烈炎风暴
等级: (1–20)
消耗: (13–25) 点魔力
施放间隔: 0.75 秒
攻击暴击率: 6.00%
伤害效用: (60–80)%
范围: 25, 10
需求 等级 (28–70), (67–155) 智慧
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
基础持续时间为 1.4
造成 (23–361) - (35–541) 火焰伤害
0.15 秒一次冲击
基础范围为 1.3
首次撞击的总效果区域额外扩大 100%
首次撞击的击中和异常状态伤害总增 325%
同时最多 3 个烈炎风暴

品质额外效果:
基础范围为 (0–0.2)
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Firestorm
等级效果 /40
固定
0.15 秒一次冲击
首次撞击的击中和异常状态伤害总增 325%
首次撞击的总效果区域额外扩大 100%
同时最多 3 个烈炎风暴
基础持续时间为 1.4
基础范围为 1.3
等级需求等级智慧消耗造成 23 - 35 火焰伤害经验值
128671323, 35199,345
231731429, 43285,815
334791536, 54401,344
437851644, 66554,379
540921654, 81477,437
642961762, 93583,786
7441001871, 106710,359
8461041881, 1211,355,511
9481091992, 1381,138,877
105011319105, 1571,368,233
115211720119, 1781,638,338
125412120135, 2021,956,648
135612521153, 2293,655,184
145813021173, 2603,017,327
156013422196, 2947,759,995
166213822222, 33315,138,193
176414223251, 37626,083,825
186614624283, 42562,620,247
196815124320, 480211,708,088
207015525361, 541
217225407, 610
227426458, 688
237626516, 774
247827581, 872
258027654, 980
268228735, 1102
278428826, 1238
288629927, 1391
2988301041, 1562
3090301169, 1753
3191301238, 1857
3292311311, 1966
3393311388, 2082
3494311470, 2205
3595311556, 2335
3696321648, 2472
3797321744, 2617
3898321846, 2770
3999331954, 2932
40100332068, 3103
Attribute /9

烈炎风暴

KeyValue
CostiLvl 1: 普通: 1x机会石
关键字Hit, 异常状态
DropLevel 28
BaseType 烈炎风暴
Class 技能宝石
TargetTypes地面, 敌人,
Type法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
ItemTypeMetadata/Items/Gems/SkillGemFirestorm
Referencepoe.ninja, Community Wiki
古神熔炉 武器 /2
比重Desc
1000 (T5)烈炎风暴和虚空刀雨结束时有 15% 的几率再次影响相同区域
1000 (T5)烈炎风暴和虚空刀雨结束时有 25% 的几率再次影响相同区域
烈炎风暴
等级: (1–20)
消耗: (13–25) 点魔力
施放间隔: 0.75 秒
攻击暴击率: 6.00%
伤害效用: (60–80)%
范围: 25, 10
需求 等级 (28–70), (67–155) 智慧
低语呢喃, 呼唤无数火焰之球如雨一般洒落在目标区域. 每颗火球落地时将会爆炸, 并对周围的敌人造成伤害.
基础持续时间为 1.4
造成 (23–361) - (35–541) 火焰伤害
0.15 秒一次冲击
基础范围为 1.3
首次撞击的总效果区域额外扩大 100%
首次撞击的击中和异常状态伤害总增 325%
同时最多 3 个烈炎风暴
base skill show average damage instead of dps [1]
is area damage [1]
skill override pvp scaling time ms [450]

品质额外效果:
基础范围为 (0–0.2)
将其放置于物品上同样颜色的插槽来获得这项技能。点击右键从插槽中移除。
Firestorm
商城 /4
烈炎风暴:围城
将技能【烈炎风暴】的特效替换为不断坠落的攻城火球。
烈炎风暴:冥渊
改变烈炎风暴的外观。
烈炎风暴:众星
把烈炎风暴的效果变为众星效果。
烈炎风暴:幻紫
将烈炎风暴变为幻紫效果
被辅助 /93
  • 主动类型: 法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
  • 附加火焰伤害(辅)
    辅助任意击中敌人的技能。
    附加冰霜伤害(辅)
    辅助任意击中敌人的技能。
    增大范围(辅)
    辅助任意有范围效果的技能。
    附加闪电伤害(辅)
    辅助任意击中敌人的技能。
    提高暴击几率(辅)
    辅助任意击中敌人的技能。
    提高暴击伤害(辅)
    辅助任意击中敌人的技能。
    击退(辅)
    辅助任意击中敌人的技能。
    生命偷取(辅)
    辅助任意击中敌人的技能,基于击中造成的伤害偷取生命。
    附加混沌伤害(辅)
    辅助任意击中敌人的技能。
    击晕(辅)
    辅助任意击中敌人的技能,使被辅助技能更容易眩晕敌人。
    陷阱(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷陷阱,当一个敌人接近时为你使用该技能。陷阱无法使用吟唱技能。
    物品稀有度增幅(辅)
    辅助任意能击败敌人的技能。
    快速施法(辅)
    辅助非瞬发法术技能。
    集中效应(辅)
    辅助任意有范围效果的技能,不论该技能是否造成伤害。
    持续时间总增(辅)
    辅助任意有持续时间的技能。
    寒冰转烈焰(辅)
    辅助任意击中敌人的技能。
    几率点燃(辅)
    辅助任意击中敌人的技能。
    元素扩散(辅)
    辅助任意能击中敌人或对敌人造成元素异常状态的技能。
    终结(辅)
    辅助任意击中敌人的技能,如果敌人在被击中后低于 10% 生命上限值则会被立即击败。
    钢铁意志(辅)
    辅助法术技能,使力量属性也会像提高近战物理伤害一样提高法术伤害。
    法术图腾(辅)
    辅助非触发类法术技能,你将不再直接施放被辅助的法术,而是召唤一个图腾为你施放该法术。
    链爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    几率逃跑(辅)
    辅助任意击中敌人的技能。
    致盲(辅)
    辅助任意击中敌人的技能。
    火焰穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的火焰抗性。
    冰霜穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的冰霜抗性。
    闪电穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的闪电抗性。
    元素穿透(辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的元素抗性。
    施法回响(辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、反击技能、闪现技能或有保留效果的技能。
    暴击获得暴击球(辅)
    辅助任意击中敌人的技能。
    增加燃烧伤害(辅)
    辅助任意击中敌人的技能,或能直接造成燃烧伤害的技能。
    蛊咒(辅)
    必须同时辅助一个击中敌人的技能和一个魔蛊诅咒。该魔蛊会在敌人被另一技能击中时施加给它们。无法辅助图腾、陷阱和地雷。召唤生物不能通过这种方式施加魔蛊。
    持续时间缩短(辅)
    辅助任意有持续时间的技能。
    死亡时施放(辅)
    你被击败时触发所有被辅助的法术。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱类技能或有保留效果的技能无法被触发。
    受伤时施放(辅)
    所有被辅助的法术技能会记录你受到的伤害,当受到的总伤害达到阈值时触发。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    晕眩时施放(辅)
    你被晕眩时有几率触发所有被辅助的法术技能。无法辅助图腾、陷阱或地雷施放的技能。瓦尔技能、持续吟唱技能或有保留效果的技能无法被触发。
    减少格挡几率(辅)
    辅助任意击中敌人的技能。
    物理转闪电(辅)
    辅助任意击中敌人的技能。
    霜咬(辅)
    辅助任意你用来击中敌人的技能。无法辅助图腾,陷阱和地雷所施放的技能。
    急冻(辅)
    辅助任意造成伤害的技能。
    闪电支配(辅)
    辅助任意你用来击中敌人的技能。无法辅助图腾,陷阱和地雷所施放的技能。
    毒化(辅)
    辅助任意击中敌人的技能。
    虚空操纵(辅)
    辅助任意造成伤害的技能。
    精准破坏(辅)
    辅助能造成伤害的攻击或法术技能。
    极速腐化(辅)
    辅助任意有持续时间或能通过击中造成异常状态的技能。
    元素集中(辅)
    辅助能击中或燃烧敌人的技能,以及能施加元素异常状态的技能。
    点燃扩散(辅)
    辅助任意击中敌人的技能。
    几率流血(辅)
    辅助攻击技能。
    低阶毒化(辅)
    辅助任意击中敌人的技能。
    致命异常状态(辅)
    辅助任意击中敌人的技能。
    腐蚀(辅)
    辅助任意击中敌人的技能。
    效能(辅)
    辅助任意能造成伤害或有持续时间的技能。
    猛毒(辅)
    辅助任意击中敌人的技能。
    献祭(辅)
    辅助任意击中敌人的技能。
    异常爆发(辅)
    辅助任意可以击中敌人或施加异常状态的技能
    残暴(辅)
    辅助任意造成伤害的技能。
    秘术增强(辅)
    所有被辅助的法术技能会记录你消耗的魔力,当消耗的总魔力达到阈值时提供一个增益效果。不能辅助图腾、陷阱、地雷施放的技能,不能辅助有保留效果的技能。
    多重范围施法(辅)
    辅助对目标位置造成范围效果的法术技能。无法辅助瓦尔技能、图腾,陷阱和地雷使用的技能。无法影响召唤生物的技能。
    召唤幻影(辅)
    辅助可以击中敌人或召唤生物的技能。当该技能或召唤生物击败敌人,或击中稀有或传奇敌人时,有一定几率召唤一个幻灵,该生物可以使用穿刺投射物法术造成物理伤害。
    彻骨(辅)
    辅助可使敌人冰缓或产生冰缓区域的技能。
    能量偷取(辅)
    辅助任意击中敌人的技能,基于击中造成的伤害偷取能量护盾。
    法术凝聚(辅)
    辅助你自身施放的法术。无法辅助触发类技能、瓦尔技能、瞬发技能、持续吟唱技能,有保留效果或产生召唤生物技能,以及图腾、陷阱和地雷使用的技能。
    释出(辅)
    辅助法术类技能,使其在施放时效果可以重复。无法辅助具有冷却时间的技能、触发类技能、烙印技能、瓦尔技能、持续吟唱技能、有保留效果的技能,或图腾、陷阱和地雷使用的技能。无法影响召唤生物的技能。
    高爆地雷(辅)
    辅助法术技能,或使用弓类或法杖的攻击技能。你不再使用被辅助的技能,而是投掷地雷,当你将地雷引爆时为你使用该技能。地雷无法使用吟唱技能。
    附加火焰伤害(强辅)
    辅助任意击中敌人的技能。
    残暴(强辅)
    辅助任意造成伤害的技能。
    增加燃烧伤害(强辅)
    辅助任意击中敌人的技能,或能直接造成燃烧伤害的技能。
    火焰穿透(强辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的火焰抗性。
    附加冰霜伤害(强辅)
    辅助任意击中敌人的技能。
    冰霜穿透(强辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的冰霜抗性。
    致命异常状态(强辅)
    辅助任意击中敌人的技能。
    极速腐化(强辅)
    辅助任意有持续时间或能通过击中造成异常状态的技能。
    虚空操纵(强辅)
    辅助任意造成伤害的技能。
    附加混沌伤害(强辅)
    辅助任意击中敌人的技能。
    附加闪电伤害(强辅)
    辅助任意击中敌人的技能。
    精准破坏(强辅)
    辅助能造成伤害的攻击或法术技能。
    蛊咒【强辅】
    必须同时辅助一个击中敌人的技能和一个魔蛊诅咒。该魔蛊会在敌人被另一技能击中时施加给它们。无法辅助图腾、陷阱和地雷。召唤生物不能通过这种方式施加魔蛊。
    元素集中(强辅)
    辅助能击中或燃烧敌人的技能,以及能施加元素异常状态的技能。
    增大范围(强辅)
    辅助任意有范围效果的技能。
    闪电穿透(强辅)
    辅助任意击中敌人的技能,使击中能穿透敌人的闪电抗性。
    多重范围施法(强辅)
    辅助对目标位置造成范围效果的法术技能。无法辅助瓦尔技能、图腾,陷阱和地雷使用的技能。无法影响召唤生物的技能。
    施法回响(强辅)
    辅助法术技能,使其施放时自动重复一次。无法辅助瓦尔技能、图腾技能、持续吟唱技能、触发技能、瞬发技能、反击技能、闪现技能或有保留效果的技能。
    异常爆发(强辅)
    辅助任意可以击中敌人或施加异常状态的技能
    释出(强辅)
    辅助法术类技能,使其在施放时效果可以重复。无法辅助具有冷却时间的技能、触发类技能、烙印技能、瓦尔技能、持续吟唱技能、有保留效果的技能,或图腾、陷阱和地雷使用的技能。无法影响召唤生物的技能。
    大法师(辅)
    辅助击中造成伤害且没有保留效果的技能。无法辅助奥术技能、烙印技能、法球技能、瓦尔技能,图腾、陷阱、地雷施放的技能。无法影响召唤生物的技能。
    三位一体(辅)
    辅助击中敌人的技能,使其在你具有所有三种元素共振时获得加成,击中时除了造成最高伤害的那一个之外,给予其它元素的共振效果。每种元素的共振效果最多 50 层。不能辅助触发技能、瞬发技能、法球技能、烙印技能、有保留效果的技能,或图腾、陷阱和地雷使用的技能。无法影响召唤生物的技能。
    凌厉(辅)
    辅助任意击中敌人的技能。召唤生物无法获得凌厉。
    过载(辅)
    辅助任意击中敌人的技能。
    碎影魔刃(辅)
    辅助可以击中敌人的法术技能。无法影响召唤生物的技能。
    吞噬(辅)
    辅助任意击中敌人的技能。
    牺牲(辅)
    辅助可以击中敌人且没有保留效果的法术技能。不能辅助烙印技能、法球技能、吟唱技能、瓦尔技能或地雷和陷阱使用的技能。无法影响召唤生物的技能。
    凌虐(辅)
    辅助任意击中敌人的技能。
    残破(辅)
    辅助攻击技能。
    烈炎风暴 怪物 /154
    名字词缀幽魂
    地底巨兽生命上限提高 25%
    角色体型增大 20%
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    瓦尔超灵怪物提供的经验值提高 250%
    掉落的物品稀有度提高 11000%
    cannot be taunted when taunted ms [0]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    吉克萨怪物提供的经验值提高 13100%
    掉落的物品稀有度提高 %
    攻击速度加快 35%
    施法速度加快 35%
    移动速度加快 75%
    Y
    海妖莫薇儿怪物提供的经验值提高 250%
    掉落的物品稀有度提高 10000%
    cannot be taunted when taunted ms [0]
    能量护盾充能率降低 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    充能巨羊魔 Y
    暴风之眼Y
    玛拉凯的启蒙undead description [1]Y
    格拉维奇将军获得额外火焰伤害, 其数值等同于物理伤害的 25%
    获得等同 35% 最大生命的额外能量护盾
    能量护盾充能率降低 80%
    20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    格拉维奇将军获得额外火焰伤害, 其数值等同于物理伤害的 25%
    能量护盾充能率降低 80%
    获得等同 50% 最大生命的额外能量护盾
    怪物提供的经验值提高 20000%
    20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    Y
    派蒂怪物提供的经验值提高 250%
    掉落的物品稀有度提高 5000%
    cannot be taunted when taunted ms [0]
    能量护盾充能率降低 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    派蒂怪物提供的经验值提高 250%
    掉落的物品稀有度提高 5000%
    cannot be taunted when taunted ms [0]
    能量护盾充能率降低 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    派蒂能量护盾充能率降低 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    monster no drops or experience [1]
    heal aura owner % max life on death [0]
    Y
    狱火灵记Y
    憎恨之炎Y
    憎恶风暴掉落的物品数量提高 4000%
    掉落的物品稀有度提高 1000%
    Y
    虚空具象怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    炎灵密卡拉获得额外火焰伤害, 其数值等同于物理伤害的 25%
    monster casts firestorm text [1]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    地炎之兆勒维欧克怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    monster penalty against minions damage +% final vs player minions [-20]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    镜界之语莫薇儿怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    能量护盾充能率降低 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    镜界之语莫薇儿怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    瓦尔之影怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    无尽之炎monster casts firestorm text [1]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    地炎之兆怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    你能施加一个额外诅咒
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    恶雷怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    能量护盾充能率降低 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    天雷之使派蒂怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    能量护盾充能率降低 65%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    好战之灵获得额外火焰伤害, 其数值等同于物理伤害的 25%
    获得等同 35% 最大生命的额外能量护盾
    能量护盾充能率降低 80%
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    暴君获得额外火焰伤害, 其数值等同于物理伤害的 25%
    获得等同 35% 最大生命的额外能量护盾
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    火凤伊格娜受到的混沌伤害无法穿透能量护盾
    狂热誓言
    monster base type attack cast speed +% and damage -% final [33]
    获得等同 100% 最大生命的额外能量护盾
    Y
    火凤伊格娜受到的混沌伤害无法穿透能量护盾
    狂热誓言
    monster base type attack cast speed +% and damage -% final [33]
    获得等同 100% 最大生命的额外能量护盾
    生命上限提高 100%
    效果区域扩大 100%
    角色体型增大 80%
    Y
    火凤伊格娜怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    受到的混沌伤害无法穿透能量护盾
    狂热誓言
    monster base type attack cast speed +% and damage -% final [33]
    获得等同 100% 最大生命的额外能量护盾
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    圣堂武僧残影totem art variation [3]
    图腾的生命提高 500%
    +5 召唤图腾数量上限
    20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    Y
    达贝尔Y
    怒炎之使Y
    怒炎狂使Y
    先驱者信徒Y
    月亮信徒Y
    先驱者傀儡Y
    巴曼斯神使monster no map drops [1]Y
    迷殿恶魔Y
    恶魔首领Y
    恶魔Y
    恶魔施法速度加快 100%Y
    恶魔monster penalty against minions damage +% final vs player minions [-30]Y
    恶魔+2 召唤图腾数量上限
    base totem duration [10000]
    Y
    仇恨之魔monster penalty against minions damage +% final vs player minions [-25]Y
    恶魔首领monster penalty against minions damage +% final vs player minions [-30]Y
    寒冬之象怪物提供的经验值提高 20000%
    掉落的物品数量提高 2000%
    掉落的物品稀有度提高 2000%
    monster penalty against minions damage +% final vs player minions [-25]
    Y
    启示之象怪物提供的经验值提高 20000%
    掉落的物品数量提高 2000%
    掉落的物品稀有度提高 2000%
    monster penalty against minions damage +% final vs player minions [-35]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    冈姆的远见生命上限提高 25%
    角色体型增大 20%
    monster casts firestorm text [1]
    monster no map drops [1]
    Y
    艾亚莱怪物提供的经验值提高 200%
    掉落的物品稀有度提高 %
    monster base type attack cast speed +% and damage -% final [33]
    行动速度不能调整至低于基础值的 50%
    monster penalty against minions damage +% final vs player minions [-25]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    偏见之心怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    monster base type attack cast speed +% and damage -% final [33]
    行动速度不能调整至低于基础值的 50%
    monster penalty against minions damage +% final vs player minions [-25]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    瓦尔金属匠哈维里掉落的物品稀有度提高 %
    +7 召唤图腾数量上限
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    kill traps mines and totems on death [1]
    Y
    瓦尔金属匠哈维里掉落的物品稀有度提高 %
    +7 召唤图腾数量上限
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    雨季之主查斯卡monster base type attack cast speed +% and damage -% final [33]
    掉落的物品稀有度提高 %
    低血时激怒
    低血时伤害提高 35%
    低血时攻击速度加快 60%
    低血时移动速度加快 60%
    低血时施法速度加快 60%
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    Y
    雨季之主查斯卡monster base type attack cast speed +% and damage -% final [33]
    掉落的物品稀有度提高 %
    低血时激怒
    低血时伤害提高 35%
    低血时攻击速度加快 60%
    低血时移动速度加快 60%
    低血时施法速度加快 60%
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    深渊魅影莉玛掉落的物品稀有度提高 %
    同时可以放置最多 24 个额外陷阱
    移动速度减慢 25%
    陷阱投掷速度加快 10%
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    kill traps mines and totems on death [1]
    Y
    深渊魅影莉玛掉落的物品稀有度提高 %
    同时可以放置最多 24 个额外陷阱
    移动速度减慢 25%
    陷阱投掷速度加快 10%
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    Y
    启示之雷依芙坎妲图腾的生命提高 71%
    totem art variation [2]
    +5 召唤图腾数量上限
    掉落的物品数量提高 300%
    掉落的物品稀有度提高 800%
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    display monster uses far shot text [0]
    monster reverse point blank damage -% at minimum range [30]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    kill traps mines and totems on death [1]
    20% 法术伤害格挡几率
    被格挡的击中对你造成 10% 伤害
    Y
    噬夜之灵掉落的物品数量提高 300%
    掉落的物品稀有度提高 800%
    生命上限提高 25%
    角色体型增大 20%
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    熔炎徽记monster casts firestorm text [1]
    display monster uses whirling blades text [1]
    掉落的物品数量提高 300%
    掉落的物品稀有度提高 800%
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    怒炎魔徽掉落的物品数量提高 300%
    掉落的物品稀有度提高 800%
    monster additional quantity of dropped items in cruel +% [300]
    monster additional quantity of dropped items in merciless +% [600]
    monster additional rarity of dropped items in cruel +% [300]
    monster additional rarity of dropped items in merciless +% [600]
    monster penalty against minions damage +% final vs player minions [-30]
    monster no map drops [1]
    monster is invasion boss [1]
    Y
    饥渴狂焰提耶须display monster mod nemesis test [0]
    monster no beyond portal [1]
    掉落的物品数量提高 300%
    掉落的物品稀有度提高 800%
    monster additional quantity of dropped items in cruel +% [500]
    monster additional quantity of dropped items in merciless +% [1000]
    monster additional rarity of dropped items in cruel +% [750]
    monster additional rarity of dropped items in merciless +% [1500]
    monster penalty against minions damage +% final vs player minions [-30]
    monster is beyond boss [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    突变的裂齿兽monster leaps onto enemies text [1]
    移动速度加快 100%
    monster no map drops [1]
    Y
    冰风暴陷阱Y
    恶魔monster penalty against minions damage +% final vs player minions [-20]Y
    苦痛恶魔monster penalty against minions damage +% final vs player minions [-25]Y
    虚空之异怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    无用之角怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    拉维安加的侍祭Y
    卡鲁之王冈姆怪物提供的经验值提高 250%
    掉落的物品稀有度提高 5500%
    cannot be taunted when taunted ms [0]
    monster base type attack cast speed +% and damage -% final [33]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    愤恨火灵生命上限提高 25%
    角色体型增大 20%
    drop additional rare items [3]
    Y
    地炎之兆怪物提供的经验值提高 1000%
    掉落的物品数量提高 1500%
    掉落的物品稀有度提高 2000%
    Y
    好战之灵获得额外火焰伤害, 其数值等同于物理伤害的 25%
    获得等同 35% 最大生命的额外能量护盾
    怪物提供的经验值提高 1000%
    掉落的物品数量提高 1500%
    掉落的物品稀有度提高 2000%
    能量护盾充能率降低 80%
    20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    Y
    【腐母】露西萝丝20% 法术伤害格挡几率
    被格挡的击中对你造成 10% 伤害
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    巨人克星欧提莎50% 的物理伤害转换为冰霜伤害
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    红刃狂战之魔20% 攻击伤害格挡率
    被格挡的击中对你造成 10% 伤害
    Y
    厄罗克巴拉50% 的物理伤害转换为火焰伤害
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    风暴恶魔Y
    预言之魔Y
    竞争者劳拉移动速度加快 30%
    获得额外冰霜伤害, 其数值等同于物理伤害的 25%
    monster no map drops [1]
    25% 攻击伤害格挡率
    25% 法术伤害格挡几率
    被格挡的击中对你造成 20% 伤害
    Y
    玛拉凯之冠移动速度加快 30%
    在消耗至少 100 点预支花费的魔力
    或触发一个技能时触发插入的法术,它有 0.1 秒冷却时间
    drop additional rare items [3]
    Y
    黑冠号的仆从Y
    受人崇敬的顾问【灼热光线】的光束长度缩短 25%
    base totem range [80]
    fire beam max rotation speed +% [-75]
    fire beam start angle offset variance [60]
    图腾的生命提高 250%
    kill traps mines and totems on death [1]
    Y
    马雷格罗, 破败者trigger cascade target variation [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    怪物提供的经验值提高 250%
    掉落的物品稀有度提高 6000%
    Y
    切断者马雷格罗trigger cascade target variation [1]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    马雷格罗的梦魇trigger cascade target variation [1]Y
    马雷格罗, 破败者trigger cascade target variation [1]
    cannot have affliction mods [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    切断者马雷格罗trigger cascade target variation [1]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot have affliction mods [1]
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    不洁三巨头trigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    怪物提供的经验值提高 325%
    掉落的物品稀有度提高 20000%
    掉落的物品稀有度提高 5000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    heal aura owner % max life on death [0]
    Y
    不洁三巨头trigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    怪物提供的经验值提高 325%
    掉落的物品稀有度提高 20000%
    掉落的物品稀有度提高 5000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    噩梦水银trigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    不洁三巨头的梦魇trigger cascade target variation [1]
    trigger cascade behaviour variation [3]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    行动速度不能调整至低于基础值的 50%
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    monster special map drop chance +% final [300]
    Y
    守藏者spell maximum action distance +% [-50]Y
    守藏者Y
    墨血库高怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    行动速度不能调整至低于基础值的 50%
    无法被击退
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    库高的梦魇怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    行动速度不能调整至低于基础值的 50%
    无法被击退
    cannot be stunned for ms after stun finished [4000]
    cannot be stunned while stunned [1]
    Y
    苍空奇美拉chance to apply suppression on hit % [20]Y
    深海初子 克林斯昂monster base type attack cast speed +% and damage -% final [33]
    怪物提供的经验值提高 100%
    掉落的物品稀有度提高 15000%
    行动速度不能调整至低于基础值的 50%
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    Y
    瓦尔拥护者Y
    复活的瓦尔拥护者Y
    仪式建筑师阿华纳Y
    皇家建筑师夏波卡多Y
    窖藏建筑师华塔洛蒂Y
    毁灭建筑师海幽夏Y
    钢铁建筑师阿特莫瓦Y
    战争建筑师查罗特Y
    宝库建筑师埃斯塔祖提Y
    血肉建筑师古铁雷兹Y
    熔炉建筑师普华特Y
    恐惧建筑师提扎墨脱Y
    纷争缔造者欧佩罗蒂Y
    仪式建筑师阿华纳monster no drops or experience [1]Y
    皇家建筑师夏波卡多monster no drops or experience [1]Y
    窖藏建筑师华塔洛蒂monster no drops or experience [1]Y
    毁灭建筑师海幽夏monster no drops or experience [1]Y
    钢铁建筑师阿特莫瓦monster no drops or experience [1]Y
    仪式建筑师阿华纳is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    皇家建筑师夏波卡多is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    窖藏建筑师华塔洛蒂is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    毁灭建筑师海幽夏is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    钢铁建筑师阿特莫瓦is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    战争建筑师查罗特is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    宝库建筑师埃斯塔祖提is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    血肉建筑师古铁雷兹is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    熔炉建筑师普华特is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    恐惧建筑师提扎墨脱is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    纷争缔造者欧佩罗蒂is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    伊克多拉丢,献祭大师is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    马胡兹,欲望大师is incursion temple architect [1]
    is incursion temple boss [1]
    Y
    冰息Y
    格拉维奇行动速度不能调整至低于基础值的 50%Y
    锻造斩首者Y
    雷暴之塔blight tower damage +% final vs lightning monster [-99]Y
    陨星之塔blight tower damage +% final vs fire monster [-99]Y
    卡西娅修女monster base type attack cast speed +% and damage -% final [33]
    master damage +% final vs unique monsters [-90]
    Y
    恶魔monster penalty against minions damage +% final vs player minions [-40]Y
    恶魔monster penalty against minions damage +% final vs player minions [-40]
    行动速度加快 150%
    Y
    炽炎之岩Y
    愤怒塑像Y
    黑渊塑像同时可以放置最多 24 个额外陷阱
    移动速度减慢 25%
    陷阱投掷速度加快 10%
    陷阱在投掷后不能造成伤害的时间 +5
    地雷在投掷后不会受到伤害的时间 +5
    kill traps mines and totems on death [1]
    Y
    缝合守藏者Y
    铸炼冰霜使徒Y
    伊基阿霍damage +% vs players [-15]
    monster damage +% final vs monsters from ancestral rank [900]
    Y
    伊基阿霍Y
    伊基阿霍之魂Y
    残次炽焰食人族Y
    炽焰食人族Y
    完美炽焰食人族Y
    残次飞棘魔Y
    飞棘魔穿刺的效果提高 100%Y
    完美飞棘魔穿刺的效果提高 100%Y
    残次暗影构造体Y
    暗影构造体Y
    完美暗影构造体Y

    Community Wiki

    Edit

    Firestorm

    Firestorm is a spell that rains numerous fiery bolts in an area, each bolt dealing area of effect fire damage.

    Skill functions and interactions

    • Area of Effect: Increased AoE will increase both the area in which the fireballs randomly fall and also the radius of the individual fireball damage. Full spell damage is done at any point within the AoE of a fireball, however due to the fact that enemies take up an area and not simply a point, less spell damage is dealt to any given enemy as area increases. For this reason increasing the AoE of Firestorm paradoxically decreases the average damage dealt to a single target.

    • Duration: Increasing duration with either supports or passives will increase the total number of fireballs that fall before the spell ends.

    • Damage Effectiveness: Damage from secondary sources like 'added damage' supports or heralds applies at only 50% of their listed value.

    • Damage per Second: Due to the complexity of estimating actual DPS of the skill including all possible factors, ingame tooltip shows only average damage per hit of one fireball, with actual DPS of the skill being considerably higher. The closest currently available estimate can be obtained by using the damage calculator.

    Version history

    VersionChanges
    3.19.0
  • Firestorm now has one impact every 0.15 seconds (previously every 0.2 seconds).
  • 3.17.0
  • Firestorm now deals 23 to 35 Fire Damage at gem level 1 (unchanged), up to 361 to 541 at gem level 20 (previously 250 to 375).
  • Now has 80% Effectiveness of Added Damage at all gem levels (previously 55%).
  • 3.16.0
  • Quality on Anomalous Firestorm no longer grants “(0.00)-(-0.06) seconds to Base Duration”, or “First Impact deals 0-60% more Damage with Hits and Ailments”. Instead, it now grants 0-10% chance to Ignite Enemies.
  • Because of base Ignite damage changes, Ignite with the skill is now 150% higher. If using the Anomalous quality, the Ignite is now 110% higher.
  • 3.15.0
  • Now deals 23 to 35 Fire Damage at gem level 1 (previously 22 to 33), up to 250 to 375 Fire Damage at gem level 20 (previously 207 to 311).
  • Now has 55% Effectiveness of Added Damage (previously 50%).
  • First Impact now deals 325% more Damage with Hits and Ailments (previously 250%).
  • 3.13.0
  • Firestorm has a new skillbar icon.
  • Now grants more damage with hits and ailments on the first impact (previously it granted more area damage, which does not apply to ailments).
  • The first impact now deals 250% more damage (from 150%) with hits and ailments.
  • 3.12.0
    ''Firestorm now calls down a large meteor that impacts the targeted location, followed by a series of smaller impacts at set intervals over the storm's duration. The base power of the spell has been significantly raised, so you are now limited to three Firestorms at any given time (any new storms created will replace the oldest).''
  • Now requires level 28 at gem level 1 (from 12). Please be aware that existing low level characters with Firestorm socketed may have that gear slot disabled until the Firestorm gem is removed.
  • Now has a mana cost of 13 at gem level 1, up to 25 at gem level 20.
  • Now has an added damage effectiveness of 50%.
  • Now deals 22 to 33 fire damage at gem level 1, up to 207 to 311 fire damage at gem level 20.
  • Now has a base duration of 1.4 seconds with one impact every 0.2 seconds.
  • The first impact now has 100% more area of effect and deals 150% more damage.
  • Now has alternative quality:
    Anomalous: First Impact deals 3% more damage and Base duration is -0.003 seconds (per 1% quality)
    Divergent 1% reduced Enemy Stun Threshold (per 1% quality)
  • Now offered to the Witch and Templar for completing Sever the Right Hand, and can be purchased from Clarissa by the Shadow and Scion.
  • 3.11.0
  • The visual effects have been improved.
  • Now deals 7 to 11 Fire Damage at gem level 1 (from 4 to 11).
  • Now has an added Damage effectiveness of 45% (from 30%).
  • 3.6.0
  • Mana Cost at gem level 20 is now 25 (was 26).
  • Now deals 4 to 11 Fire damage at gem level 1 (unchanged) and 200 to 300 Fire damage at gem level 20 (from 202 to 302).
  • Now has a cast time of 0.75 seconds (from 0.9).
  • 3.3.0
  • Now deals 4-11 fire damage at gem level 1 (up from 4-10), up to 202-302 fire damage at gem level 20 (up from 162-243).
  • 2.1.0
  • Damage increased by around 20% higher at level 20.
  • 2.0.0
  • Firestorm: Had a very slight damage buff. Area of effect of explosions increased by 11% (9 to 10). It now grants 1% area damage per 1% quality instead of reduced delay between fireballs. The Duration of Firestorm has been increased from 1.3 seconds to 2 seconds at all levels. Base Cast Speed has been increased from a cast time of 1 second to 900ms. Critical Strike Chance has been increased from 5% to 6%.
  • 1.0.4
  • Firestorm: The radius of the area that fireballs land in has been increased by 39%. The delay between strikes has been reduced from 0.15 seconds to 0.10 seconds. Damage has been increased by 35%. The quality bonus has been reduced by 33.33% to match the reduced projectile delay.
  • 1.0.0
  • Reduced mana cost.
  • 0.11.2
  • The damage done by the Firestorm spell when used by all versions of Ambrosia and Merciless Fire Fury has been increased.
    Merciless Gravicius's Firestorm has been very slightly increased in damage.
  • 0.11.1
  • Spells with Damage Effectiveness no longer have their own damage affected by Damage Effectiveness.
    Damage values on these skills have been updated to reflect this.
  • 0.9.12qq
  • Fixed a bug where monsters in high level areas would not do the correct Firestorm damage.
  • 0.9.11i
  • Fixed the randomness when it was used with Traps.
  • 0.9.11f
  • Increased the damage and made its cluster tighter.
  • 0.9.9
  • Fixed a bug where the damage from Firestorm would not display on the client at the right time.
  • 0.9.6
  • Changed Firestorm to be affected less by additional damage from support gems.
  • Fixed a bug where Firestorm could hit monsters through walls.
  • 0.9.5
  • Modified Firestorm's behaviour so that the explosions have a larger radius and
    are more likely to fall near the centre of the affected area.
  • Doubled the number of fireballs that fall and rebalanced damage around these changes.
  • 0.9.3c
  • Raised the overall damage and its high level damage scaling.
  • 0.9.3
  • Firestorm has been added to the game.

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