Convergence d'énergies
Fabrication
Energy Locus
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, construct, is_unarmed, lightning_affinity, medium_height, medium_movement, stone_armour |
Vie
200%
Ailment Threshold
200%
Résistance
37 37 37 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
95%
Type
LivingCrystal
Metadata
EssenceLivingCrystal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,867
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
EssenceMonsterLightningSpray
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Efficacité des Dégâts supplémentaires: 30%
Temps d'incantation: 0.15 sec.
Temps de recharge: 1.6 sec.
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 167.6 à 302.6 Dégâts de foudre
Les Aptitudes se répètent 5 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire un Projectile supplémentaire
30% de Réduction de la Vitesse des Projectiles
base is projectile [1]
Les Aptitudes se répètent 5 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire un Projectile supplémentaire
30% de Réduction de la Vitesse des Projectiles
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { untargetable_by_monster_ai = 1 set_base_cannot_be_damaged = 1 set_cannot_be_chained_from = 1 set_cannot_be_afflicted = 1 } Actor { basic_action = "Emerge" } DiesAfterTime { }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Targetable { no_highlight = true targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LivingCrystal/EssenceLivingCrystal"] = { name = "Energy Locus", life = 2, fireResist = 37, coldResist = 37, lightningResist = 37, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "EssenceMonsterLightningSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["EssenceMonsterLightningSpray"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.55000001192093, 0.91000002622604, 1, -30, 5, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.49000000953674, 1, 1, -30, 5, levelRequirement = 5, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.55000001192093, 0.91000002622604, 1, -30, 5, levelRequirement = 8, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.49000000953674, 0.91000002622604, 1, -30, 5, levelRequirement = 12, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.46999999880791, 0.85000002384186, 1, -30, 5, levelRequirement = 26, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.55000001192093, 0.98000001907349, 1, -30, 5, levelRequirement = 30, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.60000002384186, 1.1000000238419, 1, -30, 5, levelRequirement = 34, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.54000002145767, 1, 1, -30, 5, levelRequirement = 38, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.60000002384186, 1.1000000238419, 1, -30, 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.66000002622604, 1.2000000476837, 1, -30, 5, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.72000002861023, 1.2999999523163, 1, -30, 5, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.77999997138977, 1.3999999761581, 1, -30, 5, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.83999997377396, 1.5, 1, -30, 5, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.89999997615814, 1.6000000238419, 1, -30, 5, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.95999997854233, 1.7000000476837, 1, -30, 5, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [16] = {1.0199999809265, 1.7999999523163, 1, -30, 5, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [17] = {1.0800000429153, 1.8999999761581, 1, -30, 5, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, }, }
Convergence d'énergies
Fabrication
cannot be used as minion [1]
Energy Locus
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Lanceur de sorts, construct, delve_monster, is_unarmed, lightning_affinity, medium_height, medium_movement, no_pantheon_mod, stone_armour |
Vie
200%
Ailment Threshold
200%
Résistance
20 20 20 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 8
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
100%
Model Size
95%
Type
LivingCrystalDelve
Metadata
DelveLivingCrystal
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,867
Armure
28,790
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
DelveMonsterLightningSpray
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Totem de flammes sacrées
Temps d'incantation: 0.15 sec.
Temps de recharge: 1.6 sec.
Invoque un totem qui envoie un jet continu de flammes sur les ennemis à proximité.
Inflige 112.3 à 208.6 Dégâts de foudre
Les Aptitudes se répètent 5 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire un Projectile supplémentaire
30% de Réduction de la Vitesse des Projectiles
base is projectile [1]
Les Aptitudes se répètent 5 fois de plus
Les Projectiles Transpercent toutes les cibles
Tire un Projectile supplémentaire
30% de Réduction de la Vitesse des Projectiles
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/LivingCrystal/DelveLivingCrystal"] = { name = "Energy Locus", life = 2, fireResist = 20, coldResist = 20, lightningResist = 20, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 1.5, attackRange = 8, accuracy = 1, skillList = { "DelveMonsterLightningSpray", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["DelveMonsterLightningSpray"] = { name = "Holy Flame Totem", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.15, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "number_of_additional_projectiles", "base_projectile_speed_+%", "skill_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 1, -30, 5, levelRequirement = 0, statInterpolation = {3, 3}, cost = { }, }, }, }
cannot be used as minion [1]
Id | CannotBeUsedAsMinion |
---|---|
Family | CannotBeUsedAsMinion |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.