Lightborne Faithful
Humanoid
monster penalty against minions damage +% final vs player minions [-30]
20% increased Attack Speed
40% increased Movement Speed
SpectreN
Tagsflesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, slashing_weapon, slow_movement, templar
Life
200%
Ailment Threshold
200%
Resistance
40 0 0 0
Damage
100%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
0.93 Second
Damage Spread
±20%
Experience
100%
Model Size
100%
Type
EnlightenedScion
Metadata
EnlightenedScion
Level
68
Life
12,867
Armour
28,790
Evasion Rating
4,739
Damage
374
Spell Damage
374
Accuracy
580
Attack Time
0.93
Experience
10,255
Minion Life
2,791
Minion Damage
298
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 299–448
Critical Strike Chance: 5%
Attack Time: 0.93 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

DiesAfterTime {}

Stats
{
	set_monster_no_drops_if_death_timer_expired = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

BaseEvents
{
	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/AvariusMinion/EnlightenedScion"] = {
    name = "Lightborne Faithful",
    life = 2,
    fireResist = 40,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0.2,
    attackTime = 0.93,
    attackRange = 9,
    accuracy = 1,
    weaponType1 = "One Hand Sword",
    skillList = {
        "Melee",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster penalty against minions damage +% final vs player minions [-30]
FamilyMonsterDamageVersusMinions
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft TagsDamage
    20% increased Attack Speed
    40% increased Movement Speed
    FamilyChimeraMinionFerocity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • damage +% Min: 0 Max: 0 Global
  • attack speed +% Min: 20 Max: 20 Global
  • base damage taken +% Min: 0 Max: 0 Global
  • base movement velocity +% Min: 40 Max: 40 Global
  • Craft TagsDamage Attack Speed
    keyval
    Stats.item_drop_slots1
    Stats.energy_shield_recharge_rate_per_minute_%2000
    Stats.mana_regeneration_rate_per_minute_%100
    Stats.base_maximum_mana200
    Stats.maximum_physical_damage_reduction_%75
    Stats.max_viper_strike_orbs4
    Stats.base_maximum_all_resistances_%75
    Stats.max_fuse_arrow_orbs5
    Stats.max_fire_beam_stacks8
    Stats.max_charged_attack_stacks10
    Stats.base_critical_strike_multiplier130
    Stats.critical_ailment_dot_multiplier_+30
    Stats.max_endurance_charges3
    Stats.max_frenzy_charges3
    Stats.max_power_charges3
    Stats.base_attack_speed_+%_per_frenzy_charge4
    Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.base_cast_speed_+%_per_frenzy_charge4
    Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
    Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
    Stats.object_inherent_damage_+%_final_per_frenzy_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge4
    Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
    Stats.resist_all_elements_%_per_endurance_charge4
    Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
    Stats.critical_strike_chance_+%_per_power_charge50
    Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
    Stats.maximum_block_%75
    Stats.base_maximum_spell_block_%75
    Stats.base_number_of_totems_allowed1
    Stats.base_number_of_traps_allowed3
    Stats.base_number_of_remote_mines_allowed5
    Stats.movement_velocity_cap128
    Stats.maximum_life_leech_rate_%_per_minute1200
    Stats.maximum_mana_leech_rate_%_per_minute1200
    Stats.maximum_energy_shield_leech_rate_%_per_minute600
    Stats.monster_ignite_damage_+%_final-72
    Stats.monster_bleeding_damage_+%_final-86
    Stats.monster_poison_damage_+%_final-50
    Stats.bleeding_moving_damage_%_of_base_override500
    Stats.max_azurite_debuff_stacks10
    Stats.impaled_debuff_base_duration_ms8000
    Stats.impaled_debuff_number_of_reflected_hits5
    Stats.ignore_skill_weapon_restrictions1
    Stats.base_total_number_of_sigils_allowed3
    Stats.maximum_life_leech_amount_per_leech_%_max_life10
    Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
    Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
    Stats.object_inherent_melee_hit_stun_duration_+%_final20
    Stats.scale_melee_range_to_actor_scale1
    Stats.use_melee_pattern_range1
    Stats.actor_scale_+%_limit100
    Stats.damage_taken_when_hit_+%_final_per_fortification-1
    Stats.base_max_fortification20
    Stats.soul_eater_maximum_stacks45
    Stats.monster_no_drops_if_death_timer_expired1
    ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
    Positioned.blockingtrue
    Positioned.team0
    Positioned.serialise_collidabletrue
    BaseEvents.server_onlytrue
    Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup
    Actor.slow_animations_go_to_idletrue
    Lightborne Faithful
    Humanoid
    monster penalty against minions damage +% final vs player minions [-30]
    SpectreN
    TagsCaster, fire_affinity, flesh_armour, has_wand, humanoid, not_dex, not_str, slow_movement, small_height, templar
    Life
    192%
    Energy Shield From Life
    50%
    Ailment Threshold
    192%
    Resistance
    40 0 0 0
    Damage
    60%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 40
    Attack Time
    0.93 Second
    Damage Spread
    ±20%
    Experience
    120%
    Model Size
    85%
    Type
    EnlightenedScionIncinerate
    Metadata
    EnlightenedScionIncinerate
    Level
    68
    Life
    6,176
    Armour
    28,790
    Evasion Rating
    4,739
    Energy Shield
    5,882
    Damage
    224
    Spell Damage
    224
    Accuracy
    580
    Attack Time
    0.93
    Experience
    12,306
    Minion Life
    1,340
    Minion Energy Shield
    1,276
    Minion Damage
    179
    Ailment Threshold
    12,352
    Chill
    39
    Shock
    39
    Brittle
    221
    Scorch
    39
    Sap
    108
    AxisClericIncinerate
    Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
    Incinerate
    Effectiveness of Added Damage: 30%
    Cast Time: 0.2 sec
    Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.
    Projectiles Pierce all Targets
    Repeats 2 times
    Deals 159.5 to 212.6 Fire Damage
    40% increased Projectile Speed
    100% more Damage with Hits and Ailments for each stage
    base is projectile [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    DiesAfterTime {}
    
