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Incinerate
Level: (1—20)
Cost: (2—4) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Long Radius: 25
Wide Radius: 20
Requires Level (12—70), (33—155) Int
Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.
Deals (3—207) to (5—311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum Stages
+(0.4—0.5) metres to radius per stage, up to a maximum of +(1.5—1.9) metres
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

Additional Effects From Quality:
+(0—2) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
8 maximum Stages
Final wave deals 250% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
LevelRequires LevelIntManaBase DamageDeals 3 to 5 Fire Damage+0.4 metres to radius per stage, up to a maximum of +1.5 metresExperience
112332100%, 100%, 100%3, 50.4, 1.515,249
215392100%, 100%, 100%4, 60.4, 1.541,517
319482100%, 100%, 100%6, 90.4, 1.581,983
423562100%, 100%, 100%8, 120.4, 1.5147,968
527642100%, 100%, 100%11, 170.4, 1.6250,557
631732100%, 100%, 100%15, 230.4, 1.6405,086
735813100%, 100%, 100%20, 300.4, 1.6447,718
838883100%, 100%, 100%25, 380.4, 1.6615,318
941943100%, 100%, 100%31, 460.5, 1.7834,639
10441003100%, 100%, 100%38, 570.5, 1.71,570,760
11471063100%, 100%, 100%47, 700.5, 1.71,633,987
12501133100%, 100%, 100%57, 860.5, 1.72,151,030
13531194100%, 100%, 100%70, 1040.5, 1.82,812,189
14561254100%, 100%, 100%85, 1270.5, 1.85,099,360
15591324100%, 100%, 100%103, 1540.5, 1.89,400,731
16621384100%, 100%, 100%125, 1870.5, 1.815,273,366
17641424100%, 100%, 100%142, 2130.5, 1.926,286,582
18661464100%, 100%, 100%161, 2420.5, 1.962,890,590
19681514100%, 100%, 100%183, 2740.5, 1.9212,046,017
20701554100%, 100%, 100%207, 3110.5, 1.9
21724100%, 100%, 100%235, 3520.5, 2
22745100%, 100%, 100%266, 3990.5, 2
23765100%, 100%, 100%301, 4510.5, 2
24785100%, 100%, 100%340, 5100.5, 2
25805100%, 100%, 100%384, 5770.6, 2.1
26825100%, 100%, 100%434, 6510.6, 2.1
27845100%, 100%, 100%490, 7360.6, 2.1
28865100%, 100%, 100%554, 8300.6, 2.1
29885100%, 100%, 100%625, 9370.6, 2.2
30905100%, 100%, 100%704, 10570.6, 2.2
31915100%, 100%, 100%748, 11220.6, 2.2
32925100%, 100%, 100%794, 11910.6, 2.2
33935100%, 100%, 100%843, 12650.6, 2.3
34945100%, 100%, 100%895, 13430.6, 2.3
35956100%, 100%, 100%950, 14250.6, 2.3
36966100%, 100%, 100%1008, 15120.6, 2.3
37976100%, 100%, 100%1070, 16050.6, 2.4
38986100%, 100%, 100%1136, 17030.6, 2.4
39996100%, 100%, 100%1205, 18070.6, 2.4
401006100%, 100%, 100%1278, 19170.6, 2.4
Attribute /12

Incinerate

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeToMagicOrb of Transmutation
AcronymHit, Ailment, Ignite
IdIncinerate
DropLevel 12
BaseType Incinerate
Class Skill Gems
TargetTypes, ,
TypeSpell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Cooldown
BuffIconflamethrower
ItemTypeMetadata/Items/Gems/SkillGemIncinerate
ActiveSkillsCodeincinerate
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)+0.2 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 2 additional Stages
Incinerate starts with 2 additional Stages
1000 (T5)+0.4 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 4 additional Stages
Incinerate starts with 4 additional Stages
Version history /13
VersionChanges
3.26.0
  • Incinerate of Expanse: Now has a Base Cast time of 0.25 seconds (previously 0.3), and a Mana cost of 3-5 at gem levels 1-20 (previously 1-6). Quality now causes Final Wave to deal 0-150% more Damage with Hits (previously 0-100%), and 0-80% more Damage with Ignite (previously 0-50%).
  • Incinerate of Venting: Now has 55% Effectiveness of Added Damage at all gem levels (previously 50%), and a maximum of 15 Stages (previously 12). Now deals 3 to 5 Fire Damage at gem level 1 (unchanged) scaling up to 228 to 342 at gem level 20 (previously 207 to 311). Quality now provides +0-3 to maximum Stages (previously +0-2).
  • 3.24.0
  • Added Transfigured versions of the following Skill Gems: Artillery Ballista, Elemental Hit, Ice Shot, Incinerate, Kinetic Blast, Poisonous Concoction, Summon Holy Relic, and Tornado.
  • Updated the skill icon art for Incinerate.
  • 3.23.0
    Incinerate:
    3.19.0
  • Summon Flame Golem: Gem quality no longer grants 0–20% increased Minion Maximum Life. Now has 30% more base life at all levels. Now has 0% increased Minion Maximum Life at gem level 1 (previously 30%), up to 38% at gem level 20 (previously 68%). The golem will now be able to use its mortar spell against targets in close range. Its Mortar spell now has an Added Damage Effectiveness of 200% (previously 100%). Its Incinerate spell now has an Added Damage Effectiveness of 80% (previously 20%). Its Cone spell now deals approximately 30% more Damage at all levels, has an Added Damage Effectiveness of 200% (previously 100%), and has a base Critical Strike chance of 5% (previously 10%).
  • 3.17.0
  • Incinerate: Now deals 3 to 5 Fire Damage at gem level 1 (unchanged), up to 207 to 311 at gem level 20 (previously 140 to 210). Now has 50% Effectiveness of Added Damage at all gem levels (previously 30%).
  • 3.16.0
  • Incinerate now has “Final wave deals 250% more Damage with Ignite” (previously 500%). Because of base Ignite damage changes, Ignite with the skill is now 45.8% higher. It received a harsher damage loss because it still works very well with Elemental Overload.
  • 3.11.0
  • Improved the visual effects of a number of player and monster skills, including Earthquake, Firestorm, Ground Slam, Ice Crash, Creeping Frost (previously Arctic Breath), Perforate, All Warcry skills, Sunder, Molten Strike, Tectonic Slam, Incinerate, Arc, Herald of Ash, Arcane Cloak, Armageddon Brand, Orb of Storms and Lightning Warp.
  • 3.6.0
    Incinerate
    3.3.0
    Incinerate
      3.0.0
    • Flameblast, Incinerate and Blade Flurry have had their scaling 'more damage' bonuses changed to 'more damage with hits and ailments', meaning they will still apply to the hit and ailments it causes, but not to on-hit created damage over time effects like Decay.
    • 2.4.0
    • Added a channelled skill system. Incinerate, Flameblast and Wither are now channelled skills.
    • Added a channelled skill system. Incinerate, Flameblast and Wither are now channelled skills.
    • 2.1.0
    • Incinerate is no longer affected by Spell Echo, as was intended in 2.0.0. Incinerate now only adds 50% more damage for each stage, down from 100% more damage. Incinerate's damage has been increased by 15% at level 1 and reduced by approximately 8% at level 20.
    • 2.0.0
    • Incinerate: Damage increased by approximately 100% to compensate for the shotgunning mechanic change. Base Cast Speed has been increased from a cast time of 240ms to 200ms.
    • Incinerate
      Level: (1—20)
      Cost: (2—4) Mana
      Cast Time: 0.20 sec
      Critical Strike Chance: 5.00%
      Effectiveness of Added Damage: 50%
      Long Radius: 25
      Wide Radius: 20
      Requires Level (12—70), (33—155) Int
      Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.
      Deals (3—207) to (5—311) Fire Damage
      25% more Damage with Hits and Ailments for each stage
      100% increased angle per stage, up to 300%
      Final wave always Ignites
      8 maximum Stages
      +(0.4—0.5) metres to radius per stage, up to a maximum of +(1.5—1.9) metres
      Final wave deals 500% more Damage with Hits
      Final wave deals 250% more Damage with Ignite
      is area damage [1]
      skill can add multiple charges per action [1]
      (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)

