Firestorm
Spell, AoE, Duration, Fire
Level: 1–20
Cost: 13–25 Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: 80%
Radius: 25, 10
Requires Level 28
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Deals (23–361) to (35–541) Fire Damage
Base duration is 1.4 seconds
One impact every 0.2 seconds
First Impact has 100% more Area of Effect
First Impact deals 325% more Damage with Hits and Ailments
Maximum 3 Firestorms at a time


Additional Effects From Quality:
(0–20)% increased Damage
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Unusual Gems /3

Unusual Gems /3

TypeStatsWeight
Superior (0–20)% increased Damage100
Anomalous (0–10)% chance to Ignite enemies50
Divergent (0–20)% reduced Enemy Stun Threshold20
Quest /2

Quest /2

Level Effect /40

Level Effect /40

Implicit
base skill show average damage instead of dps [1]
is area damage [1]
One impact every 0.2 seconds
First Impact deals 325% more Damage with Hits and Ailments
First Impact has 100% more Area of Effect
Maximum 3 Firestorms at a time
Base duration is 1.4 seconds
LevelRequires LevelIntelligenceCostDeals 23 to 35 Fire DamageExperience
128671323, 35199,345
231731429, 43285,815
334791536, 54401,344
437851644, 66554,379
540921654, 81477,437
642961762, 93583,786
7441001871, 106710,359
8461041881, 1211,355,511
9481091992, 1381,138,877
105011319105, 1571,368,233
115211720119, 1781,638,338
125412120135, 2021,956,648
135612521153, 2293,655,184
145813021173, 2603,017,327
156013422196, 2947,759,995
166213822222, 33315,138,193
176414223251, 37626,083,825
186614624283, 42562,620,247
196815124320, 480211,708,088
207015525361, 541
217225407, 610
227426458, 688
237626516, 774
247827581, 872
258027654, 980
268228735, 1102
278428826, 1238
288629927, 1391
2988301041, 1562
3090301169, 1753
3191301238, 1857
3292311311, 1966
3393311388, 2082
3494311470, 2205
3595311556, 2335
3696321648, 2472
3797321744, 2617
3898321846, 2770
3999331954, 2932
40100332068, 3103

Firestorm

Referencepoe.ninja, Community Wiki
AcronymHit, Ailment
DropLevel 28
BaseType Firestorm
Class Active Skill Gems
TargetTypesGround, Enemy,
TypeSpell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
MetadataMetadata/Items/Gems/SkillGemFirestorm
Firestorm Monster /126 ⍟

Firestorm Monster /126 ⍟

NameModifiersSpectre
Beast of the Pits25% increased maximum Life
20% increased Character Size
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Vaal Oversoulmonster dropped item quantity +% [0]
monster dropped item rarity +% [11000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Jik'shahmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [13100]
cannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
35% increased Attack Speed
35% increased Cast Speed
75% increased Movement Speed
Y
Merveil, the Sirenunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [0]
monster dropped item rarity +% [10000]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Storm Eyeunique boss curse effect on self +% final [-33]Y
Malachai's EnlightenedUndeadY
General GraviciusGain 25% of Physical Damage as Extra Fire Damage
maximum life % to add to maximum energy shield [35]
80% reduced Energy Shield Recharge Rate
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
General GraviciusGain 25% of Physical Damage as Extra Fire Damage
80% reduced Energy Shield Recharge Rate
maximum life % to add to maximum energy shield [50]
monster slain experience +% [20000]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Pietymonster dropped item quantity +% [0]
monster dropped item rarity +% [5000]
monster slain experience +% [250]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Piety65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster no drops or experience [1]
Y
The Infernal SealY
HatebeatY
Hatestorm
monster dropped item quantity +% [4000]
monster dropped item rarity +% [1000]
Y
Entity of the Voidmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]

cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
MegaeraGain 25% of Physical Damage as Extra Fire Damage
Casts Firestorm
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Levioc, the Volcanomonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-20]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Merveil, the Reflectionunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Merveil, the Reflectionunique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Shadow of the Vaalmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
VolcanusCasts Firestorm
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Herald of Ashesmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
You can apply an additional Curse
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Wicked Onemonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Piety the Empyreanmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
WarmongerGain 25% of Physical Damage as Extra Fire Damage
maximum life % to add to maximum energy shield [35]
80% reduced Energy Shield Recharge Rate
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
TyrantGain 25% of Physical Damage as Extra Fire Damage
maximum life % to add to maximum energy shield [35]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be taunted when taunted ms [0]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Igna PhoenixChaos Damage taken does not bypass Energy Shield
Zealot's Oath
monster base type attack cast speed +% and damage -% final [33]
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
maximum life % to add to maximum energy shield [100]
Y
Shade of a Templarmonster dropped item rarity +% [500]
totem art variation [3]
500% increased Totem Life
+5 to maximum number of Summoned Totems
unique boss curse effect on self +% final [-10]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Darbel LePageY
Fire FuryY
Harbinger WorshipperY
Lunar DevoteeY
Harbinger PuppetY
Herald of Bamethmonster no map drops [1]Y
Shrine DaemonY
Boss DaemonY
DaemonY
Daemon100% increased Cast SpeedY
Daemonmonster penalty against minions damage +% final vs player minions [-30]Y
Daemon+2 to maximum number of Summoned Totems
base totem duration [10000]
Y
Nemesis Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
Boss Daemonmonster penalty against minions damage +% final vs player minions [-30]Y
Avatar of Wintermonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-25]
Y
Avatar of Apocalypsemonster dropped item quantity +% [2000]
monster dropped item rarity +% [2000]
monster slain experience +% [20000]
monster dropped item quantity +% [6000]
unique boss curse effect on self +% final [-33]
monster penalty against minions damage +% final vs player minions [-35]
Y
Creeping FireY
Kaom's Sign25% increased maximum Life
20% increased Character Size
Casts Firestorm
monster no map drops [1]
Y
A'alaimonster dropped item quantity +% [3000]
monster dropped item rarity +% [2000]
monster slain experience +% [200]
unique boss curse effect on self +% final [-33]
monster base type attack cast speed +% and damage -% final [33]
Action Speed cannot be modified to below 70% base value
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-25]
Y
K'aj A'alaimonster dropped item quantity +% [3000]
monster dropped item rarity +% [2000]
monster slain experience +% [200]
unique boss curse effect on self +% final [-33]
monster base type attack cast speed +% and damage -% final [33]
Action Speed cannot be modified to below 70% base value
cannot be taunted when taunted ms [0]
monster penalty against minions damage +% final vs player minions [-25]
Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Haviri, Vaal Metalsmithmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
+7 to maximum number of Summoned Totems
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Ch'aska, Maker of Rainmonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Enrages on Low Life
35% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
Y
Ch'aska, Maker of Rainmonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Enrages on Low Life
35% increased Damage when on Low Life
60% increased Attack Speed when on Low Life
60% increased Movement Speed when on Low Life
60% increased Cast Speed when on Low Life
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster no map drops [1]
monster is invasion boss [1]
Y
Rima, Deep Temptressmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Can have up to 24 additional Traps placed at a time
25% reduced Movement Speed
10% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
kill traps mines and totems on death [1]
Y
Rima, Deep Temptressmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
Can have up to 24 additional Traps placed at a time
25% reduced Movement Speed
10% increased Trap Throwing Speed
