Tótem Carbonizado
Constructo
No puede ser dañado
No puede ser empujado
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
No puede ser empujado
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Charred Totem
Spectre | N |
---|---|
Tags | Lanzador de hechizos, construct, fire_affinity, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
Vida
200%
Armadura
+100%
Ailment Threshold
200%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de golpe crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionFireballTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
12,867
Armadura
57,580
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncinerateSpiralStrMissionTotem
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Incinerar
Efectividad del daño agregado: 50%
Tiempo de lanzamiento: 0.2 seg
Tiempo de recarga: 9 seg
Lanza un torrente de fuego de tu mano. Mientras más tiempo lances este hechizo repetidamente desde la misma ubicación, más grandes serán las llamas y más daño infligirán.
Tus golpes no pueden aturdir a los enemigos
Los proyectiles perforan a todos los objetivos
Inflige de 295.8 a 443.6 de daño de fuego
Dispara 120 proyectiles en una espiral
Velocidad de proyectiles aumentada un 100%
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3500]
Los proyectiles perforan a todos los objetivos
Inflige de 295.8 a 443.6 de daño de fuego
Dispara 120 proyectiles en una espiral
Velocidad de proyectiles aumentada un 100%
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3500]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/StrMissionFireballTotem"] = { name = "Charred Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "IncinerateSpiralStrMissionTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncinerateSpiralStrMissionTotem"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_speed_+%", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "cannot_stun", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 120, 3500, 630, 40, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, }
No puede ser dañado
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
No puedes ser dañado
Inmune al daño
No puede ser dañado
Cannot Be Damaged
No puede ser empujado
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstruo (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |