Megaera
Humanoid
Area: Crater Map
Gain 25% of Physical Damage as Extra Fire Damage
monster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | Crater Map |
Tags | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Life
400%
Evasion
+15%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
74
Life
1,793,428
Armour
46,127
Evasion
6,702
Energy Shield
0
Damage
1,217
Spell Damage
1,816
Accuracy
366
Attack Time
1.005
Experience
127,611
Ailment Threshold
950,517
Chill
3,006
Shock
3,006
Brittle
17,004
Scorch
3,006
Sap
8,304
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1933–2899
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 15 seconds
Deals 892.5 to 1339 Fire Damage
One impact every 0.13 seconds
Base radius is 1 metre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
Deals 892.5 to 1339 Fire Damage
One impact every 0.13 seconds
Base radius is 1 metre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +2.5 seconds
Deals 443.8 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 399.5 to 599.2 Fire Damage
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
Deals 443.8 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 399.5 to 599.2 Fire Damage
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Summon Skeletons
Cast Time: 1 sec
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
+12 to Maximum Summoned Skeletons
Base duration is 20 seconds
Summons 3 Skeleton Warriors
alternate minion [2]
Base duration is 20 seconds
Summons 3 Skeleton Warriors
alternate minion [2]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Stats { mana_regeneration_rate_per_minute_% = 600 } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Life { } Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitch"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "FireWitchSummonExplodingSkeletons", "FireWitchFirestorm", "FireWitchFireBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchSummonExplodingSkeletons"] = { name = "Summon Skeletons", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, }, [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, }, [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, }, [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, }, [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, }, [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, }, [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, }, [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Gain 25% of Physical Damage as Extra Fire Damage
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Megaera
Humanoid
Gain 25% of Physical Damage as Extra Fire Damage
monster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, caster, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
Life
400%
Evasion
+15%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
68
Life
557,385
Armour
28,790
Evasion
5,450
Energy Shield
0
Damage
851
Spell Damage
1,270
Accuracy
290
Attack Time
1.005
Experience
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 1351–2027
Critical Strike Chance: 5%
Attack Time: 1.5 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Firestorm
Critical Strike Chance: 5%
Cast Time: 0.9 sec
Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.
Base duration is 15 seconds
Deals 636.4 to 954.6 Fire Damage
One impact every 0.13 seconds
Base radius is 1 metre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
Deals 636.4 to 954.6 Fire Damage
One impact every 0.13 seconds
Base radius is 1 metre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Fire Trap
Critical Strike Chance: 5%
Cast Time: 1 sec
Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.
Trap lasts +2.5 seconds
Deals 350.8 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 315.7 to 473.5 Fire Damage
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
Deals 350.8 Base Fire Damage per second
Base duration is 4.5 seconds
Deals 315.7 to 473.5 Fire Damage
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Summon Skeletons
Cast Time: 1 sec
Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.
+12 to Maximum Summoned Skeletons
Base duration is 20 seconds
Summons 3 Skeleton Warriors
alternate minion [2]
Base duration is 20 seconds
Summons 3 Skeleton Warriors
alternate minion [2]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss" Stats { mana_regeneration_rate_per_minute_% = 600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchStandalone"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "FireWitchSummonExplodingSkeletons", "FireWitchFirestorm", "FireWitchFireBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchSummonExplodingSkeletons"] = { name = "Summon Skeletons", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, }, [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, }, [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, }, [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, }, [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, }, [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, }, [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, }, [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Gain 25% of Physical Damage as Extra Fire Damage
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Megaera
Humanoid
Gain 25% of Physical Damage as Extra Fire Damage
monster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
Life
400%
Evasion
+15%
Ailment Threshold
400%
Resistance
40 40 40 25
Damage
200%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experience
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchElder"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
Gain 25% of Physical Damage as Extra Fire Damage
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
Monsters grant 100% increased Experience
15000% increased Rarity of Items Dropped
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Unique (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.