Spectral Ordnance
Construct
Spectre | N |
---|---|
Tags | caster, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
Life
300%
Armour
+100%
Ailment Threshold
300%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
130%
Type
MonsterTotemBeacon
Metadata
GhostPirateTotemTreasureHunter
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BeaconTotemIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Effectiveness of Added Damage: 30%
Cast Time: 0.25 sec
Summons a totem that fires a stream of flame at nearby enemies.
Projectiles Pierce all Targets
Deals 294.1 to 441.2 Fire Damage
Fires 4 additional Projectiles
20% increased Cast Speed
50% increased Projectile Speed
base is projectile [1]
Deals 294.1 to 441.2 Fire Damage
Fires 4 additional Projectiles
20% increased Cast Speed
50% increased Projectile Speed
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { immune_to_curses = 0 set_is_totem_object = 1 set_cannot_be_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_cannot_be_dominated = 0 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/GhostPirateTotemTreasureHunter"] = { name = "Spectral Ordnance", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BeaconTotemIncinerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BeaconTotemIncinerate"] = { name = "Holy Flame Totem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_cast_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 4, 20, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, }, }, }
Spectral Ordnance
Construct
Spectre | N |
---|---|
Tags | caster, construct, fire_affinity, ghost_armour, ghost_blood, immobile, is_unarmed, medium_height, not_dex, not_int |
Life
300%
Armour
+100%
Ailment Threshold
300%
Resistance
0
0
0
0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
130%
Type
MonsterTotemBeacon
Metadata
MonsterTotemBeacon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BeaconTotemIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Trappable, Mineable, SummonsTotem, Fire
Holy Flame Totem
Effectiveness of Added Damage: 30%
Cast Time: 0.25 sec
Summons a totem that fires a stream of flame at nearby enemies.
Projectiles Pierce all Targets
Deals 294.1 to 441.2 Fire Damage
Fires 4 additional Projectiles
20% increased Cast Speed
50% increased Projectile Speed
base is projectile [1]
Deals 294.1 to 441.2 Fire Damage
Fires 4 additional Projectiles
20% increased Cast Speed
50% increased Projectile Speed
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" Pathfinding { immobile = true } Stats { immune_to_curses = 0 set_is_totem_object = 1 set_cannot_be_dominated = 1 mana_regeneration_rate_per_minute_% = 100 base_maximum_mana = 100000 set_max_frenzy_charges = 0 set_max_power_charges = 0 set_cannot_be_dominated = 0 } Life { corpse_usable = false } Actor { basic_action = "Emerge" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/MonsterTotemBeacon"] = { name = "Spectral Ordnance", life = 3, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "BeaconTotemIncinerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["BeaconTotemIncinerate"] = { name = "Holy Flame Totem", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summons a totem that fires a stream of flame at nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Trappable] = true, [SkillType.Mineable] = true, [SkillType.SummonsTotem] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_speed_+%", "number_of_additional_projectiles", "base_cast_speed_+%", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 50, 4, 20, levelRequirement = 49, statInterpolation = {3, 3}, cost = { }, }, }, }
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.