Combust
Level: (1—40)
Attack Damage: (137—368)% of base
Effectiveness of Added Damage: (137—368)%
Deals attack damage in an area.
60% of Physical Damage Converted to Fire Damage
This Skill is Triggered by Attacks Exerted by Infernal Cry
is area damage [1]
Level Effect /40
| Implicit |
|---|
| 60% of Physical Damage Converted to Fire Damage |
| This Skill is Triggered by Attacks Exerted by Infernal Cry |
| Level | Requires Level | Base Damage | Experience |
|---|---|---|---|
| 1 | 24 | 136.9%, 136.9%, 136.9% | |
| 2 | 27 | 140.9%, 140.9%, 140.9% | |
| 3 | 30 | 144.9%, 144.9%, 144.9% | |
| 4 | 33 | 149.1%, 149.1%, 149.1% | |
| 5 | 36 | 153.3%, 153.3%, 153.3% | |
| 6 | 39 | 157.7%, 157.7%, 157.7% | |
| 7 | 42 | 162.2%, 162.2%, 162.2% | |
| 8 | 45 | 166.9%, 166.9%, 166.9% | |
| 9 | 48 | 171.7%, 171.7%, 171.7% | |
| 10 | 50 | 176.6%, 176.6%, 176.6% | |
| 11 | 52 | 181.7%, 181.7%, 181.7% | |
| 12 | 54 | 186.9%, 186.9%, 186.9% | |
| 13 | 56 | 192.2%, 192.2%, 192.2% | |
| 14 | 58 | 197.7%, 197.7%, 197.7% | |
| 15 | 60 | 203.4%, 203.4%, 203.4% | |
| 16 | 62 | 209.2%, 209.2%, 209.2% | |
| 17 | 64 | 215.2%, 215.2%, 215.2% | |
| 18 | 66 | 221.4%, 221.4%, 221.4% | |
| 19 | 68 | 227.7%, 227.7%, 227.7% | |
| 20 | 70 | 234.2%, 234.2%, 234.2% | |
| 21 | 72 | 240.9%, 240.9%, 240.9% | |
| 22 | 74 | 247.8%, 247.8%, 247.8% | |
| 23 | 76 | 254.9%, 254.9%, 254.9% | |
| 24 | 78 | 262.2%, 262.2%, 262.2% | |
| 25 | 80 | 269.8%, 269.8%, 269.8% | |
| 26 | 82 | 277.5%, 277.5%, 277.5% | |
| 27 | 84 | 285.4%, 285.4%, 285.4% | |
| 28 | 86 | 293.6%, 293.6%, 293.6% | |
| 29 | 88 | 302%, 302%, 302% | |
| 30 | 90 | 310.7%, 310.7%, 310.7% | |
| 31 | 91 | 324.2%, 324.2%, 324.2% | |
| 32 | 92 | 328.8%, 328.8%, 328.8% | |
| 33 | 93 | 333.5%, 333.5%, 333.5% | |
| 34 | 94 | 338.3%, 338.3%, 338.3% | |
| 35 | 95 | 343.1%, 343.1%, 343.1% | |
| 36 | 96 | 348.1%, 348.1%, 348.1% | |
| 37 | 97 | 353%, 353%, 353% | |
| 38 | 98 | 358.1%, 358.1%, 358.1% | |
| 39 | 99 | 363.2%, 363.2%, 363.2% | |
| 40 | 100 | 368.4%, 368.4%, 368.4% |
Attribute /5
Combust
| Name | Show Full Descriptions |
|---|---|
| BaseType | Combust |
| Weapon | One Hand Swords, Thrusting One Hand Swords, One Hand Axes, One Hand Maces, Staves, Two Hand Swords, Two Hand Axes, Two Hand Maces, Sceptres, Unarmed, Warstaves |
| TargetTypes | Enemy, Ground |
| Type | Attack, Area, Damage, Triggerable, Triggered, Melee, InbuiltTrigger |
| ActiveSkillsCode | infernal_cry_on_hit_explosion |
Crucible Weapon /5
| Weight | Desc |
|---|---|
| 100 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
| 100 (T4) | Socketed Gems are Supported by Level 10 Combustion |
| 25 (T3, T4) | Socketed Gems are Supported by Level 10 Combustion |
| 25 (T4) | Socketed Gems are Supported by Level 10 Combustion |
| 1000 (T1, T2, T3, T4, T5) | Socketed Gems are Supported by Level 30 Combustion |
Supported By /112
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Melee Physical Damage Support
Supports melee attack skills.
Cold to Fire Support
Supports any skill that hits enemies.
Elemental Damage with Attacks Support
Supports attack skills.
Bloodlust Support
Supports melee attack skills, causing them to deal more damage against bleeding enemies, but preventing those skills from inflicting bleeding on enemies in any way.
Life Gain on Hit Support
Supports attack skills.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Damage on Full Life Support
Supports attack skills, providing a bonus to all damage dealt by those skills while your life is full.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Cast on Melee Kill Support
Must support both a melee attack skill and a spell skill to work. The attack skill will trigger a spell when it kills an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Endurance Charge on Melee Stun Support
Supports melee attack skills.
Chance to Bleed Support
Supports attack skills.
Maim Support
Supports attack skills, or other skills that can maim enemies.
Brutality Support
Supports any skill that deals damage.
Pulverise Support
Supports melee attack skills.
Rage Support
Supports melee attack skills. Minions cannot gain rage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Elemental Damage with Attacks Support
Supports attack skills.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Melee Physical Damage Support
Supports melee attack skills.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Controlled Blaze Support
Supports melee attack skills.
Volatility Support
Supports attack skills.
Annihilation Support
Supports any skill that hits enemies.
Overheat Support
Supports melee attack skills you use yourself. Cannot modify the skills of minions.
Excommunicate Support
Supports melee attacks. Does not modify skills used by minions.
Hallow Support
Supports melee attacks you use yourself. Does not modify skills used by minions.
Faster Attacks Support
Supports attack skills.
Added Cold Damage Support
Supports any skill that hits enemies.
Additional Accuracy Support
Supports attack skills.
Mana Leech Support
Supports attack skills that hit enemies, causing those hits to leech mana based on damage dealt.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Withering Touch Support
Supports attack skills.
Close Combat Support
Supports melee attack skills. Cannot support skills which create minions.
Impale Support
Supports attack skills.
Nightblade Support
Supports attack skills. Cannot support skills which create minions.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cast On Critical Strike Support
Must support both an attack skill and a spell skill to work. The attack skill will trigger a spell when it critically strikes an enemy. Cannot support totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Sadism Support
Supports any skill that hits enemies.
Rupture Support
Supports attack skills.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Overcharge Support
Supports any skill that hits enemies.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Greater Devour Support
Supports any skill that hits enemies.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.