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Flameblast
Level: (1—20)
Cost: (4—7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 2+3/stage
Requires Level (28—70), (67—155) Int
Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.
Deals (31—405) to (46—608) Fire Damage
50% chance to Ignite enemies
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
10 maximum Stages
+0.3 metres to radius per Stage
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

Additional Effects From Quality:
+(0—1) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
50% chance to Ignite enemies
+0.3 metres to radius per Stage
10 maximum Stages
LevelRequires LevelIntManaBase DamageDeals 31 to 46 Fire DamageExperience
128674100%, 100%, 100%31, 46199,345
231734100%, 100%, 100%38, 57285,815
334794100%, 100%, 100%46, 69401,344
437854100%, 100%, 100%56, 84554,379
540924100%, 100%, 100%68, 102477,437
642965100%, 100%, 100%77, 116583,786
7441005100%, 100%, 100%88, 132710,359
8461045100%, 100%, 100%99, 1491,355,511
9481095100%, 100%, 100%112, 1691,138,877
10501135100%, 100%, 100%127, 1901,368,233
11521175100%, 100%, 100%143, 2151,638,338
12541215100%, 100%, 100%161, 2421,956,648
13561256100%, 100%, 100%181, 2723,655,184
14581306100%, 100%, 100%204, 3063,017,327
15601346100%, 100%, 100%229, 3447,759,995
16621386100%, 100%, 100%257, 38615,138,193
17641426100%, 100%, 100%288, 43226,083,825
18661466100%, 100%, 100%323, 48562,620,247
19681516100%, 100%, 100%362, 543211,708,088
20701557100%, 100%, 100%405, 608
21727100%, 100%, 100%453, 680
22747100%, 100%, 100%506, 760
23767100%, 100%, 100%566, 849
24787100%, 100%, 100%632, 948
25807100%, 100%, 100%705, 1058
26827100%, 100%, 100%787, 1180
27848100%, 100%, 100%877, 1316
28868100%, 100%, 100%977, 1466
29888100%, 100%, 100%1089, 1633
30908100%, 100%, 100%1212, 1819
31918100%, 100%, 100%1279, 1919
32928100%, 100%, 100%1350, 2024
33938100%, 100%, 100%1424, 2135
34948100%, 100%, 100%1502, 2252
35958100%, 100%, 100%1584, 2375
36968100%, 100%, 100%1670, 2505
37979100%, 100%, 100%1761, 2642
38989100%, 100%, 100%1857, 2785
39999100%, 100%, 100%1958, 2936
401009100%, 100%, 100%2064, 3096
Attribute /12

Flameblast

NameShow Full Descriptions
CostiLvl 1: Normal: 1xCurrencyUpgradeRandomlyOrb of Chance
AcronymAilment, Ignite
IdFlameblast
DropLevel 28
BaseType Flameblast
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Area, Totemable, Fire, Channel, AreaSpell, Cooldown
BuffIconChargedBlast
ItemTypeMetadata/Items/Gems/SkillGemFlameblast
ActiveSkillsCodeflameblast
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)+0.2 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 2 additional Stages
Incinerate starts with 2 additional Stages
1000 (T5)+0.4 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 4 additional Stages
Incinerate starts with 4 additional Stages
Version history /17
VersionChanges
3.26.0
  • Flameblast of Celerity: Now has a Base Cast time of 0.3 seconds (previously 0.25 seconds), and a Mana cost of 7-12 at gem levels 1-20 (previously 6-10). Now has +0.7 metres to radius per Stage (previously +0.5 metres), and 220% more Spell Damage for each Stage (previously 165%). Quality now provides 0-40% more Spell Damage for each stage (previously +0-0.2 metres to radius per Stage).
  • 3.25.0
  • Fixed a bug where Flameblast of Celerity would never update its target location while targeting an enemy. This fixes totems never changing their target location, and also improves player targeting when holding down the skill while targeting an enemy.
  • 3.23.0
    Flameblast:
    3.19.0
  • Vaal Flameblast now has 200% more Spell Damage for each stage (previously 140%).
  • 3.17.0
  • Give Flameblast, Lightning Tendrils and Ice Spear some improvements to make them great skills for dealing high damage against a single target.
  • Flameblast: Now deals 31 to 46 Fire Damage at gem level 1 (unchanged), up to 405 to 608 at gem level 20 (previously 280 to 419). Now deals 165% more Spell Damage for each stage (previously 130%). Now has 90% Effectiveness of Added Damage at all gem levels (previously 60%).
  • Vaal Flameblast: Now deals 110% more Damage with Ailments for each stage (previously 70%).
  • 3.16.0
  • Flameblast now has 60% more Damage with Ailments for each Stage (previously 90%). Because of base Ignite damage changes, Ignite with the skill is now 75.0% higher at 10 Stages.
  • Vaal Flameblast now has 70% more Damage with Ailments for each Stage (previously 100%). Because of base Ignite damage changes, Ignite with the skill is now 81.8% higher at 10 Stages.
  • 3.15.0

    Flameblast:

    Vaal Flameblast:
  • Fixed a bug where the visuals for Flameblast and Blood Sacrament did not accurately represent the damage area.
  • 3.14.0

    Vaal Flameblast
  • Fixed a visual bug where the Alternate Quality description wasn't showing for the Anomalous Flameblast gem.
  • 3.13.0

    Flameblast
  • Divergent Flameblast now grants 1% less cast speed per 1% gem quality (from 2% per 1% gem quality).
  • Vaal Flameblast
    3.10.0

    Flameblast
    Vaal Flameblast
  • Fixed a bug which caused Vaal Flameblast to always deal critical strikes. Still wasn't seeing much use though!
  • 3.8.0
  • Added Pyroclast Mine as a quest reward for the Shadow, and as purchasable from Clarissa for the Witch, Templar and Scion, for completing Intruders in Black. It replaces Flameblast for the Shadow.
  • 3.6.0
    Flameblast
    Vaal Flameblast
  • Adjusted to match the damage and added damage effectiveness of Flameblast.
  • 3.3.0
    Flameblast
      Vaal Flameblast
      • Previously created a flameblast which grew without needing to be channelled until it reached 10 stages, then exploded.
      • Now creates a flameblast which shrinks without needing to be channelled, and explodes every 5 stages, until it reaches 15 stages. Each subsequent explosion is stronger than the last.
      • 3.0.0
      • Flameblast, Incinerate and Blade Flurry have had their scaling 'more damage' bonuses changed to 'more damage with hits and ailments', meaning they will still apply to the hit and ailments it causes, but not to on-hit created damage over time effects like Decay.
      • Flameblast now grants 55% more ailment damage and 110% more spell damage per stage.
      • 2.4.0
      • Added a channelled skill system. Incinerate, Flameblast and Wither are now channelled skills.
      • Added a channelled skill system. Incinerate, Flameblast and Wither are now channelled skills.
      • 2.1.0
      • Many spells have had their base damage increased at higher levels, to bring their power in line with attacks and to reward the risks of spellcasting. The following spells have had their damage increased by around 20% higher at level 20: Arc, Ball Lightning, Ethereal Knives, Fire Trap, Firestorm, Flame Surge, Flameblast, Freezing Pulse, Glacial Cascade, Lightning Tendrils, Lightning Warp, Magma Orb and Storm Call.
      • 2.0.0
      • Flameblast: Now grants 1% increased damage per 1% quality (quality no longer affects ignite chance). It no longer works with Spell Echo. Base Cast Speed has been increased from a cast time of 300ms to 200ms to compensate for no longer working with Spell Echo.
      • Vaal Flameblast: Damage reduced by approximately 10%.
      • Flameblast, Storm Call and their Vaal equivalents now always appear at the place where the explosion will be. This also fixes the problem where they were sometimes invisible.
      • Flameblast
        Level: (1—20)
        Cost: (4—7) Mana
        Cast Time: 0.20 sec
        Critical Strike Chance: 5.00%
        Effectiveness of Added Damage: 90%
        AoE Radius: 2+3/stage
        Requires Level (28—70), (67—155) Int
        Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.
        Deals (31—405) to (46—608) Fire Damage
        50% chance to Ignite enemies
        165% more Spell Damage for each stage
        60% more Damage with Ailments for each stage
        10 maximum Stages
        +0.3 metres to radius per Stage
        base skill show average damage instead of dps [1]
        is area damage [1]
        (Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
        (Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)

