Merveil, a Sereia
Demoníaco
Área: Caverna da Cólera
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 10000%
cannot be taunted when taunted ms [0]
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Raridade dos Itens Derrubados aumentada em 10000%
cannot be taunted when taunted ms [0]
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Merveil, the Siren
Spectre | N |
---|---|
Area | Caverna da Cólera |
Tags | Conjurador, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Vida
650%
Energy Shield From Life
100%
Ailment Threshold
650%
Resistência
40 40 40 25
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.455 Second
Damage Spread
±30%
Experiência
200%
Model Size
150%
Type
IllusionBoss
Metadata
BossMerveil
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
13
Vida
696
Armadura
174
Evasão
339
Escudo de Energia
107
Damage
35
Dano Mágico
35
Precisão
26
Attack Time
1.455
Experiência
594
Ailment Threshold
696
Chill
2
Shock
2
Brittle
12
Scorch
2
Sap
6
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 25–46
Chance de Crítico: 5%
Attack Time: 1.455 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MerveilIceSpear
Spell, Triggerable
Chance de Crítico: 10%
Tempo de Conjuração: 1.77 seg
Causa 17.48 a 26.22 de Dano de Gelo
Segunda forma possui um aumento de 400% de Chance de Crítico
Não Pode Congelar
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Segunda forma possui um aumento de 400% de Chance de Crítico
Não Pode Congelar
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
MerveilTeleport
Spell
Tempo de Conjuração: 1 seg
MerveilAnimateWeapon
Spell
Tempo de Conjuração: 1 seg
Recarga: 9 seg
Duração base é de 15 segundos
MerveilIcestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Tempo de Conjuração: 0.9 seg
Recarga: 10 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 7.607 a 9.509 de Dano de Gelo
Duração base é de 6 segundos
Um impacto a cada 0.05 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-35]
firestorm drop ground ice duration ms [1400]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 6 segundos
Um impacto a cada 0.05 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-35]
firestorm drop ground ice duration ms [1400]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSummonStatue
Spell, Triggerable
Tempo de Conjuração: 0.7 seg
Recarga: 10 seg
Object Type
version 2 extends "Metadata/Monsters/ActBoss" Stats { set_item_drop_slots = 0 set_monster_no_drops = 1 set_monster_has_second_form = 1 set_monster_can_spawn_with_talisman = 1 use_melee_pattern_range = 1 } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/act1/merveil/death/merv_explodeconnection.ao" } Life { corpse_usable = false } Transitionable { } NPC { marker_enabled = false }
Object Type Codes
version 2 extends "Metadata/Monsters/ActBoss" BaseEvents { on_construction_complete = "ForEachOfType( Metadata/Critters/MerveilIllusion/female, { Delete(); } ); ForEachOfType( Metadata/Critters/MerveilIllusion/male, { Delete(); } );" } Life { on_spawned_dead = "HideMeshSegment( seawitchShape ); DetachAll();" } Render { has_light = true } Transitionable { on_transition = "PlayAnimation( speech_intro ); PlayTextAudio( MerveilStartFight , Metadata/NPC/Act1/Merveil, 0);" create_untransitioned = "PlayAnimation( idle );" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/seawitchillusion/BossMerveil"] = { name = "Merveil, the Siren", life = 6.5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.3, attackTime = 1.455, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "MerveilIcestorm", "MerveilIceSpear", "MerveilTeleport", "MerveilAnimateWeapon", "MerveilSummonStatue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilIcestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.60000002384186, 0.75, -35, 1400, 6000, 50, -35, 10, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.5, -58, 1400, 6000, 50, -35, 10, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.40000000596046, 0.5, -58, 2000, 6000, 50, -35, 10, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.40000000596046, 0.5, -58, 3000, 6000, 50, -35, 10, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.40000000596046, 0.5, -58, 3600, 6000, 50, -35, 10, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilIceSpear"] = { name = "MerveilIceSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_critical_strike_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "never_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 400, -25, critChance = 10, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilAnimateWeapon"] = { name = "MerveilAnimateWeapon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 13, statInterpolation = {1}, cost = { }, }, [2] = {7000, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [3] = {5000, levelRequirement = 59, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonStatue"] = { name = "MerveilSummonStatue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 10000%
Id | MonsterActBossAct1 |
---|---|
Family | MonsterActBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Raio: 120
heal aura owner % max life on death [0]
Merveil, the Siren
Demoníaco
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 10000%
cannot be taunted when taunted ms [0]
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Raridade dos Itens Derrubados aumentada em 10000%
cannot be taunted when taunted ms [0]
Recarga do Escudo de Energia reduzida em 65%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
heal aura owner % max life on death [0]
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, demon, flesh_armour, has_dual_wield_melee, has_one_hand_sword, has_one_handed_melee, humanoid, large_height, large_model, medium_movement, melee, not_dex, not_str, physical_affinity, ranged, red_blood, slashing_weapon |
Vida
650%
Energy Shield From Life
100%
Ailment Threshold
650%
Resistência
40 40 40 25
Damage
240%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.455 Second
Damage Spread
±30%
Experiência
200%
Model Size
150%
Type
IllusionBoss
Metadata
BossMerveilGauntlet
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
41,817
Armadura
28,790
Evasão
4,739
Escudo de Energia
6,127
Damage
897
Dano Mágico
897
Precisão
290
Attack Time
1.455
Experiência
20,510
Ailment Threshold
41,817
Chill
132
Shock
132
Brittle
748
Scorch
132
Sap
365
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 628–1165
Chance de Crítico: 5%
Attack Time: 1.455 seg
Abate seus inimigos com um golpe poderoso.
