빛의 전달자 신도
인간형
monster penalty against minions damage +% final vs player minions [-30]
공격 속도 20% 증가
이동 속도 40% 증가
이동 속도 40% 증가
Lightborne Faithful
Spectre | N |
---|---|
Tags | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, slashing_weapon, slow_movement, templar |
생명력
200%
Ailment Threshold
200%
저항
40 0 0 0
Damage
100%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 9
Attack Time
0.93 Second
Damage Spread
±20%
경험치
100%
Model Size
100%
Type
EnlightenedScion
Metadata
EnlightenedScion
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,867
방어도
28,790
회피
4,739
에너지 보호막
0
Damage
374
주문 피해
374
정확도
290
Attack Time
0.93
경험치
10,255
Ailment Threshold
12,867
Chill
41
Shock
41
Brittle
230
Scorch
41
Sap
112
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
기본 공격
Base Damage: 299–448
치명타 확률: 5%
Attack Time: 0.93 초
강력한 일격으로 적들을 쓰러트립니다.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime {} Stats { set_monster_no_drops_if_death_timer_expired = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusMinion/EnlightenedScion"] = { name = "Lightborne Faithful", life = 2, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.93, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
공격 속도 20% 증가
이동 속도 40% 증가
Id | AvariusMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
빛의 전달자 신도
인간형
monster penalty against minions damage +% final vs player minions [-30]
Lightborne Faithful
Spectre | N |
---|---|
Tags | 시전, fire_affinity, flesh_armour, has_wand, humanoid, not_dex, not_str, slow_movement, small_height, templar |
생명력
192%
Energy Shield From Life
50%
Ailment Threshold
192%
저항
40 0 0 0
Damage
60%
정확도
100%
치명타 확률
+5%
치명타 피해 배율
+130%
Attack Distance
6 ~ 40
Attack Time
0.93 Second
Damage Spread
±20%
경험치
120%
Model Size
85%
Type
EnlightenedScionIncinerate
Metadata
EnlightenedScionIncinerate
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
레벨
68
생명력
12,352
방어도
28,790
회피
4,739
에너지 보호막
3,064
Damage
224
주문 피해
224
정확도
290
Attack Time
0.93
경험치
12,306
Ailment Threshold
12,352
Chill
39
Shock
39
Brittle
221
Scorch
39
Sap
108
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AxisClericIncinerate
Spell, Projectile, ProjectilesFromUser, Damage, Totemable, Fire
소각
추가 피해 효율: 30%
시전 속도: 0.2 초
손에서 불길을 내뿜습니다. 같은 자리에서 오랫동안 주문을 시전할수록 불꽃은 더 커지며 주는 피해도 늘어납니다.
투사체가 모든 대상 관통
2회 반복
159.5~212.6 화염 피해
투사체 속도 40% 증가
단계마다 적중 및 상태 이상 피해 100% 증폭
base is projectile [1]
2회 반복
159.5~212.6 화염 피해
투사체 속도 40% 증가
단계마다 적중 및 상태 이상 피해 100% 증폭
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime {} Stats { set_monster_no_drops_if_death_timer_expired = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusMinion/EnlightenedScionIncinerate"] = { name = "Lightborne Faithful", life = 1.92, energyShield = 0.5, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 0.93, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "AxisClericIncinerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AxisClericIncinerate"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "base_spell_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 16, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 22, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 몬스터 (3) |
GenerationType | 고유 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |