Megaera
HumanóideÁrea: Mapa: Cratera
Receba 25% do Dano Físico como Dano de Fogo Extra
monster casts firestorm text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Area | Mapa: Cratera |
| Tags | bludgeoning_weapon, Conjurador, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Vida
400%
Evasão
+15%
Ailment Threshold
400%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
77
Vida
2,565,615
Armadura
58,245
Evasão
7,415
Damage
1,451
Dano Mágico
2,166
Precisão
824
Attack Time
1.005
Experiência
134,112
Minion Life
514,567
Minion Damage
1,197
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 2304–3456
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 0.9 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Duração base é de 15 segundos
Causa 1095 a 1642 de Dano de Fogo
Um impacto a cada 0.13 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Armadilha Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Lança uma armadilha que explode ao ser ativada, causando dano de fogo a inimigos próximos e deixando uma área de solo ardente que causa dano a inimigos que passarem sobre ela.
Armadilha dura +2.5 segundos
Causa 517.1 de Dano de Fogo Base por segundo
Duração base é de 4.5 segundos
Causa 465.4 a 698.1 de Dano de Fogo
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Convocar Esqueletos
Tempo de Conjuração: 1 seg
Convoca um lacaio Esqueleto Guerreiro no local alvo. Eles usam um ataque corpo a corpo e morrem depois e um tempo. Se tornados agressivos, os Guerreiso Esqueletos também avançarão na direção dos inimigos próximos.
+12 ao Máximo de Esqueletos Convocados
Duração base é de 20 segundos
Convoca 3 Guerreiros Esqueleto
alternate minion [2]
Object Type
version 2
extends "Metadata/Monsters/Cannibal/Cannibal"
Stats
{
mana_regeneration_rate_per_minute_% = 600
}
Actor
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Cannibal/Cannibal"
Life
{
}
Render
{
//turn_duration = 0.3
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitch"] = {
name = "Megaera",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"FireWitchSummonExplodingSkeletons",
"FireWitchFirestorm",
"FireWitchFireBomb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchSummonExplodingSkeletons"] = {
name = "Summon Skeletons",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "minion_spell_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_melee_skeletons_to_summon",
"base_number_of_skeletons_allowed",
"base_skill_effect_duration",
"alternate_minion",
},
levels = {
[1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, },
[2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, },
[3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, },
[4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, },
[5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, },
[6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, },
[7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, },
[9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, },
[13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"firestorm_base_area_of_effect_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFireBomb"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_trap_duration",
"base_skill_effect_duration",
"trap_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Receba 25% do Dano Físico como Dano de Fogo Extra
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
monster casts firestorm text [1]
| Family | MonsterCastsFirestormText |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Megaera
HumanóideReceba 25% do Dano Físico como Dano de Fogo Extra
monster casts firestorm text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Conjurador, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
Vida
400%
Evasão
+15%
Ailment Threshold
400%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
557,385
Armadura
28,790
Evasão
5,450
Damage
851
Dano Mágico
1,270
Precisão
580
Attack Time
1.005
Experiência
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Ataque Padrão
Base Damage: 1351–2027
Chance de Crítico: 5%
Attack Time: 1.5 seg
Abate seus inimigos com um golpe poderoso.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tormenta Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 0.9 seg
Disparos flamejantes chovem sobre a área do alvo. Elas explodem ao cair, causando dano aos inimigos próximos.
Duração base é de 15 segundos
Causa 590.8 a 886.2 de Dano de Fogo
Um impacto a cada 0.13 segundos
O raio Base é de 1 metro
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Armadilha Flamejante
Chance de Crítico: 5%
Tempo de Conjuração: 1 seg
Lança uma armadilha que explode ao ser ativada, causando dano de fogo a inimigos próximos e deixando uma área de solo ardente que causa dano a inimigos que passarem sobre ela.
Armadilha dura +2.5 segundos
Causa 325.7 de Dano de Fogo Base por segundo
Duração base é de 4.5 segundos
Causa 293.1 a 439.6 de Dano de Fogo
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Convocar Esqueletos
Tempo de Conjuração: 1 seg
Convoca um lacaio Esqueleto Guerreiro no local alvo. Eles usam um ataque corpo a corpo e morrem depois e um tempo. Se tornados agressivos, os Guerreiso Esqueletos também avançarão na direção dos inimigos próximos.
+12 ao Máximo de Esqueletos Convocados
Duração base é de 20 segundos
Convoca 3 Guerreiros Esqueleto
alternate minion [2]
Object Type
version 2
extends "Metadata/Monsters/Cannibal/Cannibal"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
mana_regeneration_rate_per_minute_% = 600
}Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchStandalone"] = {
name = "Megaera",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"FireWitchSummonExplodingSkeletons",
"FireWitchFirestorm",
"FireWitchFireBomb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchSummonExplodingSkeletons"] = {
name = "Summon Skeletons",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "minion_spell_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_melee_skeletons_to_summon",
"base_number_of_skeletons_allowed",
"base_skill_effect_duration",
"alternate_minion",
},
levels = {
[1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, },
[2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, },
[3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, },
[4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, },
[5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, },
[6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, },
[7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, },
[9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, },
[13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"firestorm_base_area_of_effect_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFireBomb"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_trap_duration",
"base_skill_effect_duration",
"trap_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Receba 25% do Dano Físico como Dano de Fogo Extra
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
monster casts firestorm text [1]
| Family | MonsterCastsFirestormText |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Megaera
HumanóideReceba 25% do Dano Físico como Dano de Fogo Extra
monster casts firestorm text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
Vida
400%
Evasão
+15%
Ailment Threshold
400%
Resistência
Damage
200%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Experiência
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchElder"] = {
name = "Megaera",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
},
modList = {
},
}
Receba 25% do Dano Físico como Dano de Fogo Extra
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dano Físico Elemental Fogo |
monster casts firestorm text [1]
| Family | MonsterCastsFirestormText |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Monstros concedem Experiência aumentada em 100%
Raridade dos Itens Derrubados aumentada em 15000%
| Family | MonsterMapBoss |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstro (3) |
| GenerationType | Único (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.