Merveil, the Siren




Area: The Cavern of Anger
monster dropped item rarity +% [10000]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
monster slain experience +% [250]
cannot be taunted when taunted ms [0]
65% reduced Energy Shield Recharge Rate
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Spectre | N |
---|---|
Area | The Cavern of Anger |
Tags | caster, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
650%Life
100%Energy Shield From Life
650%Ailment Threshold




240%Damage
100%Accuracy
+5.5%Critical Strike Chance
+130%Critical Strike Multiplier
6 ~ 9Attack Distance
1.455 SecondAttack Time
±30%Damage Spread
200%Experience
150%Model Size
IllusionBossType
BossMerveilMetadata
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses(ex: Thirst for Knowledge -70% damage taken).
229,418Life
16,265Armour
8,120Evasion
16,265Energy Shield
2,288Damage
2,288Spell Damage
538Accuracy
1.455Attack Time
26,500Experience
229,418Ailment Threshold
725Chill
725Shock
4,104Brittle
725Scorch
2,004Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 1601–2974
Critical Strike Chance: 5.5%
Attack Time: 1.455 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

MerveilIceSpear
Critical Strike Chance: 10%
Cast Time: 1.77 SecondDeals 673.4 to 1010 Cold Damage
Second form has 400% increased Critical Strike Chance
Cannot Freeze
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25] ,
MerveilTeleport
Critical Strike Chance: 0%
Cast Time: 1 Second
MerveilAnimateWeapon
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 SecondBase duration is 5 seconds
MerveilIcestorm
Firestorm
Critical Strike Chance: 0%
Cast Time: 0.9 Second
Cooldown Time: 6 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals 1143 to 1429 Cold Damage
Base duration is 6 seconds
One impact every 0.05 seconds
firestorm base area of effect +% [-58]
firestorm drop ground ice duration ms [3600]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MerveilSummonStatue
Critical Strike Chance: 0%
Cast Time: 0.7 Second
Cooldown Time: 6 Second ,
185,650Life
14,425Armour
7,608Evasion
14,425Energy Shield
2,041Damage
2,041Spell Damage
499Accuracy
1.455Attack Time
26,012Experience
185,650Ailment Threshold
587Chill
587Shock
3,321Brittle
587Scorch
1,622Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 1429–2653
Critical Strike Chance: 5.5%
Attack Time: 1.455 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

MerveilIceSpear
Critical Strike Chance: 10%
Cast Time: 1.77 SecondDeals 618.8 to 928.2 Cold Damage
Second form has 400% increased Critical Strike Chance
Cannot Freeze
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25] ,
MerveilTeleport
Critical Strike Chance: 0%
Cast Time: 1 Second
MerveilAnimateWeapon
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 SecondBase duration is 5 seconds
MerveilIcestorm
Firestorm
Critical Strike Chance: 0%
Cast Time: 0.9 Second
Cooldown Time: 6 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals 999.4 to 1249 Cold Damage
Base duration is 6 seconds
One impact every 0.05 seconds
firestorm base area of effect +% [-58]
firestorm drop ground ice duration ms [3600]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MerveilSummonStatue
Critical Strike Chance: 0%
Cast Time: 0.7 Second
Cooldown Time: 6 Second ,
118,548Life
11,328Armour
6,667Evasion
11,328Energy Shield
1,620Damage
1,620Spell Damage
428Accuracy
1.455Attack Time
24,754Experience
118,548Ailment Threshold
375Chill
375Shock
2,121Brittle
375Scorch
1,036Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 1134–2106
Critical Strike Chance: 5.5%
Attack Time: 1.455 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

MerveilIceSpear
Critical Strike Chance: 10%
Cast Time: 1.77 SecondDeals 521.8 to 782.6 Cold Damage
Second form has 400% increased Critical Strike Chance
Cannot Freeze
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25] ,
MerveilTeleport
Critical Strike Chance: 0%
Cast Time: 1 Second
MerveilAnimateWeapon
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 SecondBase duration is 5 seconds
MerveilIcestorm
Firestorm
Critical Strike Chance: 0%
Cast Time: 0.9 Second
Cooldown Time: 6 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals 762.9 to 953.6 Cold Damage
Base duration is 6 seconds
One impact every 0.05 seconds
firestorm base area of effect +% [-58]
firestorm drop ground ice duration ms [3600]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MerveilSummonStatue
Critical Strike Chance: 0%
Cast Time: 0.7 Second
Cooldown Time: 6 Second ,
70,541Life
8,348Armour
5,633Evasion
8,348Energy Shield
1,209Damage
1,209Spell Damage
352Accuracy
1.455Attack Time
22,776Experience
70,541Ailment Threshold
223Chill
223Shock
1,262Brittle
223Scorch
616Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 846–1571
Critical Strike Chance: 5.5%
Attack Time: 1.455 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

