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Hrimnor's Resolve

Hrimnor's Resolve
Samnite Helmet
Helmets
Quality: +20%
Armour: (607-780)
Requires Level 55, 114 Str
(30—40)% increased Fire Damage
(100—120)% increased Armour
+(50—70) to maximum Life
+30% to Cold Resistance
100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently
Hrimnor's presence was as cold as ice,
but his heart burned for vengeance.
Vestigial Uniques /1
Name
Hrimnor's Resolve Helmets
100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently
100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently
Hrimnor's Resolve Attr /5
NameShow Full Descriptions
The MarketThe Market
AcronymArmour, Resistance, Chill, Recently
IconArt/2DItems/Armours/Helmets/HrimnorsResolve
Release Version0.9.6
BaseTypeSamnite Helmet
Version history /2
VersionChanges
2.6.0
  • Hrimnor's Resolve: Now has 50-70 Maximum Life. No longer has Block and Stun recovery. No longer has Chance to Avoid Freeze or Chill. Now has the property Cannot be Frozen or Chilled if a Fire Skill is used recently.
  • 2.0.0
  • Hrimnor's Resolve: Fire Damage Mod increased to 30-40%. Armour Mod increased to 100-120%.
  • (30—40)% increased Fire Damage
    FamilyFireDamagePercentage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • fire damage +% 30 — 40 Global
  • Craft Tagselemental_damage Damage Elemental Fire
    (100—120)% increased Armour
    FamilyDefencesPercent
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local physical damage reduction rating +% 100 — 120 Local
  • Craft TagsDefences Armour
    +(50—70) to maximum Life
    FamilyIncreasedLife
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base maximum life 50 — 70 Global
  • Craft Tagsresource Life
    +30% to Cold Resistance
    FamilyColdResistance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cold damage resistance % 30 — 30 Global
  • Craft TagsElemental Cold Resistance
    100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently
    FamilyAvoidFreezeAndChillIfFireSkillUsedRecently
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • avoid freeze and chill % if you have used a fire skill recently 100 — 100 Global
  • Craft TagsElemental Cold Ailment
    Alternate Artwork /1
    IconFeature
    HrimnorsResolveAlt

    Community Wiki

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    Hrimnor's Resolve

    Version history

    VersionChanges
    3.13.0
  • The name of the base type has changed from Samite Helmet to Samnite Helmet.
  • 2.6.0
  • Added mod: +(50-70) to maximum Life.
  • Added mod: Cannot be Chilled or Frozen if you have used a Fire Skill Recently.
  • Removed mod: 10% increased Stun and Block Recovery.
  • Removed mod: 50% chance to Avoid being Chilled.
  • Removed mod: 50% chance to Avoid being Frozen.
  • Changes cannot be obtained by rerolling the item's mods with a CurrencyModValuesDivine Orb.
  • 2.0.0
  • Fire Damage Mod increased to 30-40%.
  • Armour Mod increased to 100-120%.
  • 0.11.1
  • The name of the basetype has changed from Vaal Casque to Samite Helmet.
  • 0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's Presence" and Kiwi Pet|Kiwi pets. There will never be another character or item wipe.
  • Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • 0.9.6
  • Introduced to the game.

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