Megaera
Humanoid
Gebiet: 'Krater'-Karte
Verursacht 25% des physischen Schadens als extra Feuerschaden
monster casts firestorm text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Area | 'Krater'-Karte |
Tags | bludgeoning_weapon, Zauberer, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Leben
400%
Ausweichen
+15%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
74
Leben
1,793,428
Rüstung
46,127
Ausweichen
6,702
Energieschild
0
Damage
1,217
Zauberschaden
1,816
Genauigkeit
366
Attack Time
1.005
Erfahrung
127,611
Ailment Threshold
950,517
Chill
3,006
Shock
3,006
Brittle
17,004
Scorch
3,006
Sap
8,304
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1933–2899
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 0.9 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 15 Sekunden
Verursacht 892.5 bis 1339 Feuerschaden
Ein Aufprall alle 0.13 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
Verursacht 892.5 bis 1339 Feuerschaden
Ein Aufprall alle 0.13 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +2.5 Sekunden aktiv
Verursacht 443.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 399.5 bis 599.2 Feuerschaden
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
Verursacht 443.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 399.5 bis 599.2 Feuerschaden
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Skelette beschwören
Zauberzeit: 1 Sek.
Beschwört am Zielort Skelettkrieger-Kreaturen, die einen Nahkampfangriff verwenden und nach einer Dauer sterben. Im aggressiven Zustand stürmen die Skelettkrieger auf Gegner im Umkreis zu.
+12 zu maximaler Anzahl beschworener Skelette
Basisdauer beträgt 20 Sekunden
Beschwört 3 Skelettkrieger
alternate minion [2]
Basisdauer beträgt 20 Sekunden
Beschwört 3 Skelettkrieger
alternate minion [2]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Stats { mana_regeneration_rate_per_minute_% = 600 } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Life { } Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitch"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "FireWitchSummonExplodingSkeletons", "FireWitchFirestorm", "FireWitchFireBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchSummonExplodingSkeletons"] = { name = "Summon Skeletons", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, }, [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, }, [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, }, [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, }, [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, }, [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, }, [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, }, [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Verursacht 25% des physischen Schadens als extra Feuerschaden
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Megaera
Humanoid
Verursacht 25% des physischen Schadens als extra Feuerschaden
monster casts firestorm text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, Zauberer, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
Leben
400%
Ausweichen
+15%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Stufe
68
Leben
557,385
Rüstung
28,790
Ausweichen
5,450
Energieschild
0
Damage
851
Zauberschaden
1,270
Genauigkeit
290
Attack Time
1.005
Erfahrung
112,805
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Standardangriff
Base Damage: 1351–2027
Kritische Trefferchance: 5%
Attack Time: 1.5 Sek.
Streckt Eure Feinde mit einem mächtigen Schlag nieder.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Feuerregen
Kritische Trefferchance: 5%
Zauberzeit: 0.9 Sek.
Flammenkugeln regnen auf den Zielort nieder. Wenn sie landen, explodieren sie und verursachen Schaden bei Gegnern im Umkreis.
Basisdauer beträgt 15 Sekunden
Verursacht 636.4 bis 954.6 Feuerschaden
Ein Aufprall alle 0.13 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
Verursacht 636.4 bis 954.6 Feuerschaden
Ein Aufprall alle 0.13 Sekunden
Basisradius beträgt 1 Meter
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Brandfalle
Kritische Trefferchance: 5%
Zauberzeit: 1 Sek.
Wirft eine Falle, die explodiert, wenn sie ausgelöst wird, und bei Gegnern im Umkreis Feuerschaden verursacht. Sie hinterlässt einen Bereich aus brennendem Boden, der durchlaufenden Gegnern Schaden zufügt.
Falle ist +2.5 Sekunden aktiv
Verursacht 350.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 315.7 bis 473.5 Feuerschaden
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
Verursacht 350.8 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4.5 Sekunden
Verursacht 315.7 bis 473.5 Feuerschaden
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Skelette beschwören
Zauberzeit: 1 Sek.
Beschwört am Zielort Skelettkrieger-Kreaturen, die einen Nahkampfangriff verwenden und nach einer Dauer sterben. Im aggressiven Zustand stürmen die Skelettkrieger auf Gegner im Umkreis zu.
+12 zu maximaler Anzahl beschworener Skelette
Basisdauer beträgt 20 Sekunden
Beschwört 3 Skelettkrieger
alternate minion [2]
Basisdauer beträgt 20 Sekunden
Beschwört 3 Skelettkrieger
alternate minion [2]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss" Stats { mana_regeneration_rate_per_minute_% = 600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchStandalone"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "FireWitchSummonExplodingSkeletons", "FireWitchFirestorm", "FireWitchFireBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchSummonExplodingSkeletons"] = { name = "Summon Skeletons", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, }, [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, }, [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, }, [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, }, [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, }, [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, }, [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, }, [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFireBomb"] = { name = "Fire Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
Verursacht 25% des physischen Schadens als extra Feuerschaden
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
Megaera
Humanoid
Verursacht 25% des physischen Schadens als extra Feuerschaden
monster casts firestorm text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Spectre | N |
---|---|
Tags | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
Leben
400%
Ausweichen
+15%
Ailment Threshold
400%
Widerstand
40 40 40 25
Damage
200%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Erfahrung
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchElder"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
Verursacht 25% des physischen Schadens als extra Feuerschaden
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
15000% erhöhte Seltenheit fallen gelassener Gegenstände
Monster gewähren 100% erhöhte Erfahrung
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | Monster (3) |
GenerationType | Einzigartig (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.