      Additional Effects From Quality:
      +(0—2) to maximum Stages
      Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
      Supported By /99
    • Active Type: Spell, Damage, Totemable, Fire, Channel, Area, AreaSpell, Cooldown
    • AddedFireDamage
      Added Fire Damage Support
      Supports any skill that hits enemies.
      Knockback
      Knockback Support
      Supports any skill that hits enemies.
      LifeLeech
      Life Leech Support
      Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
      Stun
      Stun Support
      Supports any skill that hits enemies, making it easier to stun enemies with those skills.
      ColdtoFire
      Cold to Fire Support
      Supports any skill that hits enemies.
      IronWill
      Iron Will Support
      Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
      Totem
      Spell Totem Support
      Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
      FirePenetration
      Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      IncreasedBurnDuration
      Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      Empower
      Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      Brutality
      Brutality Support
      Supports any skill that deals damage.
      AddedFireDamagePlus
      Awakened Added Fire Damage Support
      Supports any skill that hits enemies.
      BrutalityPlus
      Awakened Brutality Support
      Supports any skill that deals damage.
      IncreasedBurnDurationPlus
      Awakened Burning Damage Support
      Supports any skill that hits enemies, or can deal burning damage directly.
      FirePenetrationPlus
      Awakened Fire Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
      EmpowerPlus
      Awakened Empower Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
      Fragility
      Cruelty Support
      Supports any skill that hits enemies. Minions cannot gain Cruelty.
      LifeTap
      Lifetap Support
      Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
      ObliterationSupport
      Annihilation Support
      Supports any skill that hits enemies.
      TransfusionSupport
      Transfusion Support
      Supports non-blessing spells.
      AddedColdDamage
      Added Cold Damage Support
      Supports any skill that hits enemies.
      CullingStrike
      Culling Strike Support
      Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
      ChancetoFlee
      Chance to Flee Support
      Supports any skill that hits enemies.
      Blind
      Blind Support
      Supports any skill that hits enemies.
      ColdPenetration
      Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      enhance
      Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      BreakBlock
      Block Chance Reduction Support
      Supports any skill that hits enemies.
      FrenzyChargeOnShatter
      Ice Bite Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      DamageAgainstChilled
      Hypothermia Support
      Supports any skill that deals damage.
      Poison
      Critical Strike Affliction Support
      Supports any skill that hits enemies.
      VoidManipulation
      Void Manipulation Support
      Supports any skill that deals damage.
      SupportRapidDecayGem
      Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      LesserPoison
      Chance to Poison Support
      Supports any skill that hits enemies.
      DeadlyAilments
      Deadly Ailments Support
      Supports any skill that hits enemies.
      VileToxins
      Vile Toxins Support
      Supports any skill that hits enemies.
      AddedColdDamagePlus
      Awakened Added Cold Damage Support
      Supports any skill that hits enemies.
      ColdPenetrationPlus
      Awakened Cold Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
      DeadlyAilmentsPlus
      Awakened Deadly Ailments Support
      Supports any skill that hits enemies.
      SupportRapidDecayPlus
      Awakened Swift Affliction Support
      Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
      VoidManipulationPlus
      Awakened Void Manipulation Support
      Supports any skill that deals damage.
      enhanceplus
      Awakened Enhance Support
      Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
      SecondWindSupport
      Second Wind Support
      Supports skills with cooldowns. Cannot support triggered skills.
      Sadism
      Sadism Support
      Supports any skill that hits enemies.
      Machinations
      Machinations Support
      Supports skills that hit enemies. Cannot modify the skills of minions.
      CullingStrike
      Cull the Weak Support
      Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
      LethalDoseSupport
      Lethal Dose Support
      Supports any skill that hits enemies.
      UnholyTrinitySupport
      Unholy Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      IncreasedAOE
      Increased Area of Effect Support
      Supports any skill with an area of effect.
      AddedLightningDamage
      Added Lightning Damage Support
      Supports any skill that hits enemies.
      IncreasedCriticalStrikes
      Increased Critical Strikes Support
      Supports any skill that hits enemies.
      IncreasedCriticalDamage
      Increased Critical Damage Support
      Supports any skill that hits enemies.
      AddedChaosDamage
      Added Chaos Damage Support
      Supports any skill that hits enemies.
      IncreasedQuality
      Item Rarity Support
