Incinerate
Spell, Fire, Channelling, AoE
Level: 1–20
Cost: 2–4 Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 50%
Long Radius: 25
Wide Radius: 20
Requires Level 12
Continuously launches a torrent of fire from your hand, repeatedly damaging enemies. As you channel this spell longer, the flames spread wider close to you and spread longer directly in front of you. When you stop channelling you release a wave of fire damage over a wide and long area that will apply a powerful Ignite.
Deals (3–207) to (5–311) Fire Damage
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
8 maximum stages
+(4–5) to radius per stage, up to +(15–19)
Final wave deals 500% more Damage with Hits
Final wave deals 250% more Damage with Ignite


Additional Effects From Quality:
(0–20)% increased Fire Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Fire Damage50
Anomalous (0–10)% increased Area of Effect100
Divergent (0–4)% more Damage with Hits and Ailments for each stage
Final wave deals (-200–0)% more Damage with Hits
Final wave deals (-200–0)% more Damage with Ignite
20
Quest /1

Quest /1

ActQuest CompleteNPCCharacter
1The Siren's CadenceNessaScion Shadow Templar Witch
Level Effect /40

Level Effect /40

Implicit
8 maximum stages
Final wave deals 250% more Damage with Ignite
Final wave deals 500% more Damage with Hits
25% more Damage with Hits and Ailments for each stage
100% increased angle per stage, up to 300%
Final wave always Ignites
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
LevelRequires LevelIntelligenceCostDeals 3 to 5 Fire Damage+4 to radius per stage, up to +15Experience
1123323, 54, 1515,249
2153924, 64, 1541,517
3194826, 94, 1581,983
4235628, 124, 15147,968
52764211, 174, 16250,557
63173215, 234, 16405,086
73581320, 304, 16447,718
83888325, 384, 16615,318
94194331, 465, 17834,639
1044100338, 575, 171,570,760
1147106347, 705, 171,633,987
1250113357, 865, 172,151,030
1353119470, 1045, 182,812,189
1456125485, 1275, 185,099,360
15591324103, 1545, 189,400,731
16621384125, 1875, 1815,273,366
17641424142, 2135, 1926,286,582
18661464161, 2425, 1962,890,590
19681514183, 2745, 19212,046,017
20701554207, 3115, 19
21724235, 3525, 20
22745266, 3995, 20
23765301, 4515, 20
24785340, 5105, 20
25805384, 5776, 21
26825434, 6516, 21
27845490, 7366, 21
28865554, 8306, 21
29885625, 9376, 22
30905704, 10576, 22
31915748, 11226, 22
32925794, 11916, 22
33935843, 12656, 23
34945895, 13436, 23
35956950, 14256, 23
369661008, 15126, 23
379761070, 16056, 24
389861136, 17036, 24
399961205, 18076, 24
4010061278, 19176, 24

Incinerate

Referencepoe.ninja, Community Wiki
AcronymHit, Ailment, Ignite
DropLevel 12
BaseType Incinerate
Class Active Skill Gems
TargetTypes, ,
TypeSpell, Damage, Totemable, Fire, Channel, Area, AreaSpell
BuffIconflamethrower
MetadataMetadata/Items/Gems/SkillGemIncinerate
Incinerate Monster /16 ⍟

Incinerate Monster /16 ⍟

NameModifiersSpectre
Ambrosia, Daughter of MerveilGain 25% of Physical Damage as Extra Fire Damage
20% increased Spell Damage
Skills fire 2 additional Projectiles
Y
Temple ScholarY
Cato, Scholar of LightY
Barthol, the Puremonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Cato, Defiler of LightY
Barthol, the CorruptorY
Barthol, the Corruptormonster dropped item quantity +% [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Flame BeastY
Doven Falsetonguemonster base type attack cast speed +% and damage -% final [33]Y
Lael Furiatotem art variation [4]
120% increased Projectile Speed
Ancestral Bond
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
DaemonY
Boss DaemonY
Bladeback GuardianIce Spears on Death
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Charred TotemCannot be Damaged
Cannot be Knocked Back
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Y
Redblade Warmonger20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Lightborne Faithfulmonster penalty against minions damage +% final vs player minions [-30]Y
Incinerate
Your Incinerate deals more Damage and is larger

incinerate_counter

IsBuffDefinition1
BuffMergeModesID4
IsCharged1
IsInvisible0
IsRemovable0
IsSkillBuff0
BuffGroupsID-1
Microtransactions /2 ⍟

Microtransactions /2 ⍟

IconName
Blue Flame Incinerate Effect
Your Incinerate becomes a ghostly blue flame.
Direblade Incinerate Effect
Your Incinerate becomes a Direblade Effect.
Labyrinth Enchantment helmet /11 ⍟

Labyrinth Enchantment helmet /11 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Incinerate Damage 125% increased Incinerate Damage100
The Eternal LabyrinthEnchantment Incinerate Damage 240% increased Incinerate Damage100
The Merciless LabyrinthEnchantment Incinerate Damage Per Stage 116% increased Incinerate Damage
The Eternal LabyrinthEnchantment Incinerate Damage Per Stage 224% increased Incinerate Damage
The Merciless LabyrinthEnchantment Incinerate Projectile Speed 120% increased Incinerate Damage
The Eternal LabyrinthEnchantment Incinerate Projectile Speed 230% increased Incinerate Damage
The Merciless LabyrinthEnchantment Incinerate Area Of Effect 1Incinerate has 16% increased Area of Effect100
The Eternal LabyrinthEnchantment Incinerate Area Of Effect 2Incinerate has 24% increased Area of Effect100
The Merciless LabyrinthEnchantment Incinerate Maximum Stages 1Incinerate has +1 to maximum stages100
The Eternal LabyrinthEnchantment Incinerate Maximum Stages 2Incinerate has +2 to maximum stages100
The Eternal LabyrinthEnchantment Incinerate Damage Per Stage 310% increased Incinerate Damage for each stage100
Supported By /76 ⍟

Supported By /76 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Cast while Channelling SupportMust support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Infused Channelling SupportSupports any channelling skill, protecting you from damage while you channel it. Cannot support skills used by totems. Cannot modify the skills of minions.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Cast While Channelling SupportMust support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Incinerate

FlamethrowerIncinerate is a channeling fire spell that launches a torrent of fire from the user's hands, rapidly dealing fire damage. The longer the channel is held, the bigger the damage and area becomes. Releasing the channel launches a wave of fire that deals more fire and ignite damage.

Skill functions and interactions

  • Incinerate gains more damage when cast continuously from one spot, up to a maximum of 200% more damage (25% per stage up to 8 stages maximum, or 10 if you use the helmet enchantment). The next stage is reached after every tick (0.2s). At each stage, the flames become visibly larger and will spread out in a huge cone. If the player is stunned or interrupted in any way while casting incinerate, the spell will come back to stage 1.

  • Damage Effectiveness: The damage effectiveness of Incinerate is a relatively low 30%. However, at the highest stage of Incinerate, flat damage (such as from HeraldofThunderHerald of Thunder, HeraldofIceHerald of Ice, AddedLightningDamageAdded Lightning Damage Support, or AddedChaosDamageAdded Chaos Damage Support, etc.) is added to Incinerate at 90% their normal values because of the 200% more damage modifier.[confirmation needed because of 3.3.0 change]

  • FlamethrowerIncinerate cannot be supported by EchoSpell Echo Support.

  • Traps and Mines : This spell can't be supported by traps or mines, because of its Channeling tag.

  • TotemSpell Totem Support: Totems that use Incinerate will automatically release upon reaching maximum stacks or when the enemy they're targeting dies.


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