Charred Totem
Construct
Cannot be Damaged
Cannot be Knocked Back
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
SpectreN
Tagscaster, construct, fire_affinity, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour
Life
200%
Armour
+100%
Ailment Threshold
200%
Resistance
0 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experience
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionFireballTotem
Level
68
Life
12,867
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
374
Spell Damage
374
Accuracy
0
Attack Time
1.5
Experience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
IncinerateSpiralStrMissionTotem
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Incinerate
Effectiveness of Added Damage: 50%
Cast Time: 0.2 sec
Cooldown Time: 9 sec
Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
Your Hits cannot Stun Enemies
Projectiles Pierce all Targets
Deals 295.8 to 443.6 Fire Damage
Fires 120 Projectiles in a spiral
100% increased Projectile Speed
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3500]

Object Type

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Stats
{
	is_hidden_monster = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Totems/MonsterTotem"

Targetable
{
	targetable = false
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Totems/StrMissionFireballTotem"] = {
    name = "Charred Totem",
    life = 2,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "IncinerateSpiralStrMissionTotem",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["IncinerateSpiralStrMissionTotem"] = {
    name = "Incinerate",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Projectile] = true,
        [SkillType.ProjectilesFromUser] = true,
        [SkillType.Damage] = true,
        [SkillType.Totemable] = true,
        [SkillType.Fire] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.2,
    baseFlags = {
        spell = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_projectile_speed_+%",
        "base_number_of_projectiles_in_spiral_nova",
        "projectile_spiral_nova_time_ms",
        "projectile_spiral_nova_angle",
        "monster_reverse_point_blank_damage_-%_at_minimum_range",
        "base_is_projectile",
        "cannot_stun",
        "always_pierce",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 120, 3500, 630, 40, levelRequirement = 4, statInterpolation = {3, 3},  cost = { }, },
    },
}
Cannot be Damaged
IdMonsterCannotBeDamaged
FamilyCannotBeDamaged
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • base cannot be damaged Min: 1 Max: 1 Global
  • Cannot Be Damaged
    Immune to Damage
    Cannot be Damaged
    Cannot be Knocked Back
    IdImmuneToKnockback
    FamilyImmuneToKnockback
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be knocked back Min: 1 Max: 1 Global
  • monster penalty against minions damage +% final vs player minions [-30]
    IdMonsterDamageVersusPlayerMinions30
    FamilyMonsterDamageVersusMinions
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft Tagsdamage
    monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • Edit

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