Incinerate of Expanse
Level: (1—20)
Cost: (3—5) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Long Radius: 25
Wide Radius: 20
Requires Level (12—70), (33—155) Int
Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a slow-moving wave of fire damage over a very large area that will apply a powerful Ignite.
Deals (3—207) to (5—311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
4 maximum Stages
+(0.4—0.5) metres to radius per stage, up to a maximum of +(1.5—1.9) metres
Final wave deals 700% more Damage with Hits
Final wave deals 400% more Damage with Ignite
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Additional Effects From Quality:
Final wave deals +(0—150)% more Damage with Hits
Final wave deals +(0—80)% more Damage with Ignite
Final wave deals +(0—80)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
| Implicit |
|---|
| 4 maximum Stages |
| Final wave deals 400% more Damage with Ignite |
| Final wave deals 700% more Damage with Hits |
| 25% more Damage with Hits and Ailments for each stage |
| 100% increased angle per stage, up to 300% |
| Final wave always Ignites |
| Level | Requires Level | Int | Mana | Base Damage | Deals 3 to 5 Fire Damage | +0.4 metres to radius per stage, up to a maximum of +1.5 metres | Experience |
|---|---|---|---|---|---|---|---|
| 1 | 12 | 33 | 3 | 100%, 100%, 100% | 3, 5 | 0.4, 1.5 | 15,249 |
| 2 | 15 | 39 | 3 | 100%, 100%, 100% | 4, 6 | 0.4, 1.5 | 41,517 |
| 3 | 19 | 48 | 3 | 100%, 100%, 100% | 6, 9 | 0.4, 1.5 | 81,983 |
| 4 | 23 | 56 | 3 | 100%, 100%, 100% | 8, 12 | 0.4, 1.5 | 147,968 |
| 5 | 27 | 64 | 3 | 100%, 100%, 100% | 11, 17 | 0.4, 1.6 | 250,557 |
| 6 | 31 | 73 | 3 | 100%, 100%, 100% | 15, 23 | 0.4, 1.6 | 405,086 |
| 7 | 35 | 81 | 3 | 100%, 100%, 100% | 20, 30 | 0.4, 1.6 | 447,718 |
| 8 | 38 | 88 | 3 | 100%, 100%, 100% | 25, 38 | 0.4, 1.6 | 615,318 |
| 9 | 41 | 94 | 3 | 100%, 100%, 100% | 31, 46 | 0.5, 1.7 | 834,639 |
| 10 | 44 | 100 | 3 | 100%, 100%, 100% | 38, 57 | 0.5, 1.7 | 1,570,760 |
| 11 | 47 | 106 | 4 | 100%, 100%, 100% | 47, 70 | 0.5, 1.7 | 1,633,987 |
| 12 | 50 | 113 | 4 | 100%, 100%, 100% | 57, 86 | 0.5, 1.7 | 2,151,030 |
| 13 | 53 | 119 | 4 | 100%, 100%, 100% | 70, 104 | 0.5, 1.8 | 2,812,189 |
| 14 | 56 | 125 | 4 | 100%, 100%, 100% | 85, 127 | 0.5, 1.8 | 5,099,360 |
| 15 | 59 | 132 | 4 | 100%, 100%, 100% | 103, 154 | 0.5, 1.8 | 9,400,731 |
| 16 | 62 | 138 | 4 | 100%, 100%, 100% | 125, 187 | 0.5, 1.8 | 15,273,366 |
| 17 | 64 | 142 | 5 | 100%, 100%, 100% | 142, 213 | 0.5, 1.9 | 26,286,582 |
| 18 | 66 | 146 | 5 | 100%, 100%, 100% | 161, 242 | 0.5, 1.9 | 62,890,590 |
| 19 | 68 | 151 | 5 | 100%, 100%, 100% | 183, 274 | 0.5, 1.9 | 212,046,017 |
| 20 | 70 | 155 | 5 | 100%, 100%, 100% | 207, 311 | 0.5, 1.9 | |
| 21 | 72 | 5 | 100%, 100%, 100% | 235, 352 | 0.5, 2 | ||
| 22 | 74 | 5 | 100%, 100%, 100% | 266, 399 | 0.5, 2 | ||
| 23 | 76 | 5 | 100%, 100%, 100% | 301, 451 | 0.5, 2 | ||
| 24 | 78 | 6 | 100%, 100%, 100% | 340, 510 | 0.5, 2 | ||
| 25 | 80 | 6 | 100%, 100%, 100% | 384, 577 | 0.6, 2.1 | ||
| 26 | 82 | 6 | 100%, 100%, 100% | 434, 651 | 0.6, 2.1 | ||
| 27 | 84 | 6 | 100%, 100%, 100% | 490, 736 | 0.6, 2.1 | ||
| 28 | 86 | 6 | 100%, 100%, 100% | 554, 830 | 0.6, 2.1 | ||
| 29 | 88 | 6 | 100%, 100%, 100% | 625, 937 | 0.6, 2.2 | ||
| 30 | 90 | 7 | 100%, 100%, 100% | 704, 1057 | 0.6, 2.2 | ||
| 31 | 91 | 7 | 100%, 100%, 100% | 748, 1122 | 0.6, 2.2 | ||
| 32 | 92 | 7 | 100%, 100%, 100% | 794, 1191 | 0.6, 2.2 | ||
| 33 | 93 | 7 | 100%, 100%, 100% | 843, 1265 | 0.6, 2.3 | ||
| 34 | 94 | 7 | 100%, 100%, 100% | 895, 1343 | 0.6, 2.3 | ||
| 35 | 95 | 7 | 100%, 100%, 100% | 950, 1425 | 0.6, 2.3 | ||
| 36 | 96 | 7 | 100%, 100%, 100% | 1008, 1512 | 0.6, 2.3 | ||
| 37 | 97 | 7 | 100%, 100%, 100% | 1070, 1605 | 0.6, 2.4 | ||
| 38 | 98 | 7 | 100%, 100%, 100% | 1136, 1703 | 0.6, 2.4 | ||
| 39 | 99 | 7 | 100%, 100%, 100% | 1205, 1807 | 0.6, 2.4 | ||
| 40 | 100 | 7 | 100%, 100%, 100% | 1278, 1917 | 0.6, 2.4 |
Attribute /12
Incinerate
| Name | Show Full Descriptions |
|---|---|
| Cost | iLvl 1: Normal: 1x |
| Acronym | Hit, Ailment, Ignite |
| Id | IncinerateAltX |
| DropLevel | 12 |
| BaseType | Incinerate |
| Class | Skill Gems |
| TargetTypes | , , |
| Type | Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Cooldown |
| BuffIcon | |
| ItemType | Metadata/Items/Gems/SkillGemIncinerate |
| ActiveSkillsCode | incinerate_alt_x |
| Reference |
Crucible Weapon /2
| Weight | Desc |
|---|---|
| 1000 (T5) | +0.2 seconds to Flameblast and Incinerate Cooldown Flameblast and Incinerate cannot inflict Elemental Ailments Flameblast starts with 2 additional Stages Incinerate starts with 2 additional Stages |
| 1000 (T5) | +0.4 seconds to Flameblast and Incinerate Cooldown Flameblast and Incinerate cannot inflict Elemental Ailments Flameblast starts with 4 additional Stages Incinerate starts with 4 additional Stages |
Version history /1
| Version | Changes |
|---|---|
| 3.26.0 |
Incinerate of Expanse
Level: (1—20)
Cost: (3—5) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Long Radius: 25
Wide Radius: 20
Requires Level (12—70), (33—155) Int
Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a slow-moving wave of fire damage over a very large area that will apply a powerful Ignite.
Deals (3—207) to (5—311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
4 maximum Stages
+(0.4—0.5) metres to radius per stage, up to a maximum of +(1.5—1.9) metres
Final wave deals 700% more Damage with Hits
Final wave deals 400% more Damage with Ignite
is area damage [1]
skill can add multiple charges per action [1]
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
Additional Effects From Quality:
Final wave deals +(0—150)% more Damage with Hits
Final wave deals +(0—80)% more Damage with Ignite
Final wave deals +(0—80)% more Damage with Ignite
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Supported By /99
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Cold to Fire Support
Supports any skill that hits enemies.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Annihilation Support
Supports any skill that hits enemies.
