Flameblast
Level: (1–20)
Cost: (4–7) Mana
Cast Time: 0.20 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 90%
AoE Radius: 2+3/stage
Requires Level (28–70), (67–155) Int
Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion.
Deals (31–405) to (46–608) Fire Damage
50% chance to Ignite enemies
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
10 maximum Stages
+0.3 metres to radius per Stage

Additional Effects From Quality:
+(0–1) to maximum Stages
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
Implicit
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
50% chance to Ignite enemies
+0.3 metres to radius per Stage
10 maximum Stages
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
LevelRequires LevelIntCostDeals 31 to 46 Fire DamageExperience
12867431, 46199,345
23173438, 57285,815
33479446, 69401,344
43785456, 84554,379
54092468, 102477,437
64296577, 116583,786
744100588, 132710,359
846104599, 1491,355,511
9481095112, 1691,138,877
10501135127, 1901,368,233
11521175143, 2151,638,338
12541215161, 2421,956,648
13561256181, 2723,655,184
14581306204, 3063,017,327
15601346229, 3447,759,995
16621386257, 38615,138,193
17641426288, 43226,083,825
18661466323, 48562,620,247
19681516362, 543211,708,088
20701557405, 608
21727453, 680
22747506, 760
23767566, 849
24787632, 948
25807705, 1058
26827787, 1180
27848877, 1316
28868977, 1466
298881089, 1633
309081212, 1819
319181279, 1919
329281350, 2024
339381424, 2135
349481502, 2252
359581584, 2375
369681670, 2505
379791761, 2642
389891857, 2785
399991958, 2936
4010092064, 3096
Attribute /10

Flameblast

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymAilment, Ignite
DropLevel 28
BaseType Flameblast
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Area, Totemable, Fire, Channel, AreaSpell, Cooldown
BuffIcon
ItemTypeMetadata/Items/Gems/SkillGemFlameblast
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)+0.2 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 2 additional Stages
Incinerate starts with 2 additional Stages
1000 (T5)+0.4 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Flameblast starts with 4 additional Stages
Incinerate starts with 4 additional Stages
Flameblast
You are using Flameblast
Attribute /5

