精华核心
构造体
Energy Locus
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, stone_armour |
生命
200%
异常状态临界值
200%
抗性
37 37 37 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
95%
类型
LivingCrystal
Metadata
EssenceLivingCrystal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,867
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EssenceMonsterLightningSpray
法术, 投射物, 玩家投射物, 伤害, 陷阱技能, 地雷技能, 图腾, 火焰
圣焰图腾
伤害效用: 30%
施放间隔: 0.15 秒
冷却时间: 1.6 秒
召唤一个图腾,它会持续的对附近的敌人喷射火焰。
造成 167.6 - 302.6 闪电伤害
技能可重复施放 5 次
投射物贯穿所有目标
额外发射 1 个投射物
投射物速度减慢 30%
base is projectile [1]
技能可重复施放 5 次
投射物贯穿所有目标
额外发射 1 个投射物
投射物速度减慢 30%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { untargetable_by_monster_ai = 1 set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LivingCrystal/EssenceLivingCrystal"] = { name = "Energy Locus", life = 2, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "EssenceMonsterLightningSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EssenceMonsterLightningSpray"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.55000001192093, 0.91000002622604, 1, -30, 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.49000000953674, 1, 1, -30, 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.55000001192093, 0.91000002622604, 1, -30, 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.49000000953674, 0.91000002622604, 1, -30, 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.46999999880791, 0.85000002384186, 1, -30, 5, levelRequirement = 26, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.55000001192093, 0.98000001907349, 1, -30, 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.60000002384186, 1.1000000238419, 1, -30, 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.54000002145767, 1, 1, -30, 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.60000002384186, 1.1000000238419, 1, -30, 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.66000002622604, 1.2000000476837, 1, -30, 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.72000002861023, 1.2999999523163, 1, -30, 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.77999997138977, 1.3999999761581, 1, -30, 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.83999997377396, 1.5, 1, -30, 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.89999997615814, 1.6000000238419, 1, -30, 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.95999997854233, 1.7000000476837, 1, -30, 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [16] = {1.0199999809265, 1.7999999523163, 1, -30, 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [17] = {1.0800000429153, 1.8999999761581, 1, -30, 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
精华核心
构造体
cannot be used as minion [1]
Energy Locus
幽魂 | N |
---|---|
标签 | bludgeoning_weapon, 施法, construct, delve_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, stone_armour |
生命
200%
异常状态临界值
200%
抗性
20 20 20 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 8
攻击间隔
1.5 秒
伤害分布
±20%
经验值
100%
Model Size
95%
类型
LivingCrystalDelve
Metadata
DelveLivingCrystal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
12,867
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
12,867
冰缓
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMonsterLightningSpray
法术, 投射物, 玩家投射物, 伤害, 陷阱技能, 地雷技能, 图腾, 火焰
圣焰图腾
施放间隔: 0.15 秒
冷却时间: 1.6 秒
召唤一个图腾,它会持续的对附近的敌人喷射火焰。
造成 112.3 - 208.6 闪电伤害
技能可重复施放 5 次
投射物贯穿所有目标
额外发射 1 个投射物
投射物速度减慢 30%
base is projectile [1]
技能可重复施放 5 次
投射物贯穿所有目标
额外发射 1 个投射物
投射物速度减慢 30%
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LivingCrystal/DelveLivingCrystal"] = { name = "Energy Locus", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "DelveMonsterLightningSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMonsterLightningSpray"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1, -30, 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |