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Holy Strike
Level: (1—20)
Cost: (6—10) Mana
Attack Speed: 115% of base
Attack Damage: (155—392)% of base
Effectiveness of Added Damage: (155—392)%
Requires Level (1—70), (0—98) Str, (0—68) Int
Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a copy of your Main Hand weapon as a Holy Armament. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike. Requires a Mace, Sceptre or Staff.
Base duration is 10 seconds
Maximum (2—3) Holy Armaments
+(1.2—2.1) metres to Minion Melee Strike Range
Minions deal (-168—60)% less Damage
This Attack and Minions Convert 50% of Physical Damage to Lightning Damage
(Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)

Additional Effects From Quality:
+(0—0.5) metres to Minion Melee Strike Range
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
Base duration is 10 seconds
This Attack and Minions Convert 50% of Physical Damage to Lightning Damage
LevelRequires LevelStrIntManaBase Damage+1.2 metres to Minion Melee Strike RangeMaximum 2 Holy ArmamentsMinions deal 60% less DamageExperience
11006155.3%, 155.3%, 155.3%1.226070
22006163%, 163%, 163%1.2248308
34006171.2%, 171.2%, 171.2%1.32361,554
471406179.7%, 179.7%, 179.7%1.32246,667
51119146188.7%, 188.7%, 188.7%1.421226,047
61626187198.1%, 198.1%, 198.1%1.4210049,725
72031227208%, 208%, 208%1.521295,714
82437257218.5%, 218.5%, 218.5%1.5224169,595
92842297229.4%, 229.4%, 229.4%1.6236283,759
103247338240.8%, 240.8%, 240.8%1.6248453,996
113653378252.9%, 252.9%, 252.9%1.7360703,128
124058408265.5%, 265.5%, 265.5%1.73721,061,223
134463448278.8%, 278.8%, 278.8%1.73842,065,870
144869489292.7%, 292.7%, 292.7%1.83962,507,110
155274519307.4%, 307.4%, 307.4%1.831085,798,936
165679559322.8%, 322.8%, 322.8%1.9312015,083,919
176084599338.9%, 338.9%, 338.9%1.9313227,792,735
1864906210355.8%, 355.8%, 355.8%2314443,869,739
1967946510373.6%, 373.6%, 373.6%23156242,081,556
2070986810392.3%, 392.3%, 392.3%2.13168
217210411.9%, 411.9%, 411.9%2.14180
227410432.5%, 432.5%, 432.5%2.14192
237610454.1%, 454.1%, 454.1%2.24204
247811476.9%, 476.9%, 476.9%2.24216
258011500.7%, 500.7%, 500.7%2.34228
268211525.7%, 525.7%, 525.7%2.34240
278411552%, 552%, 552%2.44252
288611579.6%, 579.6%, 579.6%2.44264
298811608.6%, 608.6%, 608.6%2.54276
309011639%, 639%, 639%2.54288
319111687.8%, 687.8%, 687.8%2.65294
329211704.9%, 704.9%, 704.9%2.65300
339312722.6%, 722.6%, 722.6%2.65306
349412740.6%, 740.6%, 740.6%2.75312
359512759.2%, 759.2%, 759.2%2.75318
369612778.1%, 778.1%, 778.1%2.85324
379712797.6%, 797.6%, 797.6%2.85330
389812817.5%, 817.5%, 817.5%2.95336
399912838%, 838%, 838%2.95342
4010012858.9%, 858.9%, 858.9%35348
Attribute /11

Holy Strike

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyIdentificationScroll of Wisdom
AcronymMelee, Minion
IdHolyStrike
BaseType Holy Strike
Class Skill Gems
WeaponOne Hand Maces, Staves, Two Hand Maces, Sceptres, Warstaves
TargetTypesGround, Enemy
TypeCreatesMinion, Minion, Attack, MeleeSingleTarget, Melee, Multistrikeable, Lightning, Duration, MinionsAreUndamagable
ItemTypeMetadata/Items/Gems/SkillGemHolyStrike
ActiveSkillsCodeholy_strike
Referencepoe.ninja, Community Wiki
Version history /1
VersionChanges
3.28.0
  • Added a new Strength/Intelligence Skill Gem, Holy Strike: Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a Holy Armament, which copies your main hand weapon stats to determine its own. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike. Requires a Mace, Sceptre or Staff.
    • The Templar now wakes on the Twilight Strand more in touch with his faith: the starting skill gem for Templar is now Holy Strike, and the starting support gem for Templar is now Hallow Support.
    • Holy Strike can now be purchased from Nessa by the Scion upon completing Enemy at the Gate.
    Holy Strike
    Level: (1—20)
    Cost: (6—10) Mana
    Attack Speed: 115% of base
    Attack Damage: (155—392)% of base
    Effectiveness of Added Damage: (155—392)%
    Requires Level (1—70), (0—98) Str, (0—68) Int
    Infuse your weapon with holy energy and swing. Successfully hitting an enemy will summon forth a copy of your Main Hand weapon as a Holy Armament. These Holy Armaments are undamageable minions, and will attack the enemies you target with Holy Strike. Requires a Mace, Sceptre or Staff.
    Base duration is 10 seconds
    Maximum (2—3) Holy Armaments
    +(1.2—2.1) metres to Minion Melee Strike Range
    Minions deal (-168—60)% less Damage
    This Attack and Minions Convert 50% of Physical Damage to Lightning Damage
    base from skill shock art variation [2]
    console skill dont chase [1]
    holy strike animates owners main hand weapon [1]
    visual hit effect elemental is holy [1]
    (Affects Melee Strikes, including the Default Attack. Does not apply to Areas of Effect)

