突變的毒蛇
幽魂 | N |
---|---|
標籤 | beast, 法術, extra_extra_small_height, has_dagger, has_one_handed_melee, light_armour, lightning_affinity, medium_movement, melee, not_int, not_str, physical_affinity, ranged, red_blood, reptile_beast |
生命
140%
閃避
+15%
異常狀態臨界值
140%
抗性
0 0 85 0
傷害
160%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 8
攻擊間隔
1.095 秒
傷害分佈
±20%
經驗值
200%
Model Size
100%
類型
SnakeDexMissionBoss
Metadata
DexMissionSnakeBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,007
護甲
28,790
閃避
5,450
能量護盾
0
傷害
598
法術傷害
598
命中
290
攻擊間隔
1.095
經驗值
20,510
異常狀態臨界值
9,007
冰緩
28
感電
28
易碎
161
焦灼
28
殘喘
79
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeed
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 478–717
暴擊率: 5%
攻擊間隔: 1.095 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
MonsterLightningSprayDexMissionBoss
法術, 投射物, 玩家投射物, 傷害, 陷阱技能, 地雷技能, 圖騰, 火焰
神聖火舌圖騰
附加傷害效用: 10%
施放時間: 0.25 秒
召喚一個圖騰,它會持續的對附近的敵人噴射火焰。
造成 115.8 至 215.1 閃電傷害
技能重複施放 8 次
投射物穿透全部目標
發射 3 個額外投射物
增加 30% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
技能重複施放 8 次
投射物穿透全部目標
發射 3 個額外投射物
增加 30% 投射物速度
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
spell maximum action distance +% [-75]
MonsterSmokeMineDexMission
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
冷卻時間: 6 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
+7 秒基礎持續時間
增益效果增加 30% 移動速度
active skill area of effect radius +% final [40]
增益效果增加 30% 移動速度
active skill area of effect radius +% final [40]
MonsterSmokeMineSnakeDexMission
法術, 範圍, 持續時間, 位移, 遙控地雷, 範圍法術, 快行, 消耗保留, 閃現, 冷卻
煙霧地雷
施放時間: 0.5 秒
冷卻時間: 9 秒
設置一個地雷,當你啟動時會將你傳送至該地雷所在處。當傳送時,在原本位置與地雷所在位置的區塊都會被充滿煙霧,致盲身在煙霧中的敵人,並提升你的移動速度。與其他閃現技能共享冷卻時間。
+7 秒基礎持續時間
增益效果增加 50% 移動速度
active skill area of effect radius +% final [65]
alternate minion [1]
smoke mine spawn X snakes on teleport [5]
增益效果增加 50% 移動速度
active skill area of effect radius +% final [65]
alternate minion [1]
smoke mine spawn X snakes on teleport [5]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { main_hand_unarmed_type = "Dagger" basic_action = "ChangeToStance1" basic_action = "ChangeToStance2" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Snake/DexMissionSnakeBoss"] = { name = "Mutated Adder", life = 1.4, fireResist = 0, coldResist = 0, lightningResist = 85, chaosResist = 0, damage = 1.6, damageSpread = 0.2, attackTime = 1.095, attackRange = 8, accuracy = 1, skillList = { "MeleeAtAnimationSpeed", "MonsterLightningSprayDexMissionBoss", "MonsterSmokeMineSnakeDexMission", "MonsterSmokeMineDexMission", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterLightningSprayDexMissionBoss"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "skill_repeat_count", "spell_maximum_action_distance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 0, 0, 8, -75, -25, levelRequirement = 3, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.69999998807907, 1.2999999523163, 2, 10, 8, -75, -25, levelRequirement = 34, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.69999998807907, 1.2999999523163, 2, 12, 8, -75, -25, levelRequirement = 38, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.69999998807907, 1.2999999523163, 2, 14, 8, -75, -25, levelRequirement = 43, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.69999998807907, 1.2999999523163, 2, 16, 8, -75, -25, levelRequirement = 45, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [6] = {0.69999998807907, 1.2999999523163, 2, 18, 8, -75, -25, levelRequirement = 53, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [7] = {0.69999998807907, 1.2999999523163, 2, 20, 8, -75, -25, levelRequirement = 58, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [8] = {0.69999998807907, 1.2999999523163, 2, 22, 8, -75, -25, levelRequirement = 62, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [9] = {0.69999998807907, 1.2999999523163, 2, 24, 8, -75, -25, levelRequirement = 63, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [10] = {0.69999998807907, 1.2999999523163, 3, 26, 8, -75, -25, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [11] = {0.69999998807907, 1.2999999523163, 3, 28, 8, -75, -25, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [12] = {0.69999998807907, 1.2999999523163, 3, 30, 8, -75, -25, levelRequirement = 68, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [13] = {0.69999998807907, 