Traps cannot be Damaged for +5 seconds after being Thrown
Mines cannot be Damaged for +5 seconds after being thrown
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Y
Evocata Apocalyptica71% increased Totem Life
totem art variation [2]
+5 to maximum number of Summoned Totems
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
Far Shot
monster reverse point blank damage -% at minimum range [30]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
kill traps mines and totems on death [1]
Blocks Spells
You take 10% of Damage from Blocked Hits
Y
Nighteatermonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
25% increased maximum Life
20% increased Character Size
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
Y
BluntslagCasts Firestorm
Rolls over Enemies
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster no map drops [1]
monster is invasion boss [1]
Y
The Raging Maskmonster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [300]
monster additional quantity of dropped items in merciless +% [600]
monster additional rarity of dropped items in cruel +% [300]
monster additional rarity of dropped items in merciless +% [600]
monster penalty against minions damage +% final vs player minions [-30]
monster no map drops [1]
monster is invasion boss [1]
Y
Tzteosh, Hungering Flamedisplay monster mod nemesis test [0]
monster no beyond portal [1]
monster dropped item quantity +% [300]
monster dropped item rarity +% [800]
monster additional quantity of dropped items in cruel +% [500]
monster additional quantity of dropped items in merciless +% [1000]
monster additional rarity of dropped items in cruel +% [750]
monster additional rarity of dropped items in merciless +% [1500]
monster penalty against minions damage +% final vs player minions [-30]
monster is beyond boss [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Mutated MawLeaps
100% increased Movement Speed
monster no map drops [1]
Y
Ice Storm TrapY
Daemonmonster penalty against minions damage +% final vs player minions [-20]Y
Torment Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
Void Anomalycannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Avatar of Undoingcannot be taunted when taunted ms [0]
unique boss curse effect on self +% final [-33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Lavianga's AcolyteY
Hateful Fire25% increased maximum Life
20% increased Character Size
drop additional rare items [3]
Y
Herald of Ashmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
Y
WarmongerGain 25% of Physical Damage as Extra Fire Damage
maximum life % to add to maximum energy shield [35]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [1000]
80% reduced Energy Shield Recharge Rate
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Lussi "Rotmother" Rothmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Blocks Spells
You take 10% of Damage from Blocked Hits
Y
Otesha, the Giantslayermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
50% of Physical Damage Converted to Cold Damage
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Redblade Warmongermonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
monster dropped item quantity +% [500]
monster dropped item rarity +% [600]
20% Chance to Block Attack Damage
You take 10% of Damage from Blocked Hits
Y
Uruk Balehmonster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
50% of Physical Damage Converted to Fire Damage
monster dropped item quantity +% [1200]
monster dropped item rarity +% [800]
Y
Tempest DaemonY
Prophecy DaemonY
Lora, the Contender30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Gain 25% of Physical Damage as Extra Cold Damage
monster no map drops [1]
Blocks Attacks and Spells
You take 20% of Damage from Blocked Hits
Y
Malachai's Laureate30% increased Movement Speed
monster dropped item rarity +% [500]
unique boss curse effect on self +% final [0]
Trigger Socketed Spells when you Spend at least 100 Mana on an
Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
drop additional rare items [3]
Y
Maiden of the Black CrestY
The Revered Advisor25% reduced Scorching Ray beam length
base totem range [80]
fire beam max rotation speed +% [-75]
fire beam start angle offset variance [60]
250% increased Totem Life
kill traps mines and totems on death [1]
Y
Maligaro, The Brokentrigger cascade target variation [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster dropped item quantity +% [0]
monster dropped item rarity +% [6000]
monster slain experience +% [250]
Y
Maligaro the Mutilatortrigger cascade target variation [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Maligaro, The Brokentrigger cascade target variation [1]
cannot have affliction mods [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Maligaro the Mutilatortrigger cascade target variation [1]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot have affliction mods [1]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
The Depraved Trinitytrigger cascade target variation [1]
trigger cascade behaviour variation [3]
monster dropped item quantity +% [0]
monster dropped item rarity +% [20000]
monster slain experience +% [325]
monster dropped item rarity +% [5000]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Amalgam of Nightmarestrigger cascade target variation [1]
trigger cascade behaviour variation [3]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Reliquarianspell maximum action distance +% [-50]Y
ReliquarianY
Kurgal, the Blackbloodedmonster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-66]
Action Speed cannot be modified to below 70% base value
Cannot be Knocked Back
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Saqawine Chimeralchance to apply suppression on hit % [20]Y
Craiceann, First of the Deepmonster base type attack cast speed +% and damage -% final [33]
monster dropped item quantity +% [1500]
monster dropped item rarity +% [2000]
monster slain experience +% [100]
unique boss curse effect on self +% final [-33]
Action Speed cannot be modified to below 70% base value
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Y
Vaal Advocatemonster dropped item quantity +% [35]
monster dropped item rarity +% [1250]
monster no map drops [1]
monster slain experience +% [0]
Y
Vaal Advocatemonster dropped item quantity +% [0]
monster dropped item rarity +% [1250]
monster no map drops [0]
monster slain experience +% [0]
Y
Risen Vaal AdvocateY
Ahuana, Architect of Ceremoniesmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Xipocado, Royal Architectmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Juatalotli, Architect of the Hoardmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Hayoxi, Architect of Destructionmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Atmohua, Architect of Ironmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Cholotl, Architect of the Warmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Estazunti, Architect of the Vaultmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Guatelitzi, Architect of Fleshmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Puhuarte, Architect of the Forgemonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Tzamoto, Architect of Tormentsmonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Opiloti, Architect of Strifemonster dropped item quantity +% [0]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
Y
Ahuana, Architect of Ceremoniesmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Xipocado, Royal Architectmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Juatalotli, Architect of the Hoardmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Hayoxi, Architect of Destructionmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Atmohua, Architect of Ironmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Cholotl, Architect of the Warmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Estazunti, Architect of the Vaultmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Guatelitzi, Architect of Fleshmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Puhuarte, Architect of the Forgemonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Tzamoto, Architect of Tormentsmonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Opiloti, Architect of Strifemonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Ixtolatl, Artisan of Sacrificemonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Mahuatzi, Artisan of Desiremonster dropped item quantity +% [0]
monster dropped item rarity +% [3000]
monster no map drops [0]
monster slain experience +% [0]
unique boss curse effect on self +% final [-33]
is incursion temple architect [1]
is incursion temple boss [1]
Y
Volatile Icemonster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
Y
Risen Vaal Advocatemonster dropped item quantity +% [0]
monster dropped item rarity +% [300]
monster no map drops [1]
monster slain experience +% [0]
Y
GraviciusAction Speed cannot be modified to below 70% base value
unique boss curse effect on self +% final [-33]
Y
Wrought Decapitator
monster dropped item quantity +% [700]
monster dropped item rarity +% [1500]
monster no map drops [0]
monster slain experience +% [0]
Y
Wrought DecapitatorY
Lightning Storm Towerblight tower damage +% final vs lightning monster [-99]Y
Meteor Towerblight tower damage +% final vs fire monster [-99]Y
Sister Cassiamonster base type attack cast speed +% and damage -% final [33]
master damage +% final vs unique monsters [-90]
Y
Daemonmonster penalty against minions damage +% final vs player minions [-40]Y
Fiery RollemY
Microtransactions /4 ⍟

Microtransactions /4 ⍟

IconName
Siege Firestorm Effect
Your Firestorm becomes a flaming siege assault
Stygian Firestorm Effect
Your Firestorm becomes a Stygian Effect.
Celestial Firestorm Effect
Your Firestorm becomes a Celestial Effect.
Purple Firestorm Effect
Your Firestorm becomes a Purple Effect.
Labyrinth Enchantment helmet /6 ⍟

Labyrinth Enchantment helmet /6 ⍟

LevelNameModWeight
The Merciless LabyrinthEnchantment Firestorm Damage 125% increased Firestorm Damage100
The Eternal LabyrinthEnchantment Firestorm Damage 240% increased Firestorm Damage100
The Merciless LabyrinthEnchantment Firestorm Duration 120% increased Firestorm Duration100
The Eternal LabyrinthEnchantment Firestorm Duration 230% increased Firestorm Duration100
The Merciless LabyrinthEnchantment Firestorm Explosion Area Of Effect 116% increased Firestorm explosion Area of Effect100
The Eternal LabyrinthEnchantment Firestorm Explosion Area Of Effect 224% increased Firestorm explosion Area of Effect100
Supported By /87 ⍟

Supported By /87 ⍟

Support GemDescription
Added Fire Damage SupportSupports any skill that hits enemies.
Added Cold Damage SupportSupports any skill that hits enemies.
Increased Area of Effect SupportSupports any skill with an area of effect.
Added Lightning Damage SupportSupports any skill that hits enemies.
Increased Critical Strikes SupportSupports any skill that hits enemies.
Increased Critical Damage SupportSupports any skill that hits enemies.
Knockback SupportSupports any skill that hits enemies.
Life Leech SupportSupports any skill that hits enemies, causing those hits to leech life based on damage dealt.
Added Chaos Damage SupportSupports any skill that hits enemies.
Stun SupportSupports any skill that hits enemies, making it easier to stun enemies with those skills.
Trap SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
Item Rarity SupportSupports any skill that can kill enemies.
Faster Casting SupportSupports non-instant spell skills.
Concentrated Effect SupportSupports any skill with an area of effect, regardless of whether that skill deals damage.
Increased Duration SupportSupports any skill with a duration.
Cold to Fire SupportSupports any skill that hits enemies.
Combustion SupportSupports any skill that hits enemies.
Elemental Proliferation SupportSupports any skill that hits enemies, or could otherwise apply elemental ailments.
Culling Strike SupportSupports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
Iron Will SupportSupports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
Spell Totem SupportSupports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
Blastchain Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Chance to Flee SupportSupports any skill that hits enemies.
Blind SupportSupports any skill that hits enemies.
Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Elemental Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Power Charge On Critical SupportSupports any skill that hits enemies.
Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Less Duration SupportSupports any skill that has a duration.
Cast on Death SupportEach supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Damage Taken SupportEach supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Cast when Stunned SupportEach supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
Block Chance Reduction SupportSupports any skill that hits enemies.
Physical to Lightning SupportSupports any skill that hits enemies.
Ice Bite SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Hypothermia SupportSupports any skill that deals damage.
Innervate SupportSupports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
Critical Strike Affliction SupportSupports any skill that hits enemies.
Void Manipulation SupportSupports any skill that deals damage.
Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Ignite Proliferation SupportSupports any skill that hits enemies.
Chance to Poison SupportSupports any skill that hits enemies.
Deadly Ailments SupportSupports any skill that hits enemies.
Decay SupportSupports any skill that hits enemies.
Efficacy SupportSupports any skill that deals damage or has a duration.
Vile Toxins SupportSupports any skill that hits enemies.
Immolate SupportSupports any skill that hits enemies.
Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Brutality SupportSupports any skill that deals damage.
Onslaught SupportSupports any skill that hits enemies.
Arcane Surge SupportEach supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Summon Phantasm SupportSupports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
Bonechill SupportSupports any skill that can chill enemies or create chilling areas.
Energy Leech SupportSupports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
Intensify SupportSupports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
High-Impact Mine SupportSupports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
Awakened Added Fire Damage SupportSupports any skill that hits enemies.
Awakened Brutality SupportSupports any skill that deals damage.
Awakened Burning Damage SupportSupports any skill that hits enemies, or can deal burning damage directly.
Awakened Fire Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy fire resistance.
Awakened Added Cold Damage SupportSupports any skill that hits enemies.
Awakened Cold Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy cold resistance.
Awakened Deadly Ailments SupportSupports any skill that hits enemies.
Awakened Swift Affliction SupportSupports any skill that has a duration, or can hit enemies to inflict ailments on them.
Awakened Void Manipulation SupportSupports any skill that deals damage.
Awakened Added Chaos Damage SupportSupports any skill that hits enemies.
Awakened Added Lightning Damage SupportSupports any skill that hits enemies.
Awakened Controlled Destruction SupportSupports attack skills, or spell skills that deal damage.
Awakened Hextouch SupportMust support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
Awakened Elemental Focus SupportSupports any skill that hits or burns enemies, or inflicts elemental ailments.
Awakened Increased Area of Effect SupportSupports any skill with an area of effect.
Awakened Lightning Penetration SupportSupports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
Awakened Spell Cascade SupportSupports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Awakened Spell Echo SupportSupports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, or skills with a reservation.
Awakened Unbound Ailments SupportSupports any skill that hits enemies or inflicts ailments
Awakened Unleash SupportSupports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Archmage SupportSupports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
Trinity SupportSupports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
Cruelty SupportSupports any skill that hits enemies.

Community Wiki

Wiki Edit

Firestorm

FirestormFirestorm is a spell that rains numerous fiery bolts in an area, each bolt dealing area of effect fire damage.

Skill functions and interactions

  • Area of Effect: Increased AoE will increase both the area in which the fireballs randomly fall and also the radius of the individual fireball damage. Full spell damage is done at any point within the AoE of a fireball, however due to the fact that enemies take up an area and not simply a point, less spell damage is dealt to any given enemy as area increases. For this reason increasing the AoE of Firestorm paradoxically decreases the average damage dealt to a single target.

  • Duration: Increasing duration with either supports or passives will increase the total number of fireballs that fall before the spell ends.

  • Damage Effectiveness: Damage from secondary sources like 'added damage' supports or heralds applies at only 50% of their listed value.

  • Damage per Second: Due to the complexity of estimating actual DPS of the skill including all possible factors, ingame tooltip shows only average damage per hit of one fireball, with actual DPS of the skill being considerably higher. The closest currently available estimate can be obtained by using the damage calculator.


Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.