    Stats
    {
    	set_monster_no_drops_if_death_timer_expired = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    BaseEvents
    {
    	on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/AvariusMinion/EnlightenedScionIncinerate"] = {
        name = "Lightborne Faithful",
        life = 1.92,
        energyShield = 0.5,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 0.6,
        damageSpread = 0.2,
        attackTime = 0.93,
        attackRange = 40,
        accuracy = 1,
        weaponType1 = "Wand",
        skillList = {
            "AxisClericIncinerate",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["AxisClericIncinerate"] = {
        name = "Incinerate",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Damage] = true,
            [SkillType.Totemable] = true,
            [SkillType.Fire] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.2,
        baseFlags = {
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "flamethrower_damage_+%_per_stage_final",
            "base_projectile_speed_+%",
            "base_spell_repeat_count",
            "base_is_projectile",
            "always_pierce",
        },
        levels = {
            [1] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 3, statInterpolation = {3, 3},  cost = { }, },
            [2] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 7, statInterpolation = {3, 3},  cost = { }, },
            [3] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 10, statInterpolation = {3, 3},  cost = { }, },
            [4] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 13, statInterpolation = {3, 3},  cost = { }, },
            [5] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 16, statInterpolation = {3, 3},  cost = { }, },
            [6] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 19, statInterpolation = {3, 3},  cost = { }, },
            [7] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 22, statInterpolation = {3, 3},  cost = { }, },
            [8] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 25, statInterpolation = {3, 3},  cost = { }, },
            [9] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 28, statInterpolation = {3, 3},  cost = { }, },
            [10] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 32, statInterpolation = {3, 3},  cost = { }, },
            [11] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 36, statInterpolation = {3, 3},  cost = { }, },
            [12] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 40, statInterpolation = {3, 3},  cost = { }, },
            [13] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 44, statInterpolation = {3, 3},  cost = { }, },
            [14] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 47, statInterpolation = {3, 3},  cost = { }, },
            [15] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 50, statInterpolation = {3, 3},  cost = { }, },
            [16] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 53, statInterpolation = {3, 3},  cost = { }, },
            [17] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 56, statInterpolation = {3, 3},  cost = { }, },
            [18] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 59, statInterpolation = {3, 3},  cost = { }, },
            [19] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 62, statInterpolation = {3, 3},  cost = { }, },
            [20] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 64, statInterpolation = {3, 3},  cost = { }, },
            [21] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
            [22] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 67, statInterpolation = {3, 3},  cost = { }, },
            [23] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
            [24] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 69, statInterpolation = {3, 3},  cost = { }, },
            [25] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 70, statInterpolation = {3, 3},  cost = { }, },
            [26] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 71, statInterpolation = {3, 3},  cost = { }, },
            [27] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 72, statInterpolation = {3, 3},  cost = { }, },
            [28] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 73, statInterpolation = {3, 3},  cost = { }, },
            [29] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 74, statInterpolation = {3, 3},  cost = { }, },
            [30] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 75, statInterpolation = {3, 3},  cost = { }, },
            [31] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 76, statInterpolation = {3, 3},  cost = { }, },
            [32] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 77, statInterpolation = {3, 3},  cost = { }, },
            [33] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 78, statInterpolation = {3, 3},  cost = { }, },
            [34] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 79, statInterpolation = {3, 3},  cost = { }, },
            [35] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 80, statInterpolation = {3, 3},  cost = { }, },
            [36] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 81, statInterpolation = {3, 3},  cost = { }, },
            [37] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 82, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    monster penalty against minions damage +% final vs player minions [-30]
    FamilyMonsterDamageVersusMinions
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster penalty against minions damage +% final vs player minions Min: -30 Max: -30 Global
  • Craft TagsDamage
    Edit

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