Boom Mace
One Hand Mace
Physical Damage: 39-81
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 70, 218 Str
Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
Boom Mace OneHandMaceE3 /8
NameShow Full Descriptions
DropLevel 70
BaseType Boom Mace
Class One Hand Maces
FlagsCanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
TypeMetadata/Items/Weapons/OneHandWeapons/OneHandMaces/OneHandMaceE3
Tagsnot_for_sale, experimental_base, mace, one_hand_weapon, onehand, weapon
IconArt/2DItems/Weapons/OneHandWeapons/OneHandMaces/HeistOneHandMace
ReferenceCommunity Wiki
Trigger Level 20 Fiery Impact on Melee Hit with this Weapon
local use skill on melee hit % [100]
FamilyGrantedSkill
DomainsItem (1)
GenerationTypeUnique (3)
Req. level1
Stats
  • local use skill on melee hit % Min: 100 Max: 100 Local
  • local display trigger level x fiery impact on melee hit with this weapon Min: 20 Max: 20 Local
  • Fiery Impact
    Level: 20
    Cooldown Time: 1.40 sec
    Requires Level 70
    Deals attack damage in an area.
    60% of Physical Damage Converted to Fire Damage
    This Skill is Triggered by a Unique Item
    is area damage [1]

    Community Wiki

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    Boom Mace

    Boom Mace is an one-handed mace basetype.

    Skills

    Fiery Impact

    Unique versions

    There are currently no unique items for this base item type.

    Item acquisition

    Experimented base types can be obtained from the Curio Display in the final reward rooms of Blueprint: Laboratory or Blueprint: Prohibited Library Grand Heists.


    Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.