圣焰图腾
等级: (1–20)
消耗: (11–39) 点魔力
施放间隔: 0.25 秒
攻击暴击率: 5.00%
伤害效用: 35%
投射物速度: 750
需求 等级 (4–70), (10–98) 力量, (7–68) 智慧
召唤一个图腾,它会持续对附近的敌人喷射火焰,并在图腾周围创造一片奉献地面。
造成 (2–153) - (5–230) 物理伤害
投射物贯穿所有目标
图腾持续 8
发射 3 个投射物
将物理伤害的 50% 转化为火焰伤害
召唤使用一个使用该技能的图腾
奉献地面使你和友军免疫诅咒

品质额外效果:
投射物速度加快 (0–40)%
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Holy Flame Totem
使命 /2 ⍟
等级效果 /40
固定
图腾持续 8
发射 3 个投射物
将物理伤害的 50% 转化为火焰伤害
召唤使用一个使用该技能的图腾
投射物贯穿所有目标
奉献地面使你和友军免疫诅咒
等级需求等级力量智慧消耗造成 2 - 5 物理伤害经验值
14107112, 5841
26139123, 63,099
391712134, 87,433
4122114147, 1022,895
5162618168, 1349,725
62031221812, 1895,714
72437251915, 23169,595
82842292119, 29283,759
93247332324, 36453,996
103653362530, 45703,128
114058402637, 551,061,223
124463442845, 682,065,870
134868483055, 832,507,110
145274513267, 1012,573,731
155578543377, 1167,611,351
165882573489, 13413,437,908
1761866036102, 15425,052,147
1864906237117, 17643,869,436
1967946538134, 201242,081,178
2070986839153, 230
217240168, 251
227441183, 274
237642200, 299
247843218, 326
258044237, 356
268245258, 387
278446281, 422
288646306, 459
298847333, 499
309048362, 543
319149377, 566
329249393, 590
339349410, 615
349450427, 641
359550445, 668
369651464, 696
379751483, 725
389852503, 755
399952524, 787
4010052546, 819
Attribute /9

圣焰图腾

KeyValue
CostiLvl 1: 普通: 1x知识卷轴
关键字Hit, 持续时间, 词缀
DropLevel 4
BaseType 圣焰图腾
Class 技能宝石
TargetTypes地面, 敌人,
Type法术, 投射物, 玩家投射物, 伤害, 陷阱技能, 地雷技能, 图腾, 火焰, 引导, 物理
ItemTypeMetadata/Items/Gems/SkillGemFlameTotem
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
1000 (T5)由灼热连接相连的图腾施放时,圣焰图腾和震波图腾造成相当于物理伤害 35% 的额外火焰伤害
1000 (T5)由灼热连接相连的图腾施放时,圣焰图腾和震波图腾造成相当于物理伤害 60% 的额外火焰伤害
圣焰图腾 怪物 /55 ⍟
名字词缀幽魂
幽灵火炮Y
夜色毒蛇30% 的物理伤害转换为混沌伤害Y
宿主辐射30% 的物理伤害转换为混沌伤害Y
宿主辐射30% 的物理伤害转换为混沌伤害
additional item drop slots when deleted on death [1]
monster inherent experience granted +% final if deleted on death [80]
Y
燃烧精华damage taken +% from spike traps final [-100]
damage taken +% from arrow traps final [-100]
immune to labyrinth degen effect [1]
immune to lava damage [1]
Y
虚影炎兽Y
虚影亡魂移动速度加快 50%Y
先驱者技能可以额外发射 2 个投射物
投射物速度加快 50%
Y
燃夜者Y
地炎之兆勒维欧克掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
先驱者技能可以额外发射 2 个投射物
掉落的物品稀有度提高 15000%
怪物提供的经验值提高 100%
投射物速度加快 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
瓦尔灌注图腾Y
食人族拥护者Y
食人族喷火者Y
恶魔施法速度加快 100%Y
余烬之象掉落的物品数量提高 2000%
掉落的物品稀有度提高 2000%
怪物提供的经验值提高 20000%
monster penalty against minions damage +% final vs player minions [-25]
Y
冈姆的霸业monster no map drops [1]Y
瓦尔秘语之灵monster no drops or experience [1]Y
瓦尔金属匠哈维里掉落的物品稀有度提高 %
+7 召唤图腾数量上限
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
瓦尔金属匠哈维里掉落的物品稀有度提高 %
+7 召唤图腾数量上限
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
奎特西掉落的物品稀有度提高 %
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
攻击速度加快 40%
移动速度加快 30%
Y
卡尔赛佛掉落的物品稀有度提高 %
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
+1 召唤图腾数量上限
kill traps mines and totems on death [1]
Y
暴炎火灵掉落的物品数量提高 300%
掉落的物品稀有度提高 800%
移动速度加快 50%
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
提耶须猎犬monster no beyond portal [1]
monster no map drops [1]
Y
岩浆元素移动速度减慢 40%
50% 的物理伤害转换为火焰伤害
monster no drops or experience [1]
monster no map drops [1]
Y
腐化之牙monster no map drops [1]Y
突变的毒蛇移动速度加快 30%
monster no map drops [1]
Y
恶魔Y
图腾无法被伤害
无法被击退
Y
动荡之火Y
烈焰魔像monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Y
小型烈焰魔像monster no drops or experience [1]
monster base type attack cast speed +% and damage -% final [22]
Y
火山魔像monster do not fracture [1]Y
阳诞魔像monster do not fracture [1]Y
陨石魔像monster no drops or experience [1]
monster do not fracture [1]
Y
无界之炎monster base type attack cast speed +% and damage -% final [33]Y
岩浆魔像monster base type attack cast speed +% and damage -% final [33]Y
红刃火之霸者+1 召唤图腾数量上限
monster no map drops [1]
kill traps mines and totems on death [1]
cannot have affliction mods [1]
Y
燃烧余烬immune to lava damage [1]Y
空生者拉尼亚移动速度加快 30%
drop additional rare items [3]
kill traps mines and totems on death [1]
Y
空生者拉尼亚移动速度加快 30%
kill traps mines and totems on death [1]
Y
空生者拉尼亚移动速度加快 30%
获得额外火焰伤害, 其数值等同于物理伤害的 25%
monster no map drops [1]
kill traps mines and totems on death [1]
Y
精华核心Y
绿齿加洛德+1 召唤图腾数量上限
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
掉落的物品稀有度提高 %
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Y
光剑奥瑞利欧+1 召唤图腾数量上限
kill traps mines and totems on death [1]
kill traps mines and totems on death [1]
掉落的物品稀有度提高 %
monster no map drops [1]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Y
大地烈炎地狱巨犬Y
精华核心cannot be used as minion [1]N
提耶须猎犬monster no beyond portal [1]
monster no map drops [1]
怪物提供的经验值提高 300%
monster no drops [0]
Y
烈焰魔像Y
烈焰行者monster base type attack cast speed +% and damage -% final [22]Y
菌潮吞火者Y
孢囊之吸格拉什掉落的物品数量提高 1500%
掉落的物品稀有度提高 2000%
怪物提供的经验值提高 100%
无法被击退
80% 的物理伤害转换为火焰伤害
Y
图腾Y
悲运塑像Y
诱捕塑像攻击速度加快 40%
移动速度加快 30%
Y
商城 /13 ⍟
呼唤图腾:创生者
将【法术图腾】或【弩炮图腾】替换为五彩堤基雕像。
图腾外观:奥尔达克
将【法术图腾】或【弩炮图腾】替换为部落石像。
圣焰图腾外观:鬼焰
你的圣焰图腾被鬼火附身。
图腾:守护之隼
将【法术图腾】或【弩炮图腾】替换为老鹰雕像。
图腾:魔塔
将【法术图腾】或【弩炮图腾】替换为上古魔塔。
图腾:龙咆
将【法术图腾】或【弩炮图腾】替换为金龙雕像。
图腾:秘能禁书
将【法术图腾】或【弩炮图腾】替换为秘能禁书。
法术图腾:晶柱
将【法术图腾】或【弩炮图腾】替换为晶柱雕像。
图腾外观:扭曲之颅
改变你法术和弩炮图腾的外观。
图腾外观:地狱使魔
将法术图腾或弩炮图腾变为地狱使魔效果
图腾:恶灵水手
将法术图腾或弩炮图腾外观变为恶灵水手。
图腾外观:挑战者的先祖图腾
将法术图腾或弩炮图腾外观改为挑战者的先祖图腾主题。
图腾外观:守护者的先祖图腾
将法术图腾或弩炮图腾外观改为守护者的先祖图腾主题。
迷宫 附魔 helmet /8 ⍟
等级名字词缀比重
无情帝王试炼Enchantment Flame Totem Damage 1【圣焰图腾】的伤害提高 25%75
终极帝王试炼Enchantment Flame Totem Damage 2【圣焰图腾】的伤害提高 40%75
无情帝王试炼Enchantment Flame Totem Num Of Additional Projectiles 1【圣焰图腾】可以额外发射 1 个投射物75
终极帝王试炼Enchantment Flame Totem Num Of Additional Projectiles 2【圣焰图腾】可以额外发射 2 个投射物75
无情帝王试炼Enchantment Flame Totem Projectile Speed 1【圣焰图腾】投射物速度加快 20%75
终极帝王试炼Enchantment Flame Totem Projectile Speed 2【圣焰图腾】投射物速度加快 30%75
无情帝王试炼Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 1圣焰图腾创造的奉献地面可以使敌人受到的伤害提高 6%75
终极帝王试炼Enchantment Flame Totem Consecrated Ground Enemy Damage Taken 2圣焰图腾创造的奉献地面可以使敌人受到的伤害提高 9%75
被辅助 /82 ⍟
  • 主动类型: 法术, 投射物, 玩家投射物, 伤害, 陷阱技能, 地雷技能, 图腾, 火焰, 引导, 物理
  • 图示名字
    附加火焰伤害(辅)
    辅助任意击中敌人的技能。
    高阶多重投射(辅)
    辅助投射物技能。
    低阶多重投射(辅)
    辅助投射物技能。
    快速投射(辅)
    辅助投射物技能。
    附加冰霜伤害(辅)
    辅助任意击中敌人的技能。
    附加闪电伤害(辅)
    辅助任意击中敌人的技能。
    提高暴击几率(辅)
    辅助任意击中敌人的技能。
    提高暴击伤害(辅)
    辅助任意击中敌人的技能。
    击退(辅)
    辅助任意击中敌人的技能。
    生命偷取(辅)
    辅助任意击中敌人的技能,基于击中造成的伤害偷取生命。
    附加混沌伤害(辅)
    辅助任意击中敌人的技能。
    击晕(辅)
    辅助任意击中敌人的技能,使被辅助技能更容易眩晕敌人。
    穿透(辅)
    辅助投射物技能。
    陷阱(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷陷阱,当一个敌人接近时为你使用该技能。陷阱无法使用吟唱技能。
    物品稀有度增幅(辅)
    辅助任意能击败敌人的技能。
    快速施法(辅)
    辅助非瞬发法术技能。
    寒冰转烈焰(辅)
    辅助任意击中敌人的技能。
    几率点燃(辅)
    辅助任意击中敌人的技能。
    元素扩散(辅)
    辅助任意能击中敌人或对敌人造成元素异常状态的技能。
    终结(辅)
    辅助任意击中敌人的技能,如果敌人在被击中后低于 10% 生命上限值则会被立即击败。
    钢铁意志(辅)
    辅助法术技能,使力量属性也会像提高近战物理伤害一样提高法术伤害。
    链爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    几率逃跑(辅)
    辅助任意击中敌人的技能。
    致盲(辅)
    辅助任意击中敌人的技能。
    火焰穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的火焰抗性。
    冰霜穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的冰霜抗性。
    闪电穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的闪电抗性。
    元素穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的元素抗性。
    连锁(辅)
    辅助投射物和其他任意能连锁的技能。
    分裂(辅)
    辅助投射物技能,使该技能的投射物在首次击中敌人时不再穿透并分叉成 2 个。
    投射物归返(辅)
    辅助投射物技能。
    暴击获得暴击球(辅)
    辅助任意击中敌人的技能。
    增加燃烧伤害(辅)
    辅助任意击中敌人的技能,或能直接造成燃烧伤害的技能。
    投射物减速(辅)
    辅助投射物技能。
    减少格挡几率(辅)
    辅助任意击中敌人的技能。
    物理转闪电(辅)
    辅助任意击中敌人的技能。
    急冻(辅)
    辅助任意造成伤害的技能。
    毒化(辅)
    辅助任意击中敌人的技能。
    虚空操纵(辅)
    辅助任意造成伤害的技能。
    精准破坏(辅)
    辅助能造成伤害的攻击或法术技能。
    极速腐化(辅)
    辅助任意有持续时间或能通过击中造成异常状态的技能。
    元素集中(辅)
    辅助能击中或燃烧敌人的技能,以及能施加元素异常状态的技能。
    点燃扩散(辅)
    辅助任意击中敌人的技能。
    低阶毒化(辅)
    辅助任意击中敌人的技能。
    致命异常状态(辅)
    辅助任意击中敌人的技能。
    腐蚀(辅)
    辅助任意击中敌人的技能。
    效能(辅)
    辅助任意能造成伤害或有持续时间的技能。
    猛毒(辅)
    辅助任意击中敌人的技能。
    献祭(辅)
    辅助任意击中敌人的技能。
    异常爆发(辅)
    辅助任意可以击中敌人或施加异常状态的技能
    残暴(辅)
    辅助任意造成伤害的技能。
    齐射(辅)
    辅助玩家自身射出投射物的技能。不会影响其他来源或二次产生的投射物。无法辅助螺旋发射投射物的技能。
    召唤幻影(辅)
    辅助可以击中敌人或召唤生物的技能。当该技能或召唤生物击败敌人,或击中稀有或传奇敌人时,有一定几率召唤一个幻灵,该生物可以使用穿刺投射物法术造成物理伤害。
    彻骨(辅)
    辅助可使敌人冰缓或产生冰缓区域的技能。
    多重图腾(辅)
    辅助召唤图腾的技能。
    能量偷取(辅)
    辅助任意击中敌人的技能,基于击中造成的伤害偷取能量护盾。
    高爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    高阶齐射(辅)
    辅助玩家自身射出投射物的技能。不会影响其他来源或二次产生的投射物。无法辅助螺旋发射投射物的技能。
    附加火焰伤害(强辅)
    辅助任意击中敌人的技能。
    残暴(强辅)
    辅助任意造成伤害的技能。
    增加燃烧伤害(强辅)
    辅助任意击中敌人的技能,或能直接造成燃烧伤害的技能。
    火焰穿透(强辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的火焰抗性。
    附加冰霜伤害(强辅)
    辅助任意击中敌人的技能。
    连锁(强辅)
    辅助投射物和其他任意能连锁的技能。
    冰霜穿透(强辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的冰霜抗性。
    致命异常状态(强辅)
    辅助任意击中敌人的技能。
    分裂(强辅)
    辅助投射物技能,使它们的投射物在头两次击中敌人时并不穿透,而是分叉成两个。
    高阶多重投射(强辅)
    辅助投射物技能。
    极速腐化(强辅)
    辅助任意有持续时间或能通过击中造成异常状态的技能。
    虚空操纵(强辅)
    辅助任意造成伤害的技能。
    附加混沌伤害(强辅)
    辅助任意击中敌人的技能。
    附加闪电伤害(强辅)
    辅助任意击中敌人的技能。
    精准破坏(强辅)
    辅助能造成伤害的攻击或法术技能。
    元素集中(强辅)
    辅助能击中或燃烧敌人的技能,以及能施加元素异常状态的技能。
    闪电穿透(强辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的闪电抗性。
    异常爆发(强辅)
    辅助任意可以击中敌人或施加异常状态的技能
    凌厉(辅)
    辅助任意击中敌人的技能。召唤生物无法获得凌厉。
    过载(辅)
    辅助任意击中敌人的技能。
    碎影魔刃(辅)
    辅助可以击中敌人的法术技能。无法影响召唤生物的技能。
    吞噬(辅)
    辅助任意击中敌人的技能。
    焚木烈火(辅)
    辅助召唤图腾的技能。无法影响召唤生物的技能。
    凌虐(辅)
    辅助任意击中敌人的技能。
    图腾
    构造体
    Totem
    幽魂N
    标签construct, immobile, is_unarmed, large_model, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
    生命
    120%
    护甲
    +100%
    异常状态临界值
    120%
    抗性
    40 40 40 20
    伤害
    100%
    命中
    100%
    攻击暴击率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HolyFlameTotem
    Metadata
    HolyFireSprayTotem
    IsSummoned
    Y

