtual | 0 |
IsScalable | 1 |
StatSemantics | Percentage |
閃現打擊 怪物 /77
名字 | 詞綴 | 幽魂 |
---|---|---|
斷魂之刃克雷頓 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] 怪物增加 250% 經驗值 增加 4500% 物品掉落稀有度 | Y |
克雷頓 | cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
水手咒靈 | 50% 物理傷害轉換為閃電傷害 20% 攻擊傷害格擋率 20% 法術傷害格擋率 你承受 40% 來自格擋擊中的傷害 | Y |
水手咒靈 | 獲得 100% 物理傷害的閃電傷害 monster uses flicker strike text [1] 20% 攻擊傷害格擋率 20% 法術傷害格擋率 你承受 40% 來自格擋擊中的傷害 | Y |
無靈海盜 | 50% 物理傷害轉換為閃電傷害 | Y |
幽冥掠奪者 | 50% 物理傷害轉換為閃電傷害 20% 攻擊傷害格擋率 20% 法術傷害格擋率 你承受 40% 來自格擋擊中的傷害 | Y |
海上智者 | Y | |
失落水手 | Y | |
費爾的掠奪者 | 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 | Y |
福克冰霜衛士 | 50% 物理傷害轉換為冰冷傷害 undead description [1] 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 | Y |
致命毛蛛 | Y | |
躍影巨蛛 | Y | |
艾爾卡莉之女 | Y | |
網床之母 | Y | |
地穴潛伏者 | Y | |
未熟蜘蛛 | monster no map drops [1] | Y |
成熟蜘蛛 | monster no map drops [1] | Y |
達夫納里厄斯 | monster no map drops [1] | Y |
精髓毛蛛 | Y | |
不朽格鬥者 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] | Y |
薛朗的古靈 | monster uses flicker strike text [1] monster casts discharge text [1] | Y |
增幅格鬥者 | monster uses flicker strike text [1] monster casts discharge text [1] monster casts conductivity text [1] monster gain power charge on kin death [1] | Y |
桂冠盛宴 | monster no drops or experience [1] monster penalty against minions damage +% final vs player minions [-30] | Y |
白刃宗師 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
快手利夫 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 陷阱投擲後 +4 秒不會被傷害 地雷投擲後 +4 秒不會被傷害 kill traps mines and totems on death [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
阿密歐斯.貝爾 | monster base type attack cast speed +% and damage -% final [33] | Y |
阿密歐斯.貝爾 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
伊恩暗霧 | monster base type attack cast speed +% and damage -% final [33] | Y |
伊恩暗霧 | monster base type attack cast speed +% and damage -% final [33] 增加 100% 最大生命 增加 100% 範圍效果 增加 80% 角色體型 | Y |
嗜血刀鋒伊恩暗霧 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 monster base type attack cast speed +% and damage -% final [33] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
決鬥者殘影 | 增加 60% 攻擊速度 | Y |
西方守衛 | 增加 30% 移動速度 50% 物理傷害轉換為閃電傷害 增加 25% 移動速度 增加 20% 攻擊速度 | Y |
復活的守衛 | 增加 30% 移動速度 50% 物理傷害轉換為閃電傷害 monster no drops or experience [1] 增加 25% 移動速度 增加 20% 攻擊速度 | Y |
索命者辛提庫 | 增加 % 物品掉落稀有度 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster penalty against minions damage +% final vs player minions [-30] monster no map drops [1] | Y |
索命者辛提庫 | 增加 % 物品掉落稀有度 monster additional quantity of dropped items in cruel +% [500] monster additional quantity of dropped items in merciless +% [1000] monster additional rarity of dropped items in cruel +% [750] monster additional rarity of dropped items in merciless +% [1500] display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster penalty against minions damage +% final vs player minions [-30] monster no map drops [1] monster is invasion boss [1] | Y |
石顱貝盧斯 | 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 monster no map drops [1] monster is invasion boss [1] 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 | Y |
奇蹟修士 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 擊中時有 50% 機率獲得 1 顆暴擊球 獲得 25% 物理傷害的火焰傷害 monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] monster no map drops [1] monster casts puncture text [1] monster is invasion boss [1] | Y |
迷霧刃牙 | 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 monster no map drops [1] monster is invasion boss [1] | Y |
巴曼斯信徒 | monster no beyond portal [1] 每秒受到等同 4% 最大生命的混沌傷害 monster no map drops [1] | Y |
終焉之末阿巴薩斯 | monster no beyond portal [1] display monster mod nemesis test [0] display monster mod nemesis test [0] 每秒受到等同 4% 最大生命的混沌傷害 display monster mod nemesis test [0] 獲得 25% 物理傷害的冰冷傷害 display monster mod nemesis test [0] nemesis transform on low life [1] 增加 300% 物品掉落數量 增加 800% 物品掉落稀有度 monster additional quantity of dropped items in cruel +% [1715] monster additional quantity of dropped items in merciless +% [3430] monster additional rarity of dropped items in cruel +% [1200] monster additional rarity of dropped items in merciless +% [2400] monster base type attack cast speed +% and damage -% final [22] 行動速度不能被調整至低於 50% 基礎值 monster is beyond boss [1] cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
腐化的巨蛛 | monster no map drops [1] | Y |
突變的異蛛 | monster no map drops [1] | Y |
布琳洛特掃蕩者 | 50% 物理傷害轉換為閃電傷害 monster no map drops [1] cannot have affliction mods [1] | Y |
布琳洛特掃蕩者 | 50% 物理傷害轉換為閃電傷害 monster no map drops [1] 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 cannot have affliction mods [1] | Y |
布琳洛特慰言者 | Y | |
啞風野奔者 | 50% 物理傷害轉換為冰冷傷害 monster no map drops [1] 20% 攻擊傷害格擋率 你承受 10% 來自格擋擊中的傷害 cannot have affliction mods [1] | Y |
巨人殺手歐提莎 | 50% 物理傷害轉換為冰冷傷害 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
嗜血者伊蘭雅本 | 50% 物理傷害轉換為火焰傷害 同時最多可以放置 12 個額外陷阱 陷阱投擲後 +10 秒不會被傷害 地雷投擲後 +10 秒不會被傷害 kill traps mines and totems on death [1] base trap duration [4000] 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
陰影潛伏者 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] | Y |
工匠幽魂 | 50% 物理傷害轉換為閃電傷害 damage taken +% from spike traps final [-80] immune to labyrinth degen effect [1] 20% 攻擊傷害格擋率 20% 法術傷害格擋率 你承受 40% 來自格擋擊中的傷害 | Y |
奇美拉守護者 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] dropped items have influence type [1] monster dropped item quantity +% final for influenced monster [-80] | Y |
奇美拉守護者 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 行動速度不能被調整至低於 50% 基礎值 cannot be stunned for ms after stun finished [4000] cannot be stunned while stunned [1] dropped items have influence type [1] monster dropped item quantity +% final for influenced monster [-80] monster no drops or experience [1] | Y |
雕塑的 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] monster no drops or experience [1] | Y |
雕塑的 | monster no drops or experience [1] | Y |
夏烏拉的完美 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
夏烏拉的完美 | Y | |
逐夢者‧夏烏拉 | 怪物增加 100% 經驗值 增加 15000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
范迪戈 | Y | |
慘白死侍 | 增加 50% 移動速度 | Y |
斷魂之刃克雷頓 | 怪物增加 250% 經驗值 增加 6000% 物品掉落稀有度 cannot be stunned for ms after stun finished [2000] cannot be stunned while stunned [1] | Y |
聚石者道魯堤 | 增加 % 物品掉落稀有度 monster no map drops [1] monster additional quantity of dropped items in cruel +% [300] monster additional quantity of dropped items in merciless +% [600] monster additional rarity of dropped items in cruel +% [300] monster additional rarity of dropped items in merciless +% [600] | Y |
夏烏拉的完美 | cannot be used as minion [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | N |
幼蛛 | Y | |
裂齒毒蛛 | Y | |
巴曼斯信徒 | monster no beyond portal [1] 每秒受到等同 4% 最大生命的混沌傷害 monster no map drops [1] 怪物增加 300% 經驗值 monster no drops [0] | Y |
密教沉寂者 | Y | |
荒地守護者 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] 不能獲得充能 | Y |
荒地守護者 | monster ignores delve darkness mechanic [1] monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
荒地守護者 | Y | |
凋落的躍影巨蛛 | 無視召喚塔 monster uses flicker strike text [1] | Y |
凋落的蟲群 | 無視召喚塔 | Y |
靈現之荊棘巨蛛 | monster beyond portal chance +% final [-66] monster hellscape charge +% [-66] | Y |
伏擊毒蛛 | Y | |
詭計的雕像 | monster gain power charge on kin death [1] monster uses flicker strike text [1] monster casts discharge text [1] 擊中時有 50% 機率獲得 1 顆暴擊球 獲得 25% 物理傷害的火焰傷害 | Y |
猛毒的雕像 | display monster uses far shot text [0] monster reverse point blank damage -% at minimum range [30] monster penalty against minions damage +% final vs player minions [-30] | Y |
鍛造格鬥者 | Y | |
鍛造范迪戈 | Y |
Community Wiki
Flicker Strike
Flicker Strike is a melee attack skill that teleports the character to a nearby enemy and strikes it with their weapon and grants increased movement speed for a short time. If no specific monster is chosen, one is picked at random. The skill has a cooldown that can be bypassed by expending a Frenzy Charge and has a chance to generate a Frenzy Charge when used.
Skill Functions and Interactions
The character is considered to be stationary while flickering for the purpose of receiving buffs such as the Inexorable notable passive skill, and that they have moved each time they flickered. For this reason the character never benefits from "while moving" buffs and the timers for scaling stationary buffs are continuously reset.
Dual Wielding: Dual Wielding while using Flicker Strike will cause the player to alternate weapons each attack.
Melee Strike Range: Increases or reductions to Melee Strike Range have no special interaction with flicker, you will neither "land" farther from the target when you flicker, nor will you be able to initiate a flicker from father away.
Version history
Version | Changes |
---|---|
3.15.0 |
|
3.7.0 |
|
2.4.0 |
|
2.1.0 |
|
2.0.0 |
|
0.9.12qq |
|
0.9.12m |
Now it'll run into range and perform the skill. |
0.9.12 |
|
0.9.11 |
|
0.9.3 |
|
0.9.2f |
|
0.9.1 |
|
0.8.0 |
|
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