เมแกอ์รา
มนุษย์
ด่าน: Crater Map
นำความเสียหาย กายภาพ 25% ไปเสริมเป็น ไฟ
monster casts firestorm text [1]
มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Megaera
SpectreN
AreaCrater Map
Tagsbludgeoning_weapon, นักเวท, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement
พลังชีวิต
400%
การหลบหลีก
+15%
Ailment Threshold
400%
ค่าต้านทาน
40 40 40 25
Damage
200%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitch
เลเวล
78
พลังชีวิต
4,002,799
ค่าเกราะ
62,934
การหลบหลีก
7,667
โล่พลังงาน
0
Damage
1,538
ความเสียหายเวท
2,295
ความแม่นยำ
428
Attack Time
1.005
ค่าประสบการณ์
136,147
Ailment Threshold
1,961,371
Chill
6,202
Shock
6,202
Brittle
35,087
Scorch
6,202
Sap
17,135
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
โจมตีธรรมดา (Default Attack)
Base Damage: 2442–3663
โอกาสคริติคอล: 5%
Attack Time: 1.5 วินาที
โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
พายุไฟ (Firestorm)
โอกาสคริติคอล: 5%
เวลาร่าย: 0.9 วินาที
ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
ระยะเวลาพื้นฐาน 15 วินาที
สร้างความเสียหาย ไฟ 1172 ถึง 1758
ลูกไฟตก 1 ลูก ทุก 0.13 วินาที
รัศมีพื้นฐาน 1 เมตร
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
กับดักไฟ (Fire Trap)
โอกาสคริติคอล: 5%
เวลาร่าย: 1 วินาที
โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
กับดัก คงอยู่ +2.5 วินาที
สร้างความเสียหาย ไฟ พื้นฐาน 544 ต่อวินาที
ระยะเวลาพื้นฐาน 4.5 วินาที
สร้างความเสียหาย ไฟ 489.6 ถึง 734.4
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
อัญเชิญโครงกระดูก (Summon Skeletons)
เวลาร่าย: 1 วินาที
อัญเชิญมิเนียน นักรบโครงกระดูก มายังตำแหน่งเป้าหมาย มันจะใช้การ โจมตีประชิด และมันจะตายเมื่อผ่านไประยะเวลาหนึ่ง หากทำให้มัน ก้าวร้าว นักรบกระดูกจะพุ่งตัวไปโจมตีศัตรูที่อยู่ใกล้ด้วย
จำนวน โครงกระดูกอัญเชิญ สูงสุด +12 ตัว
ระยะเวลาพื้นฐาน 20 วินาที
อัญเชิญ นักรบโครงกระดูก 3 ตัว
alternate minion [2]

Object Type

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

Stats
{
	mana_regeneration_rate_per_minute_% = 600
}


Actor
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Cannibal/Cannibal"

Life
{
}

Render
{
     //turn_duration = 0.3
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitch"] = {
    name = "Megaera",
    life = 4,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 13,
    accuracy = 1,
    weaponType1 = "Staff",
    skillList = {
        "MeleeAtAnimationSpeedUnique",
        "FireWitchSummonExplodingSkeletons",
        "FireWitchFirestorm",
        "FireWitchFireBomb",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireWitchSummonExplodingSkeletons"] = {
    name = "Summon Skeletons",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Minion] = true,
        [SkillType.Duration] = true,
        [SkillType.MinionsCanExplode] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.CreatesMinion] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "minion_spell_skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_melee_skeletons_to_summon",
        "base_number_of_skeletons_allowed",
        "base_skill_effect_duration",
        "alternate_minion",
    },
    levels = {
        [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {},  cost = { }, },
        [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {},  cost = { }, },
        [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {},  cost = { }, },
        [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {},  cost = { }, },
        [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {},  cost = { }, },
        [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {},  cost = { }, },
        [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {},  cost = { }, },
        [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {},  cost = { }, },
        [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {},  cost = { }, },
        [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {},  cost = { }, },
        [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {},  cost = { }, },
        [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {},  cost = { }, },
        [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {},  cost = { }, },
        [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {},  cost = { }, },
        [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {},  cost = { }, },
        [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {},  cost = { }, },
        [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {},  cost = { }, },
        [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {},  cost = { }, },
        [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {},  cost = { }, },
        [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {},  cost = { }, },
        [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {},  cost = { }, },
        [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {},  cost = { }, },
        [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {},  cost = { }, },
        [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {},  cost = { }, },
        [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {},  cost = { }, },
        [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {},  cost = { }, },
        [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {},  cost = { }, },
        [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {},  cost = { }, },
        [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
        [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {},  cost = { }, },
        [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {},  cost = { }, },
        [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFirestorm"] = {
    name = "Firestorm",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.9,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "fire_storm_fireball_delay_ms",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "spell_maximum_action_distance_+%",
        "firestorm_base_area_of_effect_+%",
        "active_skill_base_area_of_effect_radius",
        "is_area_damage",
        "firestorm_use_server_effects",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFireBomb"] = {
    name = "Fire Trap",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Duration] = true,
        [SkillType.Damage] = true,
        [SkillType.Mineable] = true,
        [SkillType.Area] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Trapped] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_trap_duration",
        "base_skill_effect_duration",
        "trap_variation",
        "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
        "active_skill_area_of_effect_radius_+%_final",
        "is_trap",
        "is_area_damage",
        "base_skill_is_trapped",
        "ignores_trap_and_mine_cooldown_limit",
    },
    levels = {
        [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
นำความเสียหาย กายภาพ 25% ไปเสริมเป็น ไฟ
IdMonsterImplicitFire1
FamilyFireDamageAsPortionOfDamage
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    monster casts firestorm text [1]
    IdMonsterCastsFirestormText
    FamilyMonsterCastsFirestormText
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster casts firestorm text Min: 1 Max: 1 Global
  • มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • เมแกอ์รา
    มนุษย์
    นำความเสียหาย กายภาพ 25% ไปเสริมเป็น ไฟ
    monster casts firestorm text [1]
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Megaera
    SpectreN
    Tagsbludgeoning_weapon, นักเวท, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement
    พลังชีวิต
    400%
    การหลบหลีก
    +15%
    Ailment Threshold
    400%
    ค่าต้านทาน
    40 40 40 25
    Damage
    200%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    130%
    Type
    CannibalMapBossFireFury
    Metadata
    MapScavengerBossWitchStandalone
    เลเวล
    68
    พลังชีวิต
    557,385
    ค่าเกราะ
    28,790
    การหลบหลีก
    5,450
    โล่พลังงาน
    0
    Damage
    851
    ความเสียหายเวท
    1,270
    ความแม่นยำ
    290
    Attack Time
    1.005
    ค่าประสบการณ์
    112,805
    Ailment Threshold
    351,153
    Chill
    1,110
    Shock
    1,110
    Brittle
    6,282
    Scorch
    1,110
    Sap
    3,068
    MeleeAtAnimationSpeedUnique
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    โจมตีธรรมดา (Default Attack)
    Base Damage: 1351–2027
    โอกาสคริติคอล: 5%
    Attack Time: 1.5 วินาที
    โจมตีศัตรูของคุณด้วยการจู่โจมอย่างมีกำลัง
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    FireWitchFirestorm
    Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
    พายุไฟ (Firestorm)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 0.9 วินาที
    ฝนลูกไฟตกทั่วพื้นที่เป้าหมาย ลูกไฟจะระเบิดเมื่อตกถึงพื้น สร้างความเสียหายให้กับศัตรูที่อยู่ใกล้
    ระยะเวลาพื้นฐาน 15 วินาที
    สร้างความเสียหาย ไฟ 666.8 ถึง 1000
    ลูกไฟตก 1 ลูก ทุก 0.13 วินาที
    รัศมีพื้นฐาน 1 เมตร
    firestorm base area of effect +% [-49]
    firestorm use server effects [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-40]
    spell maximum action distance +% [-50]
    FireWitchFireBomb
    Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
    กับดักไฟ (Fire Trap)
    โอกาสคริติคอล: 5%
    เวลาร่าย: 1 วินาที
    โยนกับดักที่จะระเบิดเมื่อถูกทริกเกอร์ สร้างความเสียหาย ไฟ ให้กับศัตรูรอบกับดัก และทิ้ง พื้นลุกไหม้ ซึ่งสร้างความเสียหายให้กับศัตรูที่เดินผ่าน
    กับดัก คงอยู่ +2.5 วินาที
    สร้างความเสียหาย ไฟ พื้นฐาน 367.5 ต่อวินาที
    ระยะเวลาพื้นฐาน 4.5 วินาที
    สร้างความเสียหาย ไฟ 330.8 ถึง 496.1
    active skill area of effect radius +% final [50]
    base skill is trapped [1]
    ignores trap and mine cooldown limit [1]
    is area damage [1]
    monster penalty against minions damage +% final vs player minions [-25]
    trap variation [1]
    FireWitchSummonExplodingSkeletons
    Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
    อัญเชิญโครงกระดูก (Summon Skeletons)
    เวลาร่าย: 1 วินาที
    อัญเชิญมิเนียน นักรบโครงกระดูก มายังตำแหน่งเป้าหมาย มันจะใช้การ โจมตีประชิด และมันจะตายเมื่อผ่านไประยะเวลาหนึ่ง หากทำให้มัน ก้าวร้าว นักรบกระดูกจะพุ่งตัวไปโจมตีศัตรูที่อยู่ใกล้ด้วย
    จำนวน โครงกระดูกอัญเชิญ สูงสุด +12 ตัว
    ระยะเวลาพื้นฐาน 20 วินาที
    อัญเชิญ นักรบโครงกระดูก 3 ตัว
    alternate minion [2]

    Object Type

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    extends "Metadata/Monsters/StandaloneMapBoss"
    
    Stats
    {
    	mana_regeneration_rate_per_minute_% = 600
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Cannibal/Cannibal"
    extends "Metadata/Monsters/StandaloneMapBoss"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchStandalone"] = {
        name = "Megaera",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
            "MeleeAtAnimationSpeedUnique",
            "FireWitchSummonExplodingSkeletons",
            "FireWitchFirestorm",
            "FireWitchFireBomb",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeedUnique"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireWitchSummonExplodingSkeletons"] = {
        name = "Summon Skeletons",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Minion] = true,
            [SkillType.Duration] = true,
            [SkillType.MinionsCanExplode] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.CreatesMinion] = true,
            [SkillType.Cooldown] = true,
        },
        statDescriptionScope = "minion_spell_skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_melee_skeletons_to_summon",
            "base_number_of_skeletons_allowed",
            "base_skill_effect_duration",
            "alternate_minion",
        },
        levels = {
            [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {},  cost = { }, },
            [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {},  cost = { }, },
            [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {},  cost = { }, },
            [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {},  cost = { }, },
            [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {},  cost = { }, },
            [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {},  cost = { }, },
            [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {},  cost = { }, },
            [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {},  cost = { }, },
            [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {},  cost = { }, },
            [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {},  cost = { }, },
            [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {},  cost = { }, },
            [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {},  cost = { }, },
            [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {},  cost = { }, },
            [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {},  cost = { }, },
            [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {},  cost = { }, },
            [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {},  cost = { }, },
            [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {},  cost = { }, },
            [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {},  cost = { }, },
            [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {},  cost = { }, },
            [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {},  cost = { }, },
            [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {},  cost = { }, },
            [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {},  cost = { }, },
            [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {},  cost = { }, },
            [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {},  cost = { }, },
            [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {},  cost = { }, },
            [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {},  cost = { }, },
            [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {},  cost = { }, },
            [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {},  cost = { }, },
            [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {},  cost = { }, },
            [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {},  cost = { }, },
            [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {},  cost = { }, },
            [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireWitchFirestorm"] = {
        name = "Firestorm",
        hidden = true,
        color = "3",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Duration] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.Fire] = true,
            [SkillType.Cascadable] = true,
            [SkillType.CanRapidFire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.9,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_skill_effect_duration",
            "fire_storm_fireball_delay_ms",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "spell_maximum_action_distance_+%",
            "firestorm_base_area_of_effect_+%",
            "active_skill_base_area_of_effect_radius",
            "is_area_damage",
            "firestorm_use_server_effects",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["FireWitchFireBomb"] = {
        name = "Fire Trap",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Duration] = true,
            [SkillType.Damage] = true,
            [SkillType.Mineable] = true,
            [SkillType.Area] = true,
            [SkillType.CausesBurning] = true,
            [SkillType.Trapped] = true,
            [SkillType.DamageOverTime] = true,
            [SkillType.Fire] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_fire_damage",
            "spell_maximum_base_fire_damage",
            "base_fire_damage_to_deal_per_minute",
            "base_trap_duration",
            "base_skill_effect_duration",
            "trap_variation",
            "monster_penalty_against_minions_damage_+%_final_vs_player_minions",
            "active_skill_area_of_effect_radius_+%_final",
            "is_trap",
            "is_area_damage",
            "base_skill_is_trapped",
            "ignores_trap_and_mine_cooldown_limit",
        },
        levels = {
            [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3},  cost = { }, },
        },
    }
    
    นำความเสียหาย กายภาพ 25% ไปเสริมเป็น ไฟ
    IdMonsterImplicitFire1
    FamilyFireDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    monster casts firestorm text [1]
    IdMonsterCastsFirestormText
    FamilyMonsterCastsFirestormText
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster casts firestorm text Min: 1 Max: 1 Global
  • มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global
  • เมแกอ์รา
    มนุษย์
    นำความเสียหาย กายภาพ 25% ไปเสริมเป็น ไฟ
    monster casts firestorm text [1]
    มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Megaera
    SpectreN
    Tagsbludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement
    พลังชีวิต
    400%
    การหลบหลีก
    +15%
    Ailment Threshold
    400%
    ค่าต้านทาน
    40 40 40 25
    Damage
    200%
    ความแม่นยำ
    100%
    โอกาสคริติคอล
    +5%
    ตัวคูณคริติคอล
    +130%
    Attack Distance
    4 ~ 13
    Attack Time
    1.5 Second
    Damage Spread
    ±20%
    ค่าประสบการณ์
    200%
    Model Size
    130%
    Type
    CannibalMapBossFireFury
    Metadata
    MapScavengerBossWitchElder

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Life
    {
    	corpse_usable = false
    }
    
    Stats
    {
    	base_cannot_be_damaged = 1
    	base_cannot_be_stunned = 1
    	cannot_be_knocked_back = 1
    	is_hidden_monster = 1
    	immune_to_curses = 1
    	immune_to_auras_from_other_entities = 1
    	set_immune_vaal_lighting_warp = 1
    }
    
    Transitionable
    {
    	
    }
    
    Preload
    {
    	preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
    	preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Transitionable
    {
    	on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
    	create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
    }
    
    Animated
    {
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
    	preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
    }
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchElder"] = {
        name = "Megaera",
        life = 4,
        fireResist = 40,
        coldResist = 40,
        lightningResist = 40,
        chaosResist = 25,
        damage = 2,
        damageSpread = 0.2,
        attackTime = 1.5,
        attackRange = 13,
        accuracy = 1,
        weaponType1 = "Staff",
        skillList = {
        },
        modList = {
        },
    }
    
    นำความเสียหาย กายภาพ 25% ไปเสริมเป็น ไฟ
    IdMonsterImplicitFire1
    FamilyFireDamageAsPortionOfDamage
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • physical damage % to add as fire Min: 25 Max: 25 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental fire
    monster casts firestorm text [1]
    IdMonsterCastsFirestormText
    FamilyMonsterCastsFirestormText
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster casts firestorm text Min: 1 Max: 1 Global
  • มอนสเตอร์ ให้ค่าประสบการณ์ เพิ่มขึ้น 100%
    เพิ่มระดับความหายากของ ไอเทม ที่ดรอป 15000%
    IdMonsterMapBoss
    FamilyMonsterMapBoss
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • monster slain experience +% Min: 100 Max: 100 Global
  • monster dropped item rarity +% Min: 15000 Max: 15000 Global
  • cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    IdStunRepeatImmunityMapBoss_
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeยูนิค (3)
    Req. level1
    Stats
  • cannot be stunned while stunned Min: 1 Max: 1 Global
  • cannot be stunned for ms after stun finished Min: 2000 Max: 2000 Global