charged_blast_counter

KeyValue
AcronymIgnite
IsCharged1
BuffGroupsID-1
IsBuffDefinition1
BuffMergeModesID4
Flameblast Monster /21 ⍟
NameModifiersSpectre
Entity of the VoidMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Magnus Stonethorn500% increased Totem Life
35% increased Cast Speed
monster penalty against minions damage +% final vs player minions [-20]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Magnus Stonethorn500% increased Totem Life
35% increased Cast Speed
monster penalty against minions damage +% final vs player minions [-20]
Traps cannot be Damaged for +2 seconds after being Thrown
Mines cannot be Damaged for +2 seconds after being thrown
kill traps mines and totems on death [1]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
100% increased maximum Life
100% increased Area of Effect
80% increased Character Size
Y
Shade of a Templartotem art variation [3]
500% increased Totem Life
+5 to maximum number of Summoned Totems
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
DaemonY
Kaom's Roots25% increased maximum Life
20% increased Character Size
monster no map drops [1]
Y
M'gaska, the Living Pyre% increased Rarity of Items Dropped
71% increased Totem Life
+5 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
Y
M'gaska, the Living Pyre% increased Rarity of Items Dropped
71% increased Totem Life
+5 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
Y
Dario, the Living VoidY
Bin'aia, Crimson RainMonsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Mevion30% increased Movement Speed
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
Y
Avatar of the Skies30% increased Movement Speed
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
30% Chance to Block Attack Damage
You take 15% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Ixtolatl, Artisan of Sacrificeis incursion temple architect [1]
is incursion temple boss [1]
Y
Mahuatzi, Artisan of Desireis incursion temple architect [1]
is incursion temple boss [1]
Y
Flaric SyntheteY
Manifested Demonmonster no drops or experience [1]Y
Security Conjurormonster no map drops [1]Y
Security ConjurorY
Thaumaturgy Officermonster no map drops [1]Y
Thaumaturgy OfficerY
Flaric Synthetedropped items are fractured per item chance % [20]Y
Microtransactions /3 ⍟
Demonic Flameblast Effect
Your Flameblast becomes a powerful demonic explosion.
Harbinger Flameblast Effect
Your Flameblast becomes a blue harbinger effect.
Celestial Flameblast Effect
Your Flameblast becomes a celestial effect.
Supported By /81 ⍟
  • Active Type: Spell, Damage, Area, Totemable, Fire, Channel, AreaSpell, Cooldown
  • IconName
    Added Fire Damage SupportAdded Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage SupportAdded Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect SupportIncreased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage SupportAdded Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes SupportIncreased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage SupportIncreased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback SupportKnockback Support
    Supports any skill that hits enemies.
    Life Leech SupportLife Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage SupportAdded Chaos Damage Support
    Supports any skill that hits enemies.
    Stun SupportStun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity SupportItem Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting SupportFaster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect SupportConcentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Cold to Fire SupportCold to Fire Support
    Supports any skill that hits enemies.
    Combustion SupportCombustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation SupportElemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike SupportCulling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will SupportIron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem SupportSpell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Chance to Flee SupportChance to Flee Support
    Supports any skill that hits enemies.
    Blind SupportBlind Support
    Supports any skill that hits enemies.
    Fire Penetration SupportFire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration SupportCold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration SupportLightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration SupportElemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical SupportPower Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage SupportBurning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch SupportHextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Block Chance Reduction SupportBlock Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning SupportPhysical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite SupportIce Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia SupportHypothermia Support
    Supports any skill that deals damage.
    Innervate SupportInnervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction SupportCritical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation SupportVoid Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction SupportControlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction SupportSwift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus SupportElemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Cast while Channelling SupportCast while Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Ignite Proliferation SupportIgnite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed SupportChance to Bleed Support
    Supports attack skills.
    Chance to Poison SupportChance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments SupportDeadly Ailments Support
    Supports any skill that hits enemies.
    Decay SupportDecay Support
    Supports any skill that hits enemies.
    Efficacy SupportEfficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins SupportVile Toxins Support
    Supports any skill that hits enemies.
    Immolate SupportImmolate Support
    Supports any skill that hits enemies.
    Unbound Ailments SupportUnbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality SupportBrutality Support
    Supports any skill that deals damage.
    Arcane Surge SupportArcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Infused Channelling SupportInfused Channelling Support
    Supports any channelling skill, protecting you from damage while you channel it. Cannot modify the skills of minions.
    Summon Phantasm SupportSummon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill SupportBonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech SupportEnergy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Awakened Added Fire Damage SupportAwakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality SupportAwakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage SupportAwakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration SupportAwakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage SupportAwakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration SupportAwakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments SupportAwakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction SupportAwakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation SupportAwakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage SupportAwakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage SupportAwakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Cast While Channelling SupportAwakened Cast While Channelling Support
    Must support both a channelling skill and a non-channelling spell skill to work. The channelling skill will trigger a spell periodically while channelling. Cannot support skills used by totems, traps, or mines. Vaal skills and skills with a reservation cannot be triggered.
    Awakened Controlled Destruction SupportAwakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch SupportAwakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus SupportAwakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect SupportAwakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration SupportAwakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments SupportAwakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Archmage SupportArchmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Second Wind SupportSecond Wind Support
    Supports skills with cooldowns. Cannot support triggered skills.
    Trinity SupportTrinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Cruelty SupportCruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge SupportOvercharge Support
    Supports any skill that hits enemies.
    Spellblade SupportSpellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour SupportDevour Support
    Supports any skill that hits enemies.
    Sadism SupportSadism Support
    Supports any skill that hits enemies.
    Rupture SupportRupture Support
    Supports attack skills.

    Community Wiki

    Edit

    Flameblast

    Flameblast is a channeling fire spell that builds up an explosion. Releasing or fully channeling the spell will create the explosion.

    Skill functions and interactions

    • Stages: Flameblast deals more damage at each stage, starting from the second. This means it does base damage at the 1st stage, then 100% plus 110% at the second stage, and so on, resulting in 990% more Spell Damage modifier at the last stage, or 10.9x base damage.

    • Cast speed: At base cast speed it takes 2 seconds to reach the maximum stage. Increasing the cast speed reduces the time to reach the next stage, similar to how Incinerate works.

    • Curses: The blast detonates ~0.5sec after releasing the key, giving the player enough time to cast a curse like Flammability or try to Shock, however this will only boost the damage of burn if targets get ignited because the blast goes off before the curse or shock stacks. Moving will set off the blast earlier.

    • Traps, Mines, and Triggers: The skill can't be cast by conditional trigger gems such as Cast when Damage Taken Support and Cast On Critical Strike Support.It also can't be linked to Trap Support or Blastchain Mine Support unless also linked to a totem.

    • Totems: When linked to Spell Totem Support, the totem stops channeling automatically at max stacks. Letting the totem die or expire will also release the blast.

    • Notes: Flameblast cannot be supported with Spell Cascade Support or Spell Echo Support.

    Version history

    VersionChanges
    3.17.0
  • Flameblast now deals 31 to 46 Fire Damage at gem level 1 (unchanged), up to 405 to 608 at gem level 20 (previously 280 to 419).
  • Now deals 165% more Spell Damage for each stage (previously 130%).
  • Now has 90% Effectiveness of Added Damage at all gem levels (previously 60%).
  • 3.16.0
  • Flameblast now has 60% more Damage with Ailments for each Stage (previously 90%). Because of base Ignite damage changes, Ignite with the skill is now 75.0% higher at 10 Stages.
  • 3.15.0
  • Now has 130% more Spell Damage for Each Stage (previously 110%).
  • 3.13.0
  • No longer has +5% chance to ignite for each stage.
  • Now has 50% chance to ignite at all gem levels.
  • Divergent Flameblast now grants 1% less cast speed per 1% gem quality (from 2% per 1% gem quality).
  • 3.12.4
  • Fixed a bug where Divergent '''Flameblast''''s Less Cast Speed effect was not displayed.
  • 3.12.0
  • Now has alternative quality.
  • 3.10.0
  • Now has a base radius of 2 (from 5).
  • Now gains +3 radius per stage (from +2).
  • 3.6.0
  • Mana Cost at gem level 1 is now 4 (was 3).
  • Mana Cost at gem level 20 is now 7 (was 6).
  • Now deals 31 to 46 Fire damage at gem level 1 (from 32 to 48) and 280 to 419 Fire damage at gem level 20 (from 241 to 362).
  • Now has an added damage effectiveness of 60% (from 50%).
  • 3.3.0
  • Now deals 90% more damage with ailments for each stage (up from 50%).
  • Now has +5% chance to ignite for each stage.
  • Now costs 3 mana at gem level 1 (down from 6), up to 6 mana at gem level 20 (down from 9).
  • 2.4.0c
  • Improved Totem AI when used with Flameblast so that it ends the channel correctly once it has reached max stacks.
  • 2.4.0
  • Added a channelled skill system. Incinerate, Flameblast and Wither are now channelled skills.
  • Unlike other skills, which are used once and quickly finish, when you use a channelled skill, it doesn't finish until you release the relevant button/key. You continue performing the same skill.
  • You need to pay Mana repeatedly to keep the skill going. The channelled skill's mana cost must be paid again to maintain it with a frequency determined by the cast time. If you can't pay, the skill will end, just as if you'd lifted the button.
  • Dying, being stunned, and other game mechanics that interrupt the use of skills will cause channelling to end as well.
  • Effects which trigger when you use a skill will only trigger when you initially start channelling - regardless of how long you maintain a channelled skill, it's still the same use of the skill. You need to stop channelling if you want to use it again.
  • 2.1.0
  • Damage has been increased by around 20% at all levels.
  • 2.0.0
  • Now grants 1% increased damage per 1% quality (quality no longer affects ignite chance).
  • No longer works with Spell Echo.
  • Base Cast Speed has been increased from a cast time of 300ms to 200ms to compensate for no longer working with Spell Echo.
  • 1.3.1b
  • Reduced the damage of Flameblast by 20%.
  • 1.2.0
  • We have reduced the critical strike chance from 6% to 5%. We have reduced the damage by 15% at all levels.
  • 1.1.1
  • Fixed a problem where Flameblast was accidentally buffed heavily in 1.1.0. Based on feedback on the insane version, we then buffed the pre-1.1.0 version by 48% on purpose in this patch.
  • 1.0.4
  • Flameblast has been added to the game.

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