Firestorm
Level: (1–20)
Cost: (13–25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (60–80)%
Radius: 25, 10
Requires Level (28–70), (67–155) Int
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 1.4 seconds
Deals (23–361) to (35–541) Fire Damage
One impact every 0.15 seconds
Base radius is 1.3 metres
First Impact has 100% more Area of Effect
First Impact deals 325% more Damage with Hits and Ailments
Maximum 3 Firestorms at a time

Additional Effects From Quality:
Base radius is (0–0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Level Effect /40
LevelRequires LevelIntCostDeals 23 to 35 Fire DamageExperience
128671323, 35199,345
231731429, 43285,815
334791536, 54401,344
437851644, 66554,379
540921654, 81477,437
642961762, 93583,786
7441001871, 106710,359
8461041881, 1211,355,511
9481091992, 1381,138,877
105011319105, 1571,368,233
115211720119, 1781,638,338
125412120135, 2021,956,648
135612521153, 2293,655,184
145813021173, 2603,017,327
156013422196, 2947,759,995
166213822222, 33315,138,193
176414223251, 37626,083,825
186614624283, 42562,620,247
196815124320, 480211,708,088
207015525361, 541
217225407, 610
227426458, 688
237626516, 774
247827581, 872
258027654, 980
268228735, 1102
278428826, 1238
288629927, 1391
2988301041, 1562
3090301169, 1753
3191301238, 1857
3292311311, 1966
3393311388, 2082
3494311470, 2205
3595311556, 2335
3696321648, 2472
3797321744, 2617
3898321846, 2770
3999331954, 2932
40100332068, 3103
Attribute /9

Firestorm

KeyValue
CostiLvl 1: Normal: 1xOrb of Chance
AcronymHit, Ailment
DropLevel 28
BaseType Firestorm
Class Skill Gems
TargetTypesGround, Enemy,
TypeSpell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
ItemTypeMetadata/Items/Gems/SkillGemFirestorm
Referencepoe.ninja, Community Wiki
Crucible Weapon /2
WeightDesc
1000 (T5)15% chance for Firestorm and Bladefall to affect the same area again when they finish
1000 (T5)25% chance for Firestorm and Bladefall to affect the same area again when they finish
Firestorm
Level: (1–20)
Cost: (13–25) Mana
Cast Time: 0.75 sec
Critical Strike Chance: 6.00%
Effectiveness of Added Damage: (60–80)%
Radius: 25, 10
Requires Level (28–70), (67–155) Int
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 1.4 seconds
Deals (23–361) to (35–541) Fire Damage
One impact every 0.15 seconds
Base radius is 1.3 metres
First Impact has 100% more Area of Effect
First Impact deals 325% more Damage with Hits and Ailments
Maximum 3 Firestorms at a time
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [450]

Additional Effects From Quality:
Base radius is (0–0.2) metres
Place into an item socket of the right colour to gain this skill. Right click to remove from a socket.
Microtransactions /4
Siege Firestorm Effect
Your Firestorm becomes a flaming siege assault
Stygian Firestorm Effect
Your Firestorm becomes a Stygian Effect.
Celestial Firestorm Effect
Your Firestorm becomes a Celestial Effect.
Purple Firestorm Effect
Your Firestorm becomes a Purple Effect.
Supported By /93
  • Active Type: Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
  • Added Fire Damage Support
    Supports any skill that hits enemies.
    Added Cold Damage Support
    Supports any skill that hits enemies.
    Increased Area of Effect Support
    Supports any skill with an area of effect.
    Added Lightning Damage Support
    Supports any skill that hits enemies.
    Increased Critical Strikes Support
    Supports any skill that hits enemies.
    Increased Critical Damage Support
    Supports any skill that hits enemies.
    Knockback Support
    Supports any skill that hits enemies.
    Life Leech Support
    Supports any skill that hits enemies, causing those hits to leech life based on damage dealt.
    Added Chaos Damage Support
    Supports any skill that hits enemies.
    Stun Support
    Supports any skill that hits enemies, making it easier to stun enemies with those skills.
    Trap Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a trap that will use the skill for you when an enemy walks near it. Traps cannot use channelling skills.
    Item Rarity Support
    Supports any skill that can kill enemies.
    Faster Casting Support
    Supports non-instant spell skills.
    Concentrated Effect Support
    Supports any skill with an area of effect, regardless of whether that skill deals damage.
    More Duration Support
    Supports any skill with a duration.
    Cold to Fire Support
    Supports any skill that hits enemies.
    Combustion Support
    Supports any skill that hits enemies.
    Elemental Proliferation Support
    Supports any skill that hits enemies, or could otherwise apply elemental ailments.
    Culling Strike Support
    Supports any skill that hits enemies. If enemies are left below 10% of maximum life after being hit by these skills, they will be killed.
    Iron Will Support
    Supports spell skills, making the increase to physical melee damage from strength also increase their spell damage.
    Spell Totem Support
    Supports spell skills that are not triggered. Instead of casting that spell, you will summon a totem that casts the spell for you.
    Blastchain Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Chance to Flee Support
    Supports any skill that hits enemies.
    Blind Support
    Supports any skill that hits enemies.
    Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Elemental Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy elemental resistances.
    Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Power Charge On Critical Support
    Supports any skill that hits enemies.
    Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Less Duration Support
    Supports any skill that has a duration.
    Cast on Death Support
    Each supported spell skill will be triggered when you die. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Damage Taken Support
    Each supported spell skill will track damage you take, and be triggered when the total damage taken reaches a threshold. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Cast when Stunned Support
    Each supported spell skill will have a chance to be triggered when you are stunned. Cannot support skills used by totems, traps, or mines. Vaal skills, channelling skills, and skills with a reservation cannot be triggered.
    Block Chance Reduction Support
    Supports any skill that hits enemies.
    Physical to Lightning Support
    Supports any skill that hits enemies.
    Ice Bite Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Hypothermia Support
    Supports any skill that deals damage.
    Innervate Support
    Supports any skill you use to hit enemies yourself. Cannot support skills used by totems, traps, or mines.
    Critical Strike Affliction Support
    Supports any skill that hits enemies.
    Void Manipulation Support
    Supports any skill that deals damage.
    Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Ignite Proliferation Support
    Supports any skill that hits enemies.
    Chance to Bleed Support
    Supports attack skills.
    Chance to Poison Support
    Supports any skill that hits enemies.
    Deadly Ailments Support
    Supports any skill that hits enemies.
    Decay Support
    Supports any skill that hits enemies.
    Efficacy Support
    Supports any skill that deals damage or has a duration.
    Vile Toxins Support
    Supports any skill that hits enemies.
    Immolate Support
    Supports any skill that hits enemies.
    Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Brutality Support
    Supports any skill that deals damage.
    Arcane Surge Support
    Each supported spell will track how much mana you spend on it, granting a buff when the total mana spent reaches a threshold. Cannot support skills used by totems, traps, mines or skills with a reservation.
    Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Summon Phantasm Support
    Supports skills that can hit enemies, or create minions. When those skills or minions kill enemies, or hit rare or unique enemies they will have a chance to summon a Phantasm minion, which uses a piercing projectile spell that deals physical damage.
    Bonechill Support
    Supports any skill that can chill enemies or create chilling areas.
    Energy Leech Support
    Supports any skill that hits enemies, causing those hits to leech energy shield based on damage dealt.
    Intensify Support
    Supports spell skills that you cast yourself. Cannot support triggered skills, Vaal skills, instant skills, channelling skills, skills with a reservation or which create minions, or skills used by totems, traps, or mines.
    Unleash Support
    Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    High-Impact Mine Support
    Supports spells, or attacks that use bows or wands. Instead of using that skill, you will throw a mine that will use the skill for you when you detonate it. Mines cannot use channelling skills.
    Awakened Added Fire Damage Support
    Supports any skill that hits enemies.
    Awakened Brutality Support
    Supports any skill that deals damage.
    Awakened Burning Damage Support
    Supports any skill that hits enemies, or can deal burning damage directly.
    Awakened Fire Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy fire resistance.
    Awakened Added Cold Damage Support
    Supports any skill that hits enemies.
    Awakened Cold Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy cold resistance.
    Awakened Deadly Ailments Support
    Supports any skill that hits enemies.
    Awakened Swift Affliction Support
    Supports any skill that has a duration, or can hit enemies to inflict ailments on them.
    Awakened Void Manipulation Support
    Supports any skill that deals damage.
    Awakened Added Chaos Damage Support
    Supports any skill that hits enemies.
    Awakened Added Lightning Damage Support
    Supports any skill that hits enemies.
    Awakened Controlled Destruction Support
    Supports attack skills, or spell skills that deal damage.
    Awakened Hextouch Support
    Must support both a skill that hits enemies, and a hex curse skill to work. The hex will be applied when enemies are hit by the other skill. Cannot support totems, traps, or mines. Minions cannot apply hexes this way.
    Awakened Elemental Focus Support
    Supports any skill that hits or burns enemies, or inflicts elemental ailments.
    Awakened Increased Area of Effect Support
    Supports any skill with an area of effect.
    Awakened Lightning Penetration Support
    Supports any skill that hits enemies, making those hits penetrate enemy lightning resistance.
    Awakened Spell Cascade Support
    Supports spell skills that apply an effect to an area around a targeted location. Cannot support Vaal skills or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Awakened Spell Echo Support
    Supports spell skills, making them repeat when cast. Cannot support Vaal skills, totem skills, channelling skills, triggered skills, instant skills, retaliation skills, blink skills, or skills with a reservation.
    Awakened Unbound Ailments Support
    Supports any skill that hits enemies or inflicts ailments
    Awakened Unleash Support
    Supports spell skills, making their effect reoccur when cast. Cannot support skills with cooldowns, triggered skills, Brand skills, Vaal skills, channelling skills, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Archmage Support
    Supports spell skills that deal damage with hits and have no reservation. Cannot support arcane skills, Brand skills, Orb skills, Vaal skills, or skills used by totems, traps or mines. Cannot modify the skills of minions.
    Trinity Support
