Infernal Cry
Level: 1–20
Cooldown Time: 8.00 sec
Use Time: 0.80 sec
AoE Radius: 22
Requires Level 24
Performs a warcry, taunting nearby enemies to attack the user and exerting subsequent attacks. Covers enemies in ash, causing them to move slower and take increased fire damage. Affected enemies explode when they die, dealing fire damage in an area.
Base duration is (5–5.9) seconds
(0–38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
Counts total Power of Enemies in Range
Exerts the next 6 Melee Attacks you perform
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
(0–38)% increased Warcry Speed
Damage cannot be Reflected
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life
Exerted Attacks Trigger Combust the first time they deal a Melee Hit
Counts total Power of Enemies in Range
Exerts the next 6 Melee Attacks you perform
Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20%
Additional Effects From Quality:
(0–20)% increased Area of Effect
Combust
Effectiveness of Added Damage: 100–158%
Deals attack damage in an area.
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
This Skill is Triggered by Attacks Exerted by Infernal Cry


Unusual Gems /4 ⍟
Type | Stats | Weight |
---|---|---|
Superior | (0–20)% increased Area of Effect | 50 |
Anomalous | (0–40)% increased Warcry Speed | 100 |
Divergent | Exerted Attacks deal (0–10)% increased Damage | 50 |
Phantasmal | (0–20)% chance to Cover Enemies in Ash on Hit | 10 |
Quest /2 ⍟
Act | Quest | NPC | Character |
---|---|---|---|
3 | Lost in Love | Quest Reward | Marauder |
3 | Lost in Love | Clarissa | Duelist · Marauder · Scion · Templar |
Level Effect /40
Implicit |
---|
Explosion deals Fire Damage equal to 8% of the Monster's maximum Life Covers Enemies in Ash, causing 3% increased Fire Damage taken per 5 Power, up to 20% Exerts the next 6 Melee Attacks you perform Damage cannot be Reflected Counts total Power of Enemies in Range Exerted Attacks Trigger Combust the first time they deal a Melee Hit 60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal Cry (Being Covered in Ash applies 20% less Movement Speed and increases Fire Damage taken, for 4 seconds) (Vaal Attacks, Channelling Attacks, and Attacks which Repeat cannot be Exerted) (Normal Monsters have 1 Power, Magic Monsters 2, Rare Monsters 10, Unique Monsters 20, and Players 5) |
Level | Requires Level | Strength | Cost | #% increased Warcry Speed | Base duration is 5 seconds | Experience |
---|---|---|---|---|---|---|
1 | 24 | 58 | 15 | 5 | 252,595 | |
2 | 27 | 64 | 15 | 2 | 5 | 314,394 |
3 | 30 | 71 | 15 | 4 | 5.1 | 388,734 |
4 | 33 | 77 | 15 | 6 | 5.1 | 477,437 |
5 | 36 | 83 | 16 | 8 | 5.2 | 583,786 |
6 | 39 | 90 | 16 | 10 | 5.2 | 710,359 |
7 | 42 | 96 | 16 | 12 | 5.3 | 1,355,511 |
8 | 45 | 102 | 16 | 14 | 5.3 | 1,138,877 |
9 | 48 | 109 | 17 | 16 | 5.4 | 1,368,233 |
10 | 50 | 113 | 17 | 18 | 5.4 | 1,638,338 |
11 | 52 | 117 | 17 | 20 | 5.5 | 1,956,648 |
12 | 54 | 121 | 17 | 22 | 5.5 | 3,655,184 |
13 | 56 | 125 | 18 | 24 | 5.6 | 3,017,327 |
14 | 58 | 130 | 18 | 26 | 5.6 | 3,576,232 |
15 | 60 | 134 | 18 | 28 | 5.7 | 9,164,731 |
16 | 62 | 138 | 18 | 30 | 5.7 | 17,861,428 |
17 | 64 | 142 | 19 | 32 | 5.8 | 46,032,386 |
18 | 66 | 146 | 19 | 34 | 5.8 | 87,248,039 |
19 | 68 | 151 | 19 | 36 | 5.9 | 157,972,052 |
20 | 70 | 155 | 19 | 38 | 5.9 | |
21 | 72 | 20 | 40 | 6 | ||
22 | 74 | 20 | 41 | 6 | ||
23 | 76 | 20 | 42 | 6.1 | ||
24 | 78 | 20 | 43 | 6.1 | ||
25 | 80 | 21 | 44 | 6.2 | ||
26 | 82 | 21 | 45 | 6.2 | ||
27 | 84 | 21 | 46 | 6.3 | ||
28 | 86 | 21 | 47 | 6.3 | ||
29 | 88 | 22 | 48 | 6.4 | ||
30 | 90 | 22 | 49 | 6.4 | ||
31 | 91 | 22 | 49 | 6.4 | ||
32 | 92 | 22 | 50 | 6.4 | ||
33 | 93 | 22 | 50 | 6.5 | ||
34 | 94 | 22 | 51 | 6.5 | ||
35 | 95 | 23 | 51 | 6.5 | ||
36 | 96 | 23 | 52 | 6.5 | ||
37 | 97 | 23 | 52 | 6.6 | ||
38 | 98 | 23 | 53 | 6.6 | ||
39 | 99 | 23 | 53 | 6.6 | ||
40 | 100 | 23 | 54 | 6.6 |
Infernal Cry
Cost | iLvl 1: Normal: 1x![]() |
---|---|
Acronym | Hit, Exert, Melee, Trigger, Warcry, Damage taken, Ash |
DropLevel | 24 |
BaseType | Infernal Cry |
Class | Skill Gems |
TargetTypes | Any |
Type | Area, Duration, Fire, Damage, Warcry, Cooldown |
BuffIcon | ![]() |
Metadata | Metadata/Items/Gems/SkillGemAbyssalCry |
Reference | ![]() |
Infernal Cry
You will explode if you die with this debuff.

infernal_cry
IsBuffDefinition | 1 |
---|---|
BuffMergeModesID | 3 |
IsCharged | 0 |
IsInvisible | 0 |
IsRemovable | 0 |
IsSkillBuff | 0 |
BuffGroupsID | 28 |
Microtransactions /2 ⍟
Icon | Name |
---|---|
![]() | Wolf Howl Warcry Effect Your Warcry becomes a Wolf Howl Effect. |
![]() | Celestial Warcry Effect Your Warcry becomes a Celestial Effect. |
Labyrinth Enchantment helmet /7 ⍟
Level | Name | Mod | Weight |
---|---|---|---|
The Merciless Labyrinth | Enchantment Infernal Cry Damage 1 | 25% increased Infernal Cry Damage | |
The Eternal Labyrinth | Enchantment Infernal Cry Damage 2 | 40% increased Infernal Cry Damage | |
The Merciless Labyrinth | Enchantment Infernal Cry Cooldown Speed 1 | Infernal Cry has 24% increased Cooldown Recovery Rate | |
The Eternal Labyrinth | Enchantment Infernal Cry Cooldown Speed 2 | Infernal Cry has 36% increased Cooldown Recovery Rate | |
The Merciless Labyrinth | Enchantment Infernal Cry Cooldown Speed 1 | Infernal Cry has 20% increased Cooldown Recovery Rate | 100 |
The Eternal Labyrinth | Enchantment Infernal Cry Cooldown Speed 2 | Infernal Cry has 30% increased Cooldown Recovery Rate | 100 |
The Eternal Labyrinth | Enchantment Infernal Cry Combust Area Of Effect 1 | Combust has 30% increased Area of Effect | 100 |
Supported By /75 ⍟
Icon | Name |
---|---|
![]() | Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Increased Critical Strikes Support Supports any skill that hits enemies. |
![]() | Increased Critical Damage Support Supports any skill that hits enemies. |
![]() | Knockback Support Supports any skill that hits enemies. |
![]() | Life Leech Support Supports any skill that hits enemies, causing those hits to leech life based on damage dealt. |
![]() | Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Stun Support Supports any skill that hits enemies, making it easier to stun enemies with those skills. |
![]() | Item Rarity Support Supports any skill that can kill enemies. |
![]() | Concentrated Effect Support Supports any skill with an area of effect, regardless of whether that skill deals damage. |
![]() | Increased Duration Support Supports any skill with a duration. |
![]() | Cold to Fire Support Supports any skill that hits enemies. |
![]() | Combustion Support Supports any skill that hits enemies. |
![]() | Elemental Proliferation Support Supports any skill that hits enemies, or could otherwise apply elemental ailments. |
![]() | Culling Strike Support Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed. |
![]() | Iron Will Support Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage. |
![]() | Chance to Flee Support Supports any skill that hits enemies. |
![]() | Blind Support Supports any skill that hits enemies. |
![]() | Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Elemental Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances. |
![]() | Power Charge On Critical Support Supports any skill that hits enemies. |
![]() | Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Less Duration Support Supports any skill that has a duration. |
![]() | Block Chance Reduction Support Supports any skill that hits enemies. |
![]() | Physical to Lightning Support Supports any skill that hits enemies. |
![]() | Ice Bite Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Hypothermia Support Supports any skill that deals damage. |
![]() | Innervate Support Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines. |
![]() | Critical Strike Affliction Support Supports any skill that hits enemies. |
![]() | Void Manipulation Support Supports any skill that deals damage. |
![]() | Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Ignite Proliferation Support Supports any skill that hits enemies. |
![]() | Chance to Poison Support Supports any skill that hits enemies. |
![]() | Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Decay Support Supports any skill that hits enemies. |
![]() | Efficacy Support Supports any skill that deals damage or has a duration. |
![]() | Vile Toxins Support Supports any skill that hits enemies. |
![]() | Immolate Support Supports any skill that hits enemies. |
![]() | Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Brutality Support Supports any skill that deals damage. |
![]() | Summon Phantasm Support Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage. |
![]() | Bonechill Support Supports any skill that can chill enemies or create chilling areas. |
![]() | Energy Leech Support Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt. |
![]() | Awakened Added Fire Damage Support Supports any skill that hits enemies. |
![]() | Awakened Brutality Support Supports any skill that deals damage. |
![]() | Awakened Burning Damage Support Supports any skill that hits enemies, or can deal burning damage directly. |
![]() | Awakened Fire Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy fire resistance. |
![]() | Awakened Added Cold Damage Support Supports any skill that hits enemies. |
![]() | Awakened Cold Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy cold resistance. |
![]() | Awakened Deadly Ailments Support Supports any skill that hits enemies. |
![]() | Awakened Swift Affliction Support Supports any skill that has a duration, or can hit enemies to inflict ailments on them. |
![]() | Awakened Void Manipulation Support Supports any skill that deals damage. |
![]() | Awakened Added Chaos Damage Support Supports any skill that hits enemies. |
![]() | Awakened Added Lightning Damage Support Supports any skill that hits enemies. |
![]() | Awakened Controlled Destruction Support Supports attack skills, or spell skills that deal damage. |
![]() | Awakened Hextouch Support Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way. |
![]() | Awakened Elemental Focus Support Supports any skill that hits or burns enemies, or inflicts elemental ailments. |
![]() | Awakened Increased Area of Effect Support Supports any skill with an area of effect. |
![]() | Awakened Lightning Penetration Support Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance. |
![]() | Awakened Unbound Ailments Support Supports any skill that hits enemies or inflicts ailments |
![]() | Second Wind Support Supports skills with cooldowns. Cannot support triggered skills. |
![]() | Urgent Orders Support Supports warcry skills. |
![]() | Trinity Support Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions. |
![]() | Cruelty Support Supports any skill that hits enemies. Minions cannot gain Cruelty. |
![]() | Overcharge Support Supports any skill that hits enemies. |
![]() | Devour Support Supports any skill that hits enemies. |
![]() | Corrupting Cry Support Supports warcry skills. |
![]() | Sadism Support Supports any skill that hits enemies. |
Combust
Level: 1–40
Requires Level 24
Deals attack damage in an area.
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
is area damage [1]
This Skill is Triggered by Attacks Exerted by Infernal Cry
is area damage [1]

Weapon /5
Weight | Desc |
---|---|
100 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
100 (T4) | Socketed Gems are Supported by Level 10 Combustion |
25 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
25 (T4) | Socketed Gems are Supported by Level 10 Combustion |
1000 (T1, T2, T3, T4, T5) | Socketed Gems are Supported by Level 30 Combustion |
Level Effect /40
Implicit |
---|
60% of Physical Damage Converted to Fire Damage This Skill is Triggered by Attacks Exerted by Infernal Cry |
Level | Requires Level | Base Damage | Experience | |
---|---|---|---|---|
1 | 24 | 100% | ||
2 | 27 | 103.8% | ||
3 | 30 | 107.5% | ||
4 | 33 | 111.3% | ||
5 | 36 | 115% | ||
6 | 39 | 118.8% | ||
7 | 42 | 122.5% | ||
8 | 45 | 126.3% | ||
9 | 48 | 130% | ||
10 | 50 | 132.5% | ||
11 | 52 | 135% | ||
12 | 54 | 137.5% | ||
13 | 56 | 140% | ||
14 | 58 | 142.5% | ||
15 | 60 | 145% | ||
16 | 62 | 147.5% | ||
17 | 64 | 150% | ||
18 | 66 | 152.5% | ||
19 | 68 | 155% | ||
20 | 70 | 157.5% | ||
21 | 72 | 160% | ||
22 | 74 | 162.5% | ||
23 | 76 | 165% | ||
24 | 78 | 167.5% | ||
25 | 80 | 170% | ||
26 | 82 | 172.5% | ||
27 | 84 | 175% | ||
28 | 86 | 177.5% | ||
29 | 88 | 180% | ||
30 | 90 | 182.5% | ||
31 | 91 | 183.8% | ||
32 | 92 | 185% | ||
33 | 93 | 186.3% | ||
34 | 94 | 187.5% | ||
35 | 95 | 188.8% | ||
36 | 96 | 190% | ||
37 | 97 | 191.3% | ||
38 | 98 | 192.5% | ||
39 | 99 | 193.8% | ||
40 | 100 | 195% |
Combust
Cost | iLvl 1: Normal: 3x![]() ![]() |
---|---|
BaseType | Combust |
Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, , Warstaves |
TargetTypes | Enemy, Ground |
Type | Attack, Area, Damage, Triggerable, Triggered, Melee, InbuiltTrigger |
ActiveSkillsCode | infernal_cry_on_hit_explosion |
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Infernal Cry
Infernal Cry is a warcry skill gem that taunts nearby enemies and covers them in Ash, causing them to create a fire damage explosion on death and take increased fire damage based on the power of nearby enemies. It also causes your next attacks to exert, creating a fire explosion on the first hit.
The skill also triggers Combust.
Skill functions and interactions
- The explosion deals fire secondary damage in an area around the corpse which is affected by modifiers to fire damage and Area Damage. Added damage (e.g. from Added Cold Damage Support) also affects it.
- The explosion removes the corpse of the monster allowing one to avoid on-death effects such Porcupine spikes or explosions from Unstable Wetas.
- Infernal Cry has a quite small radius, around 20-25.
Version history
Version | Changes |
---|---|
3.13.0 |
|
3.12.0 |
|
3.11.1 |
|
3.11.0 |
|
3.6.0 |
|
2.1.0 |
|
2.0.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.