聖光信徒
人形
monster penalty against minions damage +% final vs player minions [-30]
增加 20% 攻擊速度
增加 40% 移動速度
增加 40% 移動速度
Lightborne Faithful
幽魂 | N |
---|---|
標籤 | flesh_armour, has_one_hand_sword, has_one_handed_melee, humanoid, medium_height, melee, physical_affinity, slashing_weapon, slow_movement, templar |
生命
200%
異常狀態臨界值
200%
抗性
40 0 0 0
傷害
100%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 9
攻擊間隔
0.93 秒
傷害分佈
±20%
經驗值
100%
Model Size
100%
類型
EnlightenedScion
Metadata
EnlightenedScion
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,867
護甲
28,790
閃避
4,739
能量護盾
0
傷害
374
法術傷害
374
命中
290
攻擊間隔
0.93
經驗值
10,255
異常狀態臨界值
12,867
冰緩
41
感電
41
易碎
230
焦灼
41
殘喘
112
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 299–448
暴擊率: 5%
攻擊間隔: 0.93 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime {} Stats { set_monster_no_drops_if_death_timer_expired = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusMinion/EnlightenedScion"] = { name = "Lightborne Faithful", life = 2, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1, damageSpread = 0.2, attackTime = 0.93, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", skillList = { "Melee", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |
增加 20% 攻擊速度
增加 40% 移動速度
Id | AvariusMinionFerocity |
---|---|
Family | ChimeraMinionFerocity |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage attack speed |
聖光信徒
人形
monster penalty against minions damage +% final vs player minions [-30]
Lightborne Faithful
幽魂 | N |
---|---|
標籤 | 法術, fire_affinity, flesh_armour, has_wand, humanoid, not_dex, not_str, slow_movement, small_height, templar |
生命
192%
生命轉為護盾
50%
異常狀態臨界值
192%
抗性
40 0 0 0
傷害
60%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 40
攻擊間隔
0.93 秒
傷害分佈
±20%
經驗值
120%
Model Size
85%
類型
EnlightenedScionIncinerate
Metadata
EnlightenedScionIncinerate
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
12,352
護甲
28,790
閃避
4,739
能量護盾
3,064
傷害
224
法術傷害
224
命中
290
攻擊間隔
0.93
經驗值
12,306
異常狀態臨界值
12,352
冰緩
39
感電
39
易碎
221
焦灼
39
殘喘
108
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AxisClericIncinerate
法術, 投射物, 玩家投射物, 傷害, 圖騰技能, 火焰
燒毀
附加傷害效用: 30%
施放時間: 0.2 秒
從手中散發出火焰之柱。當你站在同個地點施放的時間越久,火焰的範圍和傷害都會隨之增加。
投射物穿透全部目標
重複2 次
造成 159.5 至 212.6 火焰傷害
增加 40% 投射物速度
造成 100% 更多每階段擊中和段異常狀態傷害
base is projectile [1]
重複2 次
造成 159.5 至 212.6 火焰傷害
增加 40% 投射物速度
造成 100% 更多每階段擊中和段異常狀態傷害
base is projectile [1]
Object Type
version 2 extends "Metadata/Monsters/Monster" DiesAfterTime {} Stats { set_monster_no_drops_if_death_timer_expired = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" BaseEvents { on_construction_complete = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/act5/Avarius_Casticus/p2_golden_templar/monster_epk/monster.epk );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/AvariusMinion/EnlightenedScionIncinerate"] = { name = "Lightborne Faithful", life = 1.92, energyShield = 0.5, fireResist = 40, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 0.6, damageSpread = 0.2, attackTime = 0.93, attackRange = 40, accuracy = 1, weaponType1 = "Wand", skillList = { "AxisClericIncinerate", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["AxisClericIncinerate"] = { name = "Incinerate", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Launches a torrent of fire from your hand. The longer you repeatedly cast the spell from the same location, the larger and more damaging the flames become.", skillTypes = { [SkillType.Spell] = true, [SkillType.Projectile] = true, [SkillType.ProjectilesFromUser] = true, [SkillType.Damage] = true, [SkillType.Totemable] = true, [SkillType.Fire] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.2, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "flamethrower_damage_+%_per_stage_final", "base_projectile_speed_+%", "base_spell_repeat_count", "base_is_projectile", "always_pierce", }, levels = { [1] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 3, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 7, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 10, statInterpolation = {3, 3}, cost = { }, }, [4] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 13, statInterpolation = {3, 3}, cost = { }, }, [5] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 16, statInterpolation = {3, 3}, cost = { }, }, [6] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 19, statInterpolation = {3, 3}, cost = { }, }, [7] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 22, statInterpolation = {3, 3}, cost = { }, }, [8] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 25, statInterpolation = {3, 3}, cost = { }, }, [9] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 28, statInterpolation = {3, 3}, cost = { }, }, [10] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 32, statInterpolation = {3, 3}, cost = { }, }, [11] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 36, statInterpolation = {3, 3}, cost = { }, }, [12] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [13] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 44, statInterpolation = {3, 3}, cost = { }, }, [14] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 47, statInterpolation = {3, 3}, cost = { }, }, [15] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 50, statInterpolation = {3, 3}, cost = { }, }, [16] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 53, statInterpolation = {3, 3}, cost = { }, }, [17] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 56, statInterpolation = {3, 3}, cost = { }, }, [18] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 59, statInterpolation = {3, 3}, cost = { }, }, [19] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 62, statInterpolation = {3, 3}, cost = { }, }, [20] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 64, statInterpolation = {3, 3}, cost = { }, }, [21] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, [22] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 67, statInterpolation = {3, 3}, cost = { }, }, [23] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, [24] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 69, statInterpolation = {3, 3}, cost = { }, }, [25] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, [26] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 71, statInterpolation = {3, 3}, cost = { }, }, [27] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 72, statInterpolation = {3, 3}, cost = { }, }, [28] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 73, statInterpolation = {3, 3}, cost = { }, }, [29] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 74, statInterpolation = {3, 3}, cost = { }, }, [30] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 75, statInterpolation = {3, 3}, cost = { }, }, [31] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 76, statInterpolation = {3, 3}, cost = { }, }, [32] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 77, statInterpolation = {3, 3}, cost = { }, }, [33] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 78, statInterpolation = {3, 3}, cost = { }, }, [34] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 79, statInterpolation = {3, 3}, cost = { }, }, [35] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 80, statInterpolation = {3, 3}, cost = { }, }, [36] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 81, statInterpolation = {3, 3}, cost = { }, }, [37] = {0.89999997615814, 1.2000000476837, 100, 40, 2, levelRequirement = 82, statInterpolation = {3, 3}, cost = { }, }, }, }
monster penalty against minions damage +% final vs player minions [-30]
Id | MonsterDamageVersusPlayerMinions30 |
---|---|
Family | MonsterDamageVersusMinions |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | damage |