Silenciador del Sindicato
Humanoide
Área: Guarida de Sindicato
Syndicate Silencer
Spectre | Y |
---|---|
Spectre Override | Metadata/Monsters/LeagueBetrayal/BetrayalSecretPoliceChampionSpectre_ |
Area | Guarida de Sindicato |
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Packs |
Vida
350%
Energy Shield From Life
20%
Evasión
+40%
Ailment Threshold
350%
Resistencia
30 30 30 20
Damage
131%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
Experiencia
175%
Model Size
100%
Type
BetrayalSecretPoliceChampion
Metadata
BetrayalSecretPoliceChampion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
73
Vida
37,983
Armadura
42,661
Evasión
7,886
Escudo de energía
1,670
Damage
660
Daño de hechizos
660
Precisión
352
Attack Time
0.6
Experiencia
19,929
Ailment Threshold
37,983
Chill
120
Shock
120
Brittle
679
Scorch
120
Sap
332
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 528–792
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceFlickerClone
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
Golpe repentino
Base Damage: 528–792
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Tiempo de recarga: 5 seg
alternate minion [2]
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BetrayalTaserNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 0.87 seg
Tiempo de recarga: 5 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
base is projectile [1]
projectile uses contact position [1]
projectile uses contact position [1]
BetrayalSecretPoliceChargedAttack
Attack
Base Damage: 528–792
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Tiempo de recarga: 10 seg
Inflige un 40% menos de daño
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPoliceChampion"] = { name = "Syndicate Silencer", life = 3.5, energyShield = 0.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.31, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceChargedAttack", "WalkEmergeBetrayal", "BetrayalTaserNetMortar", "BetrayalSecretPoliceFlickerClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceChargedAttack"] = { name = "BetrayalSecretPoliceChargedAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalTaserNetMortar"] = { name = "BetrayalTaserNetMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceFlickerClone"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Silenciador del Sindicato
Humanoide
monster no drops or experience [1]
cannot be used as minion [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be used as minion [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Syndicate Silencer
Spectre | N |
---|---|
Tags | flesh_armour, human, humanoid, immobile, is_unarmed, medium_height, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Vida
350%
Energy Shield From Life
20%
Evasión
+40%
Ailment Threshold
350%
Resistencia
30 30 30 20
Damage
131%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
Experiencia
175%
Model Size
100%
Type
BetrayalSecretPoliceChampion
Metadata
BetrayalSecretPoliceChampionClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
22,517
Armadura
28,790
Evasión
6,635
Escudo de energía
1,225
Damage
489
Daño de hechizos
489
Precisión
290
Attack Time
0.6
Experiencia
17,946
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BetrayalDaggerThrow
Attack, RangedAttack, MirageArcherCanUse, Projectile, ProjectilesFromUser, Damage, Triggerable
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
base is projectile [1]
monster projectile variation [46]
monster projectile variation [46]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/League_Betrayal/SecretPolice/CloneEPK.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPoliceChampionClone"] = { name = "Syndicate Silencer", life = 3.5, energyShield = 0.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.31, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "BetrayalDaggerThrow", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BetrayalDaggerThrow"] = { name = "BetrayalDaggerThrow", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "monster_projectile_variation", "base_is_projectile", }, levels = { [1] = {46, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Silenciador del Sindicato
Humanoide
Syndicate Silencer
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Vida
350%
Energy Shield From Life
20%
Evasión
+40%
Ailment Threshold
350%
Resistencia
30 30 30 20
Damage
131%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
Experiencia
175%
Model Size
100%
Type
BetrayalSecretPoliceChampion
Metadata
BetrayalSecretPoliceChampionSpectre_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
22,517
Armadura
28,790
Evasión
6,635
Escudo de energía
1,225
Damage
489
Daño de hechizos
489
Precisión
290
Attack Time
0.6
Experiencia
17,946
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceFlickerClone
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
Golpe repentino
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Tiempo de recarga: 5 seg
alternate minion [2]
