Megaera
Humanoid
Gain 25% of Physical Damage as Extra Fire Damage
monster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
SpectreN
AreaCrater Map
Tagsbludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement
Life
400%
Evasion
+15%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitch
Level
78
Life
4,002,799
Armour
62,934
Evasion
6,667
Energy Shield
0
Damage
1,538
Spell Damage
2,295
Accuracy
0
Attack Time
1.005
Experience
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 2442–3663
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 15 seconds
Deals 1172 to 1758 Fire Damage
One impact every 0.13 seconds
Base radius is 1 metre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +2.5 seconds
Deals 544 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 489.6 to 734.4 Fire Damage
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Summon Skeletons
Cast Time: 1 sec
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
+12 to Maximum Summoned Skeletons
Base duration is 20 seconds
Summons 3 Skeleton Warriors
alternate minion [2]

Object Type

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

Stats
{
	mana_regeneration_rate_per_minute_% = 600
}


Actor
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

Life
{
}

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitch"] = {
    name = "Megaera",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "FireWitchSummonExplodingSkeletons",
        "FireWitchFirestorm",
        "FireWitchFireBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireWitchSummonExplodingSkeletons"] = {
    name = "Summon Skeletons",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "minion_spell_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_melee_skeletons_to_summon",
        "base_number_of_skeletons_allowed",
        "base_skill_effect_duration",
        "alternate_minion",
    },
    levels = {
        [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {},  cost = { }, },
        [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {},  cost = { }, },
        [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {},  cost = { }, },
        [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {},  cost = { }, },
        [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {},  cost = { }, },
        [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {},  cost = { }, },
        [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {},  cost = { }, },
        [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {},  cost = { }, },
        [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {},  cost = { }, },
        [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {},  cost = { }, },
        [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {},  cost = { }, },
        [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {},  cost = { }, },
        [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {},  cost = { }, },
        [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {},  cost = { }, },
        [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {},  cost = { }, },
        [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {},  cost = { }, },
        [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {},  cost = { }, },
        [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {},  cost = { }, },
        [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {},  cost = { }, },
        [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {},  cost = { }, },
        [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {},  cost = { }, },
        [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {},  cost = { }, },
        [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {},  cost = { }, },
        [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {},  cost = { }, },
        [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFirestorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFireBomb"] = {
    name = "Fire Trap",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_trap_duration",
        "base_skill_effect_duration",
        "trap_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
Gain 25% of Physical Damage as Extra Fire Damage
IdMonsterImplicitFire1
FamilyFireDamageAsPortionOfDamage
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    monster casts firestorm text [1]
    IdMonsterCastsFirestormText
    FamilyMonsterCastsFirestormText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts firestorm text Min: 1 Max: 1 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Megaera
    Humanoid
    Gain 25% of Physical Damage as Extra Fire Damage
    monster casts firestorm text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsbludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement
    Life
    400%
    Evasion
    +15%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    4 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    130%
    Type
    CannibalMapBossFireFury
    Metadata
    MapScavengerBossWitchStandalone
    Level
    68
    Life
    557,385
    Armour
    28,790
    Evasion
    4,739
    Energy Shield
    0
    Damage
    851
    Spell Damage
    1,270
    Accuracy
    0
    Attack Time
    1.005
    Experience
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Default Attack
    Base Damage: 1351–2027
    Critical Strike Chance: 5%
    Attack Time: 1.5 sec
    Strike your foes down with a powerful blow.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    FireWitchFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    Firestorm
    Critical Strike Chance: 5%
    Cast Time: 0.9 sec
    Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
    Base duration is 15 seconds
    Deals 666.8 to 1000 Fire Damage
    One impact every 0.13 seconds
    Base radius is 1 metre
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    spell maximum action distance +% [-50]
    FireWitchFireBomb
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    Fire Trap
    Critical Strike Chance: 5%
    Cast Time: 1 sec
    Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
    Trap lasts +2.5 seconds
    Deals 367.5 Base Fire Damage per second
    Base duration is 4.5 seconds
    Deals 330.8 to 496.1 Fire Damage
    active skill area of effect radius +% final [50]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    trap variation [1]
    FireWitchSummonExplodingSkeletons
    Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
    Summon Skeletons
    Cast Time: 1 sec
    Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
    +12 to Maximum Summoned Skeletons
    Base duration is 20 seconds
    Summons 3 Skeleton Warriors
    alternate minion [2]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchStandalone"] = {
        name = "Megaera",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "FireWitchSummonExplodingSkeletons",
            "FireWitchFirestorm",
            "FireWitchFireBomb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireWitchSummonExplodingSkeletons"] = {
        name = "Summon Skeletons",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_melee_skeletons_to_summon",
            "base_number_of_skeletons_allowed",
            "base_skill_effect_duration",
            "alternate_minion",
        },
        levels = {
            [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {},  cost = { }, },
            [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {},  cost = { }, },
            [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {},  cost = { }, },
            [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {},  cost = { }, },
            [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {},  cost = { }, },
            [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {},  cost = { }, },
            [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {},  cost = { }, },
            [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {},  cost = { }, },
            [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {},  cost = { }, },
            [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {},  cost = { }, },
            [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {},  cost = { }, },
            [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {},  cost = { }, },
            [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {},  cost = { }, },
            [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {},  cost = { }, },
            [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {},  cost = { }, },
            [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {},  cost = { }, },
            [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {},  cost = { }, },
            [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {},  cost = { }, },
            [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {},  cost = { }, },
            [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {},  cost = { }, },
            [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireWitchFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireWitchFireBomb"] = {
        name = "Fire Trap",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_trap_duration",
            "base_skill_effect_duration",
            "trap_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_trap",
            "is_area_damage",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    Gain 25% of Physical Damage as Extra Fire Damage
    IdMonsterImplicitFire1
    FamilyFireDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    monster casts firestorm text [1]
    IdMonsterCastsFirestormText
    FamilyMonsterCastsFirestormText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts firestorm text Min: 1 Max: 1 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Megaera
    Humanoid
    Gain 25% of Physical Damage as Extra Fire Damage
    monster casts firestorm text [1]
    Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    SpectreN
    Tagsbludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement
    Life
    400%
    Evasion
    +15%
    Ailment Threshold
    400%
    Resistance
    40 40 40 25
    Damage
    200%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    4 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    Experience
    200%
    Model Size
    130%
    Type
    CannibalMapBossFireFury
    Metadata
    MapScavengerBossWitchElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchElder"] = {
        name = "Megaera",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
        },
        modList = {
        },
    }
    
    Gain 25% of Physical Damage as Extra Fire Damage
    IdMonsterImplicitFire1
    FamilyFireDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    monster casts firestorm text [1]
    IdMonsterCastsFirestormText
    FamilyMonsterCastsFirestormText
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster casts firestorm text Min: 1 Max: 1 Global
  • Monsters grant 100% increased Experience
    15000% increased Rarity of Items Dropped
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • Edit

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