        Additional Effects From Quality:
        +(0—1) to maximum Stages
        Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
        Supported By /99
      • Active Type: Spell, Damage, Area, Totemable, Fire, Channel, AreaSpell, Cooldown
      • AddedFireDamage
        Added Fire Damage Support
        Supports any skill that hits enemies.
        Knockback
        Knockback Support
        Supports any skill that hits enemies.
        LifeLeech
        Life Leech Support
        Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
        Stun
        Stun Support
        Supports any skill that hits enemies, making it easier to stun enemies with those skills.
        ColdtoFire
        Cold to Fire Support
        Supports any skill that hits enemies.
        IronWill
        Iron Will Support
        Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
        Totem
        Spell Totem Support
        Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
        FirePenetration
        Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        IncreasedBurnDuration
        Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        Empower
        Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        Brutality
        Brutality Support
        Supports any skill that deals damage.
        AddedFireDamagePlus
        Awakened Added Fire Damage Support
        Supports any skill that hits enemies.
        BrutalityPlus
        Awakened Brutality Support
        Supports any skill that deals damage.
        IncreasedBurnDurationPlus
        Awakened Burning Damage Support
        Supports any skill that hits enemies, or can deal burning damage directly.
        FirePenetrationPlus
        Awakened Fire Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
        EmpowerPlus
        Awakened Empower Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the level of supported gems. Cannot support skills that don't come from gems.
        Fragility
        Cruelty Support
        Supports any skill that hits enemies. Minions cannot gain Cruelty.
        LifeTap
        Lifetap Support
        Supports any non-blessing skill. Minions cannot gain the Lifetap buff.
        ObliterationSupport
        Annihilation Support
        Supports any skill that hits enemies.
        TransfusionSupport
        Transfusion Support
        Supports non-blessing spells.
        AddedColdDamage
        Added Cold Damage Support
        Supports any skill that hits enemies.
        CullingStrike
        Culling Strike Support
        Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
        ChancetoFlee
        Chance to Flee Support
        Supports any skill that hits enemies.
        Blind
        Blind Support
        Supports any skill that hits enemies.
        ColdPenetration
        Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        enhance
        Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        BreakBlock
        Block Chance Reduction Support
        Supports any skill that hits enemies.
        FrenzyChargeOnShatter
        Ice Bite Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        DamageAgainstChilled
        Hypothermia Support
        Supports any skill that deals damage.
        Poison
        Critical Strike Affliction Support
        Supports any skill that hits enemies.
        VoidManipulation
        Void Manipulation Support
        Supports any skill that deals damage.
        SupportRapidDecayGem
        Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        LesserPoison
        Chance to Poison Support
        Supports any skill that hits enemies.
        DeadlyAilments
        Deadly Ailments Support
        Supports any skill that hits enemies.
        VileToxins
        Vile Toxins Support
        Supports any skill that hits enemies.
        AddedColdDamagePlus
        Awakened Added Cold Damage Support
        Supports any skill that hits enemies.
        ColdPenetrationPlus
        Awakened Cold Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
        DeadlyAilmentsPlus
        Awakened Deadly Ailments Support
        Supports any skill that hits enemies.
        SupportRapidDecayPlus
        Awakened Swift Affliction Support
        Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
        VoidManipulationPlus
        Awakened Void Manipulation Support
        Supports any skill that deals damage.
        enhanceplus
        Awakened Enhance Support
        Supports any skill gem. Once this gem reaches level 2 or above, will raise the quality of supported gems. Cannot support skills that don't come from gems.
        SecondWindSupport
        Second Wind Support
        Supports skills with cooldowns. Cannot support triggered skills.
        Sadism
        Sadism Support
        Supports any skill that hits enemies.
        Machinations
        Machinations Support
        Supports skills that hit enemies. Cannot modify the skills of minions.
        CullingStrike
        Cull the Weak Support
        Supports any skill that hits enemies. If normal or magic enemies are left below a percentage of maximum life after being hit by these skills, they will be killed.
        LethalDoseSupport
        Lethal Dose Support
        Supports any skill that hits enemies.
        UnholyTrinitySupport
        Unholy Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have unholy resonance of lightning, physical and chaos, and to grant unholy resonance of damage types other than the highest one in a hit. There is a maximum of 50 unholy resonance for each damage type. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        IncreasedAOE
        Increased Area of Effect Support
        Supports any skill with an area of effect.
        AddedLightningDamage
        Added Lightning Damage Support
        Supports any skill that hits enemies.
        IncreasedCriticalStrikes
        Increased Critical Strikes Support
        Supports any skill that hits enemies.
        IncreasedCriticalDamage
        Increased Critical Damage Support
        Supports any skill that hits enemies.
        AddedChaosDamage
        Added Chaos Damage Support
