MirageVillageShippingSanctumArchnemesisExpeditionDetonatorUltimatumAltarRitualRuneHeistSumgglersCacheHarvestPortalAfflictionInitiatorBlightCoreLegionInitiatorBetrayalSymbolCatarinaDelveMineralVeinIncursionCraftingBenchBestiaryRareMonsterAbyssBreachEssenceStrongboxShrine
Cría de araña
Bestia
IconEnemyResistanceLightning
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Hatchling
Spectre
Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
Vida
50%
Ailment Threshold
50%
Resistencia
IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
Damage
72%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
5 ~ 5
Attack Time
0.945 Second
Damage Spread
±20%
Experiencia
50%
Model Size
60%
Type
WeaverTinySpider
Metadata
SpiderSmall3
Nivel
68
Vida
3,217
Armadura
28,790
Evasión
4,739
Damage
269
Daño de hechizos
269
Precisión
580
Attack Time
0.945
Experiencia
5,128
Minion Life
698
Minion Damage
215
Ailment Threshold
3,217
Chill
10
Shock
10
Brittle
58
Scorch
10
Sap
28
Phys Convert Ele
240%
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque estándar
Base Damage: 215323
Probabilidad de golpe crítico: 5%
Attack Time: 0.945 seg
Derriba a tus enemigos con un golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack

Object Type

version 2
extends "Metadata/Monsters/Spiders/Spider"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spiders/SpiderSmall3"] = {
    fireResist = 0,
    coldResist = 0,
    lightningResist = 40,
    chaosResist = 0,
    name = "Hatchling",
    life = 0.5,
    damage = 0.72,
    damageSpread = 0.2,
    attackTime = 0.945,
    attackRange = 5,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
FamilyMonsterNoDropsOrExperience
Domainsmonstruo (3)
GenerationTypeÚnicos (3)
Req. level1
Stats
  • monster no drops or experience 1 1 Global — Valor fijo
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    FamilyNothing
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • cant touch this 1 1 Global — Valor fijo
  • cant possess this 1 1 Global — Valor fijo
  • cannot be afflicted 1 1 Global — Valor fijo
  • monster no talismans 1 1 Global — Valor fijo
  • cannot have azmeri dust 1 1 Global
  • cannot have affliction mods 1 1 Global — Valor fijo
  • cannot be tagged by sentinel 1 1 Global
  • Cría de araña
    Bestia
    IconEnemyResistanceLightning
    Grupo: Arácnidos
    Familia: Las Cavernas
    Hatchling
    Spectre
    Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
    Vida
    50%
    Ailment Threshold
    50%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
    Damage
    72%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 5
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experiencia
    50%
    Model Size
    60%
    Type
    WeaverTinySpider
    Metadata
    SpiderSmall3Experience
    Nivel
    68
    Vida
    3,217
    Armadura
    28,790
    Evasión
    4,739
    Damage
    269
    Daño de hechizos
    269
    Precisión
    580
    Attack Time
    0.945
    Experiencia
    5,128
    Minion Life
    698
    Minion Damage
    215
    Ailment Threshold
    3,217
    Chill
    10
    Shock
    10
    Brittle
    58
    Scorch
    10
    Sap
    28
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 215323
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.945 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderSmall3Experience"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.5,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cría de araña
    Bestia
    IconEnemyResistanceLightning
    Hatchling
    Spectre
    Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
    Vida
    50%
    Ailment Threshold
    50%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
    Damage
    72%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 5
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experiencia
    50%
    Model Size
    60%
    Type
    WeaverTinySpider
    Metadata
    SpiderSmall3Descent2
    Nivel
    68
    Vida
    3,217
    Armadura
    28,790
    Evasión
    4,739
    Damage
    269
    Daño de hechizos
    269
    Precisión
    580
    Attack Time
    0.945
    Experiencia
    5,128
    Minion Life
    698
    Minion Damage
    215
    Ailment Threshold
    3,217
    Chill
    10
    Shock
    10
    Brittle
    58
    Scorch
    10
    Sap
    28
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 215323
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.945 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderSmall3Descent2"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.5,
        damage = 0.72,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cría de araña
    Hatchling
    Spectre
    AreaEl aposento de la tejedora
    Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, physical_affinity, spider
    Packs
  • El aposento de la tejedora: Cría de araña
  • Araña emboscadora, Cría de araña
  • Vida
    78%
    Ailment Threshold
    78%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
    Damage
    94%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 5
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experiencia
    65%
    Model Size
    60%
    Type
    TinySpider
    Metadata
    SpiderSmall4
    Nivel
    18
    Vida
    135
    Armadura
    321
    Evasión
    493
    Damage
    20
    Daño de hechizos
    20
    Precisión
    68
    Attack Time
    0.945
    Experiencia
    387
    Minion Life
    51
    Minion Damage
    16
    Ailment Threshold
    135
    Chill
    0
    Shock
    0
    Brittle
    2
    Scorch
    0
    Sap
    1
    Phys Convert Ele
    0%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 1624
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.945 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_is_spider = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	main_hand_unarmed_type = "Dagger"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderSmall4"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.78,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cría de araña
    Bestia
    IconEnemyResistanceLightning
    monster no map drops [1]
    Hatchling
    Spectre
    Tagsanimal_claw_weapon, beast, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, melee, physical_affinity, slow_movement, spider
    Vida
    78%
    Ailment Threshold
    78%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold0% IconEnemyResistanceLightning40% IconEnemyResistanceChaos0%
    Damage
    94%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    5 ~ 5
    Attack Time
    0.945 Second
    Damage Spread
    ±20%
    Experiencia
    65%
    Model Size
    55%
    Type
    BarrelOfSpidersSmall
    Metadata
    SpiderBarrelOfSpidersSmall
    Nivel
    68
    Vida
    5,018
    Armadura
    28,790
    Evasión
    4,739
    Damage
    351
    Daño de hechizos
    351
    Precisión
    580
    Attack Time
    0.945
    Experiencia
    6,666
    Minion Life
    1,088
    Minion Damage
    280
    Ailment Threshold
    5,018
    Chill
    16
    Shock
    16
    Brittle
    90
    Scorch
    16
    Sap
    44
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 281421
    Probabilidad de golpe crítico: 5%
    Attack Time: 0.945 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Spiders/Spider"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/SpiderBarrelOfSpidersSmall"] = {
        fireResist = 0,
        coldResist = 0,
        lightningResist = 40,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.78,
        damage = 0.94,
        damageSpread = 0.2,
        attackTime = 0.945,
        attackRange = 5,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    monster no map drops [1]
    FamilyMonsterNoMapDrops
    Domainsmonstruo (3)
    GenerationTypeÚnicos (3)
    Req. level1
    Stats
  • monster no map drops 1 1 Global — Valor fijo
  • Spectre
    Spectre OverrideMetadata/Monsters/Spiders/DelveSpiderPacksSpectre
    AreaMina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Fortaleza primitiva, Lago de Kalandra
    Tagsbeast, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
    Packs
  • Cría, Cría Arácnida
  • Cría, Cría Arácnida, Viuda de Azurita
  • Vida
    90%
    Evasión
    +50%
    Ailment Threshold
    90%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    90%
    Model Size
    40%
    Type
    DelveSpiderSwarm
    Metadata
    DelveSpiderPacks
    Nivel
    68
    Vida
    5,790
    Armadura
    28,790
    Evasión
    7,109
    Damage
    336
    Daño de hechizos
    336
    Precisión
    580
    Attack Time
    1.755
    Experiencia
    9,230
    Minion Life
    1,256
    Minion Damage
    268
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.755 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacks"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.9,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cría
    Bestia
    IconEnemyResistanceCold
    Hatchling
    Spectre
    Tagsbeast, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
    Vida
    90%
    Evasión
    +50%
    Ailment Threshold
    90%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    90%
    Model Size
    40%
    Type
    DelveSpiderSwarm
    Metadata
    DelveSpiderPacksSpectre
    Nivel
    68
    Vida
    5,790
    Armadura
    28,790
    Evasión
    7,109
    Damage
    336
    Daño de hechizos
    336
    Precisión
    580
    Attack Time
    1.755
    Experiencia
    9,230
    Minion Life
    1,256
    Minion Damage
    268
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.755 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBase"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksSpectre"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.9,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Spectre
    AreaMina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Mina de azurita, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Cavernas fúngicas, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Bosque petrificado, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Profundidades abisales, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Gruta helada, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fisura de magma, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre, Fumarolas de azufre
    Tagsbeast, cannot_be_monolith, cold_affinity, delve_monster, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
    Packs
  • Cría
  • Vida
    90%
    Evasión
    +50%
    Ailment Threshold
    90%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    90%
    Model Size
    40%
    Type
    DelveSpiderSwarm
    Metadata
    DelveSpiderPacksEmergeDrop_
    Nivel
    68
    Vida
    5,790
    Armadura
    28,790
    Evasión
    7,109
    Damage
    336
    Daño de hechizos
    336
    Precisión
    580
    Attack Time
    1.755
    Experiencia
    9,230
    Minion Life
    1,256
    Minion Damage
    268
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.755 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EGDelveSpiderEmergeDrop
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    DelveSpiderFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
    Golpe repentino
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 35%
    Attack Time: 1.755 seg
    Tiempo de recarga: 4 seg
    Teletransporta al personaje a un monstruo cercano y lo ataca con un arma cuerpo a cuerpo. Si no seleccionas un monstruo específico, elige uno al azar. Otorga un efecto beneficioso que aumenta la velocidad de movimiento durante un tiempo. Puedes ignorar su tiempo de recarga consumiendo una carga de frenesí.
    Inflige un 65% menos de daño de ataque
    El 40% del daño físico se convierte en daño de hielo
    ignores proximity shield [1]
    melee defer damage prediction [1]
    iconblinkstrike

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveSpider"
    
    Transitionable {}
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksEmergeDrop_"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.9,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DelveSpiderFlickerStrike",
            "EGDelveSpiderEmergeDrop",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
            [SkillType.Duration] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "ignores_proximity_shield",
            "melee_defer_damage_prediction",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGDelveSpiderEmergeDrop"] = {
        name = "EGDelveSpiderEmergeDrop",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cría
    Bestia
    IconEnemyResistanceCold
    Hatchling
    Spectre
    Spectre OverrideMetadata/Monsters/Spiders/DelveSpiderPacksSpectre
    Tagsbeast, cold_affinity, delve_monster, extra_extra_small_height, fast_movement, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
    Vida
    90%
    Evasión
    +50%
    Ailment Threshold
    90%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    90%
    Model Size
    40%
    Type
    DelveSpiderSwarm
    Metadata
    DelveSpiderPacksSpawned
    Nivel
    68
    Vida
    5,790
    Armadura
    28,790
    Evasión
    7,109
    Damage
    336
    Daño de hechizos
    336
    Precisión
    580
    Attack Time
    1.755
    Experiencia
    9,230
    Minion Life
    1,256
    Minion Damage
    268
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.755 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    DelveSpiderFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
    Golpe repentino
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 35%
    Attack Time: 1.755 seg
    Tiempo de recarga: 4 seg
    Teletransporta al personaje a un monstruo cercano y lo ataca con un arma cuerpo a cuerpo. Si no seleccionas un monstruo específico, elige uno al azar. Otorga un efecto beneficioso que aumenta la velocidad de movimiento durante un tiempo. Puedes ignorar su tiempo de recarga consumiendo una carga de frenesí.
    Inflige un 65% menos de daño de ataque
    El 40% del daño físico se convierte en daño de hielo
    ignores proximity shield [1]
    melee defer damage prediction [1]
    iconblinkstrike