Transfusion Support
Supports non-blessing spells.
Added Cold Damage Support
Supports any skill that hits enemies.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Sadism Support
Supports any skill that hits enemies.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Cast while Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Infused Channelling Support
Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Cast While Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Frostmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Focused Channelling Support
Supports channelling spells you cast yourself, significantly empowering their damage the longer they are channelled for, while also raising their cost. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Incinerate of Expanse
Level: (1—40)
Cost: (3—7) Mana
Cast Time: 0.25 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a slow-moving wave of fire damage over a very large area that will apply a powerful Ignite.
Deals (3—1278) to (5—1917) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
4 maximum Stages
+(0.4—0.6) metres to radius per stage, up to a maximum of +(1.5—2.4) metres
Final wave deals 700% more Damage with Hits
Final wave deals 400% more Damage with Ignite
is area damage [1]
skill can add multiple charges per action [1]
Additional Effects From Quality:
Final wave deals +(0—150)% more Damage with Hits
Final wave deals +(0—80)% more Damage with Ignite
Final wave deals +(0—80)% more Damage with Ignite
Level Effect /40
| Implicit |
|---|
| 4 maximum Stages |
| Final wave deals 400% more Damage with Ignite |
| Final wave deals 700% more Damage with Hits |
| 25% more Damage with Hits and Ailments for each stage |
| 100% increased angle per stage, up to 300% |
| Final wave always Ignites |
| Level | Requires Level | Mana | Base Damage | Deals 3 to 5 Fire Damage | +0.4 metres to radius per stage, up to a maximum of +1.5 metres | Experience |
|---|---|---|---|---|---|---|
| 1 | 12 | 3 | 100%, 100%, 100% | 3, 5 | 0.4, 1.5 | |
| 2 | 15 | 3 | 100%, 100%, 100% | 4, 6 | 0.4, 1.5 | |
| 3 | 19 | 3 | 100%, 100%, 100% | 6, 9 | 0.4, 1.5 | |
| 4 | 23 | 3 | 100%, 100%, 100% | 8, 12 | 0.4, 1.5 | |
| 5 | 27 | 3 | 100%, 100%, 100% | 11, 17 | 0.4, 1.6 | |
| 6 | 31 | 3 | 100%, 100%, 100% | 15, 23 | 0.4, 1.6 | |
| 7 | 35 | 3 | 100%, 100%, 100% | 20, 30 | 0.4, 1.6 | |
| 8 | 38 | 3 | 100%, 100%, 100% | 25, 38 | 0.4, 1.6 | |
| 9 | 41 | 3 | 100%, 100%, 100% | 31, 46 | 0.5, 1.7 | |
| 10 | 44 | 3 | 100%, 100%, 100% | 38, 57 | 0.5, 1.7 | |
| 11 | 47 | 4 | 100%, 100%, 100% | 47, 70 | 0.5, 1.7 | |
| 12 | 50 | 4 | 100%, 100%, 100% | 57, 86 | 0.5, 1.7 | |
| 13 | 53 | 4 | 100%, 100%, 100% | 70, 104 | 0.5, 1.8 | |
| 14 | 56 | 4 | 100%, 100%, 100% | 85, 127 | 0.5, 1.8 | |
| 15 | 59 | 4 | 100%, 100%, 100% | 103, 154 | 0.5, 1.8 | |
| 16 | 62 | 4 | 100%, 100%, 100% | 125, 187 | 0.5, 1.8 | |
| 17 | 64 | 5 | 100%, 100%, 100% | 142, 213 | 0.5, 1.9 | |
| 18 | 66 | 5 | 100%, 100%, 100% | 161, 242 | 0.5, 1.9 | |
| 19 | 68 | 5 | 100%, 100%, 100% | 183, 274 | 0.5, 1.9 | |
| 20 | 70 | 5 | 100%, 100%, 100% | 207, 311 | 0.5, 1.9 | |
| 21 | 72 | 5 | 100%, 100%, 100% | 235, 352 | 0.5, 2 | |
| 22 | 74 | 5 | 100%, 100%, 100% | 266, 399 | 0.5, 2 | |
| 23 | 76 | 5 | 100%, 100%, 100% | 301, 451 | 0.5, 2 | |
| 24 | 78 | 6 | 100%, 100%, 100% | 340, 510 | 0.5, 2 | |
| 25 | 80 | 6 | 100%, 100%, 100% | 384, 577 | 0.6, 2.1 | |
| 26 | 82 | 6 | 100%, 100%, 100% | 434, 651 | 0.6, 2.1 | |
| 27 | 84 | 6 | 100%, 100%, 100% | 490, 736 | 0.6, 2.1 | |
| 28 | 86 | 6 | 100%, 100%, 100% | 554, 830 | 0.6, 2.1 | |
| 29 | 88 | 6 | 100%, 100%, 100% | 625, 937 | 0.6, 2.2 | |
| 30 | 90 | 7 | 100%, 100%, 100% | 704, 1057 | 0.6, 2.2 | |
| 31 | 91 | 7 | 100%, 100%, 100% | 748, 1122 | 0.6, 2.2 | |
| 32 | 92 | 7 | 100%, 100%, 100% | 794, 1191 | 0.6, 2.2 | |
| 33 | 93 | 7 | 100%, 100%, 100% | 843, 1265 | 0.6, 2.3 | |
| 34 | 94 | 7 | 100%, 100%, 100% | 895, 1343 | 0.6, 2.3 | |
| 35 | 95 | 7 | 100%, 100%, 100% | 950, 1425 | 0.6, 2.3 | |
| 36 | 96 | 7 | 100%, 100%, 100% | 1008, 1512 | 0.6, 2.3 | |
| 37 | 97 | 7 | 100%, 100%, 100% | 1070, 1605 | 0.6, 2.4 | |
| 38 | 98 | 7 | 100%, 100%, 100% | 1136, 1703 | 0.6, 2.4 | |
| 39 | 99 | 7 | 100%, 100%, 100% | 1205, 1807 | 0.6, 2.4 | |
| 40 | 100 | 7 | 100%, 100%, 100% | 1278, 1917 | 0.6, 2.4 |
Attribute /4
Incinerate of Expanse
| Name | Show Full Descriptions |
|---|---|
| BaseType | Incinerate of Expanse |
| TargetTypes | , , |
| Type | Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Cooldown |
| ActiveSkillsCode | incinerate_alt_x |
Supported By /99
Added Fire Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Cold to Fire Support
Supports any skill that hits enemies.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Brutality Support
Supports any skill that deals damage.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Empower Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Lifetap Support
Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
Annihilation Support
Supports any skill that hits enemies.
Transfusion Support
Supports non-blessing spells.
Added Cold Damage Support
Supports any skill that hits enemies.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Block Chance Reduction Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Vile Toxins Support
Supports any skill that hits enemies.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Enhance Support
Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
Second Wind Support
Supports skills with cooldowns.
Cannot support triggered skills.
Sadism Support
Supports any skill that hits enemies.
Machinations Support
Supports skills that hit enemies. Cannot modify the skills of minions.
Cull the Weak Support
Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
Lethal Dose Support
Supports any skill that hits enemies.
Unholy Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Added Chaos Damage Support
Supports any skill that hits enemies.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Physical to Lightning Support
Supports any skill that hits enemies.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Cast while Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Ignite Proliferation Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Infused Channelling Support
Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Cast While Channelling Support
Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Awakened Enlighten Support
Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
Archmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Invert the Rules Support
Supports any skill that hits enemies.
Cooldown Recovery Support
Supports skills that have a cooldown. Cannot modify the skills of minions.
Frostmage Support
Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Greater Devour Support
Supports any skill that hits enemies.
Focused Channelling Support
Supports channelling spells you cast yourself, significantly empowering their damage the longer they are channelled for, while also raising their cost. Cannot modify the skills of minions.
Living Lightning Support
Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
Eclipse Support
Supports any skill gem.
Cannot support skills that don't come from gems.
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.