Megaera
HumanoïdeZone : Cratère, Carte
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
monster casts firestorm text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Area | Cratère, Carte |
| Tags | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, non_unique_map_boss, not_int, not_str, physical_affinity, red_blood, summoner, very_fast_movement |
Vie
400%
Évasion
+15%
Ailment Threshold
400%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitch
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
77
Vie
2,565,615
Armure
58,245
Score d'Évasion
7,415
Damage
1,451
Dégâts des sorts
2,166
Précision
824
Attack Time
1.005
Expérience
134,112
Minion Life
514,567
Minion Damage
1,197
Ailment Threshold
1,282,807
Chill
4,056
Shock
4,056
Brittle
22,948
Scorch
4,056
Sap
11,207
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 2304–3456
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 0.9 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
La Durée de base est de 15 secondes
Inflige 1095 à 1642 Dégâts de feu
Un impact toutes les 0.13 secondes
Le Rayon de base est de 1 mètre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +2.5 secondes
Inflige 517.1 Dégâts de feu de base par seconde
La Durée de base est de 4.5 secondes
Inflige 465.4 à 698.1 Dégâts de feu
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Invocation de Squelettes
Temps d'incantation: 1 sec.
Invoque des Guerriers squelettes à l'emplacement ciblé. Ces Créatures utilisent une attaque de mêlée et meurent après une certaine durée. S'ils sont rendus Agressifs, les Guerriers squelettes chargeront en direction des ennemis à proximité.
+12 au nombre maximum de Squelettes Invoqués
La Durée de base est de 20 secondes
Invoque 3 Guerriers squelettes
alternate minion [2]
Object Type
version 2
extends "Metadata/Monsters/Cannibal/Cannibal"
Stats
{
mana_regeneration_rate_per_minute_% = 600
}
Actor
{
}Object Type Codes
version 2
extends "Metadata/Monsters/Cannibal/Cannibal"
Life
{
}
Render
{
//turn_duration = 0.3
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitch"] = {
name = "Megaera",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"FireWitchSummonExplodingSkeletons",
"FireWitchFirestorm",
"FireWitchFireBomb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchSummonExplodingSkeletons"] = {
name = "Summon Skeletons",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "minion_spell_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_melee_skeletons_to_summon",
"base_number_of_skeletons_allowed",
"base_skill_effect_duration",
"alternate_minion",
},
levels = {
[1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, },
[2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, },
[3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, },
[4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, },
[5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, },
[6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, },
[7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, },
[9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, },
[13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"firestorm_base_area_of_effect_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFireBomb"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_trap_duration",
"base_skill_effect_duration",
"trap_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dégâts Physique Élémentaire Feu |
monster casts firestorm text [1]
| Family | MonsterCastsFirestormText |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Megaera
HumanoïdeRajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
monster casts firestorm text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, Lanceur de sorts, fire_affinity, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, standalone_map_boss, summoner, very_fast_movement |
Vie
400%
Évasion
+15%
Ailment Threshold
400%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchStandalone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Niveau
68
Vie
557,385
Armure
28,790
Score d'Évasion
5,450
Damage
851
Dégâts des sorts
1,270
Précision
580
Attack Time
1.005
Expérience
112,805
Minion Life
120,902
Minion Damage
680
Ailment Threshold
351,153
Chill
1,110
Shock
1,110
Brittle
6,282
Scorch
1,110
Sap
3,068
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Attaque par défaut
Base Damage: 1351–2027
Chances de coup critique: 5%
Attack Time: 1.5 sec.
Frappez vos ennemis d'un coup puissant.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
FireWitchFirestorm
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Multicastable, Triggerable, Fire, Cascadable, CanRapidFire, AreaSpell
Tempête de feu
Chances de coup critique: 5%
Temps d'incantation: 0.9 sec.
Des globes de feu s'abattent sur la zone ciblée. Ils explosent en touchant le sol, infligeant des dégâts aux ennemis à proximité.
La Durée de base est de 15 secondes
Inflige 590.8 à 886.2 Dégâts de feu
Un impact toutes les 0.13 secondes
Le Rayon de base est de 1 mètre
firestorm base area of effect +% [-49]
firestorm use server effects [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-40]
spell maximum action distance +% [-50]
FireWitchFireBomb
Spell, Duration, Damage, Mineable, Area, CausesBurning, Trapped, DamageOverTime, Fire, AreaSpell
Piège incendiaire
Chances de coup critique: 5%
Temps d'incantation: 1 sec.
Un piège qui explose lorsqu'il est déclenché, infligeant des dégâts de feu aux ennemis aux alentours et laissant une zone de sol brûlant qui endommage les ennemis qui la traversent.
Le Piège dure +2.5 secondes
Inflige 325.7 Dégâts de feu de base par seconde
La Durée de base est de 4.5 secondes
Inflige 293.1 à 439.6 Dégâts de feu
active skill area of effect radius +% final [50]
base skill is trapped [1]
ignores trap and mine cooldown limit [1]
is area damage [1]
monster penalty against minions damage +% final vs player minions [-25]
trap variation [1]
FireWitchSummonExplodingSkeletons
Spell, Minion, Duration, MinionsCanExplode, Trappable, Totemable, Mineable, Multicastable, Triggerable, CanRapidFire, CreatesMinion, Cooldown
Invocation de Squelettes
Temps d'incantation: 1 sec.
Invoque des Guerriers squelettes à l'emplacement ciblé. Ces Créatures utilisent une attaque de mêlée et meurent après une certaine durée. S'ils sont rendus Agressifs, les Guerriers squelettes chargeront en direction des ennemis à proximité.
+12 au nombre maximum de Squelettes Invoqués
La Durée de base est de 20 secondes
Invoque 3 Guerriers squelettes
alternate minion [2]
Object Type
version 2
extends "Metadata/Monsters/Cannibal/Cannibal"
extends "Metadata/Monsters/StandaloneMapBoss"
Stats
{
mana_regeneration_rate_per_minute_% = 600
}Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" extends "Metadata/Monsters/StandaloneMapBoss"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchStandalone"] = {
name = "Megaera",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
"MeleeAtAnimationSpeedUnique",
"FireWitchSummonExplodingSkeletons",
"FireWitchFirestorm",
"FireWitchFireBomb",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedUnique"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
"action_attack_or_cast_time_uses_animation_length",
"projectile_uses_contact_position",
"use_scaled_contact_offset",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchSummonExplodingSkeletons"] = {
name = "Summon Skeletons",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Summon Skeleton Warrior minions at the targeted location. They use a melee attack and die after a duration. If made aggressive, Skeleton Warriors will also dash towards nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Minion] = true,
[SkillType.Duration] = true,
[SkillType.MinionsCanExplode] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.CreatesMinion] = true,
[SkillType.Cooldown] = true,
},
statDescriptionScope = "minion_spell_skill_stat_descriptions",
castTime = 1,
baseFlags = {
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"number_of_melee_skeletons_to_summon",
"base_number_of_skeletons_allowed",
"base_skill_effect_duration",
"alternate_minion",
},
levels = {
[1] = {3, 12, 20000, 2, levelRequirement = 2, statInterpolation = {}, cost = { }, },
[2] = {3, 12, 20000, 2, levelRequirement = 6, statInterpolation = {}, cost = { }, },
[3] = {3, 12, 20000, 2, levelRequirement = 10, statInterpolation = {}, cost = { }, },
[4] = {3, 12, 20000, 2, levelRequirement = 14, statInterpolation = {}, cost = { }, },
[5] = {3, 12, 20000, 2, levelRequirement = 18, statInterpolation = {}, cost = { }, },
[6] = {3, 12, 20000, 2, levelRequirement = 24, statInterpolation = {}, cost = { }, },
[7] = {3, 12, 20000, 2, levelRequirement = 29, statInterpolation = {}, cost = { }, },
[8] = {3, 12, 20000, 2, levelRequirement = 34, statInterpolation = {}, cost = { }, },
[9] = {3, 12, 20000, 2, levelRequirement = 39, statInterpolation = {}, cost = { }, },
[10] = {3, 12, 20000, 2, levelRequirement = 44, statInterpolation = {}, cost = { }, },
[11] = {3, 12, 20000, 2, levelRequirement = 49, statInterpolation = {}, cost = { }, },
[12] = {3, 12, 20000, 2, levelRequirement = 54, statInterpolation = {}, cost = { }, },
[13] = {3, 12, 20000, 2, levelRequirement = 58, statInterpolation = {}, cost = { }, },
[14] = {3, 12, 20000, 2, levelRequirement = 62, statInterpolation = {}, cost = { }, },
[15] = {3, 12, 20000, 2, levelRequirement = 66, statInterpolation = {}, cost = { }, },
[16] = {3, 12, 20000, 2, levelRequirement = 67, statInterpolation = {}, cost = { }, },
[17] = {3, 12, 20000, 2, levelRequirement = 68, statInterpolation = {}, cost = { }, },
[18] = {3, 12, 20000, 2, levelRequirement = 69, statInterpolation = {}, cost = { }, },
[19] = {3, 12, 20000, 2, levelRequirement = 70, statInterpolation = {}, cost = { }, },
[20] = {3, 12, 20000, 2, levelRequirement = 71, statInterpolation = {}, cost = { }, },
[21] = {3, 12, 20000, 2, levelRequirement = 72, statInterpolation = {}, cost = { }, },
[22] = {3, 12, 20000, 2, levelRequirement = 73, statInterpolation = {}, cost = { }, },
[23] = {3, 12, 20000, 2, levelRequirement = 74, statInterpolation = {}, cost = { }, },
[24] = {3, 12, 20000, 2, levelRequirement = 75, statInterpolation = {}, cost = { }, },
[25] = {3, 12, 20000, 2, levelRequirement = 76, statInterpolation = {}, cost = { }, },
[26] = {3, 12, 20000, 2, levelRequirement = 77, statInterpolation = {}, cost = { }, },
[27] = {3, 12, 20000, 2, levelRequirement = 78, statInterpolation = {}, cost = { }, },
[28] = {3, 12, 20000, 2, levelRequirement = 79, statInterpolation = {}, cost = { }, },
[29] = {3, 12, 20000, 2, levelRequirement = 80, statInterpolation = {}, cost = { }, },
[30] = {3, 12, 20000, 2, levelRequirement = 81, statInterpolation = {}, cost = { }, },
[31] = {3, 12, 20000, 2, levelRequirement = 82, statInterpolation = {}, cost = { }, },
[32] = {3, 12, 20000, 2, levelRequirement = 83, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFirestorm"] = {
name = "Firestorm",
hidden = true,
color = "3",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Damage] = true,
[SkillType.Area] = true,
