Efectos adicionales de la calidad:
Misión /1
| Act | Misión | NPC | Personaje |
|---|---|---|---|
| 1 | El bruto encarcelado | Nessa | Duelista · Merodeador · Exploradora · Heredera · Sombra |
Level Effect /40
| Implicit |
|---|
| CooldownTime: 2000 |
| Velocidad de ataque aumentada un 10% por cada carga de frenesí |
| 15% de probabilidad de ganar una carga de frenesí con cada golpe |
| El efecto beneficioso otorga velocidad de movimiento aumentada un 20% |
| La duración base es de 3 segundos |
| Nivel | Requiere Nivel | Des | Maná | Base Damage | Experiencia |
|---|---|---|---|---|---|
| 1 | 10 | 29 | 5 | 177.3%, 177.3%, 177.3% | 9,569 |
| 2 | 13 | 35 | 5 | 185.3%, 185.3%, 185.3% | 28,189 |
| 3 | 17 | 43 | 6 | 194%, 194%, 194% | 59,146 |
| 4 | 21 | 52 | 6 | 203%, 203%, 203% | 111,192 |
| 5 | 25 | 60 | 6 | 212.5%, 212.5%, 212.5% | 193,800 |
| 6 | 29 | 69 | 6 | 222.4%, 222.4%, 222.4% | 320,280 |
| 7 | 33 | 77 | 6 | 232.7%, 232.7%, 232.7% | 359,090 |
| 8 | 36 | 83 | 7 | 243.2%, 243.2%, 243.2% | 498,508 |
| 9 | 39 | 90 | 7 | 254%, 254%, 254% | 682,057 |
| 10 | 42 | 96 | 7 | 265.4%, 265.4%, 265.4% | 921,777 |
| 11 | 45 | 102 | 7 | 277.3%, 277.3%, 277.3% | 1,727,879 |
| 12 | 48 | 109 | 7 | 289.6%, 289.6%, 289.6% | 1,791,769 |
| 13 | 51 | 115 | 7 | 302.5%, 302.5%, 302.5% | 2,353,679 |
| 14 | 54 | 121 | 8 | 316%, 316%, 316% | 3,070,912 |
| 15 | 57 | 127 | 8 | 330.1%, 330.1%, 330.1% | 9,095,466 |
| 16 | 60 | 134 | 8 | 344.7%, 344.7%, 344.7% | 16,039,890 |
| 17 | 63 | 140 | 8 | 360%, 360%, 360% | 29,817,117 |
| 18 | 66 | 146 | 8 | 376.1%, 376.1%, 376.1% | 62,895,056 |
| 19 | 68 | 151 | 8 | 392.1%, 392.1%, 392.1% | 212,051,599 |
| 20 | 70 | 155 | 8 | 408.9%, 408.9%, 408.9% | |
| 21 | 72 | 8 | 426.3%, 426.3%, 426.3% | ||
| 22 | 74 | 9 | 444.5%, 444.5%, 444.5% | ||
| 23 | 76 | 9 | 463.5%, 463.5%, 463.5% | ||
| 24 | 78 | 9 | 483.3%, 483.3%, 483.3% | ||
| 25 | 80 | 9 | 503.8%, 503.8%, 503.8% | ||
| 26 | 82 | 9 | 525.3%, 525.3%, 525.3% | ||
| 27 | 84 | 9 | 547.7%, 547.7%, 547.7% | ||
| 28 | 86 | 9 | 571%, 571%, 571% | ||
| 29 | 88 | 9 | 595.3%, 595.3%, 595.3% | ||
| 30 | 90 | 9 | 620.6%, 620.6%, 620.6% | ||
| 31 | 91 | 10 | 658.7%, 658.7%, 658.7% | ||
| 32 | 92 | 10 | 672.7%, 672.7%, 672.7% | ||
| 33 | 93 | 10 | 687%, 687%, 687% | ||
| 34 | 94 | 10 | 701.7%, 701.7%, 701.7% | ||
| 35 | 95 | 10 | 716.5%, 716.5%, 716.5% | ||
| 36 | 96 | 10 | 731.8%, 731.8%, 731.8% | ||
| 37 | 97 | 10 | 747.3%, 747.3%, 747.3% | ||
| 38 | 98 | 10 | 763.2%, 763.2%, 763.2% | ||
| 39 | 99 | 10 | 779.4%, 779.4%, 779.4% | ||
| 40 | 100 | 10 | 796%, 796%, 796% |
Attribute /13
Golpe repentino
| Nombre | Mostrar descripciones completas |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Hit, Buff |
| Id | FlickerStrike |
| DropLevel | 10 |
| BaseType | Golpe repentino |
| Class | Gemas de habilidad |
| Arma | Garras, Dagas, Espadas a una mano, Espadas agresivas a una mano, Hachas a una mano, Mazas a una mano, Báculos, Espadas a dos manos, Hachas a dos manos, Mazas a dos manos, Cetros, Dagas rúnicas, Báculos de guerra |
| TargetTypes | Ground, Enemy |
| Type | Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemFlickerStrike |
| ActiveSkillsCode | flicker_strike |
| Reference |
Crucible Arma /1
| Weight | Desc |
|---|---|
| 500 (T5) | El tiempo de recarga de Golpe repentino y Golpe de alerta se puede ignorar con cargas de poder en lugar de con cargas de frenesí o de aguante |
Efectos adicionales de la calidad:
Supported By /135
Microtransacciones /4
Attribute /5
flicker_strike_speed_boost
| Nombre | Mostrar descripciones completas |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| IsRemovable | 1 |
| BuffGroupsID | 37 |
| IsBuffDefinition | 1 |
| BuffMergeModesID | 2 |
| Code | base movement velocity +% |
|---|---|
| IsPublic | 1 |
| IsLocal | 0 |
| IsWeaponLocal | 0 |
| IsProxied | |
| IsParty | 0 |
| IsVirtual | 0 |
| IsScalable | 1 |
| StatSemantics | 1 |
Golpe repentino monstruo /66
Community Wiki
Flicker Strike
Flicker Strike is a melee attack skill that teleports the character to a nearby enemy and strikes it with their weapon and grants increased movement speed for a short time. If no specific monster is chosen, one is picked at random. The skill has a cooldown that can be bypassed by expending a Frenzy Charge and has a chance to generate a Frenzy Charge when used.
Skill Functions and Interactions
The character is considered to be stationary while flickering for the purpose of receiving buffs such as the Inexorable notable passive skill, and that they have moved each time they flickered. For this reason the character never benefits from "while moving" buffs and the timers for scaling stationary buffs are continuously reset.
Dual Wielding: Dual Wielding while using Flicker Strike will cause the player to alternate weapons each attack.
Melee Strike Range: Increases or reductions to Melee Strike Range have no special interaction with flicker, you will neither "land" farther from the target when you flicker, nor will you be able to initiate a flicker from father away.
Version history
| Version | Changes |
|---|---|
| 3.15.0 |
|
| 3.7.0 |
|
| 2.4.0 |
|
| 2.1.0 |
|
| 2.0.0 |
|
| 0.9.12qq |
|
| 0.9.12m |
Now it'll run into range and perform the skill. |
| 0.9.12 |
|
| 0.9.11 |
|
| 0.9.3 |
|
| 0.9.2f |
|
| 0.9.1 |
|
| 0.8.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.



























































































































































