Mutated Adder
Spectre | N |
---|---|
Tags | beast, caster, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
Life
140%
Evasion
+15%
Ailment Threshold
140%
Resistance
0 0 85 0
Damage
160%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 8
Attack Time
1.095 Second
Damage Spread
±20%
Experience
200%
Model Size
100%
Type
SnakeDexMissionBoss
Metadata
DexMissionSnakeBoss
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
9,007
Armour
28,790
Evasion
5,450
Energy Shield
0
Damage
598
Spell Damage
598
Accuracy
290
Attack Time
1.095
Experience
20,510
Ailment Threshold
9,007
Chill
28
Shock
28
Brittle
161
Scorch
28
Sap
79
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 478–717
Critical Strike Chance: 5%
Attack Time: 1.095 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningSprayDexMissionBoss
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Effectiveness of Added Damage: 10%
Cast Time: 0.25 sec
Summons a totem that fires a stream of flame at nearby enemies.
Deals 115.8 to 215.1 Lightning Damage
Skills Repeat an additional 8 Times
Projectiles Pierce all Targets
Fires 3 additional Projectiles
30% increased Projectile Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
Skills Repeat an additional 8 Times
Projectiles Pierce all Targets
Fires 3 additional Projectiles
30% increased Projectile Speed
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
MonsterSmokeMineDexMission
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Smoke Mine
Cast Time: 0.5 sec
Cooldown Time: 6 sec
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 7 seconds
Buff grants 30% increased Movement Speed
active skill area of effect radius +% final [40]
Buff grants 30% increased Movement Speed
active skill area of effect radius +% final [40]
MonsterSmokeMineSnakeDexMission
Spell, Area, Duration, Movement, RemoteMined, AreaSpell, Travel, HasReservation, Blink, Cooldown
Smoke Mine
Cast Time: 0.5 sec
Cooldown Time: 9 sec
Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.
Base duration is 7 seconds
Buff grants 50% increased Movement Speed
active skill area of effect radius +% final [65]
alternate minion [1]
smoke mine spawn X snakes on teleport [5]
Buff grants 50% increased Movement Speed
active skill area of effect radius +% final [65]
alternate minion [1]
smoke mine spawn X snakes on teleport [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/DexMissionSnakeBoss"] = { name = "Mutated Adder", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MonsterLightningSprayDexMissionBoss", "MonsterSmokeMineSnakeDexMission", "MonsterSmokeMineDexMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningSprayDexMissionBoss"] = { name = "Holy Flame Totem", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "skill_repeat_count", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 0, 0, 8, -75, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 2, 10, 8, -75, -25, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 2, 12, 8, -75, -25, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 2, 14, 8, -75, -25, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 2, 16, 8, -75, -25, levelRequirement = 45, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 2, 18, 8, -75, -25, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 2, 20, 8, -75, -25, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 2, 22, 8, -75, -25, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 2, 24, 8, -75, -25, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 3, 26, 8, -75, -25, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 3, 28, 8, -75, -25, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 3, 30, 8, -75, -25, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 3, 32, 8, -75, -25, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 3, 34, 8, -75, -25, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 3, 36, 8, -75, -25, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 3, 38, 8, -75, -25, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 3, 40, 8, -75, -25, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 3, 42, 8, -75, -25, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 4, 44, 8, -75, -25, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 4, 46, 8, -75, -25, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 4, 48, 8, -75, -25, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 4, 50, 8, -75, -25, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 4, 52, 8, -75, -25, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 4, 54, 8, -75, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 4, 55, 8, -75, -25, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 4, 56, 8, -75, -25, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSmokeMineSnakeDexMission"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "smoke_mine_spawn_X_snakes_on_teleport", "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "alternate_minion", }, levels = { [1] = {3, 20, 3000, 10, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {4, 35, 5000, 40, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {5, 50, 7000, 65, 1, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6, 50, 7000, 65, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSmokeMineDexMission"] = { name = "Smoke Mine", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {30, 7000, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
30% increased Movement Speed
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
1000% increased Armour
stance movement speed +% final [100]
Id | StanceSnakeSlither |
---|---|
Family | Stance |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
mission_beast_corrupted
active skill cast speed +% final [25]
Id | DexMissionSnakeCastSpeedFinal |
---|---|
Family | FinalCastSpeed |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |