巴索尔, 腐化之光
人形
区域: 幽魂宅邸
Barthol, the Corruptor
幽魂 | N |
---|---|
地区 | 幽魂宅邸 |
标签 | 施法, human, humanoid, is_unarmed, light_armour, medium_height, non_unique_map_boss, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, templar, transform_boss_area |
生命
340%
生命转为护盾
50%
异常状态临界值
340%
抗性
40 40 40 25
伤害
400%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 40
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
102%
类型
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMap
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
76
生命
50,812
护甲
53,896
闪避值
6,235
能量护盾
5,015
伤害
2,403
法术伤害
2,403
命中
396
攻击间隔
1.995
经验值
24,008
异常状态临界值
50,812
冰缓
161
Shock
161
Brittle
909
Scorch
161
Sap
444
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlackguardClericBossKitavaProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 4%
施放间隔: 1 秒
造成 314.8 - 472.2 物理伤害
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
法术, 法术可重复, 可触发
施放间隔: 1.6 秒
冷却时间: 10 秒
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
法术, 投射物, 玩家投射物, 伤害, 图腾技能, 火焰
烧毁
伤害效用: 30%
施放间隔: 3.97 秒
冷却时间: 7 秒
从手中散发出火焰之柱. 当你站在相同地点施放的时间越久, 火焰的范围和伤害都会随之增加.
造成 245.4 - 327.1 物理伤害
你的击中不能眩晕敌人
投射物贯穿所有目标
物理伤害总降 50%
额外发射 4 个投射物
投射物速度加快 70%
每一阶会使击中伤害和异常状态伤害总增 25%
base is projectile [1]
你的击中不能眩晕敌人
投射物贯穿所有目标
物理伤害总降 50%
额外发射 4 个投射物
投射物速度加快 70%
每一阶会使击中伤害和异常状态伤害总增 25%
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
法术, 投射物, 玩家投射物, 可触发
暴击几率: 4%
施放间隔: 2.25 秒
冷却时间: 8 秒
造成 263 - 394.5 物理伤害
额外发射 12 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
额外发射 12 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" Actor { basic_action = "Emerge" } Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMap"] = { name = "Barthol, the Corruptor", life = 3.4, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "AxisClericBossIncinerateKitava", "BlackguardClericBossKitavaProjectileNova", "BlackguardClericBossKitavaProjectile", "BlackguardClericBossKitavaCannonMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AxisClericBossIncinerateKitava"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.97, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_physical_damage_+%_final", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaProjectileNova"] = { name = "BlackguardClericBossKitavaProjectileNova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaProjectile"] = { name = "BlackguardClericBossKitavaProjectile", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaCannonMap"] = { name = "BlackguardClericBossKitavaCannonMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
巴索尔,腐化之光
人形
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
掉落的物品稀有度提高 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Barthol, the Corruptor
幽魂 | N |
---|---|
标签 | 施法, human, humanoid, is_unarmed, light_armour, medium_height, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon, slow_movement, standalone_map_boss, templar |
生命
340%
生命转为护盾
50%
异常状态临界值
340%
抗性
40 40 40 25
伤害
400%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 40
攻击间隔
1.995 秒
伤害分布
±20%
经验值
200%
Model Size
102%
类型
AxisClericBossMap
Metadata
BlackguardClericPureBossXedMapStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
473,778
护甲
28,790
闪避值
4,739
能量护盾
3,064
伤害
1,702
法术伤害
2,540
命中
290
攻击间隔
1.33665
经验值
112,805
异常状态临界值
298,480
冰缓
944
Shock
944
Brittle
5,340
Scorch
944
Sap
2,608
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
BlackguardClericBossKitavaProjectile
法术, 投射物, 玩家投射物, 可触发
暴击几率: 4%
施放间隔: 1 秒
造成 253.8 - 380.6 物理伤害
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
base is projectile [1]
monster projectile variation [23]
projectile uses contact position [1]
spell maximum action distance +% [-35]
BlackguardClericBossKitavaCannonMap
法术, 法术可重复, 可触发
施放间隔: 1.6 秒
冷却时间: 10 秒
alternate minion [270]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
minion dies when parent dies [1]
number of monsters to summon [3]
summon specific monsters radius +% [50]
summoned monsters are minions [1]
AxisClericBossIncinerateKitava
法术, 投射物, 玩家投射物, 伤害, 图腾技能, 火焰
烧毁
伤害效用: 30%
施放间隔: 3.97 秒
冷却时间: 7 秒
从手中散发出火焰之柱. 当你站在相同地点施放的时间越久, 火焰的范围和伤害都会随之增加.
造成 175.9 - 234.5 物理伤害
你的击中不能眩晕敌人
投射物贯穿所有目标
物理伤害总降 50%
额外发射 4 个投射物
投射物速度加快 70%
每一阶会使击中伤害和异常状态伤害总增 25%
base is projectile [1]
你的击中不能眩晕敌人
投射物贯穿所有目标
物理伤害总降 50%
额外发射 4 个投射物
投射物速度加快 70%
每一阶会使击中伤害和异常状态伤害总增 25%
base is projectile [1]
BlackguardClericBossKitavaProjectileNova
法术, 投射物, 玩家投射物, 可触发
暴击几率: 4%
施放间隔: 2.25 秒
冷却时间: 8 秒
造成 212 - 318 物理伤害
额外发射 12 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
额外发射 12 个投射物
环状发射投射物
base is projectile [1]
monster projectile variation [23]
spell maximum action distance +% [-35]
Object Type
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Life { corpse_usable = false }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" extends "Metadata/Monsters/StandaloneMapBoss" Life { on_spawned_alive = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );" on_death = "RemoveEffectPack( Metadata/Effects/Spells/monsters_effects/act10/BlackGuardGhost/bodyfx/effects.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act5/BlackguardClericKitavaShadow/raise_spectre/raise_spectre_kitava.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Axis/Cleric/BlackguardClericPureBossXedMapStandalone"] = { name = "Barthol, the Corruptor", life = 3.4, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 4, damageSpread = 0.2, attackTime = 1.995, attackRange = 40, accuracy = 1, skillList = { "AxisClericBossIncinerateKitava", "BlackguardClericBossKitavaProjectileNova", "BlackguardClericBossKitavaProjectile", "BlackguardClericBossKitavaCannonMap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AxisClericBossIncinerateKitava"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 3.97, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "number_of_additional_projectiles", "active_skill_physical_damage_+%_final", "base_projectile_speed_+%", "base_is_projectile", "always_pierce", "cannot_stun", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 25, 90, 4, -50, -20, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaProjectileNova"] = { name = "BlackguardClericBossKitavaProjectileNova", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 2.25, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "number_of_additional_projectiles", "base_is_projectile", "projectiles_nova", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -35, 12, critChance = 4, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaProjectile"] = { name = "BlackguardClericBossKitavaProjectile", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "monster_projectile_variation", "spell_maximum_action_distance_+%", "base_is_projectile", "projectile_uses_contact_position", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 23, -35, critChance = 4, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BlackguardClericBossKitavaCannonMap"] = { name = "BlackguardClericBossKitavaCannonMap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.6, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "alternate_minion", "number_of_monsters_to_summon", "summon_specific_monsters_radius_+%", "summoned_monsters_are_minions", "minion_dies_when_parent_dies", }, levels = { [1] = {270, 3, 50, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
怪物提供的经验值提高 100%
掉落的物品稀有度提高 15000%
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats |