Vaal Flameblast
Level: 1–20
Souls Per Use: 30
Can Store 1 Use
Soul Gain Prevention: 3 sec
Cast Time: 0.50 sec
Critical Strike Chance: 5.00%
Effectiveness of Added Damage: 60%
AoE Radius: 35
Requires Level 28
Targets an area and builds up stages in that area based on cast speed. It explodes every 3 stages, until it reaches a maximum of 15. As it gains more stages, the area gets smaller but the damage gets higher.
Deals (31–280) to (46–419) Fire Damage
50% chance to Ignite enemies
200% more Spell Damage for each stage
110% more Damage with Ailments for each stage
-0.2 metres to radius per Stage
Corrupted

Additional Effects From Quality:
(0–20)% increased Damage
Unusual Gems /4 ⍟
TypeStatsWeight
Superior (0–20)% increased Damage50
Anomalous (0–40)% of Fire Damage Converted to Chaos Damage
(0–20)% chance to Poison on Hit
10
Divergent (0–20)% less Cast Speed
(0–2) maximum Stages
20
Phantasmal +(0–1) metre to radius
(0–10)% less Area of Effect per Stage
50
Level Effect /40
Implicit
200% more Spell Damage for each stage
110% more Damage with Ailments for each stage
50% chance to Ignite enemies
-0.2 metres to radius per Stage
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
LevelRequires LevelIntelligenceDeals 31 to 46 Fire DamageExperience
1286731, 46199,345
2317337, 56285,815
3347944, 66401,344
4378552, 79554,379
5409262, 93477,437
6429669, 103583,786
74410077, 115710,359
84610485, 1281,355,511
94810995, 1421,138,877
1050113105, 1571,368,233
1152117116, 1741,638,338
1254121129, 1931,956,648
1356125142, 2133,655,184
1458130157, 2353,017,327
1560134173, 2607,759,995
1662138191, 28615,138,193
1764142210, 31526,083,825
1866146231, 34762,620,247
1968151254, 382211,708,088
2070155280, 419
2172307, 461
2274337, 506
2376370, 555
2478406, 609
2580445, 667
2682487, 731
2784533, 800
2886584, 876
2988639, 958
3090699, 1048
3191730, 1096
3292764, 1145
3393798, 1197
3494834, 1252
3595872, 1308
3696911, 1367
3797952, 1429
3898995, 1493
39991040, 1560
401001086, 1629

Vaal Flameblast

AcronymAilment, Ignite
DropLevel 28
BaseType Vaal Flameblast
Class Skill Gems
TargetTypesGround, Enemy
TypeSpell, Damage, Area, Totemable, Vaal, Fire, AreaSpell
MetadataMetadata/Items/Gems/SkillGemVaalFlameblast
Referencepoe.ninja, Community Wiki
Vaal Flameblast Monster /9 ⍟
NameModifiersSpectre
Solus, Pack Alphadisplay monster mod nemesis test [0]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Daemonis beyond monster daemon [1]Y
Daemon100% increased Cast SpeedY
DaemonY
Avatar of Ashmonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
monster penalty against minions damage +% final vs player minions [-25]
Y
Avatar of Apocalypsemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
monster penalty against minions damage +% final vs player minions [-35]
monster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Torment Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
Echo of Maligaromonster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [5500]
monster slain experience +% [250]
drop additional rare items [3]
Y
Bin'aia, Crimson Rainmonster dropped item rarity +% [15000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Microtransactions /3 ⍟
IconName
Demonic Flameblast Effect
Your Flameblast becomes a powerful demonic explosion.
Harbinger Flameblast Effect
Your Flameblast becomes a blue harbinger effect.
Celestial Flameblast Effect
Your Flameblast becomes a celestial effect.
Supported By /74 ⍟
IconName
Added Fire Damage Support
Supports any skill that hits enemies.
Added Cold Damage Support
Supports any skill that hits enemies.
Increased Area of Effect Support
Supports any skill with an area of effect.
Added Lightning Damage Support
Supports any skill that hits enemies.
Increased Critical Strikes Support
Supports any skill that hits enemies.
Increased Critical Damage Support
Supports any skill that hits enemies.
Knockback Support
Supports any skill that hits enemies.
Life Leech Support
Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage Support
Supports any skill that hits enemies.
Stun Support
Supports any skill that hits enemies, making it easier to stun enemies with those skills.
Item Rarity Support
Supports any skill that can kill enemies.
Faster Casting Support
Supports non-instant spell skills.
Concentrated Effect Support
Supports any skill with an area of effect, regardless of whether that skill deals damage.
Cold to Fire Support
Supports any skill that hits enemies.
Combustion Support
Supports any skill that hits enemies.
Elemental Proliferation Support
Supports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike Support
Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will Support
Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem Support
Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Chance to Flee Support
Supports any skill that hits enemies.
Blind Support
Supports any skill that hits enemies.
Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Power Charge On Critical Support
Supports any skill that hits enemies.
Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Block Chance Reduction Support
Supports any skill that hits enemies.
Physical to Lightning Support
Supports any skill that hits enemies.
Ice Bite Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia Support
Supports any skill that deals damage.
Innervate Support
Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction Support
Supports any skill that hits enemies.
Void Manipulation Support
Supports any skill that deals damage.
Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation Support
Supports any skill that hits enemies.
Chance to Poison Support
Supports any skill that hits enemies.
Deadly Ailments Support
Supports any skill that hits enemies.
Decay Support
Supports any skill that hits enemies.
Efficacy Support
Supports any skill that deals damage or has a duration.
Vile Toxins Support
Supports any skill that hits enemies.
Immolate Support
Supports any skill that hits enemies.
Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Brutality Support
Supports any skill that deals damage.
Arcane Surge Support
Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Summon Phantasm Support
Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill Support
Supports any skill that can chill enemies or create chilling areas.
Energy Leech Support
Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Awakened Added Fire Damage Support
Supports any skill that hits enemies.
Awakened Brutality Support
Supports any skill that deals damage.
Awakened Burning Damage Support
Supports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage Support
Supports any skill that hits enemies.
Awakened Cold Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments Support
Supports any skill that hits enemies.
Awakened Swift Affliction Support
Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation Support
Supports any skill that deals damage.
Awakened Added Chaos Damage Support
Supports any skill that hits enemies.
Awakened Added Lightning Damage Support
Supports any skill that hits enemies.
Awakened Controlled Destruction Support
Supports attack skills, or spell skills that deal damage.
Awakened Hextouch Support
Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus Support
Supports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect Support
Supports any skill with an area of effect.
Awakened Lightning Penetration Support
Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Unbound Ailments Support
Supports any skill that hits enemies or inflicts ailments
Trinity Support
Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty Support
Supports any skill that hits enemies. Minions cannot gain Cruelty.
Overcharge Support
Supports any skill that hits enemies.
Spellblade Support
Supports spells that hit enemies. Cannot modify the skills of minions.
Devour Support
Supports any skill that hits enemies.
Sadism Support
Supports any skill that hits enemies.
Flameblast
Level: 1–40
Requires Level 28
Channels to build up a large explosion, which is released when you stop using the skill. The longer you channel, the larger the area of effect and damage of the explosion, up to 10 stages.
Deals (31–2064) to (46–3096) Fire Damage
50% chance to Ignite enemies
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
10 maximum Stages
+0.3 metres to radius per Stage
base skill show average damage instead of dps [1]
is area damage [1]

