炎靈密卡拉
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地區: 殘破殞坑
獲得 25% 物理傷害的火焰傷害
monster casts firestorm text [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Megaera
幽魂 | N |
---|---|
地區 | 殘破殞坑 |
標籤 | bludgeoning_weapon, 法術, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
生命
400%
閃避
+15%
異常狀態臨界值
400%
抗性
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傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
CannibalMapBossFireFury
Metadata
MapScavengerBossWitch
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
78
生命
4,002,799
護甲
62,934
閃避值
7,667
傷害
1,538
法術傷害
2,295
命中
856
攻擊間隔
1.005
經驗值
136,147
Minion Life
796,107
Minion Damage
1,273
異常狀態臨界值
1,961,371
冰緩
6,202
感電
6,202
易碎
35,087
焦灼
6,202
殘喘
17,135
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 2442–3663
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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FireWitchFirestorm
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
暴擊率: 5%
施放時間: 0.9 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
+15 秒基礎持續時間
造成 1172 至 1758 火焰傷害
每 0.13 秒撞擊一次
基礎範圍為 1 米
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
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FireWitchFireBomb
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 5%
施放時間: 1 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +2.5 秒
每秒造成 544 基本火焰傷害
+4.5 秒基礎持續時間
造成 489.6 至 734.4 火焰傷害
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
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FireWitchSummonExplodingSkeletons
法術, 召喚物, 持續時間, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 創造召喚物, 冷卻
召喚骷髏
施放時間: 1 秒
在指定位置召喚骷髏戰士。他們會使用近戰攻擊並在持續時間結束後死亡。若他們有侵略性,骷髏戰士會衝刺到附近的敵人。
召喚骷髏上限 +12
+20 秒基礎持續時間
召喚 3 隻骷髏戰士
alternate minion [2]
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Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Stats { mana_regeneration_rate_per_minute_% = 600 } Actor { }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Life { } Render { //turn_duration = 0.3 }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitch"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "FireWitchSummonExplodingSkeletons", "FireWitchFirestorm", "FireWitchFireBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchSummonExplodingSkeletons"] = { name = "Summon Skeletons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, }, [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, }, [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, }, [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, }, [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, }, [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, }, [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, }, [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFireBomb"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
獲得 25% 物理傷害的火焰傷害
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
炎靈密卡拉
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獲得 25% 物理傷害的火焰傷害
monster casts firestorm text [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Megaera
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, 法術, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
生命
400%
閃避
+15%
異常狀態臨界值
400%
抗性
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傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchStandalone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
選擇 怪物等級
等級
68
生命
557,385
護甲
28,790
閃避值
5,450
傷害
851
法術傷害
1,270
命中
580
攻擊間隔
1.005
經驗值
112,805
Minion Life
120,902
Minion Damage
680
異常狀態臨界值
351,153
冰緩
1,110
感電
1,110
易碎
6,282
焦灼
1,110
殘喘
3,068
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
MeleeAtAnimationSpeedUnique
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 1351–2027
暴擊率: 5%
攻擊間隔: 1.5 秒
用強大的攻擊擊倒敵人。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
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FireWitchFirestorm
法術, 傷害, 範圍, 持續時間, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 火焰, 可秘能爆發, 可齊射, 範圍法術
烈炎風暴
暴擊率: 5%
施放時間: 0.9 秒
呼喚無數火焰之球如雨一般灑落在目標區域。每顆火球落地時將會爆炸,並對附近的敵人造成傷害。
+15 秒基礎持續時間
造成 666.8 至 1000 火焰傷害
每 0.13 秒撞擊一次
基礎範圍為 1 米
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
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FireWitchFireBomb
法術, 持續時間, 傷害, 地雷技能, 範圍, 造成燃燒, 陷阱, DoT, 火焰, 範圍法術
火焰陷阱
暴擊率: 5%
施放時間: 1 秒
投擲一個陷阱,該陷阱被觸發時會爆炸並對周圍的敵人造成火焰傷害,且該區域的地面會持續燃燒,踩在上面的敵人會持續受到傷害。
陷阱持續 +2.5 秒
每秒造成 367.5 基本火焰傷害
+4.5 秒基礎持續時間
造成 330.8 至 496.1 火焰傷害
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
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FireWitchSummonExplodingSkeletons
法術, 召喚物, 持續時間, 召喚物爆炸, 陷阱技能, 圖騰技能, 地雷技能, 法術可重複, 可觸發, 可齊射, 創造召喚物, 冷卻
召喚骷髏
施放時間: 1 秒
在指定位置召喚骷髏戰士。他們會使用近戰攻擊並在持續時間結束後死亡。若他們有侵略性,骷髏戰士會衝刺到附近的敵人。
召喚骷髏上限 +12
+20 秒基礎持續時間
召喚 3 隻骷髏戰士
alternate minion [2]
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Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss" Stats { mana_regeneration_rate_per_minute_% = 600 }
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchStandalone"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { "MeleeAtAnimationSpeedUnique", "FireWitchSummonExplodingSkeletons", "FireWitchFirestorm", "FireWitchFireBomb", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchSummonExplodingSkeletons"] = { name = "Summon Skeletons", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Minion] = true, [SkillType.Duration] = true, [SkillType.MinionsCanExplode] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.CanRapidFire] = true, [SkillType.CreatesMinion] = true, [SkillType.Cooldown] = true, }, statDescriptionScope = "minion_spell_skill_stat_descriptions", castTime = 1, baseFlags = { spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_melee_skeletons_to_summon", "base_number_of_skeletons_allowed", "base_skill_effect_duration", "alternate_minion", }, levels = { [1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, }, [2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, }, [3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, }, [4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, }, [5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, }, [6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, }, [7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, }, [8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, }, [9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, }, [10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, }, [11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, }, [12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, }, [13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, }, [14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, }, [15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, }, [16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, }, [17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, }, [18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, }, [19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, }, [20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, }, [21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, }, [22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, }, [23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, }, [24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, }, [25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, }, [26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, }, [27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, }, [28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, }, [29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, }, [30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, }, [31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, }, [32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFirestorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.9, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "spell_maximum_action_distance_+%", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", "firestorm_use_server_effects", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["FireWitchFireBomb"] = { name = "Fire Trap", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.", skillTypes = { [SkillType.Spell] = true, [SkillType.Duration] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.CausesBurning] = true, [SkillType.Trapped] = true, [SkillType.DamageOverTime] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_fire_damage", "spell_maximum_base_fire_damage", "base_fire_damage_to_deal_per_minute", "base_trap_duration", "base_skill_effect_duration", "trap_variation", "monster_penalty_against_minions_damage_+%_final_vs_player_minions", "active_skill_area_of_effect_radius_+%_final", "is_trap", "is_area_damage", "base_skill_is_trapped", "ignores_trap_and_mine_cooldown_limit", }, levels = { [1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, }, }, }
獲得 25% 物理傷害的火焰傷害
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
炎靈密卡拉
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獲得 25% 物理傷害的火焰傷害
monster casts firestorm text [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Megaera
幽魂 | N |
---|---|
標籤 | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
生命
400%
閃避
+15%
異常狀態臨界值
400%
抗性
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傷害
200%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
4 ~ 13
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
200%
Model Size
130%
類型
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchElder
Object Type
version 2 extends "Metadata/Monsters/Monster" Life { corpse_usable = false } Stats { base_cannot_be_damaged = 1 base_cannot_be_stunned = 1 cannot_be_knocked_back = 1 is_hidden_monster = 1 immune_to_curses = 1 immune_to_auras_from_other_entities = 1 set_immune_vaal_lighting_warp = 1 } Transitionable { } Preload { preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb" preload_object = "Metadata/MiscellaneousObjects/ElderPortal" }
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Transitionable { on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );" create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao" preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchElder"] = { name = "Megaera", life = 4, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 2, damageSpread = 0.2, attackTime = 1.5, attackRange = 13, accuracy = 1, weaponType1 = "Staff", skillList = { }, modList = { }, }
獲得 25% 物理傷害的火焰傷害
Id | MonsterImplicitFire1 |
---|---|
Family | FireDamageAsPortionOfDamage |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental fire |
monster casts firestorm text [1]
Id | MonsterCastsFirestormText |
---|---|
Family | MonsterCastsFirestormText |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
怪物增加 100% 經驗值
增加 15000% 物品掉落稀有度
Id | MonsterMapBoss |
---|---|
Family | MonsterMapBoss |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
Id | StunRepeatImmunityMapBoss_ |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
編輯
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.