1.2999999523163, 3, 32, 8, -75, -25, levelRequirement = 69, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [14] = {0.69999998807907, 1.2999999523163, 3, 34, 8, -75, -25, levelRequirement = 70, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [15] = {0.69999998807907, 1.2999999523163, 3, 36, 8, -75, -25, levelRequirement = 71, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [16] = {0.69999998807907, 1.2999999523163, 3, 38, 8, -75, -25, levelRequirement = 72, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [17] = {0.69999998807907, 1.2999999523163, 3, 40, 8, -75, -25, levelRequirement = 73, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [18] = {0.69999998807907, 1.2999999523163, 3, 42, 8, -75, -25, levelRequirement = 74, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [19] = {0.69999998807907, 1.2999999523163, 4, 44, 8, -75, -25, levelRequirement = 75, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [20] = {0.69999998807907, 1.2999999523163, 4, 46, 8, -75, -25, levelRequirement = 76, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [21] = {0.69999998807907, 1.2999999523163, 4, 48, 8, -75, -25, levelRequirement = 77, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [22] = {0.69999998807907, 1.2999999523163, 4, 50, 8, -75, -25, levelRequirement = 78, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [23] = {0.69999998807907, 1.2999999523163, 4, 52, 8, -75, -25, levelRequirement = 79, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [24] = {0.69999998807907, 1.2999999523163, 4, 54, 8, -75, -25, levelRequirement = 80, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [25] = {0.69999998807907, 1.2999999523163, 4, 55, 8, -75, -25, levelRequirement = 81, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [26] = {0.69999998807907, 1.2999999523163, 4, 56, 8, -75, -25, levelRequirement = 82, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSmokeMineSnakeDexMission"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "smoke_mine_spawn_X_snakes_on_teleport", "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", "alternate_minion", }, levels = { [1] = {3, 20, 3000, 10, 1, levelRequirement = 3, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [2] = {4, 35, 5000, 40, 1, levelRequirement = 36, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [3] = {5, 50, 7000, 65, 1, levelRequirement = 52, statInterpolation = {1, 1, 1, 1}, cost = { }, }, [4] = {6, 50, 7000, 65, 1, levelRequirement = 70, statInterpolation = {1, 1, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MonsterSmokeMineDexMission"] = { name = "Smoke Mine", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a mine that will teleport you to it when detonated. It covers both your escape and arrival with a cloud of smoke that blinds enemies, and gives you a temporary buff to movement speed. Shares a cooldown with other Blink skills.", skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Movement] = true, [SkillType.RemoteMined] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, [SkillType.HasReservation] = true, [SkillType.Blink] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "buff_skill_stat_descriptions", castTime = 0.5, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "base_movement_velocity_+%", "base_skill_effect_duration", "active_skill_area_of_effect_radius_+%_final", }, levels = { [1] = {30, 7000, 40, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
增加 30% 移動速度
Id | MonsterImplicitFastRun5 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
Id | Nothing |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
增加 1000% 護甲
stance movement speed +% final [100]
Id | StanceSnakeSlither |
---|---|
Family | Stance |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences armour speed |
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
Id | MonsterLifeAndDamageLessBelowLevel33 |
---|---|
Family | MoreLifeBelowLevelThreshold |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | resource life damage |
Id | DexMissionCorruptedBeastEffect1 |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
mission_beast_corrupted
active skill cast speed +% final [25]
Id | DexMissionSnakeCastSpeedFinal |
---|---|
Family | FinalCastSpeed |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | caster speed |