      Supports any skill that can kill enemies.
      FasterCast
      Faster Casting Support
      Supports non-instant spell skills.
      ConcentratedAOE
      Concentrated Effect Support
      Supports any skill with an area of effect, regardless of whether that skill deals damage.
      ChancetoIgnite
      Combustion Support
      Supports any skill that hits enemies.
      ElementalProliferation
      Elemental Proliferation Support
      Supports any skill that hits enemies, or could otherwise apply elemental ailments.
      LightningPenetration
      Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      ElementalPenetration
      Elemental Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
      PowerCharges
      Power Charge On Critical Support
      Supports any skill that hits enemies.
      CurseOnHit
      Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      Enlighten
      Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      PhysicalToLightning
      Physical to Lightning Support
      Supports any skill that hits enemies.
      OnslaughtOnSlayingShocked
      Innervate Support
      Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
      ControlledDestructionGem
      Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      ElementalFocus
      Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      CastWhileChanneling
      Cast while Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      IgniteProliferation
      Ignite Proliferation Support
      Supports any skill that hits enemies.
      Decay
      Decay Support
      Supports any skill that hits enemies.
      Efficacy
      Efficacy Support
      Supports any skill that deals damage or has a duration.
      Immolate
      Immolate Support
      Supports any skill that hits enemies.
      UnboundAilments
      Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      ArcaneSurge
      Arcane Surge Support
      Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
      StormBarrier
      Infused Channelling Support
      Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
      SummonPhantasm
      Summon Phantasm Support
      Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
      BoneChillSupport
      Bonechill Support
      Supports any skill that can chill enemies or create chilling areas.
      EnergyShieldLeechsupport
      Energy Leech Support
      Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
      AddedChaosDamagePlus
      Awakened Added Chaos Damage Support
      Supports any skill that hits enemies.
      AddedLightningDamagePlus
      Awakened Added Lightning Damage Support
      Supports any skill that hits enemies.
      CastWhileChannelingPlus
      Awakened Cast While Channelling Support
      Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
      ControlledDestructionPlus
      Awakened Controlled Destruction Support
      Supports attack skills, or spell skills that deal damage.
      CurseOnHitPlus
      Awakened Hextouch Support
      Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
      ElementalFocusPlus
      Awakened Elemental Focus Support
      Supports any skill that hits or burns enemies, or inflicts elemental ailments.
      IncreasedAOEPlus
      Awakened Increased Area of Effect Support
      Supports any skill with an area of effect.
      LightningPenetrationPlus
      Awakened Lightning Penetration Support
      Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
      UnboundAilmentPlus
      Awakened Unbound Ailments Support
      Supports any skill that hits enemies or inflicts ailments
      Enlightenplus
      Awakened Enlighten Support
      Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
      ManaweaveSupportGem
      Archmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      TrinitySupportGem
      Trinity Support
      Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
      PureShockSupportGem
      Overcharge Support
      Supports any skill that hits enemies.
      SpellBlade
      Spellblade Support
      Supports spells that hit enemies. Cannot modify the skills of minions.
      Devour
      Devour Support
      Supports any skill that hits enemies.
      InverttheRules
      Invert the Rules Support
      Supports any skill that hits enemies.
      CooldownRecovery
      Cooldown Recovery Support
      Supports skills that have a cooldown. Cannot modify the skills of minions.
      FrostmageSupport
      Frostmage Support
      Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
      Devour
      Greater Devour Support
      Supports any skill that hits enemies.
      FocusedChannellingSupportGem
      Focused Channelling Support
      Supports channelling spells you cast yourself, significantly empowering their damage the longer they are channelled for, while also raising their cost. Cannot modify the skills of minions.
      LivingLightningSupportGem
      Living Lightning Support
      Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
      Eclipse
      Eclipse Support
      Supports any skill gem. Cannot support skills that don't come from gems.
      Microtransactions /2
      BlueIncinerate
      Blue Flame Incinerate Effect
      Your Incinerate becomes a ghostly blue flame.
      DirebladeIncincerateEffect
      Direblade Incinerate Effect
      Your Incinerate becomes a Direblade Effect.
      Incinerate
      Your Incinerate deals more Damage and is larger
      Attribute /4

