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Решимость Гримнора

Решимость Гримнора
Шлем самнита
Шлем
Качество: +20%
Броня: (607-780)
Требуется Уровень 55, 114 Сила
(30—40)% увеличение урона от огня
(100—120)% повышение брони
+(50—70) к максимуму здоровья
+30% к сопротивлению холоду
100% шанс избежать охлаждения или заморозки, если недавно вы использовали умение огня
Хоть на вид Гримнор был холоден, как лед,
его сердце горело жаждой мести.
Hrimnor's Resolve
Решимость Гримнора Attr /6
ИмяПоказывать полное описание
РынокРынок
AcronymБроня, Сопротивление, Chill, Recently
IconArt/2DItems/Armours/Helmets/HrimnorsResolve
Release Version0.9.6
BaseTypeШлем самнита
Referencepoe.ninja, Community Wiki
(30—40)% увеличение урона от огня
FamilyFireDamagePercentage
DomainsПредмет (1)
GenerationTypeУникальные (3)
Req. level1
Stats
  • fire damage +% Min: 30 Max: 40 Global
  • Craft Tagselemental_damage Урон Стихийный Огонь
    (100—120)% повышение брони
    FamilyDefencesPercent
    DomainsПредмет (1)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • local physical damage reduction rating +% Min: 100 Max: 120 Область
  • Craft TagsЗащита Броня
    +(50—70) к максимуму здоровья
    FamilyIncreasedLife
    DomainsПредмет (1)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • base maximum life Min: 50 Max: 70 Global
  • Craft Tagsresource Здоровье
    +30% к сопротивлению холоду
    FamilyColdResistance
    DomainsПредмет (1)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • base cold damage resistance % Min: 30 Max: 30 Global
  • Craft TagsСтихийный Холод Сопротивление
    100% шанс избежать охлаждения или заморозки, если недавно вы использовали умение огня
    FamilyAvoidFreezeAndChillIfFireSkillUsedRecently
    DomainsПредмет (1)
    GenerationTypeУникальные (3)
    Req. level1
    Stats
  • avoid freeze and chill % if you have used a fire skill recently Min: 100 Max: 100 Global
  • Craft TagsСтихийный Холод Состояние
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvQXJtb3Vycy9IZWxtZXRzL0hyaW1ub3JzUmVzb2x2ZSIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/cb3ab90132/HrimnorsResolve.png", "league": "Keepers", "name": "Hrimnor's Resolve", "typeLine": "Samnite Helmet", "baseType": "Samnite Helmet", "rarity": "Unique", "ilvl": 71, "properties": [ { "name": "Armour", "values": [ [ "592", 1 ] ], "displayMode": 0, "type": 16 } ], "requirements": [ { "name": "Level", "values": [ [ "55", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Str", "values": [ [ "114", 0 ] ], "displayMode": 1, "type": 63 } ], "explicitMods": [ "30% increased Fire Damage", "110% increased Armour", "+62 to maximum Life", "+30% to Cold Resistance", "100% chance to Avoid being Chilled or Frozen if you have used a Fire Skill Recently" ], "flavourText": [ "Hrimnor's presence was as cold as ice,\r", "but his heart burned for vengeance." ], "frameType": 3 }
    Alternate Artwork /1
    IconFeature
    HrimnorsResolveAlt

    Community Wiki

    Edit

    Hrimnor's Resolve

    Version history

    VersionChanges
    3.13.0
  • The name of the base type has changed from Samite Helmet to Samnite Helmet.
  • 2.6.0
  • Added mod: +(50-70) to maximum Life.
  • Added mod: Cannot be Chilled or Frozen if you have used a Fire Skill Recently.
  • Removed mod: 10% increased Stun and Block Recovery.
  • Removed mod: 50% chance to Avoid being Chilled.
  • Removed mod: 50% chance to Avoid being Frozen.
  • Changes cannot be obtained by rerolling the item's mods with a CurrencyModValuesDivine Orb.
  • 2.0.0
  • Fire Damage Mod increased to 30-40%.
  • Armour Mod increased to 100-120%.
  • 0.11.1
  • The name of the basetype has changed from Vaal Casque to Samite Helmet.
  • 0.10.0
  • As part of the process of entering Open Beta, we have wiped all characters and reverted them to level 1 so that their names are retained. All items have been destroyed apart from the Unique prize item "Demigod's Presence" and Kiwi Pet|Kiwi pets. There will never be another character or item wipe.
  • Unique items have been rebalanced (mostly up) in power. We've also changed defensive values on low uniques to generally just be a static bonus, rather than a large percentage that only affects that item.
  • 0.9.6
  • Introduced to the game.

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