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Shade of a Templar

Shade of a Templar

SpectreN
Area
Modmonster dropped item rarity +% [500]
totem art variation [3]
totem life +% [500]
number of additional totems allowed [5]
unique boss curse effect on self +% final [-10]
Blocks Attacks
base block % damage taken [10]
Tagsred_blood, human, humanoid
Damage143%
Life1650%
Energy Shield From Life50%
Ailment Threshold1650%
Critical Strike Chance5%
TypeDarkExileTemplar1
Attack Distance6 ~ 6
Attack Time1.245 Second
Damage Spread20%
Armour+50%
Accuracy+100%

DarkExileFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1772 to 2658 Fire Damage
Base duration is 3 seconds
One impact every 0.09 seconds
skill art variation [0]
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileLightningstorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1384 to 4151 Lightning Damage
Base duration is 3 seconds
One impact every 0.15 seconds
skill art variation []
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileIcestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1450 to 2174 Cold Damage
Base duration is 3 seconds
One impact every 0.12 seconds
skill art variation []
firestorm base area of effect +% [-49]
firestorm drop ground ice duration ms []
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileFlameblast
ChargedBlast
Flameblast
Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
Deals 555.3 to 832.9 Fire Damage
110% more Spell Damage for each stage
Skills Repeat an additional 9 Times
Totem lasts 20 seconds
base totem range []
base active skill totem level []
110% more Damage with Ailments for each stage

is_area_damage always_ignite is_totem Spell Hit Area SkillCanTotem FireSkill AreaSpell
Cast Time: 0.2 Second
Cooldown Time: 3 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
84Shade of a Templar632561697.61.2451257112424285486285640404025

DarkExileFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1561 to 2341 Fire Damage
Base duration is 3 seconds
One impact every 0.09 seconds
skill art variation [0]
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileLightningstorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1219 to 3657 Lightning Damage
Base duration is 3 seconds
One impact every 0.15 seconds
skill art variation []
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileIcestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1277 to 1916 Cold Damage
Base duration is 3 seconds
One impact every 0.12 seconds
skill art variation []
firestorm base area of effect +% [-49]
firestorm drop ground ice duration ms []
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileFlameblast
ChargedBlast
Flameblast
Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
Deals 508.8 to 763.2 Fire Damage
110% more Spell Damage for each stage
Skills Repeat an additional 9 Times
Totem lasts 20 seconds
base totem range []
base active skill totem level []
110% more Damage with Ailments for each stage

is_area_damage always_ignite is_totem Spell Hit Area SkillCanTotem FireSkill AreaSpell
Cast Time: 0.2 Second
Cooldown Time: 3 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
82Shade of a Templar566541514.11.2451045112129779455225640404025

DarkExileFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 1210 to 1814 Fire Damage
Base duration is 3 seconds
One impact every 0.09 seconds
skill art variation [0]
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileLightningstorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 944.7 to 2834 Lightning Damage
Base duration is 3 seconds
One impact every 0.15 seconds
skill art variation []
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileIcestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 989.7 to 1485 Cold Damage
Base duration is 3 seconds
One impact every 0.12 seconds
skill art variation []
firestorm base area of effect +% [-49]
firestorm drop ground ice duration ms []
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileFlameblast
ChargedBlast
Flameblast
Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
Deals 426.5 to 639.8 Fire Damage
110% more Spell Damage for each stage
Skills Repeat an additional 9 Times
Totem lasts 20 seconds
base totem range []
base active skill totem level []
110% more Damage with Ailments for each stage

is_area_damage always_ignite is_totem Spell Hit Area SkillCanTotem FireSkill AreaSpell
Cast Time: 0.2 Second
Cooldown Time: 3 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
78Shade of a Templar438391202.41.245704241641068523521240404025

DarkExileFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 877 to 1315 Fire Damage
Base duration is 3 seconds
One impact every 0.09 seconds
skill art variation [0]
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileLightningstorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 684.9 to 2055 Lightning Damage
Base duration is 3 seconds
One impact every 0.15 seconds
skill art variation []
firestorm base area of effect +% [-49]
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileIcestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals 717.5 to 1076 Cold Damage
Base duration is 3 seconds
One impact every 0.12 seconds
skill art variation []
firestorm base area of effect +% [-49]
firestorm drop ground ice duration ms []
35% increased Cast Speed

is_area_damage Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second
Cooldown Time: 2 Second