      incinerate_counter

      NameShow Full Descriptions
      IsCharged1
      BuffGroupsID36
      IsBuffDefinition1
      BuffMergeModesID4
      Incinerate Monster /17
      NameModifiersSpectre
      Ambrosia, Daughter of Merveil20% increased Spell Damage
      Skills fire 2 additional Projectiles
      Y
      Temple ScholarY
      Cato, Scholar of LightY
      Barthol, the Pure15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Cato, Defiler of LightY
      Barthol, the CorruptorY
      Barthol, the Corruptor15000% increased Rarity of Items Dropped
      Monsters grant 100% increased Experience
      cannot be stunned for ms after stun finished [2000]
      cannot be stunned while stunned [1]
      Y
      Flame BeastY
      Doven Falsetonguemonster base type attack cast speed +% and damage -% final [33]Y
      Lael Furiatotem art variation [4]
      120% increased Projectile Speed
      Ancestral Bond
      kill traps mines and totems on death [1]
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Lael Furiatotem art variation [4]
      120% increased Projectile Speed
      Ancestral Bond
      kill traps mines and totems on death [1]
      20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      100% increased maximum Life
      100% increased Area of Effect
      80% increased Character Size
      Y
      DaemonY
      Boss DaemonY
      Bladeback GuardianIce Spears on Death
      300% increased Quantity of Items Dropped
      800% increased Rarity of Items Dropped
      monster additional quantity of dropped items in cruel +% [300]
      monster additional quantity of dropped items in merciless +% [600]
      monster additional rarity of dropped items in cruel +% [300]
      monster additional rarity of dropped items in merciless +% [600]
      monster no map drops [1]
      monster is invasion boss [1]
      Y
      Charred TotemCannot be Knocked Back
      monster penalty against minions damage +% final vs player minions [-30]
      monster no map drops [1]
      Y
      Redblade Warmonger20% Chance to Block Attack Damage
      You take 10% of Damage from Blocked Hits
      Y
      Lightborne Faithfulmonster penalty against minions damage +% final vs player minions [-30]Y

      Community Wiki

      Edit

      Incinerate

      Incinerate is a channeling fire spell that launches a torrent of fire from the user's hands, rapidly dealing fire damage. The longer the channel is held, the bigger the damage and area becomes. Releasing the channel launches a wave of fire that deals more fire and ignite damage.

      Skill functions and interactions

      • Incinerate gains more damage when cast continuously from one spot, up to a maximum of 200% more damage (25% per stage up to 8 stages maximum, or 10 if you use the helmet enchantment). The next stage is reached after every tick (0.2s). At each stage, the flames become visibly larger and will spread out in a huge cone. If the player is stunned or interrupted in any way while casting incinerate, the spell will come back to stage 1.