    Additional Effects From Quality:
    +(0—0.5) metres to Minion Melee Strike Range
    Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
    Supported By /146
  • Active Type: CreatesMinion, Minion, Attack, MeleeSingleTarget, Melee, Multistrikeable, Lightning, Duration, MinionsAreUndamagable
  • Minion Type: Attack, Melee, MeleeSingleTarget, Multistrikeable, Lightning, MinionsAreUndamagable
  • AddedFireDamage
    Added Fire Damage Support
    Supports any skill that hits enemies.
    ReducedManaCost
    Inspiration Support
    Supports any skill. Minions, Totems, Traps and Mines cannot gain Inspiration Charges.
    Knockback
    Knockback Support
    Supports any skill that hits enemies.
    LifeLeech
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Stun
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    IncreasedPhysicalDamage
    Melee Physical Damage Support
    Supports melee attack skills.
    IncreasedDuration
    More Duration Support
    Supports any skill with a duration.
    ColdtoFire
    Cold to Fire Support
    Supports any skill that hits enemies.
    Bloodlust
    Bloodlust Support
    Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
    LifeonHit
    Life Gain on Hit Support
    Supports attack skills.
    MeleeDamageonFullLife
    Damage on Full Life Support
    Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
    FirePenetration
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    multipleattacks
    Multistrike Support
    Supports melee attack skills, making them repeat twice when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Splash
    Melee Splash Support
    Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
    IncreasedBurnDuration
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    CastOnMeleeKill
    Cast on Melee Kill Support
    Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Empower
    Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    EnduranceChargeStun
    Endurance Charge on Melee Stun Support
    Supports melee attack skills.
    ReduceDuration
    Less Duration Support
    Supports any skill that has a duration.
    FortifyGem
    Fortify Support
    Supports melee attack skills that are not triggered.
    ChanceToBleed
    Chance to Bleed Support
    Supports attack skills.
    Maim
    Maim Support
    Supports attack skills, or other skills that can maim enemies.
    Brutality
    Brutality Support
    Supports any skill that deals damage.
    Ruthless
    Ruthless Support
    Supports melee strike or slam skills. Every third time you use a supported attack, that use of the skill will be more powerful.
    MirageStrike
    Ancestral Call Support
    Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
    Shockwave
    Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    Pulverize
    Pulverise Support
    Supports melee attack skills.
    RageSupport
    Rage Support
    Supports melee attack skills. Minions cannot gain rage.
    AddedFireDamagePlus
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    MirageStrikePlus
    Awakened Ancestral Call Support
    Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
    BrutalityPlus
    Awakened Brutality Support
    Supports any skill that deals damage.
    IncreasedBurnDurationPlus
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    FirePenetrationPlus
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    IncreasedPhyscialDamagePlus
    Awakened Melee Physical Damage Support
    Supports melee attack skills.
    SplashPlus
    Awakened Melee Splash Support
    Supports melee strike skills, causing their melee strike to deal splash damage around each target hit.
    MultipleAttacksPlus
    Awakened Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    EmpowerPlus
    Awakened Empower Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
    BloodPriceSupportGem
    Bloodthirst Support
    Supports attack skills. Cannot support triggered skills, skills which create minions, or skills used by totems, traps or mines.
    Fragility
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    LifeTap
    Lifetap Support
    Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
    ExecutionerSupportGem
    Behead Support
    Supports strike skills.
    Trauma
    Trauma Support
    Supports melee strike skills that do not inherently apply Trauma. Cannot support triggered skills, Vaal skills, or skills used by things other than you. Cannot modify the skills of minions.
    ControlledBlaze
    Controlled Blaze Support
    Supports melee attack skills.
    Volatility
    Volatility Support
    Supports attack skills.
    OverexertionWarcrySupport
    Overexertion Support
    Supports melee attack skills which can be exerted. Cannot modify the skills of minions. Vaal skills and channelling skills cannot be exerted.
    PyreSupport
    Pyre Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    MirageStrike
    Greater Ancestral Call Support
    Supports melee strike skills, causing them to also strike at extra targets simultaneously. The extra targets must be a minimum distance from the user. If supporting a minion attack skill, the minion's skills will not also strike extra targets. Cannot support Vaal skills or triggered skills.
    DivineSentinelSupport
    Divine Sentinel Support
    Supports skills that create sentinel minions, causing those minions to be created with a beneficial templar aura.
    ObliterationSupport
    Annihilation Support
    Supports any skill that hits enemies.
    Shockwave
    Void Shockwave Support
    Supports melee attack skills. Cannot support triggered attacks, attacks used by things other than you, or skills which create minions.
    OverheatSupport
    Overheat Support
    Supports melee attack skills you use yourself. Cannot modify the skills of minions.
    multipleattacks
    Greater Multistrike Support
    Supports melee attack skills, making them repeat three times when used, targeting a random enemy each time. Cannot support Vaal skills, channelling skills, travel skills, retaliation skills or triggered skills.
    Excommunicate
    Excommunicate Support
    Supports melee attacks. Does not modify skills used by minions.
    HallowingFlame
    Hallow Support
    Supports melee attacks you use yourself. Does not modify skills used by minions.
    FasterAttacks
    Faster Attacks Support
    Supports attack skills.
    AddedColdDamage
    Added Cold Damage Support
    Supports any skill that hits enemies.
    IncreasedAccuracy
    Additional Accuracy Support
    Supports attack skills.
    ManaLeech
    Mana Leech Support
    Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
    CullingStrike
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    ChancetoFlee
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind
    Blind Support
    Supports any skill that hits enemies.
    ColdPenetration
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    CastOnCrit
    Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    enhance
    Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    BreakBlock
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    FrenzyChargeOnShatter
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    DamageAgainstChilled
    Hypothermia Support
    Supports any skill that deals damage.
    Poison
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    VoidManipulation
    Void Manipulation Support
    Supports any skill that deals damage.
    SupportRapidDecayGem
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    LesserPoison
    Chance to Poison Support
    Supports any skill that hits enemies.
    DeadlyAilments
    Deadly Ailments Support
    Supports any skill that hits enemies.
    VileToxins
    Vile Toxins Support
    Supports any skill that hits enemies.
    MomentumSupportGem
    Momentum Support
    Supports attack skills that aren't triggered.
    WitherGemSupport
    Withering Touch Support
    Supports attack skills.
    CloseCombat
    Close Combat Support
    Supports melee attack skills. Cannot support skills which create minions.
