汙染者巴佛
人形
地區: 幽魂宅邸
Barthol, the Corruptor
幽魂N
地區幽魂宅邸
標籤法術, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss_area
生命
340%
生命轉為護盾
50%
異常狀態臨界值
340%
抗性
40 40 40 25
傷害
400%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
200%
Model Size
102%
類型
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMap
等級
76
生命
50,812
護甲
53,896
閃避
6,235
能量護盾
0
傷害
2,403
法術傷害
2,403
命中
0
攻擊間隔
1.995
經驗值
24,008
異常狀態臨界值
50,812
冰緩
161
感電
161
易碎
909
焦灼
161
殘喘
444
BlackguardClericBossKitavaProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 4%
施放時間: 1 秒
造成 314.8472.2 物理傷害
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
法術, 法術可重複, 可觸發
施放時間: 1.6 秒
冷卻時間: 10 秒
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
法術, 投射物, 玩家投射物, 傷害, 圖騰技能, 火焰
燒毀
附加傷害效用: 30%
施放時間: 3.97 秒
冷卻時間: 7 秒
從手中散發出火焰之柱。當你站在同個地點施放的時間越久,火焰的範圍和傷害都會隨之增加。
造成 245.4327.1 物理傷害
你的擊中不能暈眩敵人
投射物穿透全部目標
造成 50% 更少物理傷害
發射 4 個額外投射物
增加 70% 投射物速度
造成 25% 更多每階段擊中和段異常狀態傷害
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 4%
施放時間: 2.25 秒
冷卻時間: 8 秒
造成 263394.5 物理傷害
發射 12 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMap"] = {
    name = "Barthol, the Corruptor",
    life = 3.4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "AxisClericBossIncinerateKitava",
        "BlackguardClericBossKitavaProjectileNova",
        "BlackguardClericBossKitavaProjectile",
        "BlackguardClericBossKitavaCannonMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AxisClericBossIncinerateKitava"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.97,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_physical_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectileNova"] = {
    name = "BlackguardClericBossKitavaProjectileNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectile"] = {
    name = "BlackguardClericBossKitavaProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaCannonMap"] = {
    name = "BlackguardClericBossKitavaCannonMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
汙染者巴佛
人形
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Barthol, the Corruptor
幽魂N
標籤法術, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar
生命
340%
生命轉為護盾
50%
異常狀態臨界值
340%
抗性
40 40 40 25
傷害
400%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
1.995 秒
傷害分佈
±20%
經驗值
200%
Model Size
102%
類型
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMapStandalone
等級
68
生命
473,778
護甲
28,790
閃避
4,739
能量護盾
0
傷害
1,702
法術傷害
2,540
命中
0
攻擊間隔
1.33665
經驗值
112,805
異常狀態臨界值
298,480
冰緩
944
感電
944
易碎
5,340
焦灼
944
殘喘
2,608
BlackguardClericBossKitavaProjectile
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 4%
施放時間: 1 秒
造成 253.8380.6 物理傷害
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
法術, 法術可重複, 可觸發
施放時間: 1.6 秒
冷卻時間: 10 秒
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
法術, 投射物, 玩家投射物, 傷害, 圖騰技能, 火焰
燒毀
附加傷害效用: 30%
施放時間: 3.97 秒
冷卻時間: 7 秒
從手中散發出火焰之柱。當你站在同個地點施放的時間越久,火焰的範圍和傷害都會隨之增加。
造成 175.9234.5 物理傷害
你的擊中不能暈眩敵人
投射物穿透全部目標
造成 50% 更少物理傷害
發射 4 個額外投射物
增加 70% 投射物速度
造成 25% 更多每階段擊中和段異常狀態傷害
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
法術, 投射物, 玩家投射物, 可觸發
暴擊率: 4%
施放時間: 2.25 秒
冷卻時間: 8 秒
造成 212318 物理傷害
發射 12 個額外投射物
以環狀型式發射投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMapStandalone"] = {
    name = "Barthol, the Corruptor",
    life = 3.4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "AxisClericBossIncinerateKitava",
        "BlackguardClericBossKitavaProjectileNova",
        "BlackguardClericBossKitavaProjectile",
        "BlackguardClericBossKitavaCannonMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AxisClericBossIncinerateKitava"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.97,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_physical_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectileNova"] = {
    name = "BlackguardClericBossKitavaProjectileNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectile"] = {
    name = "BlackguardClericBossKitavaProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaCannonMap"] = {
    name = "BlackguardClericBossKitavaCannonMap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
IdMonsterMapBoss
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType傳奇 (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 全域
  • monster dropped item rarity +% Min: 15000 Max: 15000 全域
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    Domains怪物 (3)
    GenerationType傳奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 全域
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 全域
  • Edit

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