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
MerveilIceSpear
Spell, Triggerable
Chance de Crítico: 10%
Tempo de Conjuração: 1.77 seg
Causa 98.83 a 148.2 de Dano de Gelo
Segunda forma possui um aumento de 400% de Chance de Crítico
Não Pode Congelar
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
Segunda forma possui um aumento de 400% de Chance de Crítico
Não Pode Congelar
base is projectile [1]
monster penalty against minions damage +% final vs player minions [-25]
MerveilTeleport
Spell
Tempo de Conjuração: 1 seg
MerveilAnimateWeapon
Spell
Tempo de Conjuração: 1 seg
Recarga: 5 seg
Duração base é de 5 segundos
MerveilIcestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Tempo de Conjuração: 0.9 seg
Recarga: 6 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Causa 112.7 a 140.8 de Dano de Gelo
Duração base é de 6 segundos
Um impacto a cada 0.05 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-58]
firestorm drop ground ice duration ms [3600]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 6 segundos
Um impacto a cada 0.05 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-58]
firestorm drop ground ice duration ms [3600]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-35]
MerveilSummonStatue
Spell, Triggerable
Tempo de Conjuração: 0.7 seg
Recarga: 6 seg
MerveilMultiGeyser
Spell, Triggerable
Tempo de Conjuração: 0.6 seg
Causa 60.34 a 90.51 de Dano de Gelo
Duração base é de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
Duração base é de 6 segundos
is area damage [1]
merveil number of geysers [10]
monster penalty against minions damage +% final vs player minions [-35]
Object Type
Object Type Codes
-- src\Data\Spectres.lua minions["Metadata/Monsters/seawitchillusion/BossMerveilGauntlet"] = { name = "Merveil, the Siren", life = 6.5, energyShield = 1, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2.4, damageSpread = 0.3, attackTime = 1.455, attackRange = 9, accuracy = 1, weaponType1 = "One Hand Sword", weaponType2 = "One Hand Sword", skillList = { "Melee", "MerveilIcestorm", "MerveilIceSpear", "MerveilMultiGeyser", "MerveilTeleport", "MerveilAnimateWeapon", "MerveilSummonStatue", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilIcestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "firestorm_base_area_of_effect_+%", "firestorm_drop_ground_ice_duration_ms", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.60000002384186, 0.75, -35, 1400, 6000, 50, -35, 10, levelRequirement = 15, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [2] = {0.40000000596046, 0.5, -58, 1400, 6000, 50, -35, 10, levelRequirement = 40, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [3] = {0.40000000596046, 0.5, -58, 2000, 6000, 50, -35, 10, levelRequirement = 57, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [4] = {0.40000000596046, 0.5, -58, 3000, 6000, 50, -35, 10, levelRequirement = 66, statInterpolation = {3, 3, 1, 1}, cost = { }, }, [5] = {0.40000000596046, 0.5, -58, 3600, 6000, 50, -35, 10, levelRequirement = 67, statInterpolation = {3, 3, 1, 1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilIceSpear"] = { name = "MerveilIceSpear", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.77, baseFlags = { spell = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "ice_spear_second_form_critical_strike_chance_+%", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "base_is_projectile", "never_freeze", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 400, -25, critChance = 10, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilMultiGeyser"] = { name = "MerveilMultiGeyser", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.6, baseFlags = { spell = true, area = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_skill_effect_duration", "merveil_number_of_geysers", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 15, statInterpolation = {3, 3}, cost = { }, }, [2] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 40, statInterpolation = {3, 3}, cost = { }, }, [3] = {0.80000001192093, 1.2000000476837, 6000, 10, -35, levelRequirement = 57, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilTeleport"] = { name = "MerveilTeleport", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 0, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilAnimateWeapon"] = { name = "MerveilAnimateWeapon", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "base_skill_effect_duration", }, levels = { [1] = {15000, levelRequirement = 13, statInterpolation = {1}, cost = { }, }, [2] = {7000, levelRequirement = 44, statInterpolation = {1}, cost = { }, }, [3] = {5000, levelRequirement = 59, statInterpolation = {1}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["MerveilSummonStatue"] = { name = "MerveilSummonStatue", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.7, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 13, statInterpolation = {}, cost = { }, }, [2] = {levelRequirement = 44, statInterpolation = {}, cost = { }, }, [3] = {levelRequirement = 59, statInterpolation = {}, cost = { }, }, }, }
Monstros concedem Experiência aumentada em 250%
Raridade dos Itens Derrubados aumentada em 10000%
Id | MonsterActBossAct1 |
---|---|
Family | MonsterActBoss |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
cannot be taunted when taunted ms [0]
Id | TauntImmunityDurationActBoss |
---|---|
Family | TauntImmunityDuration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
Recarga do Escudo de Energia reduzida em 65%
Id | MonsterEnergyShieldRegenRate-65 |
---|---|
Family | EnergyShieldRegeneration |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats | |
Craft Tags | defences energy_shield |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityActBoss |
---|---|
Family | Nothing |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal aura owner % max life on death [0]
Id | BossHealOnPlayerDeath |
---|---|
Family | BossHealOnPlayerDeath |
Domains | monstro (3) |
GenerationType | Único (3) |
Req. level | 1 |
Stats |
heal_on_nearby_death
Raio: 120
heal aura owner % max life on death [0]
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.