[SkillType.Duration] = true,
[SkillType.Trappable] = true,
[SkillType.Totemable] = true,
[SkillType.Mineable] = true,
[SkillType.Multicastable] = true,
[SkillType.Triggerable] = true,
[SkillType.Fire] = true,
[SkillType.Cascadable] = true,
[SkillType.CanRapidFire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.9,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_skill_effect_duration",
"fire_storm_fireball_delay_ms",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"spell_maximum_action_distance_+%",
"firestorm_base_area_of_effect_+%",
"active_skill_base_area_of_effect_radius",
"is_area_damage",
"firestorm_use_server_effects",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 15000, 125, -40, -50, -49, 10, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["FireWitchFireBomb"] = {
name = "Fire Trap",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Throws a trap that explodes when triggered, dealing fire damage to surrounding enemies and leaving an area of burning ground that damages enemies who walk through it.",
skillTypes = {
[SkillType.Spell] = true,
[SkillType.Duration] = true,
[SkillType.Damage] = true,
[SkillType.Mineable] = true,
[SkillType.Area] = true,
[SkillType.CausesBurning] = true,
[SkillType.Trapped] = true,
[SkillType.DamageOverTime] = true,
[SkillType.Fire] = true,
[SkillType.AreaSpell] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
area = true,
spell = true,
duration = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"spell_minimum_base_fire_damage",
"spell_maximum_base_fire_damage",
"base_fire_damage_to_deal_per_minute",
"base_trap_duration",
"base_skill_effect_duration",
"trap_variation",
"monster_penalty_against_minions_damage_+%_final_vs_player_minions",
"active_skill_area_of_effect_radius_+%_final",
"is_trap",
"is_area_damage",
"base_skill_is_trapped",
"ignores_trap_and_mine_cooldown_limit",
},
levels = {
[1] = {0.40000000596046, 0.60000002384186, 1.6000000238419, 2500, 4500, 1, -25, 50, critChance = 5, levelRequirement = 66, statInterpolation = {3, 3, 3}, cost = { }, },
},
}
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dégâts Physique Élémentaire Feu |
monster casts firestorm text [1]
| Family | MonsterCastsFirestormText |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Megaera
HumanoïdeRajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
monster casts firestorm text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
monster casts firestorm text [1]
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Spectre | N |
|---|---|
| Tags | bludgeoning_weapon, elder_map_boss, has_staff, has_two_handed_melee, human, humanoid, light_armour, medium_height, non_attacking, not_int, not_str, red_blood, very_fast_movement |
Vie
400%
Évasion
+15%
Ailment Threshold
400%
Résistance
Damage
200%
Précision
100%
Chances de coup critique
+5%
Multiplicateur de coups critiques
+130%
Attack Distance
4 ~ 13
Attack Time
1.5 Second
Damage Spread
±20%
Expérience
200%
Model Size
130%
Type
CannibalMapBossFireFury
Metadata
MapScavengerBossWitchElder
Object Type
version 2
extends "Metadata/Monsters/Monster"
Life
{
corpse_usable = false
}
Stats
{
base_cannot_be_damaged = 1
base_cannot_be_stunned = 1
cannot_be_knocked_back = 1
is_hidden_monster = 1
immune_to_curses = 1
immune_to_auras_from_other_entities = 1
set_immune_vaal_lighting_warp = 1
}
Transitionable
{
}
Preload
{
preload_object = "Metadata/Monsters/ElderBosses/ElderAbsorb"
preload_object = "Metadata/MiscellaneousObjects/ElderPortal"
}Object Type Codes
version 2
extends "Metadata/Monsters/Monster"
Transitionable
{
on_transition = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target.epk );"
create_transitioned = "AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/affecting_target_instant.epk );"
}
Animated
{
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/entrance/entrance.ao"
preload_animated_object = "Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/Elder/absorb/absorb.ao"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/Scavengers/MapScavengerBossWitchElder"] = {
name = "Megaera",
life = 4,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 2,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 13,
accuracy = 1,
weaponType1 = "Staff",
skillList = {
},
modList = {
},
}
Rajoutez 25% des Dégâts physiques sous forme de Dégâts de feu
| Family | FireDamageAsPortionOfDamage |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | physical_damage elemental_damage Dégâts Physique Élémentaire Feu |
monster casts firestorm text [1]
| Family | MonsterCastsFirestormText |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
100% d'Augmentation de l'Expérience octroyée par les Monstres
15000% d'Augmentation de la Rareté des Objets cédés
| Family | MonsterMapBoss |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
| Family | Nothing |
|---|---|
| Domains | monstre (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.