      • Damage Effectiveness: The damage effectiveness of Incinerate is a relatively low 30%. However, at the highest stage of Incinerate, flat damage (such as from Herald of Thunder, Herald of Ice, Added Lightning Damage Support, or Added Chaos Damage Support, etc.) is added to Incinerate at 90% their normal values because of the 200% more damage modifier.[confirmation needed because of 3.3.0 change]

      • Incinerate cannot be supported by Spell Echo Support.

      • Traps and Mines : This spell can't be supported by traps or mines, because of its Channeling tag.

      • Spell Totem Support: Totems that use Incinerate will automatically release upon reaching maximum stacks or when the enemy they're targeting dies.

      Version history

      VersionChanges
      3.17.0
    • Incinerate now deals 3 to 5 Fire Damage at gem level 1 (unchanged), up to 207 to 311 at gem level 20 (previously 140 to 210).
    • Now has 50% Effectiveness of Added Damage at all gem levels (previously 30%).
    • 3.16.0
    • Incinerate now has “Final wave deals 250% more Damage with Ignite” (previously 500%).
    • Because of base Ignite damage changes, Ignite with the skill is now 45.8% higher.
    • 3.11.0
    • The visual effects have been improved.
    • 3.6.0
    • Mana Cost at gem level 1 is now 2 (was 3).
    • Mana Cost at gem level 20 is now 4 (was 5).
    • Now gains radius and radius per stage as the gem levels, up to +5 radius per stage (from +4) and +19 radius at max stages at gem level 20 (from +15).
    • Now deals 3 to 5 Fire damage at gem level 1 (unchanged) and 140 to 210 Fire damage at level 20 (from 129 to 194
    • 3.3.0
    • Now deals area-of-effect damage in a cone in front of the caster while channelling, dealing 25% more damage with hits and ailments for each stage. The angle of the cone increases by up to 300% while channelling. When the channeling ends, a final wave is released which deals 500% more damage with hits and Ignite. This final wave always ignites.
    • Now increases fire damage by 1% per 1% quality on the skill gem (previously increased projectile speed by 2% per 1% quality).
    • 2.4.0
    • Added a channelled skill system. Incinerate, Flameblast and Wither are now channelled skills.
    • Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill.
    • You need to pay Mana repeatedly to keep the skill going. The channelled skill's mana cost must be paid again to maintain it with a frequency determined by the cast time. If you can't pay, the skill will end, just as if you'd lifted the button.
    • Dying, being stunned, and other game mechanics that interrupt the use of skills will cause channelling to end as well.
    • Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again.
    • 2.1.0
    • No longer affected by Spell Echo, as was intended in 2.0.0. Incinerate now only adds 50% more damage for each stage, down from 100% more damage. Incinerate's damage has been increased by 15% at level 1 and reduced by approximately 8% at level 20.
    • 2.0.0
    • Damage increased by approximately 100% to compensate for the shotgunning mechanic change.
    • Base Cast Speed has been increased from a cast time of 240ms to 200ms.
    • 1.0.4
    • Now has a cast time of 240 milliseconds instead of 160. Damage has been increased by 77% per cast and damage effectiveness for supports has been adjusted from 20% to 30%. The number of stacks required to progress through a stage has been reduced to four casts.
    • 0.11.4
    • Incinerate now has an informational icon which displays what stage it is in when you continue to cast it.
    • 0.11.3
    • Now progresses through the damage stages faster and does more damage at later stages.
      The mana cost has been reduced at higher skill levels.
    • 0.11.1
    • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
      Damage values on these skills have been updated to reflect this.
    • 0.10.5
    • Mana cost progression has been reduced—higher levels cost less mana to use.
    • 0.10.3
    • Increased the damage by 12.5%.
    • 0.10.2
    • Incinerate has been added to the game.

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