    Supports skills that hit enemies, causing them to gain bonuses while you have resonance of all three elements, and to grant resonance of elements other than the highest one in a hit. There is a maximum of 50 Resonance for each Element. Cannot support triggered skills, instant skills, orb skills, brands, skills with a reservation, or skills used by totems, traps, or mines. Cannot modify the skills of minions.
    Cruelty Support
    Supports any skill that hits enemies. Minions cannot gain Cruelty.
    Overcharge Support
    Supports any skill that hits enemies.
    Spellblade Support
    Supports spells that hit enemies. Cannot modify the skills of minions.
    Devour Support
    Supports any skill that hits enemies.
    Sacrifice Support
    Supports spell skills that hit enemies and have no reservation. Cannot support brand skills, orb skills, channelling skills, Vaal skills or skills used by traps or mines. Cannot modify the skills of minions.
    Sadism Support
    Supports any skill that hits enemies.
    Rupture Support
    Supports attack skills.
    Firestorm Monster /154
    NameModifiersSpectre
    Beast of the Pits25% increased maximum Life
    20% increased Character Size
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Vaal OversoulMonsters grant 250% increased Experience
    11000% increased Rarity of Items Dropped
    cannot be taunted when taunted ms [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    Jik'shahMonsters grant 13100% increased Experience
    % increased Rarity of Items Dropped
    35% increased Attack Speed
    35% increased Cast Speed
    75% increased Movement Speed
    Y
    Merveil, the SirenMonsters grant 250% increased Experience
    10000% increased Rarity of Items Dropped
    cannot be taunted when taunted ms [0]
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    Charged Colossus Y
    Storm EyeY
    Malachai's Enlightenedundead description [1]Y
    General GraviciusGain 25% of Physical Damage as Extra Fire Damage
    Gain 35% of Maximum Life as Extra Maximum Energy Shield
    80% reduced Energy Shield Recharge Rate
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    General GraviciusGain 25% of Physical Damage as Extra Fire Damage
    80% reduced Energy Shield Recharge Rate
    Gain 50% of Maximum Life as Extra Maximum Energy Shield
    Monsters grant 20000% increased Experience
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    PietyMonsters grant 250% increased Experience
    5000% increased Rarity of Items Dropped
    cannot be taunted when taunted ms [0]
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    PietyMonsters grant 250% increased Experience
    5000% increased Rarity of Items Dropped
    cannot be taunted when taunted ms [0]
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Piety65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    heal aura owner % max life on death [0]
    Y
    The Infernal SealY
    HatebeatY
    Hatestorm4000% increased Quantity of Items Dropped
    1000% increased Rarity of Items Dropped
    Y
    Entity of the VoidMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    MegaeraGain 25% of Physical Damage as Extra Fire Damage
    monster casts firestorm text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Levioc, the VolcanoMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Merveil, the ReflectionMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Merveil, the ReflectionMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Shadow of the VaalMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Volcanusmonster casts firestorm text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Herald of AshesMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    You can apply an additional Curse
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    The Wicked OneMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Piety the EmpyreanMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    65% reduced Energy Shield Recharge Rate
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    WarmongerGain 25% of Physical Damage as Extra Fire Damage
    Gain 35% of Maximum Life as Extra Maximum Energy Shield
    80% reduced Energy Shield Recharge Rate
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    TyrantGain 25% of Physical Damage as Extra Fire Damage
    Gain 35% of Maximum Life as Extra Maximum Energy Shield
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Igna PhoenixChaos Damage taken does not bypass Energy Shield
    Zealot's Oath
    monster base type attack cast speed +% and damage -% final [33]
    Gain 100% of Maximum Life as Extra Maximum Energy Shield
    Y
    Igna PhoenixChaos Damage taken does not bypass Energy Shield
    Zealot's Oath
    monster base type attack cast speed +% and damage -% final [33]
    Gain 100% of Maximum Life as Extra Maximum Energy Shield
    100% increased maximum Life
    100% increased Area of Effect
    80% increased Character Size
    Y
    Igna PhoenixMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Chaos Damage taken does not bypass Energy Shield
    Zealot's Oath
    monster base type attack cast speed +% and damage -% final [33]
    Gain 100% of Maximum Life as Extra Maximum Energy Shield
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Shade of a Templartotem art variation [3]
    500% increased Totem Life
    +5 to maximum number of Summoned Totems
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Darbel LePageY
    Fire FuryY
    Fire FrenzyY
    Harbinger WorshipperY
    Lunar DevoteeY
    Harbinger PuppetY
    Herald of Bamethmonster no map drops [1]Y
    Shrine DaemonY
    Boss DaemonY
    DaemonY
    Daemon100% increased Cast SpeedY
    Daemonmonster penalty against minions damage +% final vs player minions [-30]Y
    Daemon+2 to maximum number of Summoned Totems
    base totem duration [10000]
    Y
    Nemesis Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
    Boss Daemonmonster penalty against minions damage +% final vs player minions [-30]Y
    Avatar of WinterMonsters grant 20000% increased Experience
    2000% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    monster penalty against minions damage +% final vs player minions [-25]
    Y
    Avatar of ApocalypseMonsters grant 20000% increased Experience
    2000% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    monster penalty against minions damage +% final vs player minions [-35]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Kaom's Sign25% increased maximum Life
    20% increased Character Size
    monster casts firestorm text [1]
    monster no map drops [1]
    Y
    A'alaiMonsters grant 200% increased Experience
    % increased Rarity of Items Dropped
    monster base type attack cast speed +% and damage -% final [33]
    Action Speed cannot be modified to below 50% of base value
    monster penalty against minions damage +% final vs player minions [-25]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    K'aj A'alaiMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    monster base type attack cast speed +% and damage -% final [33]
    Action Speed cannot be modified to below 50% of base value
    monster penalty against minions damage +% final vs player minions [-25]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Haviri, Vaal Metalsmith% increased Rarity of Items Dropped
    +7 to maximum number of Summoned Totems
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    kill traps mines and totems on death [1]
    Y
    Haviri, Vaal Metalsmith% increased Rarity of Items Dropped
    +7 to maximum number of Summoned Totems
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    Ch'aska, Maker of Rainmonster base type attack cast speed +% and damage -% final [33]
    % increased Rarity of Items Dropped
    Enrages on Low Life
    35% increased Damage when on Low Life
    60% increased Attack Speed when on Low Life
    60% increased Movement Speed when on Low Life
    60% increased Cast Speed when on Low Life
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    Y
    Ch'aska, Maker of Rainmonster base type attack cast speed +% and damage -% final [33]
    % increased Rarity of Items Dropped
    Enrages on Low Life
    35% increased Damage when on Low Life
    60% increased Attack Speed when on Low Life
    60% increased Movement Speed when on Low Life
    60% increased Cast Speed when on Low Life
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Rima, Deep Temptress% increased Rarity of Items Dropped
    Can have up to 24 additional Traps placed at a time
    25% reduced Movement Speed
    10% increased Trap Throwing Speed
    Traps cannot be Damaged for +5 seconds after being Thrown
    Mines cannot be Damaged for +5 seconds after being thrown
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    kill traps mines and totems on death [1]
    Y
    Rima, Deep Temptress% increased Rarity of Items Dropped
    Can have up to 24 additional Traps placed at a time
    25% reduced Movement Speed
    10% increased Trap Throwing Speed
    Traps cannot be Damaged for +5 seconds after being Thrown
    Mines cannot be Damaged for +5 seconds after being thrown
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    Evocata Apocalyptica71% increased Totem Life
    totem art variation [2]
    +5 to maximum number of Summoned Totems
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    display monster uses far shot text [0]
    monster reverse point blank damage -% at minimum range [30]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    Y
    Nighteater300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    25% increased maximum Life
    20% increased Character Size
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Bluntslagmonster casts firestorm text [1]
    display monster uses whirling blades text [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    The Raging Mask300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    Tzteosh, Hungering Flamedisplay monster mod nemesis test [0]
    monster no beyond portal [1]
    300% increased Quantity of Items Dropped
    800% increased Rarity of Items Dropped
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster penalty against minions damage +% final vs player minions [-30]
    monster is beyond boss [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Mutated Mawmonster leaps onto enemies text [1]
    100% increased Movement Speed
    monster no map drops [1]
    Y
    Ice Storm TrapY
    Daemonmonster penalty against minions damage +% final vs player minions [-20]Y
    Torment Daemonmonster penalty against minions damage +% final vs player minions [-25]Y
    Void AnomalyMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Avatar of UndoingMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Lavianga's AcolyteY
    King KaomMonsters grant 250% increased Experience
    5500% increased Rarity of Items Dropped
    cannot be taunted when taunted ms [0]
    monster base type attack cast speed +% and damage -% final [33]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    Hateful Fire25% increased maximum Life
    20% increased Character Size
    drop additional rare items [3]
    Y
    Herald of AshMonsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    Y
    WarmongerGain 25% of Physical Damage as Extra Fire Damage
    Gain 35% of Maximum Life as Extra Maximum Energy Shield
    Monsters grant 1000% increased Experience
    1500% increased Quantity of Items Dropped
    2000% increased Rarity of Items Dropped
    80% reduced Energy Shield Recharge Rate
    20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Lussi "Rotmother" Roth20% Chance to Block Spell Damage
    You take 10% of Damage from Blocked Hits
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Otesha, the Giantslayer50% of Physical Damage Converted to Cold Damage
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Redblade Warmonger20% Chance to Block Attack Damage
    You take 10% of Damage from Blocked Hits
    Y
    Uruk Baleh50% of Physical Damage Converted to Fire Damage
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Tempest DaemonY
    Prophecy DaemonY
    Lora, the Contender30% increased Movement Speed
    Gain 25% of Physical Damage as Extra Cold Damage
    monster no map drops [1]
    25% Chance to Block Attack Damage
    25% Chance to Block Spell Damage
    You take 20% of Damage from Blocked Hits
    Y
    Malachai's Laureate30% increased Movement Speed
    Trigger Socketed Spells when you Spend at least 100 Mana on an
    Upfront Cost to Use or Trigger a Skill, with a 0.1 second Cooldown
    drop additional rare items [3]
    Y
    Maiden of the Black CrestY
    The Revered Advisor25% reduced Scorching Ray beam length
    base totem range [80]
    fire beam max rotation speed +% [-75]
    fire beam start angle offset variance [60]
    250% increased Totem Life
    kill traps mines and totems on death [1]
    Y
    Maligaro, The Brokentrigger cascade target variation [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Monsters grant 250% increased Experience
    6000% increased Rarity of Items Dropped
    Y
    Maligaro the Mutilatortrigger cascade target variation [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Nightmare of Maligarotrigger cascade target variation [1]Y
    Maligaro, The Brokentrigger cascade target variation [1]
    cannot have affliction mods [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Maligaro the Mutilatortrigger cascade target variation [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot have affliction mods [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    The Depraved Trinitytrigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    Monsters grant 325% increased Experience
    20000% increased Rarity of Items Dropped
    5000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    The Depraved Trinitytrigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    Monsters grant 325% increased Experience
    20000% increased Rarity of Items Dropped
    5000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Amalgam of Nightmarestrigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Nightmare of the Depraved Trinitytrigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    Y
    Reliquarianspell maximum action distance +% [-50]Y
    ReliquarianY
    Kurgal, the BlackbloodedMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    Cannot be Knocked Back
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Nightmare of KurgalMonsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    Cannot be Knocked Back
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Y
    Saqawine Chimeralchance to apply suppression on hit % [20]Y
    Craiceann, First of the Deepmonster base type attack cast speed +% and damage -% final [33]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    Action Speed cannot be modified to below 50% of base value
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    Vaal AdvocateY
    Risen Vaal AdvocateY
    Ahuana, Architect of CeremoniesY
    Xipocado, Royal ArchitectY
    Juatalotli, Architect of the HoardY
    Hayoxi, Architect of DestructionY
    Atmohua, Architect of IronY
    Cholotl, Architect of the WarY
    Estazunti, Architect of the VaultY
    Guatelitzi, Architect of FleshY
    Puhuarte, Architect of the ForgeY
    Tzamoto, Architect of TormentsY
    Opiloti, Architect of StrifeY
    Ahuana, Architect of Ceremoniesmonster no drops or experience [1]Y
    Xipocado, Royal Architectmonster no drops or experience [1]Y
    Juatalotli, Architect of the Hoardmonster no drops or experience [1]Y
    Hayoxi, Architect of Destructionmonster no drops or experience [1]Y
    Atmohua, Architect of Ironmonster no drops or experience [1]Y
    Ahuana, Architect of Ceremoniesis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Xipocado, Royal Architectis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Juatalotli, Architect of the Hoardis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Hayoxi, Architect of Destructionis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Atmohua, Architect of Ironis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Cholotl, Architect of the Waris incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Estazunti, Architect of the Vaultis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Guatelitzi, Architect of Fleshis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Puhuarte, Architect of the Forgeis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Tzamoto, Architect of Tormentsis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Opiloti, Architect of Strifeis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Ixtolatl, Artisan of Sacrificeis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Mahuatzi, Artisan of Desireis incursion temple architect [1]
    is incursion temple boss [1]
    Y
    Volatile IceY
    GraviciusAction Speed cannot be modified to below 50% of base valueY
    Wrought DecapitatorY
    Lightning Storm Towerblight tower damage +% final vs lightning monster [-99]Y
    Meteor Towerblight tower damage +% final vs fire monster [-99]Y
    Sister Cassiamonster base type attack cast speed +% and damage -% final [33]
    master damage +% final vs unique monsters [-90]
    Y
    Daemonmonster penalty against minions damage +% final vs player minions [-40]Y
    Daemonmonster penalty against minions damage +% final vs player minions [-40]
    150% increased Action Speed
    Y
    Fiery RollemY
    Effigy of IreY
    Effigy of the DepthsCan have up to 24 additional Traps placed at a time
    25% reduced Movement Speed
    10% increased Trap Throwing Speed
    Traps cannot be Damaged for +5 seconds after being Thrown
    Mines cannot be Damaged for +5 seconds after being thrown
    kill traps mines and totems on death [1]
    Y
    Stitched ReliquarianY
    Forged FrostbearerY
    Ikiahodamage +% vs players [-15]
    monster damage +% final vs monsters from ancestral rank [900]
    Y
    IkiahoY
    Spirit of IkiahoY
    Imperfect Fiery CannibalY
    Fiery CannibalY
    Perfect Fiery CannibalY
    Imperfect Needle HorrorY
    Needle Horror100% increased Impale EffectY
    Perfect Needle Horror100% increased Impale EffectY
    Imperfect Shadow ConstructY
    Shadow ConstructY
    Perfect Shadow ConstructY

    Community Wiki

    Edit

    Firestorm

    Firestorm is a spell that rains numerous fiery bolts in an area, each bolt dealing area of effect fire damage.

    Skill functions and interactions

    • Area of Effect: Increased AoE will increase both the area in which the fireballs randomly fall and also the radius of the individual fireball damage. Full spell damage is done at any point within the AoE of a fireball, however due to the fact that enemies take up an area and not simply a point, less spell damage is dealt to any given enemy as area increases. For this reason increasing the AoE of Firestorm paradoxically decreases the average damage dealt to a single target.

    • Duration: Increasing duration with either supports or passives will increase the total number of fireballs that fall before the spell ends.

    • Damage Effectiveness: Damage from secondary sources like 'added damage' supports or heralds applies at only 50% of their listed value.

    • Damage per Second: Due to the complexity of estimating actual DPS of the skill including all possible factors, ingame tooltip shows only average damage per hit of one fireball, with actual DPS of the skill being considerably higher. The closest currently available estimate can be obtained by using the damage calculator.

    Version history

    VersionChanges
    3.19.0
  • Firestorm now has one impact every 0.15 seconds (previously every 0.2 seconds).
  • 3.17.0
  • Firestorm now deals 23 to 35 Fire Damage at gem level 1 (unchanged), up to 361 to 541 at gem level 20 (previously 250 to 375).
  • Now has 80% Effectiveness of Added Damage at all gem levels (previously 55%).
  • 3.16.0
  • Quality on Anomalous Firestorm no longer grants “(0.00)-(-0.06) seconds to Base Duration”, or “First Impact deals 0-60% more Damage with Hits and Ailments”. Instead, it now grants 0-10% chance to Ignite Enemies.
  • Because of base Ignite damage changes, Ignite with the skill is now 150% higher. If using the Anomalous quality, the Ignite is now 110% higher.
  • 3.15.0
  • Now deals 23 to 35 Fire Damage at gem level 1 (previously 22 to 33), up to 250 to 375 Fire Damage at gem level 20 (previously 207 to 311).
  • Now has 55% Effectiveness of Added Damage (previously 50%).
  • First Impact now deals 325% more Damage with Hits and Ailments (previously 250%).
  • 3.13.0
  • Firestorm has a new skillbar icon.
  • Now grants more damage with hits and ailments on the first impact (previously it granted more area damage, which does not apply to ailments).
  • The first impact now deals 250% more damage (from 150%) with hits and ailments.
  • 3.12.0
    ''Firestorm now calls down a large meteor that impacts the targeted location, followed by a series of smaller impacts at set intervals over the storm's duration. The base power of the spell has been significantly raised, so you are now limited to three Firestorms at any given time (any new storms created will replace the oldest).''
  • Now requires level 28 at gem level 1 (from 12). Please be aware that existing low level characters with Firestorm socketed may have that gear slot disabled until the Firestorm gem is removed.
  • Now has a mana cost of 13 at gem level 1, up to 25 at gem level 20.
  • Now has an added damage effectiveness of 50%.
  • Now deals 22 to 33 fire damage at gem level 1, up to 207 to 311 fire damage at gem level 20.
  • Now has a base duration of 1.4 seconds with one impact every 0.2 seconds.
  • The first impact now has 100% more area of effect and deals 150% more damage.
  • Now has alternative quality:
    Anomalous: First Impact deals 3% more damage and Base duration is -0.003 seconds (per 1% quality)
    Divergent 1% reduced Enemy Stun Threshold (per 1% quality)
  • Now offered to the Witch and Templar for completing Sever the Right Hand, and can be purchased from Clarissa by the Shadow and Scion.
  • 3.11.0
  • The visual effects have been improved.
  • Now deals 7 to 11 Fire Damage at gem level 1 (from 4 to 11).
  • Now has an added Damage effectiveness of 45% (from 30%).
  • 3.6.0
  • Mana Cost at gem level 20 is now 25 (was 26).
  • Now deals 4 to 11 Fire damage at gem level 1 (unchanged) and 200 to 300 Fire damage at gem level 20 (from 202 to 302).
  • Now has a cast time of 0.75 seconds (from 0.9).
  • 3.3.0
  • Now deals 4-11 fire damage at gem level 1 (up from 4-10), up to 202-302 fire damage at gem level 20 (up from 162-243).
  • 2.1.0
  • Damage increased by around 20% higher at level 20.
  • 2.0.0
  • Firestorm: Had a very slight damage buff. Area of effect of explosions increased by 11% (9 to 10). It now grants 1% area damage per 1% quality instead of reduced delay between fireballs. The Duration of Firestorm has been increased from 1.3 seconds to 2 seconds at all levels. Base Cast Speed has been increased from a cast time of 1 second to 900ms. Critical Strike Chance has been increased from 5% to 6%.
  • 1.0.4
  • Firestorm: The radius of the area that fireballs land in has been increased by 39%. The delay between strikes has been reduced from 0.15 seconds to 0.10 seconds. Damage has been increased by 35%. The quality bonus has been reduced by 33.33% to match the reduced projectile delay.
  • 1.0.0
  • Reduced mana cost.
  • 0.11.2
  • The damage done by the Firestorm spell when used by all versions of Ambrosia and Merciless Fire Fury has been increased.
    Merciless Gravicius's Firestorm has been very slightly increased in damage.
  • 0.11.1
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
    Damage values on these skills have been updated to reflect this.
  • 0.9.12qq
  • Fixed a bug where monsters in high level areas would not do the correct Firestorm damage.
  • 0.9.11i
  • Fixed the randomness when it was used with Traps.
  • 0.9.11f
  • Increased the damage and made its cluster tighter.
  • 0.9.9
  • Fixed a bug where the damage from Firestorm would not display on the client at the right time.
  • 0.9.6
  • Changed Firestorm to be affected less by additional damage from support gems.
  • Fixed a bug where Firestorm could hit monsters through walls.
  • 0.9.5
  • Modified Firestorm's behaviour so that the explosions have a larger radius and
    are more likely to fall near the centre of the affected area.
  • Doubled the number of fireballs that fall and rebalanced damage around these changes.
  • 0.9.3c
  • Raised the overall damage and its high level damage scaling.
  • 0.9.3
  • Firestorm has been added to the game.

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