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveMonsterBaseSink"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksSpawned"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.9,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DelveSpiderFlickerStrike",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
            [SkillType.Duration] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "ignores_proximity_shield",
            "melee_defer_damage_prediction",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cría
    Bestia
    IconEnemyResistanceCold
    Hatchling
    Spectre
    Tagsbeast, cannot_be_monolith, cold_affinity, delve_monster, flesh_armour, insect_blood, is_unarmed, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider, very_slow_movement
    Vida
    90%
    Evasión
    +50%
    Ailment Threshold
    90%
    Resistencia
    IconEnemyResistanceFire0% IconEnemyResistanceCold40% IconEnemyResistanceLightning0% IconEnemyResistanceChaos0%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    90%
    Model Size
    40%
    Type
    DelveSpiderSwarm
    Metadata
    DelveSpiderPacksEmergeDropSpawned
    Nivel
    68
    Vida
    5,790
    Armadura
    28,790
    Evasión
    7,109
    Damage
    336
    Daño de hechizos
    336
    Precisión
    580
    Attack Time
    1.755
    Experiencia
    9,230
    Minion Life
    1,256
    Minion Damage
    268
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.755 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack
    EGDelveSpiderEmergeDrop
    Triggerable, Spell
    Tiempo de lanzamiento: 1 seg
    DelveSpiderFlickerStrike
    Attack, Melee, MeleeSingleTarget, Multistrikeable, Movement, Duration, Cooldown
    Golpe repentino
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Daño de ataque: 35%
    Attack Time: 1.755 seg
    Tiempo de recarga: 4 seg
    Teletransporta al personaje a un monstruo cercano y lo ataca con un arma cuerpo a cuerpo. Si no seleccionas un monstruo específico, elige uno al azar. Otorga un efecto beneficioso que aumenta la velocidad de movimiento durante un tiempo. Puedes ignorar su tiempo de recarga consumiendo una carga de frenesí.
    Inflige un 65% menos de daño de ataque
    El 40% del daño físico se convierte en daño de hielo
    ignores proximity shield [1]
    melee defer damage prediction [1]
    iconblinkstrike

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueDelve/DelveSpider"
    
    Transitionable {}
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderPacksEmergeDropSpawned"] = {
        fireResist = 0,
        coldResist = 40,
        lightningResist = 0,
        chaosResist = 0,
        name = "Hatchling",
        life = 0.9,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
            "DelveSpiderFlickerStrike",
            "EGDelveSpiderEmergeDrop",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["DelveSpiderFlickerStrike"] = {
        name = "Flicker Strike",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Teleports the character to a nearby monster and attacks with a melee weapon. If no specific monster is targeted, one is picked at random. Grants a buff that increases movement speed for a duration. The cooldown can be bypassed by expending a Frenzy Charge.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.Melee] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Movement] = true,
            [SkillType.Duration] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_physical_damage_%_to_convert_to_cold",
            "ignores_proximity_shield",
            "melee_defer_damage_prediction",
        },
        levels = {
            [1] = {40, baseMultiplier = 0.35, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["EGDelveSpiderEmergeDrop"] = {
        name = "EGDelveSpiderEmergeDrop",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Triggerable] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    
    Cría
    Bestia
    IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
    Hatchling
    Spectre
    Tagsbeast, delve_monster, extra_extra_small_height, flesh_armour, has_dagger, has_one_handed_melee, insect_blood, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, puncturing_weapon, spider
    Vida
    90%
    Evasión
    +50%
    Ailment Threshold
    90%
    Resistencia
    IconEnemyResistanceFire35% IconEnemyResistanceCold35% IconEnemyResistanceLightning35% IconEnemyResistanceChaos20%
    Damage
    90%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de golpe crítico
    +130%
    Attack Distance
    3 ~ 7
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiencia
    90%
    Model Size
    65%
    Type
    DelveSpiderSmall
    Metadata
    DelveSpiderSwarm
    Nivel
    68
    Vida
    5,790
    Armadura
    28,790
    Evasión
    7,109
    Damage
    336
    Daño de hechizos
    336
    Precisión
    580
    Attack Time
    1.755
    Experiencia
    9,230
    Minion Life
    1,256
    Minion Damage
    268
    Ailment Threshold
    5,790
    Chill
    18
    Shock
    18
    Brittle
    104
    Scorch
    18
    Sap
    51
    Phys Convert Ele
    240%
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque estándar
    Base Damage: 269403
    Probabilidad de golpe crítico: 5%
    Attack Time: 1.755 seg
    Derriba a tus enemigos con un golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    iconbasicattack

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Stats
    {
    	set_is_spider = 1
    }
    
    Actor
    {
    	basic_action = "Emerge"
    	basic_action = "Emerge2"
    	main_hand_unarmed_type = "Dagger"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Spiders/DelveSpiderSwarm"] = {
        fireResist = 35,
        coldResist = 35,
        lightningResist = 35,
        chaosResist = 20,
        name = "Hatchling",
        life = 0.9,
        damage = 0.9,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 7,
        accuracy = 1,
        skillList = {
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.