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/Totem"
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/Totem"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/totems/HolyFlameTotem/totem.epk );"
    }
    
    Life
    {
    	on_death = "RemoveEffectPack( Metadata/Effects/Spells/totems/HolyFlameTotem/totem.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/HolyFireSprayTotem"] = {
        name = "Totem",
        life = 1.2,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 20,
        damage = 1,
        damageSpread = 0,
        attackTime = 1,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    

    Community Wiki

    Edit

    Holy Flame Totem

    Holy Flame Totem summons totem that fires a stream of flame at nearby enemies, dealing fire damage to them. Damage from the totem deals physical damage converted to fire damage. Each totem also creates Consecrated Ground around it that also makes allies standing on it immune to curses. Totem range is 100.

    Skill Functions and Interactions

    This skill is affected by any passives that affect totems, however, nodes such as Totemic Zeal will not be displayed in tooltip DPS due to engine limitation.

    If you wear The Three Dragons unique helmet and use Herald of Thunder skill, shocked enemies killed by your Flame Totem won't proc Herald of Thunder's on kill effect and this is intentional.

    Additional projectiles: Only one projectile will hit an enemy per cast. Increasing the number of projectiles will only help to hit more enemies per cast, but will not multiply the damages on enemies.

    Projectile Speed: Affects the distance that the projectile will travel as well as its speed.

    Channelling: The totem's attack is considered a Channelling skill, so it will benefit from bonuses related to channeling.

    Version history

    VersionChanges
    3.17.0
  • Holy Flame Totem now deals 2 to 5 Physical Damage at gem level 1 (previously 3 to 5), up to 153 to 230 at gem level 20 (previously 134 to 202).
  • Now has 35% Effectiveness of Added Damage at all gem levels (previously 30%).
  • 3.6.0
  • Flame Totem has been renamed. It is now Holy Flame Totem.
  • Now creates Consecrated Ground at the totem's location. This consecrated ground grants Curse Immunity.
  • Now deals Physical Damage, and converts 50% of Physical Damage to Fire Damage.
  • Now deals 3 to 5 Physical Damage at gem level 1 (from 1 to 2 Fire Damage), up to 134 to 202 at gem level 20 (from 122 to 183).
  • Now costs 11 mana to cast at gem level 1 (from 12) up to 39 mana at gem level 20 (from 42).
  • Now has an added damage effectiveness of 30% (from 25%).
  • Now fires 2 additional projectiles at all levels (previously gained additional projectiles at gem levels 5 and 9). These projectiles fire in a wider cone than previously.
  • Now has 20% more Totem Life.
  • Now gains 1% increased Projectile Speed per 1% quality (previously gained 1% increased Totem Life per 1% quality).
  • Is now considered 'Channelling', and will be affected by things which modify Channelled skills.
  • 2.1.0
  • Cast speed has been reduced from 200ms to 250ms. Flame Totem now does 25% less damage at Level 1, up to 24% more damage at Level 20. When combined with the cast speed changes, this now does 40% less DPS at level 1, up to 0% at level 21. It does more damage at levels 22 and beyond.
  • 2.0.0
  • Now adds additional projectiles to spray as it levels up. Totem life increased. It now increases totem life by 1% per 1% quality (was 3% per 1% quality). Critical Strike Chance has been increased from 4% to 5%.
  • 1.0.5
  • Cast duration is slowed from 80ms to 200ms.
  • Damage has been increased by 270% at level 1 of the gem, increasing to 294% at level 15 of the gem.
  • 1.0.0
  • Mana cost reduced.
  • Damage at high levels has been reduced (around 10% less damage at level 15).
  • 0.11.1
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
    Damage values on these skills have been updated to reflect this.
  • 0.10.0
  • Added 4% base Critical Strike|critical strike chance.
  • 0.9.13
  • Reduced damage by 14% and Life by an additional 30%.
  • 0.9.12w
  • Fixed a bug where it was not affected by the damage penalties that the Multiple Projectiles gems conferred.
  • 0.9.12l
  • Fixed a bug where Flame Totem would not correctly list what it does.
  • 0.9.12j
  • Flame Totem has been added to the game.

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