Vaal FireTrap
Level: (1–20)
Souls Per Use: 4
Can Store 10 Use
Soul Gain Prevention: 2 sec
Cast Time: 1.00 sec
Critical Strike Chance: 5.00%
Requires Level (1–70), (6–98) Dex, (4–68) Int
Throws multiple traps that explode when triggered, dealing fire damage to surrounding enemies and leaving areas of burning ground that damages enemies who walk through them.
Trap lasts +30 seconds
Deals (2.8–331.8) Base Fire Damage per second
Base duration is 8 seconds
Deals (1–427) to (3–640) Fire Damage
Can have up to 10 additional Traps placed at a time
Throw up to 9 additional Traps
Traps are thrown randomly around targeted location
Corrupted
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /30
Implicit
Trap lasts +30 seconds
Base duration is 8 seconds
Throw up to 9 additional Traps
Can have up to 10 additional Traps placed at a time
Traps are thrown randomly around targeted location
LevelRequires LevelIntDexDeals 1 to 3 Fire DamageDeals 2.8 Base Fire Damage per secondExperience
11461, 32.870
22573, 53.2308
347104, 641,554
4710145, 85.46,667
51113198, 127.926,047
616182612, 1912.149,725
720223117, 2616.595,714
824253723, 3522169,595
928294231, 4729283,759
1032334741, 6237.8453,996
1136365354, 8148.7703,128
1240405870, 10562.31,061,223
1344446390, 13679.12,065,870
14484868116, 1741002,507,110
15525174148, 222125.75,798,936
16565579189, 283157.215,083,919
17605984239, 35919627,792,735
18646290302, 453243.443,869,739
19676594359, 539284.4242,081,556
20706898427, 640331.8
2172478, 717365.1
2274535, 803401.5
2376599, 899441
2478670, 1005483.9
2580749, 1124530.6
2682837, 1256581.3
2784935, 1402636.3
28861044, 1566695.8
29881165, 1747760.3
30901299, 1949830
Attribute /6

Vaal FireTrap

KeyValue
BaseType Vaal FireTrap
Class Skill Gems
TargetTypesEnemy, Ground
TypeSpell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Vaal, Fire, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemVaalFireTrap
Referencepoe.ninja, Community Wiki
Supported By /77 ⍟
  • Active Type: Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Vaal, Fire, AreaSpell
  • IconName
    Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    Increased Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Multiple Traps Support
    Supports traps skills, making them throw extra traps in a line.
    Less Duration Support
    Supports any skill that has a duration.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Hypothermia Support
    Supports any skill that deals damage.
    Trap and Mine Damage Support
    Supports skills which throw Traps or Mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Cluster Traps Support
    Supports traps skills, making them throw extra traps randomly around the targeted location.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Advanced Traps Support
    Supports skills which throw traps.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Charged Traps Support
    Supports skills which throw traps.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Swift Assembly Support
    Supports skills which throw Traps or Mines.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sadism Support
    Supports any skill that hits enemies.
    Edit

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