    impale
    Impale Support
    Supports attack skills.
    Nightblade
    Nightblade Support
    Supports attack skills. Cannot support skills which create minions.
    AddedColdDamagePlus
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    CastOnCritPlus
    Awakened Cast On Critical Strike Support
    Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    ColdPenetrationPlus
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    DeadlyAilmentsPlus
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    SupportRapidDecayPlus
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    VoidManipulationPlus
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    enhanceplus
    Awakened Enhance Support
    Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
    Sadism
    Sadism Support
    Supports any skill that hits enemies.
    RuptureSupport
    Rupture Support
    Supports attack skills.
    Machinations
    Machinations Support
    Supports skills that hit enemies. Cannot modify the skills of minions.
    CullingStrike
    Cull the Weak Support
    Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
    LethalDoseSupport
    Lethal Dose Support
    Supports any skill that hits enemies.
    UnholyTrinitySupport
    Unholy Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    TornadosSupportGem
    Windburst Support
    Supports Attack Skills, causing them to trigger Windburst on hit after you've travelled a certain distance. Cannot support triggered skills or skills used by things other than you. Cannot modify the skills of minions.
    AddedLightningDamage
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    IncreasedCriticalStrikes
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    IncreasedCriticalDamage
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    AddedChaosDamage
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    IncreasedQuality
    Item Rarity Support
    Supports any skill that can kill enemies.
    MinionDamage
    Minion Damage Support
    Supports skills which create Minions.
    ChancetoIgnite
    Combustion Support
    Supports any skill that hits enemies.
    MinionSpeed
    Minion Speed Support
    Supports skills which create Minions.
    MinionLife
    Minion Life Support
    Supports skills which create Minions.
    ElementalProliferation
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    LightningPenetration
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    ElementalPenetration
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    PowerCharges
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    SummonsElementalResists
    Elemental Army Support
    Supports skills which create Minions.
    CurseOnHit
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Enlighten
    Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    PhysicalToLightning
    Physical to Lightning Support
    Supports any skill that hits enemies.
    OnslaughtOnSlayingShocked
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    ControlledDestructionGem
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    ElementalFocus
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    IgniteProliferation
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Decay
    Decay Support
    Supports any skill that hits enemies.
    Efficacy
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Immolate
    Immolate Support
    Supports any skill that hits enemies.
    UnboundAilments
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    SummonPhantasm
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    BoneChillSupport
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    EnergyShieldLeechsupport
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    OffensiveMinion
    Feeding Frenzy Support
    Supports skills which create Minions.
    MinionFocusFire
    Predator Support
    Supports skills which create Minions.
    DefensiveMinion
    Meat Shield Support
    Supports skills which create Minions.
    InfernalLegionSupportGem
    Infernal Legion Support
    Supports skills which create Minions.
    AddedChaosDamagePlus
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    AddedLightningDamagePlus
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    ControlledDestructionPlus
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    CurseOnHitPlus
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    ElementalFocusPlus
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    LightningPenetrationPlus
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    MinionDamagePlus
    Awakened Minion Damage Support
    Supports skills which create Minions.
    UnboundAilmentPlus
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Enlightenplus
    Awakened Enlighten Support
    Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
    TrinitySupportGem
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    PureShockSupportGem
    Overcharge Support
    Supports any skill that hits enemies.
    ElementalBurstSupportGem
    Prismatic Burst Support
    Supports attacks, causing them to trigger the Prismatic Burst spell. Cannot support triggered attacks or attacks used by things other than you. Cannot modify the skills of minions.
    Devour
    Devour Support
    Supports any skill that hits enemies.
    FreshMeat
    Fresh Meat Support
    Supports skills that create minions.
    InverttheRules
    Invert the Rules Support
    Supports any skill that hits enemies.
    UndeadArmy
    Congregation Support
    Supports skills which create Minions.
    Devour
    Greater Devour Support
    Supports any skill that hits enemies.
    LivingLightningSupportGem
    Living Lightning Support
    Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
    ExemplarSupport
    Exemplar Support
    Supports skills that create minions.
    Eclipse
    Eclipse Support
    Supports any skill gem. Cannot support skills that don't come from gems.
    Microtransactions /3
    OriginatorsHolyStrike
    Originator's Holy Strike Effect
    Your Holy Strike becomes an Originator's Effect.
    AwakenersHolyStrike
    Awakener's Holy Strike Effect
    Your Holy Strike becomes an Awakener's Effect.
    AbyssalHolyStrike
    Abyssal Holy Strike Effect
    Your Holy Strike becomes an Abyssal Effect.
    Holy Armament
    Construct
    MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning MonsterResistanceIconChaos
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, melee, physical_affinity
    Life
    100%
    Ailment Threshold
    100%
    Resistance
    MonsterResistanceIconFire40 MonsterResistanceIconCold40 MonsterResistanceIconLightning40 MonsterResistanceIconChaos20
    Damage
    0%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    8 ~ 12
    Attack Time
    0 Second
    Damage Spread
    ±20%
    Experience
    100%
    Model Size
    100%
    Type
    HolyStrikeAnimatedWeapon
    Metadata
    HolyStrikeAnimatedWeapon
    IsSummoned
    Y
    Level
    68
    Life
    6,433
    Armour
    28,790
    Evasion Rating
    4,739
    Damage
    0
    Spell Damage
    0
    Accuracy
    580
    Attack Time
    0
    Experience
    10,255
    Minion Life
    1,395
    Minion Damage
    0
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    Phys Convert Ele
    240%
    HolyStrikeMinionAttack
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 0—0
    Critical Strike Chance: 5%
    Strike your foes down with a powerful blow.
    iconbasicattack

    Object Type

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AnimatedItem/HolyStrikeAnimatedWeapon"] = {
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        name = "Holy Armament",
        life = 1,
        damage = 0,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 12,
        accuracy = 1,
        skillList = {
            "HolyStrikeMinionAttack",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HolyStrikeMinionAttack"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Edit

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