Additional Effects From Quality:
(0–20)% increased Damage
Weapon /2
WeightDesc
1000 (T5)Flameblast starts with 2 additional Stages
+0.2 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Incinerate starts with 2 additional Stages
1000 (T5)Flameblast starts with 4 additional Stages
+0.4 seconds to Flameblast and Incinerate Cooldown
Flameblast and Incinerate cannot inflict Elemental Ailments
Incinerate starts with 4 additional Stages
Level Effect /40
Implicit
165% more Spell Damage for each stage
60% more Damage with Ailments for each stage
50% chance to Ignite enemies
+0.3 metres to radius per Stage
10 maximum Stages
(Ailments that deal Damage are Bleeding, Ignited, and Poisoned)
(Ignite deals Fire Damage over time, based on the base Fire Damage of the Skill, for 4 seconds)
LevelRequires LevelCostDeals 31 to 46 Fire DamageExperience
128431, 46
231438, 57
334446, 69
437456, 84
540468, 102
642577, 116
744588, 132
846599, 149
9485112, 169
10505127, 190
11525143, 215
12545161, 242
13566181, 272
14586204, 306
15606229, 344
16626257, 386
17646288, 432
18666323, 485
19686362, 543
20707405, 608
21727453, 680
22747506, 760
23767566, 849
24787632, 948
25807705, 1058
26827787, 1180
27848877, 1316
28868977, 1466
298881089, 1633
309081212, 1819
319181279, 1919
329281350, 2024
339381424, 2135
349481502, 2252
359581584, 2375
369681670, 2505
379791761, 2642
389891857, 2785
399991958, 2936
4010092064, 3096

Flameblast

CostiLvl 1: Normal: 3xArmourer's Scrap · Normal: 10000xGold
BaseType Flameblast
TargetTypesGround, Enemy
TypeSpell, Damage, Area, Totemable, Fire, Channel, AreaSpell, Cooldown
BuffIcon
ActiveSkillsCodeflameblast

Community Wiki

Edit

Vaal Flameblast

Vaal Flameblast is a vaal spell that builds up multiple large explosions to deal fire damage to enemies within the spell area.

Skill Functions and Interactions

Unlike regular Flameblast, this skill does not need to be channeled by the caster. It will automatically charge to full stacks while exploding every 3 stages.

The base radius of Vaal Flameblast is 35. This would make the first blast have a base radius of 32, the second of 29, the third of 26, the fourth of 23, and the final of 20.

Version history

VersionChanges
3.19.0
  • Vaal Flameblast now deals 200% more Spell Damage for each stage (previously 140%).
  • 3.17.0
  • Vaal Flameblast now deals 110% more Damage with Ailments for each stage (previously 70%).
  • 3.16.0
  • Now has 70% more Damage with Ailments for each stage (previously 100%).
  • 3.15.0
  • Now has 140% more Spell Damage for Each Stage (previously 120%).
  • 3.14.0
  • Now deals 120% more Spell Damage for each stage (previously 110%).
  • Now deals 100% more Damage with Ailments for each stage (previously 90%).
  • Now has a base radius of 45 (previously 35).
  • Now has -2 to radius for each stage (previously -1).
  • Now has a Soul Gain Prevention duration of 3 seconds (previously 6).
  • Vaal Skill Gems can now only be obtained from a set of specific methods such as Corrupting Gems, Vaal Side Areas, Divination Cards (that specifically grant Vaal Skill Gems) and the Lapidary Lens in the Temple of Atzoatl.
  • 3.13.0
  • No longer has +5% chance to ignite for each stage.
  • Now has 50% chance to ignite at all gem levels.
  • 3.10.0
  • Now triggers every 3 stages (from every 5 stages).
  • Now has a base radius of 35 (from 30).
  • 2.0.0
  • Damage reduced by approximately 10%.
  • 1.1.4
  • Introduced to the game.

  • Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.