Barthol, the Corruptor
Humanoid
SpectreN
AreaHaunted Mansion Map
Tagscaster, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss_area
Life
340%
Energy Shield From Life
50%
Ailment Threshold
340%
Resistance
40 40 40 25
Damage
400%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
102%
Type
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMap
Level
76
Life
50,812
Armour
53,896
Evasion
6,235
Energy Shield
0
Damage
2,403
Spell Damage
2,403
Accuracy
0
Attack Time
1.995
Experience
24,008
Ailment Threshold
50,812
Chill
161
Shock
161
Brittle
909
Scorch
161
Sap
444
BlackguardClericBossKitavaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 4%
Cast Time: 1 sec
Deals 314.8 to 472.2 Physical Damage
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
Spell, Multicastable, Triggerable
Cast Time: 1.6 sec
Cooldown Time: 10 sec
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Incinerate
Effectiveness of Added Damage: 30%
Cast Time: 3.97 sec
Cooldown Time: 7 sec
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals 245.4 to 327.1 Physical Damage
Your Hits cannot Stun Enemies
Projectiles Pierce all Targets
Deals 50% less Physical Damage
Fires 4 additional Projectiles
70% increased Projectile Speed
25% more Damage with Hits and Ailments for each stage
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 4%
Cast Time: 2.25 sec
Cooldown Time: 8 sec
Deals 263 to 394.5 Physical Damage
Fires 12 additional Projectiles
Fires Projectiles in a circle
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMap"] = {
    name = "Barthol, the Corruptor",
    life = 3.4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "AxisClericBossIncinerateKitava",
        "BlackguardClericBossKitavaProjectileNova",
        "BlackguardClericBossKitavaProjectile",
        "BlackguardClericBossKitavaCannonMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AxisClericBossIncinerateKitava"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.97,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_physical_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectileNova"] = {
    name = "BlackguardClericBossKitavaProjectileNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectile"] = {
    name = "BlackguardClericBossKitavaProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaCannonMap"] = {
    name = "BlackguardClericBossKitavaCannonMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Barthol, the Corruptor
Humanoid
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
SpectreN
Tagscaster, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar
Life
340%
Energy Shield From Life
50%
Ailment Threshold
340%
Resistance
40 40 40 25
Damage
400%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Experience
200%
Model Size
102%
Type
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMapStandalone
Level
68
Life
473,778
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
1,702
Spell Damage
2,540
Accuracy
0
Attack Time
1.33665
Experience
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
BlackguardClericBossKitavaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 4%
Cast Time: 1 sec
Deals 253.8 to 380.6 Physical Damage
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
Spell, Multicastable, Triggerable
Cast Time: 1.6 sec
Cooldown Time: 10 sec
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Incinerate
Effectiveness of Added Damage: 30%
Cast Time: 3.97 sec
Cooldown Time: 7 sec
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Deals 175.9 to 234.5 Physical Damage
Your Hits cannot Stun Enemies
Projectiles Pierce all Targets
Deals 50% less Physical Damage
Fires 4 additional Projectiles
70% increased Projectile Speed
25% more Damage with Hits and Ailments for each stage
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
Spell, Projectile, ProjectilesFromUser, Triggerable
Critical Strike Chance: 4%
Cast Time: 2.25 sec
Cooldown Time: 8 sec
Deals 212 to 318 Physical Damage
Fires 12 additional Projectiles
Fires Projectiles in a circle
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMapStandalone"] = {
    name = "Barthol, the Corruptor",
    life = 3.4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "AxisClericBossIncinerateKitava",
        "BlackguardClericBossKitavaProjectileNova",
        "BlackguardClericBossKitavaProjectile",
        "BlackguardClericBossKitavaCannonMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AxisClericBossIncinerateKitava"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.97,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_physical_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectileNova"] = {
    name = "BlackguardClericBossKitavaProjectileNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectile"] = {
    name = "BlackguardClericBossKitavaProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaCannonMap"] = {
    name = "BlackguardClericBossKitavaCannonMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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