        Supports any skill that hits enemies.
        IncreasedQuality
        Item Rarity Support
        Supports any skill that can kill enemies.
        FasterCast
        Faster Casting Support
        Supports non-instant spell skills.
        ConcentratedAOE
        Concentrated Effect Support
        Supports any skill with an area of effect, regardless of whether that skill deals damage.
        ChancetoIgnite
        Combustion Support
        Supports any skill that hits enemies.
        ElementalProliferation
        Elemental Proliferation Support
        Supports any skill that hits enemies, or could otherwise apply elemental ailments.
        LightningPenetration
        Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        ElementalPenetration
        Elemental Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
        PowerCharges
        Power Charge On Critical Support
        Supports any skill that hits enemies.
        CurseOnHit
        Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        Enlighten
        Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        PhysicalToLightning
        Physical to Lightning Support
        Supports any skill that hits enemies.
        OnslaughtOnSlayingShocked
        Innervate Support
        Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
        ControlledDestructionGem
        Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        ElementalFocus
        Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        CastWhileChanneling
        Cast while Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        IgniteProliferation
        Ignite Proliferation Support
        Supports any skill that hits enemies.
        Decay
        Decay Support
        Supports any skill that hits enemies.
        Efficacy
        Efficacy Support
        Supports any skill that deals damage or has a duration.
        Immolate
        Immolate Support
        Supports any skill that hits enemies.
        UnboundAilments
        Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        ArcaneSurge
        Arcane Surge Support
        Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
        StormBarrier
        Infused Channelling Support
        Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
        SummonPhantasm
        Summon Phantasm Support
        Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
        BoneChillSupport
        Bonechill Support
        Supports any skill that can chill enemies or create chilling areas.
        EnergyShieldLeechsupport
        Energy Leech Support
        Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
        AddedChaosDamagePlus
        Awakened Added Chaos Damage Support
        Supports any skill that hits enemies.
        AddedLightningDamagePlus
        Awakened Added Lightning Damage Support
        Supports any skill that hits enemies.
        CastWhileChannelingPlus
        Awakened Cast While Channelling Support
        Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
        ControlledDestructionPlus
        Awakened Controlled Destruction Support
        Supports attack skills, or spell skills that deal damage.
        CurseOnHitPlus
        Awakened Hextouch Support
        Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
        ElementalFocusPlus
        Awakened Elemental Focus Support
        Supports any skill that hits or burns enemies, or inflicts elemental ailments.
        IncreasedAOEPlus
        Awakened Increased Area of Effect Support
        Supports any skill with an area of effect.
        LightningPenetrationPlus
        Awakened Lightning Penetration Support
        Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
        UnboundAilmentPlus
        Awakened Unbound Ailments Support
        Supports any skill that hits enemies or inflicts ailments
        Enlightenplus
        Awakened Enlighten Support
        Supports any skill gem. Once this gem reaches level 2 or above, will apply a cost & reservation multiplier to supported gems. Cannot support skills that don't come from gems.
        ManaweaveSupportGem
        Archmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        TrinitySupportGem
        Trinity Support
        Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
        PureShockSupportGem
        Overcharge Support
        Supports any skill that hits enemies.
        SpellBlade
        Spellblade Support
        Supports spells that hit enemies. Cannot modify the skills of minions.
        Devour
        Devour Support
        Supports any skill that hits enemies.
        InverttheRules
        Invert the Rules Support
        Supports any skill that hits enemies.
        CooldownRecovery
        Cooldown Recovery Support
        Supports skills that have a cooldown. Cannot modify the skills of minions.
        FrostmageSupport
        Frostmage Support
        Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
        Devour
        Greater Devour Support
        Supports any skill that hits enemies.
        FocusedChannellingSupportGem
        Focused Channelling Support
        Supports channelling spells you cast yourself, significantly empowering their damage the longer they are channelled for, while also raising their cost. Cannot modify the skills of minions.
        LivingLightningSupportGem
        Living Lightning Support
        Supports Skills which cause Damaging Hits, causing them to trigger Summon Living Lightning when dealing lightning damage. Cannot support skills used by totems, traps, or mines. Cannot modify the skills of Minions.
        Eclipse
        Eclipse Support
        Supports any skill gem. Cannot support skills that don't come from gems.
        Microtransactions /3
        DemonicFlameBlast
        Demonic Flameblast Effect
        Your Flameblast becomes a powerful demonic explosion.
        FlameBlast
        Harbinger Flameblast Effect
        Your Flameblast becomes a blue harbinger effect.
        CelestialFlameBlast
        Celestial Flameblast Effect
        Your Flameblast becomes a celestial effect.
        Flameblast
        You are using Flameblast
        Attribute /4

        charged_blast_counter

        NameShow Full Descriptions
        IsCharged1
        BuffGroupsID36
        IsBuffDefinition1
        BuffMergeModesID4
        Flameblast Monster /21
        NameModifiersSpectre
        Entity of the Void15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Magnus Stonethorn500% increased Totem Life
        35% increased Cast Speed
        monster penalty against minions damage +% final vs player minions [-20]
        Traps cannot be Damaged for +2 seconds after being Thrown
        Mines cannot be Damaged for +2 seconds after being thrown
        kill traps mines and totems on death [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        Magnus Stonethorn500% increased Totem Life
        35% increased Cast Speed
        monster penalty against minions damage +% final vs player minions [-20]
        Traps cannot be Damaged for +2 seconds after being Thrown
        Mines cannot be Damaged for +2 seconds after being thrown
        kill traps mines and totems on death [1]
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        100% increased maximum Life
        100% increased Area of Effect
        80% increased Character Size
        Y
        Shade of a Templartotem art variation [3]
        500% increased Totem Life
        +5 to maximum number of Summoned Totems
        20% Chance to Block Attack Damage
        You take 10% of Damage from Blocked Hits
        Y
        DaemonY
        Kaom's Roots25% increased maximum Life
        20% increased Character Size
        monster no map drops [1]
        Y
        M'gaska, the Living Pyre% increased Rarity of Items Dropped
        71% increased Totem Life
        +5 to maximum number of Summoned Totems
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        Y
        M'gaska, the Living Pyre% increased Rarity of Items Dropped
        71% increased Totem Life
        +5 to maximum number of Summoned Totems
        monster additional quantity of dropped items in cruel +% [500]
        monster additional quantity of dropped items in merciless +% [1000]
        monster additional rarity of dropped items in cruel +% [750]
        monster additional rarity of dropped items in merciless +% [1500]
        monster no map drops [1]
        monster is invasion boss [1]
        Y
        Dario, the Living VoidY
        Bin'aia, Crimson Rain15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Mevion30% increased Movement Speed
        30% Chance to Block Attack Damage
        You take 15% of Damage from Blocked Hits
        Y
        Avatar of the Skies30% increased Movement Speed
        15000% increased Rarity of Items Dropped
        Monsters grant 100% increased Experience
        30% Chance to Block Attack Damage
        You take 15% of Damage from Blocked Hits
        cannot be stunned for ms after stun finished [2000]
        cannot be stunned while stunned [1]
        Y
        Ixtolatl, Artisan of Sacrificeis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Mahuatzi, Artisan of Desireis incursion temple architect [1]
        is incursion temple boss [1]
        Y
        Flaric SyntheteY
        Manifested Demonmonster no drops or experience [1]Y
        Security Conjurormonster no map drops [1]Y
        Security ConjurorY
        Thaumaturgy Officermonster no map drops [1]Y
        Thaumaturgy OfficerY
        Flaric Synthetedropped items are fractured per item chance % [20]Y

        Community Wiki

        Edit

        Flameblast

        Flameblast is a channeling fire spell that builds up an explosion. Releasing or fully channeling the spell will create the explosion.

        Skill functions and interactions

        • Stages: Flameblast deals more damage at each stage, starting from the second. This means it does base damage at the 1st stage, then 100% plus 110% at the second stage, and so on, resulting in 990% more Spell Damage modifier at the last stage, or 10.9x base damage.

        • Cast speed: At base cast speed it takes 2 seconds to reach the maximum stage. Increasing the cast speed reduces the time to reach the next stage, similar to how Incinerate works.

        • Curses: The blast detonates ~0.5sec after releasing the key, giving the player enough time to cast a curse like Flammability or try to Shock, however this will only boost the damage of burn if targets get ignited because the blast goes off before the curse or shock stacks. Moving will set off the blast earlier.

        • Traps, Mines, and Triggers: The skill can't be cast by conditional trigger gems such as Cast when Damage Taken Support and Cast On Critical Strike Support.It also can't be linked to Trap Support or Blastchain Mine Support unless also linked to a totem.

        • Totems: When linked to Spell Totem Support, the totem stops channeling automatically at max stacks. Letting the totem die or expire will also release the blast.

        • Notes: Flameblast cannot be supported with Spell Cascade Support or Spell Echo Support.

        Version history

        VersionChanges
        3.17.0
      • Flameblast now deals 31 to 46 Fire Damage at gem level 1 (unchanged), up to 405 to 608 at gem level 20 (previously 280 to 419).
      • Now deals 165% more Spell Damage for each stage (previously 130%).
      • Now has 90% Effectiveness of Added Damage at all gem levels (previously 60%).
      • 3.16.0
      • Flameblast now has 60% more Damage with Ailments for each Stage (previously 90%). Because of base Ignite damage changes, Ignite with the skill is now 75.0% higher at 10 Stages.
      • 3.15.0
      • Now has 130% more Spell Damage for Each Stage (previously 110%).
      • 3.13.0
      • No longer has +5% chance to ignite for each stage.
      • Now has 50% chance to ignite at all gem levels.
      • Divergent Flameblast now grants 1% less cast speed per 1% gem quality (from 2% per 1% gem quality).
      • 3.12.4
      • Fixed a bug where Divergent '''Flameblast''''s Less Cast Speed effect was not displayed.
      • 3.12.0
      • Now has alternative quality.
      • 3.10.0
      • Now has a base radius of 2 (from 5).
      • Now gains +3 radius per stage (from +2).
      • 3.6.0
      • Mana Cost at gem level 1 is now 4 (was 3).
      • Mana Cost at gem level 20 is now 7 (was 6).
      • Now deals 31 to 46 Fire damage at gem level 1 (from 32 to 48) and 280 to 419 Fire damage at gem level 20 (from 241 to 362).
      • Now has an added damage effectiveness of 60% (from 50%).
      • 3.3.0
      • Now deals 90% more damage with ailments for each stage (up from 50%).
      • Now has +5% chance to ignite for each stage.
      • Now costs 3 mana at gem level 1 (down from 6), up to 6 mana at gem level 20 (down from 9).
      • 2.4.0c
      • Improved Totem AI when used with Flameblast so that it ends the channel correctly once it has reached max stacks.
      • 2.4.0
      • Added a channelled skill system. Incinerate, Flameblast and Wither are now channelled skills.
      • Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill.
      • You need to pay Mana repeatedly to keep the skill going. The channelled skill's mana cost must be paid again to maintain it with a frequency determined by the cast time. If you can't pay, the skill will end, just as if you'd lifted the button.
      • Dying, being stunned, and other game mechanics that interrupt the use of skills will cause channelling to end as well.
      • Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again.
      • 2.1.0
      • Damage has been increased by around 20% at all levels.
      • 2.0.0
      • Now grants 1% increased damage per 1% quality (quality no longer affects ignite chance).
      • No longer works with Spell Echo.
      • Base Cast Speed has been increased from a cast time of 300ms to 200ms to compensate for no longer working with Spell Echo.
      • 1.3.1b
      • Reduced the damage of Flameblast by 20%.
      • 1.2.0
      • We have reduced the critical strike chance from 6% to 5%. We have reduced the damage by 15% at all levels.
      • 1.1.1
      • Fixed a problem where Flameblast was accidentally buffed heavily in 1.1.0. Based on feedback on the insane version, we then buffed the pre-1.1.0 version by 48% on purpose in this patch.
      • 1.0.4
      • Flameblast has been added to the game.

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