MerveilIceSpear
Critical Strike Chance: 10%
Cast Time: 1.77 SecondDeals 420.3 to 630.5 Cold Damage
Second form has 400% increased Critical Strike Chance
Cannot Freeze
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25] ,
MerveilTeleport
Critical Strike Chance: 0%
Cast Time: 1 Second
MerveilAnimateWeapon
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 SecondBase duration is 5 seconds
MerveilIcestorm
Firestorm
Critical Strike Chance: 0%
Cast Time: 0.9 Second
Cooldown Time: 6 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals 542.7 to 678.4 Cold Damage
Base duration is 6 seconds
One impact every 0.05 seconds
firestorm base area of effect +% [-58]
firestorm drop ground ice duration ms [3600]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MerveilSummonStatue
Critical Strike Chance: 0%
Cast Time: 0.7 Second
Cooldown Time: 6 Second ,
41,817Life
6,127Armour
4,739Evasion
6,127Energy Shield
897Damage
897Spell Damage
290Accuracy
1.455Attack Time
20,510Experience
41,817Ailment Threshold
132Chill
132Shock
748Brittle
132Scorch
365Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 628–1165
Critical Strike Chance: 5.5%
Attack Time: 1.455 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

MerveilIceSpear
Critical Strike Chance: 10%
Cast Time: 1.77 SecondDeals 337.4 to 506.1 Cold Damage
Second form has 400% increased Critical Strike Chance
Cannot Freeze
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25] ,
MerveilTeleport
Critical Strike Chance: 0%
Cast Time: 1 Second
MerveilAnimateWeapon
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 5 SecondBase duration is 5 seconds
MerveilIcestorm
Firestorm
Critical Strike Chance: 0%
Cast Time: 0.9 Second
Cooldown Time: 6 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.Deals 384.7 to 480.8 Cold Damage
Base duration is 6 seconds
One impact every 0.05 seconds
firestorm base area of effect +% [-58]
firestorm drop ground ice duration ms [3600]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]

MerveilSummonStatue
Critical Strike Chance: 0%
Cast Time: 0.7 Second
Cooldown Time: 6 Second ,
696Life
107Armour
339Evasion
107Energy Shield
35Damage
35Spell Damage
26Accuracy
1.455Attack Time
594Experience
696Ailment Threshold
2Chill
2Shock
12Brittle
2Scorch
6Sap
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Default Attack
Base Damage: 25–46
Critical Strike Chance: 5.5%
Attack Time: 1.455 SecondStrike your foes down with a powerful blow.skill can fire arrows [1]
skill can fire wand projectiles [1]

MerveilIceSpear
Critical Strike Chance: 0%
Cast Time: 1.77 Second ,
MerveilTeleport
Critical Strike Chance: 0%
Cast Time: 1 Second
MerveilAnimateWeapon
Critical Strike Chance: 0%
Cast Time: 1 Second
Cooldown Time: 9 SecondBase duration is 15 seconds
MerveilIcestorm
Firestorm
Critical Strike Chance: 0%
Cast Time: 0.9 SecondFlaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.

MerveilSummonStatue
Critical Strike Chance: 0%
Cast Time: 0.7 Second
Cooldown Time: 10 Second ,
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/seawitchillusion/BossMerveil"] = { name = "Merveil, the Siren", life = 6.5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.3, attackTime = 1.455, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "MerveilIcestorm", "MerveilIceSpear", "MerveilTeleport", "MerveilAnimateWeapon", "MerveilSummonStatue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilIcestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 15, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 40, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 57, statInterpolation = , cost = { }, }, [4] = {levelRequirement = 66, statInterpolation = , cost = { }, }, [5] = {levelRequirement = 67, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilIceSpear"] = { name = "MerveilIceSpear", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 15, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilAnimateWeapon"] = { name = "MerveilAnimateWeapon", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 44, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 59, statInterpolation = , cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonStatue"] = { name = "MerveilSummonStatue", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = , cost = { }, }, [2] = {levelRequirement = 44, statInterpolation = , cost = { }, }, [3] = {levelRequirement = 59, statInterpolation = , cost = { }, }, }, }
monster dropped item rarity +% [10000]
monster slain experience +% [250]
Id | MonsterActBossAct1 |
---|---|
Family | MonsterActBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
65% reduced Energy Shield Recharge Rate
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Buff | Radius: 120 heal aura owner % max life on death [0] |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.