Infernal Cry
Warcry, AoE, Duration, Fire, Attack, Trigger, Melee
Level: 1–20
Cost: 15–19 Mana
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
AoE Radius: 22
Requires Level 24
Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.
Base duration is (5–5.9) seconds
(0–38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Counts total Power of Enemies in Range
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Exerted Attacks Trigger Combust the first time they deal a Melee Hit


Additional Effects From Quality:
(0–20)% increased Area of Effect
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Combust
Effectiveness of Added Damage: 100–158%
Deals attack damage in an area.
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
Unusual Gems /4

Unusual Gems /4

TypeStatsWeight
Superior (0–20)% increased Area of Effect50
Anomalous (0–40)% increased Warcry Speed100
Divergent Exerted Attacks deal (0–10)% increased Damage50
Phantasmal (0–20)% chance to Cover Enemies in Ash on Hit10
Quest /2

Quest /2

ActQuest CompleteNPCCharacter
3Lost in LoveQuest RewardMarauder
3Lost in LoveClarissaDuelist Marauder Scion Templar
Level Effect /40

Level Effect /40

Implicit
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Exerts the next 6 Melee Attacks you perform
Damage cannot be Reflected
Counts total Power of Enemies in Range
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
(Being Covered in Ash applies 20% less Movement Speed and increases Fire Damage taken, for 4 seconds)
(Vaal Attacks, Channelling Attacks, and Attacks which Repeat cannot be Exerted)
(Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5)
LevelRequires LevelStrengthCost#% increased Warcry SpeedBase duration is 5 secondsExperience
12458155252,595
227641525314,394
330711545.1388,734
433771565.1477,437
536831685.2583,786
6399016105.2710,359
7429616125.31,355,511
84510216145.31,138,877
94810917165.41,368,233
105011317185.41,638,338
115211717205.51,956,648
125412117225.53,655,184
135612518245.63,017,327
145813018265.63,576,232
156013418285.79,164,731
166213818305.717,861,428
176414219325.846,032,386
186614619345.887,248,039
196815119365.9157,972,052
207015519385.9
217220406
227420416
237620426.1
247820436.1
258021446.2
268221456.2
278421466.3
288621476.3
298822486.4
309022496.4
319122496.4
329222506.4
339322506.5
349422516.5
359523516.5
369623526.5
379723526.6
389823536.6
399923536.6
4010023546.6

Infernal Cry

Referencepoe.ninja, Community Wiki
AcronymHit, Exert, Melee, Trigger, Warcry, Damage taken, Ash
DropLevel 24
BaseType Infernal Cry
Class Active Skill Gems
TargetTypesAny
TypeArea, Duration, Fire, Damage, Warcry, Cooldown
BuffIconWarCryInfernal
MetadataMetadata/Items/Gems/SkillGemAbyssalCry
Combust
Level: 1–40
Requires Level 24
Deals attack damage in an area.
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
is area damage [1]
Level Effect /40

Level Effect /40

Implicit
:
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
LevelRequires LevelBase DamageExperience
124100%
227103.8%
330107.5%
433111.3%
536115%
639118.8%
742122.5%
845126.3%
948130%
1050132.5%
1152135%
1254137.5%
1356140%
1458142.5%
1560145%
1662147.5%
1764150%
1866152.5%
1968155%
2070157.5%
2172160%
2274162.5%
2376165%
2478167.5%
2580170%
2682172.5%
2784175%
2886177.5%
2988180%
3090182.5%
3191183.8%
3292185%
3393186.3%
3494187.5%
3595188.8%
3696190%
3797191.3%
3898192.5%
3999193.8%
40100195%

Combust

BaseType Combust
WeaponOne Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves
TargetTypesEnemy, Ground
TypeAttack, Area, Damage, Triggerable, Triggered, Melee, InbuiltTrigger
ActiveSkillsCodeinfernal_cry_on_hit_explosion
Infernal Cry
You will explode if you die with this debuff.

infernal_cry

IsBuffDefinition1
BuffMergeModesID3
IsCharged0
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Microtransactions /2 ⍟

Microtransactions /2 ⍟

IconName
Wolf Howl Warcry Effect
Your Warcry becomes a Wolf Howl Effect.
Celestial Warcry Effect
Your Warcry becomes a Celestial Effect.
Labyrinth Enchantment helmet /7 ⍟

Labyrinth Enchantment helmet /7 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Infernal Cry Damage 125% increased Infernal Cry Damage
The Eternal LabyrinthEnchantment Infernal Cry Damage 240% increased Infernal Cry Damage
The Merciless LabyrinthEnchantment Infernal Cry Cooldown Speed 1Infernal Cry has 24% increased Cooldown Recovery Rate
The Eternal LabyrinthEnchantment Infernal Cry Cooldown Speed 2Infernal Cry has 36% increased Cooldown Recovery Rate
The Merciless LabyrinthEnchantment Infernal Cry Cooldown Speed 1Infernal Cry has 20% increased Cooldown Recovery Rate100
The Eternal LabyrinthEnchantment Infernal Cry Cooldown Speed 2Infernal Cry has 30% increased Cooldown Recovery Rate100
The Eternal LabyrinthEnchantment Infernal Cry Combust Area Of Effect 1Combust has 30% increased Area of Effect100
Supported By /73 ⍟

Supported By /73 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity SupportSupports any skill that can kill enemies.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Less Duration SupportSupports any skill that has a duration.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Second Wind SupportSupports skills with cooldowns. Cannot support triggered skills.
Urgent Orders SupportSupports warcry skills.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Infernal Cry

Infernal Cry is a warcry skill gem that Taunts nearby enemies and covers them in Ash, causing them to create a fire damage explosion on death and take increased firedamageFire Damage based on the power of nearby enemies. It also causes your next attacks to exert, creating a fire explosion on the first hit.

The skill also triggers Combust.

Skill functions and interactions

  • The explosion deals fire [[secondary damage]] in an area around the corpse which is affected by [[modifiers]] to firedamageFire Damage and AreaDmgNodeArea Damage. Added damage (e.g. from AddedColdDamageAdded Cold Damage Support) also affects it.
  • The explosion removes the corpse of the monster allowing one to avoid on-death effects such Porcupine spikes or explosions from Unstable Wetas.
  • Infernal Cry has a quite small radius, around 20-25.

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