Totem calciné
Fabrication
Ne peut pas subir de Dégâts
Vous ne pouvez pas être Repoussé(e)
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Vous ne pouvez pas être Repoussé(e)
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
Charred Totem
Spectre | N |
---|---|
Tags | Lanceur de sorts, construct, fire_affinity, immobile, is_unarmed, medium_height, mud_blood, not_dex, not_int, stone_armour |
Vie
200%
Armure
+100%
Ailment Threshold
200%
Résistance
0 0 0 0
Damage
100%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Expérience
100%
Model Size
130%
Type
MonsterTotemStrMission
Metadata
StrMissionFireballTotem
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
12,867
Armure
57,580
Évasion
4,739
Bouclier d'énergie
0
Damage
374
Dégâts des sorts
374
Précision
290
Attack Time
1.5
Expérience
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
IncinerateSpiralStrMissionTotem
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
Incinération
Efficacité des Dégâts supplémentaires: 50%
Temps d'incantation: 0.2 sec.
Temps de recharge: 9 sec.
Un torrent de feu se déverse de votre main. Plus vous relancez le sort sans bouger, plus les flammes grossissent et infligent de dégâts.
Vous ne pouvez pas Étourdir les Ennemis au Toucher
Les Projectiles Transpercent toutes les cibles
Inflige 295.8 à 443.6 Dégâts de feu
Tire 120 Projectiles en spirale
100% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3500]
Les Projectiles Transpercent toutes les cibles
Inflige 295.8 à 443.6 Dégâts de feu
Tire 120 Projectiles en spirale
100% d'Augmentation de la Vitesse des Projectiles
base is projectile [1]
monster reverse point blank damage -% at minimum range [40]
projectile spiral nova time ms [3500]
Object Type
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Stats { is_hidden_monster = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Totems/MonsterTotem" Targetable { targetable = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Totems/StrMissionFireballTotem"] = { name = "Charred Totem", life = 2, fireResist = 0, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0, attackTime = 1.5, attackRange = 6, accuracy = 1, skillList = { "IncinerateSpiralStrMissionTotem", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["IncinerateSpiralStrMissionTotem"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_projectile_speed_+%", "base_number_of_projectiles_in_spiral_nova", "projectile_spiral_nova_time_ms", "projectile_spiral_nova_angle", "monster_reverse_point_blank_damage_-%_at_minimum_range", "base_is_projectile", "cannot_stun", "always_pierce", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 100, 120, 3500, 630, 40, levelRequirement = 4, statInterpolation = {3, 3}, cost = { }, }, }, }
Ne peut pas subir de Dégâts
Id | MonsterCannotBeDamaged |
---|---|
Family | CannotBeDamaged |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Invincibilité
Immunité aux Dégâts.
Ne peut pas subir de Dégâts
Cannot Be Damaged
Vous ne pouvez pas être Repoussé(e)
Id | ImmuneToKnockback |
---|---|
Family | ImmuneToKnockback |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
monster no map drops [1]
Id | MonsterNoMapDrops |
---|---|
Family | MonsterNoMapDrops |
Domains | monstre (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |