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Stone Hammer
One Hand Maces
Physical Damage: 15-27
Critical Strike Chance: 5%
Attacks per Second: 1.3
Weapon Range: 1.1 metres
Requires Level 15, 56 Str
15% reduced Enemy Stun Threshold
DropLevel
15
BaseType
Stone Hammer
Flags
CanHaveInfluence, CanBeCorrupted, CanBeDoubleCorrupted, CanHaveIncubators, CanHaveAspects, CanHaveVeiledMods, CanBeSkinnTransferred, CanScourge
Type
Metadata/Items/Weapons/OneHandWeapons/OneHandMaces/OneHandMace4
Tags
mace, one_hand_weapon, onehand, weapon
Icon
Art/2DItems/Weapons/OneHandWeapons/OneHandMaces/OneHandMace4
15% reduced Enemy Stun Threshold
FamilyStunThresholdReduction
DomainsItem (1)
GenerationTypeUnique (3)
Stats
  • base stun threshold reduction +% 15 — 15 Global
  • Base.base_level
    1
    Base.tag
    default, weapon, onehand, mace, one_hand_weapon
    client.RenderItem
    , ,
    Mods.stat_description_list
    Metadata/StatDescriptions/stat_descriptions.csd
    Mods.mod_stat_description_list
    Metadata/StatDescriptions/advanced_mod_stat_descriptions.csd
    Mods.enable_rarity
    normal, magic, rare, unique
    Mods.inventory_type
    Weapon
    AttributeRequirements.strength_requirement
    100
    AttributeRequirements.dexterity_requirement
    0
    AttributeRequirements.intelligence_requirement
    0
    Weapon.minimum_attack_distance
    0
    Weapon.maximum_attack_distance
    3
    Weapon.minimum_damage
    5
    Weapon.maximum_damage
    10
    Weapon.weapon_speed
    833
    Weapon.critical_chance
    500
    Weapon.accuracy_rating
    20
    Weapon.weapon_class
    OneHandMace
    Quality.max_quality
    20
    Sockets.socket_info
    1:1:50 2:1:120 3:2:100 4:9999:30 5:9999:20 6:9999:5
    Unique /1
    CallinellusMalleus
    Requires Level 6, 56 Str
    15% reduced Enemy Stun Threshold
    (10—20)% increased Physical Damage
    Adds (1—3) to (5—8) Physical Damage
    (15—25)% reduced Enemy Stun Threshold with this Weapon
    Cannot Knock Enemies Back
    All Attack Damage Chills when you Stun
    (The Stun Threshold determines how much Damage can Stun something)
    (Chill reduces Enemy Action Speed by up to 30%, depending on the amount of Cold Damage in the hit, for 2 seconds)
    Edit

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