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BetrayalTaserNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 0.87 seg
Tiempo de recarga: 5 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
base is projectile [1]
projectile uses contact position [1]
projectile uses contact position [1]
BetrayalSecretPoliceChargedAttack
Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Tiempo de recarga: 10 seg
Inflige un 40% menos de daño
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBetrayal/BetrayalSecretPoliceChampionSpectre_"] = { name = "Syndicate Silencer", life = 3.5, energyShield = 0.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.31, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceChargedAttack", "WalkEmergeBetrayal", "BetrayalTaserNetMortar", "BetrayalSecretPoliceFlickerClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceChargedAttack"] = { name = "BetrayalSecretPoliceChargedAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalTaserNetMortar"] = { name = "BetrayalTaserNetMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceFlickerClone"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
Silenciador del Sindicato
Humanoide
Syndicate Silencer
Spectre | Y |
---|---|
Tags | fast_movement, flesh_armour, human, humanoid, is_unarmed, medium_height, melee, no_cannot_die_aura, no_pantheon_mod, not_str, physical_affinity, red_blood, slashing_weapon, templar |
Packs |
Vida
350%
Energy Shield From Life
20%
Evasión
+40%
Ailment Threshold
350%
Resistencia
30 30 30 20
Damage
131%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
0.6 Second
Damage Spread
±20%
Experiencia
175%
Model Size
100%
Type
BetrayalSecretPoliceChampion
Metadata
BetrayalSecretPoliceChampionNecropolis
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
22,517
Armadura
28,790
Evasión
6,635
Escudo de energía
1,225
Damage
489
Daño de hechizos
489
Precisión
290
Attack Time
0.6
Experiencia
17,946
Ailment Threshold
22,517
Chill
71
Shock
71
Brittle
403
Scorch
71
Sap
197
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Derriba a tus enemigos con un golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalSecretPoliceFlickerClone
Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement
Golpe repentino
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Tiempo de recarga: 5 seg
alternate minion [2]
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
ignores proximity shield [1]
minion dies when parent dies [1]
summoned monsters are minions [1]
BetrayalTaserNetMortar
Projectile, ProjectilesFromUser, Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 0.87 seg
Tiempo de recarga: 5 seg
Habilidad de mortero de monstruo genérico. Igual que Proyectil de monstruo, pero tiene un efecto al impactar.
base is projectile [1]
projectile uses contact position [1]
projectile uses contact position [1]
BetrayalSecretPoliceChargedAttack
Attack
Base Damage: 391–587
Probabilidad de golpe crítico: 5%
Attack Time: 0.6 seg
Tiempo de recarga: 10 seg
Inflige un 40% menos de daño
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase"
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalMonsterBase" Preload { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/slave_catcher/net_throw/net.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueNecropolis/BetrayalSecretPoliceChampionNecropolis"] = { name = "Syndicate Silencer", life = 3.5, energyShield = 0.2, fireResist = 30, coldResist = 30, lightningResist = 30, chaosResist = 20, damage = 1.31, damageSpread = 0.2, attackTime = 0.6, attackRange = 6, accuracy = 1, skillList = { "Melee", "BetrayalSecretPoliceChargedAttack", "WalkEmergeBetrayal", "BetrayalTaserNetMortar", "BetrayalSecretPoliceFlickerClone", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceChargedAttack"] = { name = "BetrayalSecretPoliceChargedAttack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.2, baseFlags = { attack = true, }, baseMods = { }, qualityStats = { }, stats = { "active_skill_damage_+%_final", }, levels = { [1] = {-40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["WalkEmergeBetrayal"] = { name = "WalkEmergeBetrayal", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.72, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { "walk_emerge_distance", }, levels = { [1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalTaserNetMortar"] = { name = "BetrayalTaserNetMortar", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.", skillTypes = { [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.87, baseFlags = { area = true, spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BetrayalSecretPoliceFlickerClone"] = { name = "Flicker Strike", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Attack] = true, [SkillType.Melee] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "ignores_proximity_shield", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {2, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }