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Exquisite Blade
Two Hand Swords
Physical Damage: 67-112
Critical Strike Chance: 5.7%
Attacks per Second: 1.35
Weapon Range: 1.3 metres
Requires Level 70, 119 Str, 131 Dex
+50% to Global Critical Strike Multiplier
Exquisite Blade TwoHandSwordM3 /8
NameShow Full Descriptions
DropLevel 70
BaseType Exquisite Blade
Class Two Hand Swords
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/TwoHandWeapons/TwoHandSwords/TwoHandSwordM3
Tagsnot_for_sale, maraketh, sword, two_hand_weapon, twohand, weapon
IconArt/2DItems/Weapons/TwoHandWeapons/TwoHandSwords/TwoHandSword8
ReferenceCommunity Wiki
+50% to Global Critical Strike Multiplier
FamilyCriticalStrikeMultiplier
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • base critical strike multiplier + Min: 50 Max: 50 Global
  • Craft TagsDamage Critical
    keyval
    Base.base_level1
    Base.tagdefault, weapon, twohand, sword, two_hand_weapon
    client.RenderItem,
    Mods.stat_description_listMetadata/StatDescriptions/stat_descriptions.txt
    Mods.mod_stat_description_listMetadata/StatDescriptions/advanced_mod_stat_descriptions.txt
    Mods.enable_raritynormal, magic, rare, unique
    Mods.inventory_typeWeapon
    AttributeRequirements.strength_requirement100
    AttributeRequirements.dexterity_requirement0
    AttributeRequirements.intelligence_requirement0
    Weapon.minimum_attack_distance0
    Weapon.maximum_attack_distance3
    Weapon.minimum_damage5
    Weapon.maximum_damage10
    Weapon.weapon_speed833
    Weapon.critical_chance500
    Weapon.accuracy_rating20
    Weapon.weapon_classTwoHandSword
    Quality.max_quality20
    Sockets.socket_info1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5, 1:1:50 2:1:120 3:2:100 4:25:30 5:35:5 6:50:1
    Unique /2
    Emberglow
    +50% to Global Critical Strike Multiplier
    (130—160)% increased Physical Damage
    +(20—40)% to Damage over Time Multiplier
    (20—40)% increased Critical Strike Chance
    100% of Physical Damage Converted to Fire Damage
    Ignites you cause are reflected back to you
    50% less Duration of Ignites you inflict
    Ignites you inflict with this weapon spread to other Enemies within 2.8 metres
    Unaffected by Ignite
    (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
    (Debuffs you are Unaffected by can still be placed on you, but will not actually apply their effect)
    Rustbite
    +50% to Global Critical Strike Multiplier
    (180—240)% increased Physical Damage
    +(20—40)% to Damage over Time Multiplier
    (20—40)% increased Critical Strike Chance
    Cannot Poison Enemies with at least 12 Poisons on them
    Inflict (2—3) additional Poisons on the same Target
    when you inflict Poison with this weapon
    Wither on Hit with this weapon against Enemies with at least 12 Poisons on them
    (Poison deals Chaos Damage over time, based on the base Physical and Chaos Damage of the Skill. Multiple instances of Poison stack)
    (Withered applies 6% increased Chaos Damage Taken, and can be inflicted up to 15 times)
    Edit

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