DarkExileFlameblast
ChargedBlast
Flameblast
Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
Deals 341.1 to 511.7 Fire Damage
110% more Spell Damage for each stage
Skills Repeat an additional 9 Times
Totem lasts 20 seconds
base totem range []
base active skill totem level []
110% more Damage with Ailments for each stage

is_area_damage always_ignite is_totem Spell Hit Area SkillCanTotem FireSkill AreaSpell
Cast Time: 0.2 Second
Cooldown Time: 3 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
73Shade of a Templar32570897.31.245448091180856762240540404025

DarkExileFirestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second

DarkExileLightningstorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second

DarkExileIcestorm
FirestormV2
Firestorm
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Spell Hit Area Duration SkillCanTrap SkillCanTotem SkillCanMine SpellCanRepeat Triggerable FireSkill SpellCanCascade CanRapidFire AreaSpell
Cast Time: 0.9 Second

DarkExileFlameblast
ChargedBlast
Flameblast
Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.
Spell Hit Area SkillCanTotem FireSkill AreaSpell
Cast Time: 0.2 Second
LevelNameExperienceDamageAttack TimeAlly LifeArmourEvasionEnergy ShieldResists FireResists ColdResists LightningResists Chaos
68Shade of a Templar23689665.91.24528413846346811420740404025
stance WandShield
FireStorm 30
ChargedBlast90IHaveNoMinions TargetIsEnemy
ChargedBlast60IHaveFewerThanTwoMinions TargetIsEnemy
Flee3TargetIsEnemy
StrafeLeft 3
StrafeRight 3
Advance 6

Object Type

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"


Stats
{
	set_base_mana_cost_-% = 0
	set_mana_regeneration_rate_per_minute_% = 150
}

Object Type Codes

version 2
extends "Metadata/Monsters/Exiles/DarkExiles/DarkExile"
Resists FireResists ColdResists LightningResists Chaos
1515157
30303020
40404025
Path of Building
Spectre
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DarkExiles/DarkExileTemplar1"] = {
    name = "Shade of a Templar",
    life = 16.5,
    energyShield = 0.5,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1.43,
    damageSpread = 0.2,
    attackTime = 1.245,
    attackRange = 6,
    accuracy = 1,
    weaponType1 = "Wand",
    weaponType2 = "Shield",
    skillList = {
        "DarkExileFirestorm",
        "DarkExileLightningstorm",
        "DarkExileIcestorm",
        "DarkExileFlameblast",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileFirestorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.6667,
    incrementalEffectiveness = 0.054,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "skill_art_variation",
        "firestorm_base_area_of_effect_+%",
        "base_cast_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.4, 0.6, 3000, 85, 0, -49, 35, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileLightningstorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.0413,
    incrementalEffectiveness = 0.054,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "skill_art_variation",
        "firestorm_base_area_of_effect_+%",
        "base_cast_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 3000, 150, 2, -49, 35, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileIcestorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.3636,
    incrementalEffectiveness = 0.054,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.SkillCanTrap] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.SkillCanMine] = true,
        [SkillType.SpellCanRepeat] = true,
        [SkillType.Triggerable] = true,
        [SkillType.FireSkill] = true,
        [SkillType.SpellCanCascade] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "skill_art_variation",
        "firestorm_base_area_of_effect_+%",
        "firestorm_drop_ground_ice_duration_ms",
        "base_cast_speed_+%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.4, 0.6, 3000, 120, 4, -49, 3000, 35, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}
-- src\Data\Skills\spectre.lua
skills["DarkExileFlameblast"] = {
    name = "Flameblast",
    hidden = true,
    color = "3",
    baseEffectiveness = 1.3333,
    incrementalEffectiveness = 0.0335,
    description = "Channels to build up a large explosion. The longer you channel, the larger the area of effect and damage of the explosion. The explosion occurs after using another skill or after a short period without casting.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Hit] = true,
        [SkillType.Area] = true,
        [SkillType.SkillCanTotem] = true,
        [SkillType.FireSkill] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        area = true,
        spell = true,
        totem = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "charged_blast_spell_damage_+%_final_per_stack",
        "skill_repeat_count",
        "base_totem_duration",
        "base_totem_range",
        "base_active_skill_totem_level",
        "flameblast_ailment_damage_+%_final_per_stack",
        "is_area_damage",
        "always_ignite",
        "is_totem",
    },
    levels = {
        [1] = {0.8, 1.2, 110, 9, 20000, 80, 73, 110, critChance = 5, levelRequirement = 73, statInterpolation = {3, 3, 1, 1, 1, 1, 1, 1},  },
    },
}