Barthol, der Verderber
Humanoid
Barthol, the Corruptor
SpectreN
Area'Geistervilla'-Karte
TagsZauberer, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss_area
Leben
340%
Energy Shield From Life
50%
Ailment Threshold
340%
Widerstand
40 40 40 25
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
102%
Type
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMap
Stufe
76
Leben
50,812
Rüstung
53,896
Ausweichen
6,235
Energieschild
5,015
Damage
2,403
Zauberschaden
2,403
Genauigkeit
396
Attack Time
1.995
Erfahrung
24,008
Ailment Threshold
50,812
Chill
161
Shock
161
Brittle
909
Scorch
161
Sap
444
BlackguardClericBossKitavaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 4%
Zauberzeit: 1 Sek.
Verursacht 314.8 bis 472.2 physischen Schaden
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
Spell, Multicastable, Triggerable
Zauberzeit: 1.6 Sek.
Abklingzeit: 10 Sek.
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Verbrennen
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 3.97 Sek.
Abklingzeit: 7 Sek.
Entfesselt eine Feuerflut aus Eurer Hand. Je länger Ihr diesen Zauber von einer Stelle aus wirkt, desto größer und stärker werden die Flammen.
Verursacht 245.4 bis 327.1 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Projektile durchbohren alle Ziele
Verursacht 50% weniger physischen Schaden
Feuert 4 zusätzliche Projektile
70% erhöhte Projektilgeschwindigkeit
25% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 4%
Zauberzeit: 2.25 Sek.
Abklingzeit: 8 Sek.
Verursacht 263 bis 394.5 physischen Schaden
Feuert 12 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	basic_action = "Emerge"
}

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMap"] = {
    name = "Barthol, the Corruptor",
    life = 3.4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "AxisClericBossIncinerateKitava",
        "BlackguardClericBossKitavaProjectileNova",
        "BlackguardClericBossKitavaProjectile",
        "BlackguardClericBossKitavaCannonMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AxisClericBossIncinerateKitava"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.97,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_physical_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectileNova"] = {
    name = "BlackguardClericBossKitavaProjectileNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectile"] = {
    name = "BlackguardClericBossKitavaProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaCannonMap"] = {
    name = "BlackguardClericBossKitavaCannonMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Barthol, der Verderber
Humanoid
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Barthol, the Corruptor
SpectreN
TagsZauberer, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar
Leben
340%
Energy Shield From Life
50%
Ailment Threshold
340%
Widerstand
40 40 40 25
Damage
400%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 40
Attack Time
1.995 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
102%
Type
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMapStandalone
Stufe
68
Leben
473,778
Rüstung
28,790
Ausweichen
4,739
Energieschild
3,064
Damage
1,702
Zauberschaden
2,540
Genauigkeit
290
Attack Time
1.33665
Erfahrung
112,805
Ailment Threshold
298,480
Chill
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
BlackguardClericBossKitavaProjectile
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 4%
Zauberzeit: 1 Sek.
Verursacht 253.8 bis 380.6 physischen Schaden
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
Spell, Multicastable, Triggerable
Zauberzeit: 1.6 Sek.
Abklingzeit: 10 Sek.
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Verbrennen
Effektivität zusätzlichen Schadens: 30%
Zauberzeit: 3.97 Sek.
Abklingzeit: 7 Sek.
Entfesselt eine Feuerflut aus Eurer Hand. Je länger Ihr diesen Zauber von einer Stelle aus wirkt, desto größer und stärker werden die Flammen.
Verursacht 175.9 bis 234.5 physischen Schaden
Eure Treffer können Gegner nicht betäuben
Projektile durchbohren alle Ziele
Verursacht 50% weniger physischen Schaden
Feuert 4 zusätzliche Projektile
70% erhöhte Projektilgeschwindigkeit
25% mehr Schaden mit Treffern und Beeinträchtigungen für jede Phase
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
Spell, Projectile, ProjectilesFromUser, Triggerable
Kritische Trefferchance: 4%
Zauberzeit: 2.25 Sek.
Abklingzeit: 8 Sek.
Verursacht 212 bis 318 physischen Schaden
Feuert 12 zusätzliche Projektile
Feuert Projektile in einem Kreis
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]

Object Type

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Life
{
	corpse_usable = false
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
extends "Metadata/Monsters/StandaloneMapBoss"

Life
{
	on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
	on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );"
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMapStandalone"] = {
    name = "Barthol, the Corruptor",
    life = 3.4,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 4,
    damageSpread = 0.2,
    attackTime = 1.995,
    attackRange = 40,
    accuracy = 1,
    skillList = {
        "AxisClericBossIncinerateKitava",
        "BlackguardClericBossKitavaProjectileNova",
        "BlackguardClericBossKitavaProjectile",
        "BlackguardClericBossKitavaCannonMap",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AxisClericBossIncinerateKitava"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 3.97,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "flamethrower_damage_+%_per_stage_final",
        "base_projectile_speed_+%",
        "number_of_additional_projectiles",
        "active_skill_physical_damage_+%_final",
        "base_projectile_speed_+%",
        "base_is_projectile",
        "always_pierce",
        "cannot_stun",
    },
    levels = {
        [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectileNova"] = {
    name = "BlackguardClericBossKitavaProjectileNova",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.25,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "number_of_additional_projectiles",
        "base_is_projectile",
        "projectiles_nova",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaProjectile"] = {
    name = "BlackguardClericBossKitavaProjectile",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "monster_projectile_variation",
        "spell_maximum_action_distance_+%",
        "base_is_projectile",
        "projectile_uses_contact_position",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["BlackguardClericBossKitavaCannonMap"] = {
    name = "BlackguardClericBossKitavaCannonMap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1.6,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "alternate_minion",
        "number_of_monsters_to_summon",
        "summon_specific_monsters_radius_+%",
        "summoned_monsters_are_minions",
        "minion_dies_when_parent_dies",
    },
    levels = {
        [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Monster gewähren 100% erhöhte Erfahrung
15000% erhöhte Seltenheit fallen gelassener Gegenstände
IdMonsterMapBoss
FamilyMonsterMapBoss
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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