幽魂 | Y |
---|---|
地区 | 先驱者地图, 先驱者地图, 先驱者地图, 灌注的降临之地 |
标签 | cannot_be_monolith, 施法, cold_affinity, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Packs |
生命
150%
闪避值
+15%
异常状态临界值
150%
抗性
0 30 0 30
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 6
攻击间隔
1.995 秒
伤害分布
±20%
经验值
150%
Model Size
105%
类型
Cannibal2Cold
Metadata
CannibalHarbingerCold2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
48,025
护甲
92,477
闪避值
9,039
能量护盾
0
伤害
1,080
法术伤害
1,080
命中
518
攻击间隔
1.995
经验值
19,698
异常状态临界值
48,025
冰缓
152
Shock
152
Brittle
859
Scorch
152
Sap
420
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 864–1297
暴击几率: 5%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
ReverseIceTrap
法术, 伤害, 地雷技能, 范围, 陷阱, 冰冷, 范围法术
冰冻陷阱
暴击几率: 5%
施放间隔: 1.5 秒
冷却时间: 2.5 秒
抛出一个触发时会制造一连串冰霜印记爆破的陷阱,对所有在爆破范围内的敌人造成冰霜伤害。
造成 1228 - 1842 冰霜伤害
陷阱持续 +16 秒
基础范围为 1.8 米
基础次级范围为 0.9 米
基础三级范围为 0.6 米
active skill area of effect radius +% final [-15]
is area damage [1]
spell maximum action distance +% [-50]
陷阱持续 +16 秒
基础范围为 1.8 米
基础次级范围为 0.9 米
基础三级范围为 0.6 米
active skill area of effect radius +% final [-15]
is area damage [1]
spell maximum action distance +% [-50]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal"
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cannibal/CannibalHarbingerCold2"] = { name = "Harbinger Worshipper", life = 1.5, fireResist = 0, coldResist = 30, lightningResist = 0, chaosResist = 30, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 6, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "ReverseIceTrap", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["ReverseIceTrap"] = { name = "Ice Trap", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Throws a trap that creates a series of icy runic explosions when triggered, dealing cold damage to all enemies caught in the blasts.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Mineable] = true, [SkillType.Area] = true, [SkillType.Trapped] = true, [SkillType.Cold] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.5, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "base_trap_duration", "spell_maximum_action_distance_+%", "active_skill_area_of_effect_radius_+%_final", "active_skill_base_area_of_effect_radius", "active_skill_base_secondary_area_of_effect_radius", "active_skill_base_tertiary_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, 16000, -50, -15, 18, 9, 6, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }
幽魂 | Y |
---|---|
地区 | 先驱者地图, 先驱者地图, 先驱者地图, 灌注的降临之地 |
标签 | cannot_be_monolith, 施法, fast_movement, has_dagger, has_one_handed_melee, human, humanoid, light_armour, lightning_affinity, medium_height, melee, not_int, not_str, physical_affinity, red_blood, slashing_weapon |
Packs |
生命
150%
闪避值
+15%
异常状态临界值
150%
抗性
0 0 30 30
伤害
120%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
4 ~ 6
攻击间隔
1.995 秒
伤害分布
±20%
经验值
150%
Model Size
105%
类型
Cannibal2Lightning
Metadata
CannibalHarbingerLightning2
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
83
生命
48,025
护甲
92,477
闪避值
9,039
能量护盾
0
伤害
1,080
法术伤害
1,080
命中
518
攻击间隔
1.995
经验值
19,698
异常状态临界值
48,025
冰缓
152
Shock
152
Brittle
859
Scorch
152
Sap
420
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeed
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 864–1297
暴击几率: 5%
攻击间隔: 1.995 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
HarbingerCannibalLightningStorm
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 火焰, 可秘能爆发, 可齐射, 范围法术
烈炎风暴
暴击几率: 5%
施放间隔: 1 秒
冷却时间: 6 秒
低语呢喃,呼唤无数火焰之球如雨一般洒落在目标区域。每颗火球落地时将会爆炸,并对周围的敌人造成伤害。
造成 1310 - 2432 闪电伤害
基础持续时间为 0.2 秒
每 0.3 秒一次冲击
基础范围为 1 米
firestorm base area of effect +% [-79]
is area damage [1]
基础持续时间为 0.2 秒
每 0.3 秒一次冲击
基础范围为 1 米
firestorm base area of effect +% [-79]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Cannibal/Cannibal"
Object Type Codes
version 2 extends "Metadata/Monsters/Cannibal/Cannibal" Life { on_death = "RemoveEffects();" on_spawned_dead = "RemoveEffects();" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Cannibal/CannibalHarbingerLightning2"] = { name = "Harbinger Worshipper", life = 1.5, fireResist = 0, coldResist = 0, lightningResist = 30, chaosResist = 30, damage = 1.2, damageSpread = 0.2, attackTime = 1.995, attackRange = 6, accuracy = 1, weaponType1 = "Dagger", skillList = { "MeleeAtAnimationSpeed", "HarbingerCannibalLightningStorm", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeed"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["HarbingerCannibalLightningStorm"] = { name = "Firestorm", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Flaming bolts rain down over the targeted area. They explode when landing, dealing damage to nearby enemies.", skillTypes = { [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Duration] = true, [SkillType.Trappable] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.Cascadable] = true, [SkillType.CanRapidFire] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, duration = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_lightning_damage", "spell_maximum_base_lightning_damage", "base_skill_effect_duration", "fire_storm_fireball_delay_ms", "firestorm_base_area_of_effect_+%", "active_skill_base_area_of_effect_radius", "is_area_damage", }, levels = { [1] = {0.69999998807907, 1.2999999523163, 200, 300, -79, 10, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3}, cost = { }, }, }, }